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Posted Jun 1, 2012 at 7:55AM EST by Demonchild Listed in: PS3 Tags: backup manager, cobra usb, deank, dongle, homebrew, mmos, multiman, playstation 3 hack, ps3 hack
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130386_mmcfullThe Windows 8 Release Preview may be the operating system that's getting all of the attention right now but there's another that deserves it's share of fame. The newest multiMAN is expected to incorporate a new file manager called mmOS. No official release date has been posted but a changelog of the upcoming build has appeared. You know what that means.

 

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Posted May 27, 2012 at 7:15PM EST by Mr Ham Listed in: Wii, PS3, PC Gaming, PS Vita, Xbox 360 Tags: e3, ea games, most wanted 2, need for speed most wanted, nfs
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ealogoWho knows what to expect from the future, and its crazy iterations of beloved franchises? EA, that's who, and the next best thing to a confirmation is after the link.

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Posted May 25, 2012 at 1:54PM EST by Todd B Listed in: PC Gaming Tags: Bethesda, skyrim, Steam
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skymn1Look, you’re a busy adventurer—you don’t always have time to get off your horse to commit murder.

 

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Posted May 25, 2012 at 12:35PM EST by Todd B Listed in: PS3 Tags: ads, evil plans, Sony, villains
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sonad1Sony patents technology that interrupts gameplay with ads. Aw helllll no.

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Posted May 13, 2012 at 8:39AM EST by Mr Ham Listed in: PC Gaming Tags: AdultSwim, erasure always, flash games, robot unicorn attack, robot unicorn attack evolution
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rocksmallAngry Birds may steal all the attention with its follow up on the way, but lets not forget other games in the world of bite sized fun; the Unicorn is back to invade your browser, along with some new friends.

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Posted May 7, 2012 at 2:11PM EST by Todd B Listed in: PC Gaming Tags: company of heroes, company of heroes 2, Relic Entertainment, THQ
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coh1Despite financial troubles, THQ is pushing forward with the development of a popular sequel. One involving tanks!

 

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Posted May 2, 2012 at 2:51PM EST by Todd B Listed in: PC Gaming Tags: cs go, dota 2, e3, half-life, left 4 dead, Portal, valve
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valv1Gabe Newell wants to be perfectly clear—you won’t be seeing Half-Life 3, Portal 3, or any other 3’s at this year’s E3. Except for the one in “E3.” Shut up.

 

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Posted May 1, 2012 at 12:00PM EST by Brett Huffman Listed in: PS3 Tags: god of war multiplayer, god of war: ascension, sony santa monica
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gow_ascension_mpGame Director Todd Papy had a little live streaming interview thing yesterday in which he revealed a whole bunch of stuff about the first God of War multiplayer experience. It's looking brutal. Good stuff.

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Posted May 1, 2012 at 9:30AM EST by Demonchild Listed in: PS Vita Tags: emulator, Game Boy Advance, gpSP, half byte loader, hysen, vhbl, vita homebrew, wololo
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vhbl-xmb-iconWololo's Vita Half Byte Loader has been out for a while whether you're playing it with Motorstorm, Everybody's Tennis or Super Collapse 3. If you have had that nostalgia hit for GBA games and have been disappointed that VHBL doesn't quite work with it, there's something new for that.

 

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Posted Apr 29, 2012 at 8:36PM EST by Mr Ham Listed in: PC Gaming Tags: graphics card, gtx 690, gtx 980, master race, nVidia, pc gaming
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addictsmallDon't worry, PC gamers. You may be running a little low on big news lately, but Nvidia have a nice gift for the world; the new beast that the master race can hold proud.

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Posted Apr 29, 2012 at 12:10AM EST by Mr Ham Listed in: Nintendo 3DS Tags: console designs, Nintendo, purple 3ds
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3dssmallmThe videogaming lifestyle involves many things that we strive to maintain; looking sexy is one of them, and Nintendo have your back on that one.

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Posted Apr 26, 2012 at 4:15PM EST by Demonchild Listed in: PS Vita Tags: classics, PS1, ps1 games on vita, psx
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PS1With Skype on the way for the Vita, there's only one direction to go... The way of the PS1.

