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Does the vita con Search Results

Your search for Does the vita con located the below Does the vita con Search Results. The Does the vita con Search Results are returned from stories QJ publishes stories covering Does the vita con news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 31, 2012 at 5:55PM EST by Mr Ham Listed in: iPhone, iPad, PS Vita Tags: 3D, iphone, nippon system project, picasso 3d film, ps vita 3d
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3ds-thumb2Of all the goods Microsoft has at E3, they don't have a peice of magic film that makes your screen 3D. But I know someone who does...

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Posted May 29, 2012 at 10:15AM EST by Mr Ham Listed in: PSP Tags: budget psp, sony handhelds, white psp
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pspsmallYou need to be careful with your reiterations in the videogame world, and this one looks like a wallet-friendly no brainer.

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Posted May 25, 2012 at 12:35PM EST by Todd B Listed in: PS3 Tags: ads, evil plans, Sony, villains
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sonad1Sony patents technology that interrupts gameplay with ads. Aw helllll no.

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Posted May 19, 2012 at 12:45PM EST by Mr Ham Listed in: PS Vita, PS3 Tags: sanzaru ames, sly cooper, sly raccoon, Sony, thieves in time
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slyracoonsmallWho doesn't like platformers and fun adventures? Me, that's who, and that's not the opposite of what's not true. Check out this neat little announcement.

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Posted May 9, 2012 at 2:18PM EST by Todd B Listed in: PS3 Tags: amazing spider man, incredible hulk, rhino, spider man, Stan Lee, x men
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stanlee1The creator of Spider-Man and everything else Marvel is coming to your console. And you won’t believe how.

 

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Posted May 8, 2012 at 5:00PM EST by Mr Ham Listed in: PS Vita Tags: japan studio, ps vita teaser, soul sacrifice
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soulsacrifEnjoying your Sony sorcery?  Well here's another handful to keep your brain full of fun and lights. And on the go, too!

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Posted May 8, 2012 at 3:27PM EST by Todd B Listed in: PS3 Tags: Killzone, killzone 4, killzone vita, Sony
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KILLZ1Ready for Killzone 4 (or Killzone Vita)? Thanks to a delicious leak, we have some info for you.

 

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Posted May 5, 2012 at 7:00PM EST by Mr Ham Listed in: PS3, PC Gaming, Xbox 360 Tags: incredible hulk, iron man, marvel videogames, the avengers
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avengersgamesmallBig titles are hitting the market soon, but what about the world of cinema blockbusters? Well, they may have their own flood starting soon.

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Posted May 3, 2012 at 12:15PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Arc System Works, Atlus, persona 4 arena
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persona_4_arena_ultimateSometimes it's preferable to just listen to the Japanese and read subtitles than listen to horrible American voice acting. Check out this tutorial for an example.

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Posted May 1, 2012 at 9:30AM EST by Demonchild Listed in: PS Vita Tags: emulator, Game Boy Advance, gpSP, half byte loader, hysen, vhbl, vita homebrew, wololo
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vhbl-xmb-iconWololo's Vita Half Byte Loader has been out for a while whether you're playing it with Motorstorm, Everybody's Tennis or Super Collapse 3. If you have had that nostalgia hit for GBA games and have been disappointed that VHBL doesn't quite work with it, there's something new for that.

 

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Posted Apr 29, 2012 at 4:45PM EST by Demonchild Listed in: PS Vita Tags: half byte loader, homebrew, vhbl, vita hbl, wololo
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vhbl-xmb-iconWololo, the dev you all know and love for VHBL, has taken some time out from his schedule to address the issues that some users are experiencing with the homebrew loader.

 

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Posted Apr 18, 2012 at 5:36PM EST by Demonchild Listed in: PS Vita Tags: homebrew, ps vita hacks, vhbl, vita half byte loader, wololo
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vhbl-xmb-iconWhile you're waiting for Wololo to release the newest iteration of the Vita Half Byte Loader, maybe you'll want to stockpile on compatible homebrew apps for your Vita.

 

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Posted Apr 13, 2012 at 1:15PM EST by Todd B Listed in: PoV Tags: Activision, Cliff Bleszinski, EA
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baby1We all love complaining about day one DLC and the evil practices of publishers everywhere. However, we love giving them our money more.

 

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Posted Apr 13, 2012 at 10:15AM EST by Brett Huffman Listed in: Wii, PS3, PC Gaming, Xbox 360 Tags: mass effect 3, NPD Group, video game sales
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npdgroupSales are down in the industry and things are rough all over. But hey, Mass Effect 3 has done well for itself.

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Posted Mar 30, 2012 at 11:29AM EST by QJ Staff Listed in: Nintendo DS, PSP Tags: nds homebrew, ps3 homebrew, psp hacks, psp homebrew
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pbrewWelcome back to the QJ.net Homebrew and Download Round Up for March 30, 2012.  This week we've got some great emulators and apps for your PSP as well as some cool stuff for your Nintendo DS Systems.  So without further delay lets get right to it.

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Posted Mar 28, 2012 at 9:00AM EST by Harrison E Listed in: PS Vita, PS3 Tags: cloud, psn, sen, Sony, sony memories online, sony tablet p
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sonymakebelieveAfter people speculating and hoping for some time Sony finally joins  the cloud. What does this mean for gamers?

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Posted Mar 11, 2012 at 9:30AM EST by Harrison E Listed in: PS Vita Tags: Atlus, persona 4, persona 4 the golden, Sony, vita
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persona4_thumbGet ready for some headshooting, demon summoning and port playing in Persona 4.

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Posted Mar 8, 2012 at 12:51PM EST by Todd B Listed in: PS3 Tags: all zombies must die, fifa street, journey, mario party, naruto shippuden, shoot many robots, Silent Hill, tales of grace, yakuza: dead souls
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shelvsmar81Alternatively, “what to do when you’re done with Mass Effect.”

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Posted Mar 5, 2012 at 7:50AM EST by Harrison E Listed in: PS Vita Tags: Namco Bandai, Ridge Racer, ridge racer day one patch, ridge racer psn, vita dlc
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ridge-racer-vita-1March 13th? Day One DLC? Oh, now it looks like it's angry-for-no-reason'o'clock.

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Posted Mar 1, 2012 at 1:38PM EST by Listed in: PS3 Tags: crush3d, i am alive, lego harry potter, mass effect 3, street fighter x tekken, the sims, top gun
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Mass Effect! Mass Effect! Mass Effect!
Well folks, the time has finally come to “Take Earth back.” And you can bet we here at QJ will spend most of next week (and the week after) doing just that. However, just because Bioware’s epic conclusion to the Commander Shepard storyline drops on Tuesday doesn’t mean it’s the only game in the known universe. Other games are coming out as well.
Don’t believe us? Then you should check out this week’s:
Mass Effect 3
Xbox 360, PS3, PC
ESRB Mature
Bioware
Street Fighter X Tekken
Xbox 360, PS3, PS Vita, PC
ESRB Teen
Capcom
Unit 13
Vita
ESRB Teen
Zipper Interactive
I Am Alive
Xbox 360, PS3
ESRB Mature
Ubisoft Shanghai
Blades of Time
Xbox 360, PS3
ESRB Mature
Gaijin Entertainment
Ridge Racer Unbounded
Xbox 360, PS3, PC
ESRB Everyone
Bugbear
Major League Baseball 2K12
Xbox 360, PS3, Wii, DS, PS2, PSP, PC
ESRB Everyone
Visual Concepts
MLB 2012: The Show
PS3, Vita
ESRB Everyone
SCEA San Diego Studios
Top Gun: Hard Lock
PS3, Xbox 360, PC
ESRB Teen
505 Games
The Sims 3: Showtime
PC, OS X
ESRB Teen
The Sims Studio
Crush3d
3DS
ESRB E10+
Zoe Mode
Order Up!!
Vita, 3DS, PS3
ESRB Everyone
SuperVillain Studios
LEGO Harry Potter: Years 5-7
Xbox 360, PS3, Wii, PC, OS X, DS, 3DS, Vita
ESRB E10+
Traveller’s Tales
Well, that’s mostly everyone. Mass Effect is definitely the biggest of the launches, but the MLB games have a tight niche, as do the LEGO Harry Potters.
What are you playing?

mfshelvesmar11Mass Effect! Mass Effect! Mass Effect!

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Posted Mar 1, 2012 at 7:40AM EST by Harrison E Listed in: PS Vita Tags: FIFA, rayman origins, Sony, uk games, uk ps vita sales, uncharted
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psvitawifiLooks like a lot of people are buying the Wi-Fi only Vita. So what does this mean for the games industry, if anything at all?

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Posted Feb 29, 2012 at 3:26PM EST by Listed in: PS3 Tags: EA, game group, mass effect 3, Nintendo, tekken 3d, the last story, Ubisoft, vita
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Game Group’s financial troubles don’t appear to be getting better.
Game Group, the company behind the UK’s massive Game retail chain, has been in dire financial straits for some time now. Game Group has been struggling to regain its market position and turn the tides, but so far, things aren’t looking too hot. The company has already lost Nintendo support due to financial woes, and it looks like EA is next in line.
In a memo to employees, the company explained that it held negotiations with a number of distributors in the interest of protecting its business. In the meeting, Game Group explained to its industry partners that it was having a few problems, and needed more manageable credit terms while the company worked through its issues. Apparently, EA didn’t agree.
This means that after SSX comes out on Friday, no new EA games will hit Game store shelves—including Mass Effect 3. Players who pre-ordered ME3 at Game will be given £5 extra for their trouble. No word on how this affects players who pre-ordered the very limited Collector’s Edition.
In recent weeks, Game has missed The Last Story, Tekken 3D Prime Edition and all of Ubisoft’s Vita launch games. It’s sort of a self-fulfilling prophecy—Game’s sales tank, so it can’t get new games. It doesn’t have new games, so it’s sales continue to tank. Any way you cut it, Game is in a tough spot.
Do you think losing EA will be the final straw in Game’s collapse?
[Edge]
A

mfmasgame1Game Group’s financial troubles don’t appear to be getting better.