 

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Posted Apr 14, 2012 at 7:00PM EST by Mr Ham Listed in: PC Gaming Tags: augmented reality, valve, valve console, wearable computing
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valvesmallValve are up to all sorts these days, expanding their horizons. And one of their ambitions is this; wearable computers over your beautiful eyes.

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Posted Apr 14, 2012 at 12:45PM EST by Demonchild Listed in: PS3 Tags: downgrade, firmware, hwapx, overx, playstation 3 hacks, ps3 hacks, venix downgrader gui
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main_ps3_image_345wWhen we last covered Venix Downgrader, it quickly became an unfavored tool due to it being potentially unsafe. Developer OverX has addressed this and has released a new, proper version of his tool.

 

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Posted Apr 14, 2012 at 8:34AM EST by Demonchild Listed in: PS3 Tags: cfw, custom cheat package, ps3 hacks
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ps3Are you playing a game and you're stuck on the same level or mission? Well, if you have a PS3 with custom firmware, you can punch in a couple of buttons and get on your way. (But isn't that how it's done normally?) Anyways, BahumatLord has released an update to his Custom Cheat Package Disc.

 

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Posted Apr 11, 2012 at 11:00AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Eidos, hitman: absolution, Square Enix
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Hitman-Absolution-007If you really, really like killing folks you can get the Professional Edition for Hitman: Absolution. What a surprise; it comes with a bunch of cool stuff.

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Posted Apr 9, 2012 at 3:20PM EST by Todd B Listed in: PS3 Tags: BioWare, commander shepard, mass effect 3
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mef1If you’ve been waiting for Bioware to fix the face import bug in Mass Effect 3, today’s the day you start playing. Or tomorrow.

 

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Posted Apr 5, 2012 at 1:00AM EST by Harrison E Listed in: PS Vita Tags: firmware update, fw1.66, Sony, vita, vita update
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vita-freezeSick of the current firmware? Sure you are, get downloading now!

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Posted Mar 28, 2012 at 5:00PM EST by Todd B Listed in: PS3 Tags: dark waters, dead island, ESRB, risen 2
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risen21The ESRB continues its quest to make decisions for gamers by demanding a change in Risen 2’s box art. Because, you know, blood is scary and stuff.

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Posted Mar 11, 2012 at 11:30AM EST by Harrison E Listed in: PS3 Tags: David Cage, gdc 12, Heavy Rain, kara, Quantic Dream, Sony
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david-cage-headewrAfter showing off a new promo at GDC, Cage has Sony on the brain.

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Posted Feb 27, 2012 at 4:23PM EST by Listed in: PS3 Tags: arkham city, Game Developers Conference, GDC, mass effect 3, unreal engine 4
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An invitation-only reveal at GDC promises to unveil the next generation of game building technology.
Unreal Engine is one of the core building blocks of the games industry. Countless classic titles have been built using one version or another of Epic’s engine, from Batman: Arkham City to Mass Effect 3. And it looks like Epic is ready to unveil the next iteration of its powerful game authoring software—to very specific people.
The company has confirmed that Unreal Engine 4 will be shown at this year’s Game Developers Conference, scheduled to begin March 6 in San Francisco. However, the engine will not be on public display; only a select few individuals will have the privilege of viewing the software in action. Those individuals, mostly partners, customers and prospective customers, will be bound by NDA.
The NDA, apparently, is in effect due to Unreal Engine 4 running on next-gen technologies that can’t be discussed in a public forum. You know, like those top-secret Microsoft and Sony projects that are perhaps less secret that the companies would like to admit.
If you’re a fan of Epic, you’ll still have a chance to interact with the company at GDC. Tim Sweeney, Rod Fergusson and Cliff Bleszinski will be participating in 15 events over the course of the week, all of which are open to any attendee that wishes to participate.
Are you excited to see what Unreal Engine 4 will bring to the table?
[Edge]

mfgdc1An invitation-only reveal at GDC promises to unveil the next generation of game building technology.

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Posted Feb 23, 2012 at 3:28PM EST by Harrison E Listed in: PS3, iPhone, iPad, Xbox 360 Tags: iron monkey, mass effect 3, mass effect infiltrator, me3 android, me3 ios, me3 preview
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me3-bannerHarrison E attended the Mass Effect 3 event and talked to the creators of Mass Effect Infiltrator, Iron Monkey

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Posted Feb 21, 2012 at 5:00PM EST by Mr Ham Listed in: Nintendo 3DS, PoV Tags: ocarina of time look, retro games pov
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ootsmallBack again, this time looking at another polarising game.