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Posted Feb 28, 2012 at 12:16PM EST by Listed in: PS Vita Tags: nintendo 3ds, ps vita, Sony
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Sales numbers show a strong start, but what is the real measure of Vita’s performance?
Last week, I wrote a PoV article titled “Vita will Fail.” In that article, I used the device’s performance in Japan and the lackluster reviews of its launch titles to draw the conclusion that the device would not be able to overtake its primary competitor, the Nintendo DS.
The comment war that erupted was one-part insults, one-part thoughtful commentary, and one-part argument over why exactly the Vita needs to beat the 3DS in the first place. This third thread in the conversation is intriguing to me, as I had approached the situation strictly from a Vita vs. 3DS perspective.
Today, Sony announced that the Vita has officially sold 1.2 million units since launching in December. Breaking that figure apart, the device moved around 579,000 before global launch, and an additional 600,000 since last week. This number is apparently higher than Sony’s internal expectations, so by all accounts we can consider the first week of global launch a success.
Which brings me to the question I’d like to pose in this week’s Sound Off: How do you define success for the PS Vita? Does it need to topple the 3DS?
Let us know in the comments.

mfvitasales1Sales numbers show a strong start, but what is the real measure of Vita’s performance?

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Posted Feb 25, 2012 at 10:30AM EST by Harrison E Listed in: PS3 Tags: 360, console wars, Microsoft, PlayStation 3, ps3, Sony, xbox360
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ps3-vs-xbox360Not to be petty or anything but....

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Posted Feb 22, 2012 at 3:00PM EST by Listed in: PS Vita Tags: psp, Sony, umd passport, vita
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Surprise! Sony screwed everyone. Again.
Sometime last year, when PS Vita hype was at max and the system had yet to fall embarrassingly on its face in Japan, Sony revealed the UMD Passport system. The service essentially provided a way for PSP gamers to bring the UMD games they owned directly to the Vita once they upgraded to the new system.
Now that Vita is freely available here in the States, some users have noticed that the Passport service has somehow vanished into thin air. While it was available with Japanese Vitas, it doesn’t appear to have made the jump over the Pacific. Sony apparently forgot to tell everyone in the United States (and in Europe) until the device’s launch day.
Citing a lack of demand for PSP games and the very “reasonable” prices of UMD games on the PSN store, Sony exec Shuhei Yoshida confirmed that the company had no plans to make Passport available either in the U.S. or in Europe. He noted that Sony doesn’t see much value in bringing the Passport system to the U.S., since PSP games are so affordable here.
Did you get that? Sony says that games are so cheap on PSN, there’s no reason you shouldn’t buy them twice.
Honestly, is anyone surprised by this news?
[Gamasutra]

mfpsum1Surprise! Sony screwed everyone. Again.

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Posted Feb 20, 2012 at 9:45AM EST by Harrison E Listed in: PS Vita Tags: Amazon, buy.com, deals, memory cards, vita, vita deals
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psvitawifiClearly  you should drop everything you're doing right now to save a few dollars on a piece of plastic.

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Posted Feb 18, 2012 at 9:20AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: EA, Electronic Arts, mass effect 3, me3
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eaAre you gonna launch a PS3 or 360 into space too? And some controllers? And a solar power connection? Jesus, EA! Think ahead!

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Posted Feb 17, 2012 at 2:56PM EST by Listed in: PS3 Tags: Jack Tretton, Kaz Hirai, ps3, ps4, vita, wii u, xbox
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And as we all know, Jack Tretton’s word is bond.
If there’s one thing Jack Tretton likes to do, it’s say stupid things. Every time the man opens his mouth, he immediately sticks his foot in it. But today’s news may be a little more on the safe side than his usual Wii-bashing or customer-challenging—he’s just talking about the PS4 instead of making grandiose claims about how amazing his existing systems are.
In an interview with IGN, Tretton waylaid rumors of a 2012 PS4 announcement, noting that Sony is still very focused on the PS3, as well as on making sure the Vita launches successfully in the west. He claimed that worrying about next-gen consoles this year would be a “distraction” for the company. This goes along the same path that Kaz Hirai was walking when he confirmed a ten-year life cycle for the PS3.
Still, one has to wonder at the wisdom of letting the other console makers pass you by. Wii U will have a considerable head start over the next Xbox system, and Microsoft will apparently have a similar head start over the PS4. It could be a good idea, but it could also be a big mistake for a company that’s already dancing on the precipice of a major hardware meltdown.
Of course, Tretton often says things that turn out to be as far from the truth as possible. So perhaps Sony is indeed working on the PS4, and Tretton either doesn’t know (because he’s an idiot) or is trying to play it cool (because he’s an idiot).
What do you think? Is Sony really going to wait until 2016 to release a new system?
[GameSpot]

mftrett1And as we all know, Jack Tretton’s word is bond.

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Posted Feb 10, 2012 at 8:00PM EST by Mr Ham Listed in: PS3 Tags: littlebigplanet karting, sony confirms littlebigplanet, sony rumours
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lbpkSMALLGrab your sack and hop in.

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Posted Feb 8, 2012 at 8:02PM EST by Harrison E Listed in: PS Vita Tags: 3G, apple, mac, ps vita cmap, ps vita gps, vita, vita video recording
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vitaasiagameshowYou get to sync with Apple's, look at maps and play more with others. It's like being part of a hippie summer camp.

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Posted Feb 5, 2012 at 8:47AM EST by Harrison E Listed in: PS Vita Tags: ps vita sales estimates, Sony, vita sales, vita sales projections
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vitatravellerWhile the Vita may be struggling Sony still believes in their handheld...everyone else, not so much.

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Posted Feb 3, 2012 at 4:55PM EST by Listed in: PS3 Tags: Kaz Hirai, ps vita, Sony
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The company loses $2.03 billion in Q3, marking its fourth year of consecutive losses.
Things don’t look too great over at Sony this morning. The company has announced its earnings figures for the last quarter in 2011, and numbers are down, big time. Sony, as a whole, posted a net loss of around $2 billion – a 17.4% drop from the same quarter last year.
It wasn’t all black clouds over at Sony, however. Sony Consumer Products and Services, a.k.a. the PlayStation wing of the company, lost a little less - $1.09 billion. PS3 sales went up, but not enough to prevent the company from taking a pretty large hit. Unfortunately, sales numbers for the PS Vita were not provided.
Sony listed a few reasons for the revenue tumble, including a difficult market, tough exchange rates and the floods that occurred in Thailand. The company has also recently appointed Kaz Hirai, the man behind the PlayStation brand, as its new CEO, so perhaps investors are hoping he can turn things around.
As usual, it’s important to note that a company posting a loss simply means they made less money during a particular quarter than the same quarter in the previous year. It doesn’t mean that Sony isn’t making a profit – the company is still raking in money hand over fist. All these figures indicate is that Sony could be in for some trouble if they’re unable to reverse the downward tumble.
[IGN]

mfsonyer1The company loses $2.03 billion in Q3, marking its fourth year of consecutive losses.

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Posted Jan 25, 2012 at 6:30AM EST by Harrison E Listed in: PS Vita, PS3 Tags: alice madness, arkham asylum, battlefield 3, firmware 3.55, homer49, Remote Play, Sony, vita
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vitaasiagameshowYour PS3 games always on your Vita? More likely than you think with this hack from someone named Homer49 on YouTube

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Posted Jan 23, 2012 at 1:15PM EST by Listed in: PS3 Tags: ccp, dust 514, Eve Online, free-to-play, ps vita, psn, Xbox Live Arcade
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The EVE Online and Dust 514 developer takes the lead in bringing microtransactions to the PS3.
Dust 514, the MMOFPS set in the EVE Online universe, is set for release sometime this year. The game will be launching on Sony’s PlayStation 3 console, but it’s the title’s interactions with CCP’s EVE Online that make it truly compelling. Dust 514 players will be able to interact with EVE Online players, with the actions of one group affecting the world of the other.
Virtual purchases have existed in EVE for years, mostly in the form of the PLEX license. This license essentially allows players to trade real-life money for in-game money by selling game time, and has been a pretty big success for CCP. However, the PS3 works completely differently, and so does PSN. So, CCP and Sony are now trying to figure out exactly how in-game purchases in Dust 514 will work.
CCP CEO Hilmar Pétursson briefly commented on the ongoing negotiations between his company and Sony Computer Entertainment, which apparently center firmly on how virtual purchases will be conducted in Dust 514. Issues on the table include pricing, the way in which revenue is split between the companies. They’re also discussing a potential retail release for Dust 514, as well as potential ways to link the PS Vita version of the game with the PS3 version and the greater EVE Online universe.
One thing’s for sure – if Sony and CCP can work out a viable method for dealing with in-game purchases, you can expect to see a lot more free-to-play games heading to PSN. Pétursson claims that the two companies are “breaking new ground,” and he’s absolutely right; the agreements made here could dramatically affect the future of PSN, and by extension Xbox Live Arcade.
What do you think of Sony and CCP’s plan to include virtual purchases in Dust 514?
[Edge]

mfdust51The EVE Online and Dust 514 developer takes the lead in bringing microtransactions to the PS3.