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Posted Feb 18, 2012 at 2:35PM EST by Mr Ham Listed in: Nintendo DS Tags: the british library, videogame preservation
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gamepreservsmallPreservation by The British Library is under way, of all your favourite sites and...fan art?

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Posted Feb 11, 2012 at 12:30PM EST by Harrison E Listed in: PC Gaming Tags: Blizzard, court cases, dota, dota2, Steam, valve
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blizzard-logoHey Blizzard, you know all that money you have? How about using it to make worthwhile games with no DRM and with actual progression? Oh, you're just gonna sue the talented people at Valve, okay, you go do that.

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Posted Feb 10, 2012 at 3:40PM EST by QJ Staff Listed in: PS3 Tags: apple assault, project citrus, showtime megaviewer, the catachthonic, yet another bypass
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ap125Today is Friday so you know what that means right?  Yup...another QJ.net Homebrew Roundup for you to snag some cool homebrew games and apps created by some very talented devs.

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Posted Feb 10, 2012 at 8:45AM EST by Mr Ham Listed in: PS3 Tags: japanese news, ps3 arrest, ps3 on display, psn theft, ramos, sen
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ramossmallWow, this is stupid. And batshit.

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Posted Feb 9, 2012 at 11:05AM EST by Harrison E Listed in: PSP, PS Vita, PS3 Tags: BRAVIA, personal 3d viewer, Sony, sony sessions, sony tablet p, storm surfers 3d
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sessionsSony are pretty good people despite all the shit people sometimes talk. Especially when they're showing off and want to get you to buy some stuff. Harrison E got a chance to talk with them about their new products in Sydney at Sony Sessions.

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Posted Feb 9, 2012 at 11:00AM EST by Harrison E Listed in: PS3 Tags: 4.10 firmware, ps3 browser, ps3 dropbox support, ps3 firmware update, sen, Sony
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psn-google1It's alive! It's alive! Oh wait, never mind SEN just crashed...try again later.