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Posted Jan 19, 2012 at 5:01PM EST by Listed in: PS Vita Tags: andy house, nintendo 3ds, ps vita, SCEI
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The games giant interprets strong demand for Nintendo’s handheld as evidence the portable market is still going strong.
It seems like every week we have a report on how poorly the PS Vita is doing in Japan. The story is consistent enough that I’ve considered not even reporting on it for the time being, since we’re basically making the same post once a week when the sales numbers roll in. But despite the device’s sales troubles, Sony believes there’s still strong demand for portable gaming devices.
Speaking to Edge, SCEI President Andy House noted that while the PS Vita doesn’t have its own strong numbers yet, the company feels comfortable using the success of the 3DS as evidence of a robust “gaming-primary” device market. It may seem strange to see Sony using Nintendo as a benchmark, but with sales like the Vita’s, the company is essentially grasping at straws.
Of course, this is Sony we’re talking about, so House couldn’t resist taking a shot at the 3DS as a casual device:
“What I think we've done is point to a market that really has started out with potentially casual games on other devices but now wants a deeper, or better, or more premier gaming experience.”
It’s amazing to me that Sony still manages to dismiss Nintendo devices, despite the fact that those devices continually outperform Sony’s products. Regardless, House is right about one thing – there’s still definitely a market for handheld games.
Handheld Nintendo games, anyway. Awww snap!
But seriously, what do you think of Sony using Nintendo’s success as an indication of the Vita’s future?
[Destructoid]

mfandyhouse1The games giant interprets strong demand for Nintendo’s handheld as evidence the portable market is still going strong.

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Posted Jan 18, 2012 at 3:48PM EST by Listed in: PS Vita Tags: nintendo 3ds, vita
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PlayStation’s new handheld is still struggling in Japan.
In Japan, Vita sales have been continually sluggish since the device’s initial launch. Last week’s numbers don’t look any better, with the system moving just 18,361 units. If you’re keeping score, that’s three consecutive weeks of tanking sales – these numbers do not inspire hope in the future of the device, at least in the Japanese market.
Naturally, the Vita has yet to see a global release and many of the device’s launch titles are bigger draws here in the west. And while we’ve talked previously about the issues facing Vita, we’re certainly not going to issue a verdict on the handheld’s success before it launches in every available market. But for now, things don’t really look great.
By comparison, the Nintendo 3DS had sold 742,244 units in its first few weeks of launch, with the Vita moving 458,347 over the same time period. That means Vita sales are about 300,000 units behind the 3DS, a device that received a prompt price drop due to low numbers. Does this mean a price drop is on the horizon for Vita? Maybe, maybe not.
For now, it’s obvious Sony needs to get some better titles out for the device to sway Japanese consumers. As for us in the west, we’ll get a chance to see how the Vita performs when it hits shelves in February.
[Edge]

mfvitanum1PlayStation’s new handheld is still struggling in Japan.

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Posted Jan 17, 2012 at 12:46PM EST by Listed in: PS Vita Tags: blazblue, continuum shift extend, marvel vs. capcom, mortal kombat, netherrealm, ps vita, street fighter, Tekken
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The only thing better than performing bloody fatalities is performing them on the go.
Fans of fights to the death rejoice, for Mortal Kombat is coming to your PS Vitas. The game, developed by NetherRealm specifically for the Vita, doesn’t have an official street date quite yet, but all indications point to a spring release – Fatality!
Details are scarce on the upcoming fighter; what we know is that the Vita version of Mortal Kombat was built around portable gaming and features a few new game mechanics to take advantage of the Vita’s unique control scheme. Look for details over the next couple of months, as all we have to go on at the moment is the official announcement from NetherRealm.
Mortal Kombat is just the latest in a fairly long stream of fighters for the Vita – Ultimate Marvel vs. Capcom 3, Street Fighter x Tekken and BlazBlue: Continuum Shift Extend are all expected in the first few months of the system’s western release.
Will you be compelled to buy a Vita now that Mortal Kombat is heading to the system?
[GameSpot]

mfmkmov1The only thing better than performing bloody fatalities is performing them on the go.

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Posted Dec 28, 2011 at 4:04PM EST by Listed in: PS Vita Tags: 3ds sales, ps vita sales, ps3 sales, psp sales, wii sales
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Despite getting off to a roaring start, the PS Vita has completely tanked at is rolls beyond the first seven days.
In Japan, PS Vita certainly made its presence known during its launch week. The device moved over 320,000 units – putting it on par with first-week 3DS sales and far outstripping the initial haul of the original PSP. But the momentum doesn’t seem to have carried beyond early adopters, as the device managed to sell only 72,000 units in its second week.
Now, 72,000 devices sold certainly isn’t a terrible number, but it’s worth noting that the Vita was outsold by the 3DS, Wii, PS3 and original PSP – not a great sign for a device that’s supposedly the next handheld revolution. Gamers just aren’t flocking to the system as Sony might have hoped.
The software numbers aren’t any better, with not a single Vita game breaking the top 20. Of course, it’s hard to get a bead on exactly how well Vita games are selling, since many are available for download through PSN and Sony has yet to release their sales figures.
Vita is still young and we’ll have to see how the whole thing plays out, but dropping from 320,000 sold to 72,000 sold in just one week (in the middle of the holiday rush) certainly isn’t a good omen.
What do you think? Do these numbers indicate a problem for Vita, or is it just the natural progression of a new device finding its feet?
[Joystiq]

mfvitasal1_copyDespite getting off to a roaring start, the PS Vita has completely tanked at is rolls beyond the first seven days.

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Posted Dec 23, 2011 at 4:45PM EST by Listed in: PS Vita Tags: fifa soccer, hot shots golf, katamari, lumines, uncharted, virtua tennis
Ó

Want to know what games are hitting shelves with the Vita when it drops here in the U.S.? Check out our list!
Today has been an interesting day for Vita news. First, we got an idea of how expensive the device’s memory cards were actually going to be (read: not very). Now, we have a confirmed and official list of every game that will be available at launch. And the list is pretty long, especially when compared to some other launches.
Some of the games are likely not going to be great, but the presence of Uncharted and Hot Shots Golf are enough to ensure Sony sells at least a few thousand devices. And hey, who doesn’t love Katamari?
Here’s your launch list:
SCEA Launch Day Titles
Escape Plan (PSN Only)
Hot Shots Golf: World Invitational
Hustle Kings (PSN Only)
Little Deviants
ModNation Racers: Road Trip
Super StarDust Delta (PSN only)
UNCHARTED: Golden Abyss
wipEout 2048
Third Party Publisher Launch Day Titles
Army Corps of Hell
Asphalt Injection
BEN10 GALACTIC RACING
Blazblue: Continuum Shift EXTEND
Dungeon Hunter Alliance
Dynasty Warriors Next
F1 2011
EA SPORTS FIFA Soccer
Lumines Electronic Symphony
Michael Jackson The Experience
Plants vs. Zombies (PSN Only)
Rayman Origins
Shinobido 2: Revenge of Zen
Tales of Space: Mutant Blobs (PSN Only)
Touch My Katamari
Ultimate Marvel vs Capcom 3
Virtua Tennis 4: World Tour Edition
That’s not too shabby for an a brand new system. There’s plenty to choose from in the launch day listings – which game are you going to  buy?
[Sony Blog]

mfvitalaunch1Want to know what games are hitting shelves with the Vita when it drops here in the U.S.? Check out our list!

EMAIL STORY!   |   COMMENTS [8] READ FULL STORY!
Posted Dec 19, 2011 at 2:33PM EST by Listed in: PS Vita Tags: ps vita, Sony
Ó

Now that the Vita is actually out, some of Sony’s closely guarded secrets are becoming public knowledge.
When you’re about to launch a brand new piece of hardware to a mostly unconvinced public, you have to control every detail of what that public sees before the device hits shelves. The basic idea is simple: ensure that everyone who touches your device has the best experience possible, and doesn’t have enough time to hit any of the snags or bugs you’re trying to get worked out. Sony was very careful about making the Vita available for reviews and previews, but now that the device has hit shelves, some of the things the company failed to announce are hitting the web.
For example, the Vita cannot charge via USB. Though the device includes a proprietary USB cable for transferring data to and from the PS3, if you want to charge the device you’ll have to connect it to a wall outlet. Obviously, this isn’t a huge problem, but it could put a damper on your experiences when it comes to inter-device connectivity.
News is also breaking across the web that many Japanese customers are experiencing problems with their Vita, with the most commonly reported problem being unresponsive touchscreens and full system crashes. Additionally, we’re seeing intermittent reports of the screen completely failing, but it’s tough to get a bead on how widespread the issue may be. You can see an example in the image attached to this post, but without numbers it’s hard to tell if this is a big deal or not. Some systems are bound to fail, regardless of the product quality.
New hardware is always tough to nail down, so it’s expected that Vita will have a few problems. We’ll keep you posted as more information rolls in – for the most part the system seems to be doing relatively well, though it hasn’t sold out in Japan quite yet. Memory cards, on the other hand, are selling like hotcakes.
[Destructoid]

mfvitaiss1Now that the Vita is actually out, some of Sony’s closely guarded secrets are becoming public knowledge.