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Posted Jan 25, 2012 at 3:30PM EST by Listed in: PS3 Tags: saints row the third, THQ
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THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.
THQ, the company behind Saints Row: The Third, had a tough 2011. The company was in such dire straits that rumors floated around about it canceling its entire 2014 lineup, rumors the company vehemently denied. This morning we received word that THQ was shifting its strategies yet again, this time focusing more on its core franchises over third party licensing.
It’s hard to get a bead on exactly what’s happening with THQ. Rumors and sales indicate the company is in serious trouble despite the success of Saints Row, but the company refuses to admit that they have any sort of problem. Only one person seems to be willing to comment on the state of the company – an alleged former employee with an obvious bone to pick.
In a letter written to THQ’s Board of Directors, CEO Brian Farrell as well as the general public and a collection of gaming news sites, this “Formerly Mismanaged” employee rattles off a laundry lists of complaints about the company.
The letter essentially claims that THQ’s problems stem from mismanagement and a Board of Directors that has no clue how to strategically run a gaming company. It gives examples like acquiring game studios with no plan on how to utilize their talents (then later shutting them down), investing money into shrinking niche markets, the company’s refusal to dump a CEO that has tanked its stock price and high-paid executives making enormous mistakes that call their competency into question. The disastrous uDraw tablet also makes an appearance.
These allegations of management incompetency surface just a few days before THQ announces its current financial standing on February 2, and things certainly don’t look good. One analyst has gone on the record by stating that THQ, without some sort of financial windfall, with run out of cash near the middle of this year.
You can read the letter in its (extremely long) entirety below:
[JoyStiq]
"To:
THQ Board of Directors
Lawrence Burstein
James Whims, Gigex, Inc.
Henry DeNero, Arcturus Capital
Brian Dougherty, AirSet, Inc.
Jeffrey Griffiths , Lumber Liquidators
From:
Current and Ex-Employees, Shareholders, and The Public
Dear THQ Board,
I am an ex-employee at THQ. I saw the tweet-started headlines over the past week from an "industry expert." This expert is one who I and my friends and co-workers in the industry have never heard of after a long time in the field. I had been reading the various following articles and accounts and it generated sympathy for friends both recently laid off and currently still there. I thought it would be a good idea to send a note with their input. This note has honest facts and thoughts about THQ and the current problems there. Most of these facts are public knowledge and they have been confirmed by public records or can be confirmed by current and former THQ staff there both before and after my and their time.
I have long felt the need to explain to outsiders how this beaten-down company has wound up in this position. It is to the point where having it on your resume is not a point in your favor. And that shouldn't be the case. I'm/We're sending this note anonymously because some of us are still awaiting final checks and others know how little corporations like employees who air their dirty laundry. We feel the need to say something to combat the partial misinformation being written.
THQ had been known through the years for having a formula. They find a hot license, make a cheap game, barely advertise it, and make money. This formula worked during the Playstation and Xbox and Gameboy days and made the company a lot of cash. Unfortunately, THQ's old guard executives seem to be stuck trying to manage the company the same way they did back then and haven't realized the industry has changed.
The beginning of the end came years ago as Brian Farrell lead an executive team to acquire a large number of studios. A large amount of cash was used in the acquisition or setup of game developers with different degrees of talent. The problem was they were bought without strategic reasoning or specific plan on to use them. So after awhile another large amount of money was spent as those studios failed and were sold off and shut down. The executive team at the time were an entirely different group of people with one key exception in the CEO. The CEO/the then executive team wasted the cash that the company had built up with these massive investments and selloffs.
The studio purchase errors were not helped by the mistakes in the licensing deals that were signed by the same CEO. Millions and millions of dollars were wasted on acquiring licenses at the same time the kids, family, casual business was declining at a rapid rate. Instead of slowing those acquisitions he overpaid for more of them until again cash was wasted in paying for brands that didn't sell well anymore.
The mistakes in decisions and cash losses triggered wave after wave of layoffs. In the most recent wave, about 40 people lost their jobs this past December through no fault of their own. The reason why is the chronic and constant mismanagement of their company. The fact is that the CEO and executive committee were so focused on trying to hit an unrealistic financial goal that they bet everything on an extremely risky proposition in the uDraw tablet. When they lost, they further displayed their lack of management skills by not having a contingency plan. Three weeks after the game launched, an entire business unit was wiped out when it didn't meet its goal due to relying on that one product to hit an unrealistic target.
After the layoffs many ex-employees walked around shell-shocked and trying to figure out who was responsible. They came to the understanding that most of us do after leaving the company. The issue with THQ has never been one of lack of staff creativity, intellect or business intelligence. It all rests of the failure of its management team and you the Board of Directors.
This Board has allowed the Brian Farrell, the CEO, the ongoing ability to take a cash-rich profitable company and drive it from a $30 share price down to around $.70 without acting despite numerous mistakes that even for those lacking business training, could see were errors. Even without glaring mistakes how can the same CEO stay in charge after a 99% share price loss? Aside from the board, who is responsible for the current situation and who is accountable for the current and future job losses at the company? When you ask the recently departed who are a good source of information, you get the same answers. This uDraw failure is the largest and most recent one in a string of them that were hushed over and hidden. The answer aside from the Board is the current executive team that allowed this uDraw implosion to happen.
Brian Farrell, CEO with a 2011 salary of $1,289,558, for a lack of business intelligence or fiscal accountability. A vocal inside group pointed out the mistake of trying to launch a year-old product that received almost no software support in the last 12 months. Instead of listening and having a back-up plan, he went ahead and invested a ridiculous amount of money in the manufacturing and advertising of the product and failed miserably. It is passed time for him to go. We are wondering what is taking so long for you to act. We have been wondering this same question for a long time.
Martin Good, EVP and head of Kids, Family, Casual with a 2011 salary of $1,198,023, for bringing no strategic thought or business sense to the role. He was brought out from Australia sales to replace an outgoing head of the business unit and rapidly displayed a complete lack of leadership skills, vision, and any sort of analytical sense. Looking at his compensation package, he is an excellent negotiator as his salary is higher than anyone's except for the CEO. On the plus side he lost his job with the rest of those laid off. On the minus side, he will be floating down on a golden parachute while the rest of the former employees scramble to look for jobs in this challenging environment. Most of those jobs will be at studios in other parts of the country, so they will be forced to relocate their families in the middle of their childrens school years. It is incredible that he made this level of income while doing such a poor job, but it serves as a reflection of the lack of Brian Farrell's ability to staff well and manage.
Paul Pucino, CFO with a 2011 salary of $674,855, for not planning for this possibility and having a safety net or a plan to cover THQ just in case of failure. We have a line of credit that we likely used to buy the plastic that is not selling to customers. It is like taking a cash advance to buy THQ stock and just as worthless of an investment. Paul is known as an absentee executive who is missing when business situations gets complicated. While he was in the loop at the point of the risk, with the following failure he has been clearly unavailable. It is another example of Brian Farrell's inability to staff.
Ian Curran, EVP and head of global publishing with a 2011 salary of $1,037,047, for not flagging an unrealistic sales goal to the CEO or the Board when a big part of the corporation felt the numbers were unrealistic. He blindly held up an unachievable target and didn't act when multiple people told him he was aiming to high and out of step with the marketplace. If a sales executive's job is to anticipate the market, he has done a poor job of it. Another example of Brian Farrell not being able to find the right people for the right job.
Ed Kauffman, EVP of Legal and Business Affairs who clearly was signing bad deals on licensed products, not factoring in the changes in the business and being more critical with financial terms with partners. uDraw by itself cannot possibly explain the companies poor financial health. It is a combination of that product and a string of bad licensed deals that the company took on against better judgement. While Brain Farrell would logically be the final decisionmaker for deals, Kauffman is either unpersuasive in his arguments to not do them or supported them. Either situation equates to another example of poor staffing choices by the CEO.
uDraw was failure and the only people to blame are the people listed above. THQ and its current financial situation is also their responsibility. And they were paid around $4.5 million dollars for their poor decisions. If there is any doubt we would recommend talking to current and former staff to get the straight story. Don't read this note as bitterness on their part, but more as long overdue truth.
So, Board, it is time. Passed time for you to act and passed time for you to do something about the mismanagement that has gone on for too many years. We've watched the stock from the outside and read the comments and the reason why the company is valued so low despite its sales is because of this underqualified management team.
Board it is time for you to act before your names are added to the list above of things that must change.
Sincerely,
The Formerly Mismanaged"