EMAIL STORY!   |   COMMENTS [9] READ FULL STORY!
Posted Dec 19, 2011 at 8:00AM EST by Harrison E Listed in: PS Vita Tags: boss studios, cross-platform, henrique olifiers, ps vita, social gaming, vita
Ó

Social Game Head: "Vita will die a premature death"
Bossa Studio Head Henrique Olifiers claims there will not be a future for Vita in 2012
Henrique Olifiers and Bossa Studios have been known in the past to make slightly "too honest" claims about the future of gaming. Back in June of this year Bossa called out social games, saying they were 'the lowest common denominator" and that they lose "their creative identity" in the game design process...which is actually quite true, but his recent comments on the Vita may be a bit too honest for some Sony fans liking.
In an interview with Videogamer.com, Olifiers commented on many different things in the gaming industry, such as the unifying nature Valve may bring one day:  "Valve is bang on: proprietary stuff is madness, we should be moving to more open platforms, to interoperability, bringing everyone together,"
And this is where the comment about Vita slowly came into play: "...If this is not the motto for the big console manufacturers, not only will we not be there - they're likely to die a horrible premature death, the kind of which I think the Vita will suffer from."
Olifiers said that the dedicated console market's straight up detraction from the idea of  cross-platform compatibility is holding the medium back. Olifiers claims that without the help of more companies to make sure more people are gaming, that the medium may be doomed to be a "walled garden." Olifier hates the fact you can't play cross-platform and wants to live in  a world  "where people are freely connected," which I think is incredibly positive in the realm of gaming, especially handhelds. However, Olifiers was not totally dismissive of the platform.
When asked if his social gaming studio, Bossa studios, would be making games for the PS Vita, Olifiers said: "We'll keep on the lookout to see what the next gen will bring, but if they want more focus on tech specs rather than usability and accessibility, I don't think it will be for us."  Bossa actually has the recently ex-Sony developer Yoshifusa Hayama, who was once apart of Team Ico.
Whilst I think Henrique may be just stirring the pot, there have been a few problematic things for the Vita, even before the release. The recent news of the Japanese demand being a bit too much for Sony could cause a lot of poorly and quickly made Vita's and the fact that Canada won't have 3G support for some time is another problem, but I guess we'll see when the Vita comes out next year in the Western World.
ps-vita-little-deviants-01-1024x678

Bossa Studio Head Henrique Olifiers claims there will not be a future for Vita in 2012 if Sony doesn't take notice of cross-platform gaming.

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Posted Dec 17, 2011 at 9:00AM EST by Harrison E Listed in: PS Vita, PS3 Tags: ps vita japan, ps vita launch, ps vita pre-orders, ps vita release, ps3 sales, vita sales
Ó

ps3slimNext year could be the biggest year for Sony with more than 200,000 Vita's pre-ordered and the PS3 hitting 15 million consoles.

 

 

EMAIL STORY!   |   COMMENTS [3] READ FULL STORY!
Posted Dec 9, 2011 at 3:25PM EST by QJ Staff Listed in: PS3 Tags: 3ds explorer, jumping rectangle, ps3 homebrew, psp homebrew, textris, wii homebrew
Ó

downl1Welcome back to this week's QJ.net Download Review.  In case you missed any of these great homebrew games and apps we've got a recap of some great stuff for the PS3, PSP, Wii, Xbox and 3DS.

 

 

 

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Posted Dec 9, 2011 at 12:45PM EST by Harrison E Listed in: iPhone Tags: bits and pieces, convict interactive, developers, garbage monster, igda sydney, questy, spaceracer, speed assassins, toska, triangle man, zombie team defense
Ó

igda_art-sig-logoHarrison E went to his first IGDA event in Sydney on Monday night, Bits and Pieces, and met some of the most interesting and coolest future developers you may have never heard of.

 

 

 

 

 

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Posted Dec 9, 2011 at 12:30PM EST by Harrison E Listed in: PC Gaming Tags: bill stiernberg, breath of death vii, cthulu saves the world, zeboyd games
Ó

ctu1Co-creator of indie RPG’s Cthulu Saves the World and Breath of Death VII, Bill Stiernberg talks to Harrison E about working on RPG’s, pirates and Microsoft.

 

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Posted Dec 4, 2011 at 6:58PM EST by Tim Curtin Listed in: PS Vita Tags: vita browser, vita browsing, vita firmware, vita homebrew oppurtunities, vita multitasking, vita release features
Ó

vitabrowsericonAs we get closer to the PlayStation Vita release, we become more aware of what exactly the Vita WON'T do.