mfthqle1THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.

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Posted Jan 22, 2012 at 9:00AM EST by Harrison E Listed in: PS Vita Tags: 3G, ps vita teardown, Sony, vita pricing, vita teardown
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vita_newcolorsWhen it all comes down to it I doubt you could make it yourself...but let's see what it all costs inside?

 

 

 

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Posted Jan 20, 2012 at 4:30PM EST by Listed in: PS3 Tags: Bethesda, patch 1.4, skyrim
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Bethesda releases full patch notes for their latest Skyrim update, now in the certification testing.
It seems like it’s been forever since the launch of Skyrim, but millions of gamers are still spending their free time slaying dragons and “accidentally” murdering their followers. And, as is customary with Bethesda games, Skyrim still has a fair few issues interfering with players’ ability to fully enjoy the game.
The company is more than aware of Skyrim’s issues and has been working non-stop to get them fixed –especially the ever-present PS3 bug that makes the game nearly unplayable for some users. I’ll skip the analysis and go straight to the patch notes. If you’re a Skyrim fan, you’ll want to read through these:
NEW FEATURES
Skyrim launcher support for Steam Workshop (PC)
BUG FIXES
General optimizations for memory and performance
Fixed occasional issue with armour and clothing not displaying properly when placed on mannequins in player’s house.(PS3)
Improved compiler optimisation settings (PC)
Long term play optimisations for memory and performance (PS3)
Memory optimisations related to scripting
Fixed crashes related to pathing and AI
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
Fixed rare crash with loading saved games
Fixed issue with accented characters not displaying properly at the end of a line
Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
Fixed issue where dragon priest masks would not render correctly
Fixed issue where quests would incorrectly progress after reloading a save
Fixed issues with placing and removing books from bookshelves in the player’s home
Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
Fixed issue where the player house in Windhelm would not clean up properly
Fixed crash related to giant attacks and absorb spells
Fixed issue with ash piles not cleaning up properly
Fixed occasional issue where overwriting an existing save would fail
Fixed memory crash with container menu
Fixed infinite loop with bookshelves
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
Fixed issue where transforming back to human from werewolf would occasionally not fail
Bows and daggers will display properly when placed on weapon racks
QUEST FIXES
The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
“The White Phial” will now start properly if player already has a briar heart in their inventory
Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
Fixed rare issue where “Dampened Spirits” would not start properly
Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
Fixed numerous issues with “Blood on the Ice” not triggering properly
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.
That’s quite a few fixes for one patch – Bethesda hopes to have 1.4 submitted for certification early next week.
[Edge]

mfsky141Bethesda releases full patch notes for their latest Skyrim update, now in the certification testing.

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Posted Jan 14, 2012 at 10:00AM EST by Mr Ham Listed in: Nintendo DS Tags: Pokemon, pokemon art, poketrainers
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pokesmall1Nintendo fans rejoice.

 

 

 

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Posted Jan 14, 2012 at 9:55AM EST by Mr Ham Listed in: PoV Tags: DRM, piracy, sopa
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sopsmallSome of my views may annoy you, but hopefully not.

 

 

 

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Posted Jan 11, 2012 at 1:42PM EST by Listed in: PS3 Tags: CES, e3, Kaz Hirai, ps3, ps4, Sony, xbox 720
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Despite rumors to the contrary, Sony chief Kaz Hirai insists the PS4 is not on the table for 2012.
CES has been packed to the gills with big announcements, but nothing so major that it shook the foundation of gaming. Instead, all eyes are on this year’s E3 event, where everyone is expecting a new console from Microsoft and possibly one from Sony. While hype has been swirling around a simultaneous reveal from both companies, Sony chief Kaz Hirai has a bit of tough news for Sony fans.
In an interview with the Wall Street Journal, Hirai indicated that rumors of a Sony reveal at this year’s E3 were “wide of the mark.” He also noted that he feels the PS3 has a ten-year life cycle, and that there’s no reason to back away from that plan.
This information flies in the face of sourced info claiming Sony had new hardware to display this year, but it’s entirely possible they’re just revealing a new version of the PS3. It’s also counter to reports that some Sony-specific studios have already shifted to PS4 game development. Whatever happens, it will be curious to see how Sony sticks to its ten-year plan once the Wii U and Xbox 720/Infinite/Loop/Whatever actually hit shelves.
Do you think the PS3 will have a ten-year cycle, or do you think Sony will rush to market once its competitors establish a foothold?
[Edge]

mfsony1Despite rumors to the contrary, Sony chief Kaz Hirai insists the PS4 is not on the table for 2012.

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Posted Jan 10, 2012 at 9:20AM EST by Brett Huffman Listed in: Xbox 360, PC Gaming, Wii U, Nintendo 3DS Tags: aliens: colonial marines, gearbox, Sega
Ó

aliens_cm_miniMost collector's editions are pretty lame, but this actually looks cool.

 

 

 

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Posted Dec 27, 2011 at 3:00PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Microsoft, ps4 rekease, xbox 720
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2012The new year is almost upon us. What are you looking forward to as far as gaming goes in 2012?

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Posted Dec 22, 2011 at 7:27PM EST by QJ Staff Listed in: PSP Tags: khan adademy, mario kart psp, pokemini emulator, ps3 homebrew, psp homebrew, showtime media player, webmedia plugin
Ó

tdl1Its that time again.  QJ.net is back with this weeks download round up.  See what's new this week from the QJ.net Download Section.

 

 

 