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Posted Dec 2, 2011 at 3:20PM EST by Listed in: PS Vita Tags: adobe flash, Sony, vita flash
Ó

PS Vita will have fill support for Adobe Flash, if Sony has anything to say about it.
The brawl between Flash and mobile developers has flashed hot over the last few years, with Adobe recently announcing it would discontinue mobile development to focus on HTML-5 solutions instead. The announcement seemed like a victory for Apple, which for years has resisted bringing Flash applications to its phones and tablets. Flash is still a major part of most people’s web experience, and the software enables thousands of internet users to watch videos and engage interactive content.
Sony seems to disagree with Apple on the subject of Flash’s usefulness, and is currently in negotiations with Adobe to bring the service to the PlayStation Vita. On the one hand, it’s a savvy business move that ensures Vita owners will have access to as much online content as possible. On the other, Adobe’s recent shift in focus to HTML-5 hints that Sony’s push for Flash support may have only been savvy if executed five years ago.
Sony execs have confirmed that they’re still working with Adobe to try to find a solution that will work for both companies, but the tone of the interview doesn’t exactly inspire confidence. Muneki Shimada, development head of Sony’s division two, indicated that negotiations are ongoing and Sony hasn’t “given up.” Something could be lost in translation here, but it certainly sounds like Sony is dealing with an intransigent group of Adobe developers reluctant to develop their software on another device.
Either way, the future of Flash on both the Vita and on mobile platforms is in doubt. If negotiations are successful, however, Vita would earn one more selling point to help put it ahead of its competitors.
Do you think Flash support is an important feature for a handheld gaming device?
[Edge]

mfflash1PS Vita will have fill support for Adobe Flash, if Sony has anything to say about it.

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Posted Nov 30, 2011 at 6:09PM EST by Listed in: PS3 Tags: bethesda content update, skyrim patch
Ó

Bethesda’s latest content update is causing major problems for the enormous RPG.
Skyrim has more than a few bugs. While most of these bugs are small and shouldn’t cause players too many problems, others, like the PS3’s inability to keep playing the game, are major. Bethesda was looking to solve some of the larger issues when it pushed a patch through for the PS3 and Xbox 360 versions of the game, but in doing so seems to have broken some other things.
Most importantly: resistance. The in-game mechanic that stops your character from taking certain types of damage, i.e. frost resistance or fire resistance, is now completely broken. Armor that offers some sort of resistance bonus isn’t delivering the damage reduction it should, and players are not happy.
There’s another, smaller issue post-patch – some dragons are flying around backwards. This bug is obviously far less important than the complete disintegration of a vital in-game mechanic, but still does plenty to ruin the aesthetic of the game. Some players are also reporting more frequent crashes.
One has to wonder what Bethesda is thinking this morning. They rushed to patch their game due to a tidal wave of player complaints, but perhaps were a little too eager to push out an update. Now, players will have to deal with game-breaking bugs until the developer can sort out what exactly they tweaked in the update.
I haven’t downloaded the patch to my 360 quite yet, so I’m thinking I may just disconnect the box from Live before I start it up. I haven’t run into any huge bugs without the patch, and I’m certainly not going to purposefully break my game.
What do you think about the patch? Was Bethesda right to rush to solve the problem, or should they have been a little more careful?
[Edge]

mfskryimpatch11Bethesda’s latest content update is causing major problems for the enormous RPG.

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Posted Nov 26, 2011 at 9:00AM EST by Listed in: PS Vita Tags: namco/bandai, ps vita ridge racer, ridge race
Ó

The anticipated PS Vita game contains only three tracks and five cars. Weak.
A few lucky individuals in the Japanese gaming press had the chance to play the PlayStation Vita’s upcoming version of Ridge Racer, and while the reports paint the controls and graphics in a positive light, they also note that the game is pretty limited when it comes to content.
Based on the current version of the game, Vita’s Ridge Racer will ship with three tracks, all of which are remakes from previous Ridge Racer games, and only five different cars. CVG, reporting on the story, notes that there will probably be DLC content, but the in-box game seems alarmingly limited. You can run the courses backwards, but that hardly seems like a substitute for more on-disc content.
The game will be priced below normal Vita games, so that’s some consolation to Ridge Racer fans. Still, it’s not a great precedent for the future of games – slightly cheaper, but limited titles aimed at filling in the blanks with DLC. Most Vita games run around £50, but Ridge Racer will land at about £33 – not necessarily a huge enough difference to justify such a small title.
Also, the game apparently runs at only 30fps? Overall, it doesn’t sound like Ridge Racer is shaping up to be the exciting title some people thought – limited courses, limited cars, and limited frame rates mar what should be a great experience.
Would you buy a racing game with only three courses?
[CVG]

mfridgevita1The anticipated PS Vita game contains only three tracks and five cars. Weak.

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Posted Nov 24, 2011 at 8:35PM EST by QJ Staff Listed in: PS3 Tags: pkgview, ps vita homebrew, ps3 homebrew, psp 3d plugin, psp firmware extractor, psp homebrew
Ó

vita Welcome back to the QJ Download Roundup for the week ending November 25, 2011.  This week we are showcasing three cool downloads to enhance your gaming experience.  

 

 

 

EMAIL STORY!   |   COMMENTS [7] READ FULL STORY!


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