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Posted Dec 20, 2011 at 1:00PM EST by Listed in: Nintendo 3DS Tags: 3ds alternative uses, 3ds museum tours, nintendo 3ds louvre
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The world-renowned museum is replacing its old-fashioned audio tours with 5,000 Nintendo 3DS units, all of which will include custom developed content.
Audio tours are one of the most interesting ways to browse a museum. With headphones in ear, you can often learn much more about the work you’re browsing than you would by wandering around the museum and conducting your own research. It’s certainly more engaging. However, audio tours may be an endangered activity; museums across the world are looking for ways to improve the interactivity of their exhibits beyond simple headphones.
In Paris, for example, the Louvre has recently announced that it will be replacing its existing audio tours with 5,000 Nintendo 3DS devices. The handhelds will contain special content developed by the Louvre with the help of Nintendo, and will serve to help visitors find their way around the museum and interact with the works of art on display. The devices will also come packed with pre-built itineraries that allow users to explore works by theme and age group.
Apparently, only four percent of Louvre visitors take advantage of the current audio tour system – the museum hopes that offering more familiar and engaging technology will encourage patrons to jump deeper into the experience (and spend a bit more money).
It’s an interesting move, one other museums may mimic if it turns out to be effective. We’ll just have to wait and see.
Would you take a 3DS-guided tour through the Louvre?
[Edge]

mflouvre1The world-renowned museum is replacing its old-fashioned audio tours with 5,000 Nintendo 3DS units, all of which will include custom developed content.

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Posted Dec 17, 2011 at 4:52PM EST by QJ Staff Listed in: PS3 Tags: motorstorm apocalypse, playstation 3d display, sony 3d discount
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sonysmallHave they gone mad? Nope, just clever as always.

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Posted Dec 16, 2011 at 3:00PM EST by QJ Staff Listed in: PS3 Tags: 3ds video 0.23 beta, daedlausx64 r736, nds homebrew, pimp my wii v2.29, ps3 homebrew, psp homebrew, umd dumper v2.2, wii homebrew, xbox homebrew, xebuild gui v1.1, yet another bypass v1.0
Ó

dlf1Its time again for another edition of the QJ.net Homebrew Download Roundup.

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Posted Dec 8, 2011 at 5:15PM EST by QJ Staff Listed in: iPhone Tags: Chrono Trigger, chrono trigger iphone, chrono trigger released
Ó

chrono2Square Enix sure does know how to please their fans.  Own an iPhone? Like Chrono Trigger? If the answer to those is yes and yes, then you’re in luck.

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Posted Dec 8, 2011 at 12:41PM EST by Listed in: PS3 Tags: assassins creed, back to karkand, doctor lautrec, forgotten knights, fortune street, grand theft auto
Ó

It’s that time again – time to see what hot, tasty titles are coming your way in the next week.
There’s still a bit of gas left in the holiday game release schedule, even though most of the big titles have already launched. We’re at that sweet spot right now between Skyward Sword and Old Republic, but that doesn’t mean there aren’t a few awesome games coming out in the next few days. Well, some awesome DLC at least.
So here’s this week’s edition of:
Let’s get this party started.
Fortune Street
Wii
ESRB Everyone
Square Enix
Grand Theft Auto III: 10 Year Anniversary Edition
Android, iOS
ESRB Mature
Rockstar
DLC: Gears of War 3: RAAM’s Shadow
Xbox 360
ESRB Mature
Epic Games
DLC: Battlefield 3: Back to Karkand
Xbox 360, PC
ESRB Mature
DICE
Doctor Lautrec and the Forgotten Knights
3DS
ESRB E10+
Konami
DLC: Assassin’s Creed: Revelations: Ancestors Character Pack
PS3, Xbox 360
ESRB Mature
Ubisoft
Ugh, that’s pretty much it this week. There are a few no-name titles launching as well, like Outdoors Unleashed and Marble Arena 2, but most of the week looks like DLC.
What are you picking up this week? Personally, I’m going, going, back, back, to Karkand, Karkand.

mfonsheldec131It’s that time again – time to see what hot, tasty titles are coming your way in the next week.

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Posted Dec 4, 2011 at 12:00PM EST by Harrison E Listed in: PC Gaming Tags: arcade, high score, reality show, tv
Ó

American Arcade Business is back in High Score
Remember when you didn't play games at home? No not outside, I mean arcade games.
The old arcade. The smell of the old machines, the sounds with each beckon and call that will hopefully get you to pop a few dollars into it. Why? Just for your amusement. Well with movies like King of Kong and the rise in Arcade machines as trophy items for game collectors, TNT Amusements has struck a deal with production company PBR Productions to produce a reality show.
It's currently called High Score, but will be subject to change depending on who might pick it up. The show is about the "American Restoration" of the arcade machine and pinball world, with Todd Tuckey, the proprietor of TNT Amusements, leads a crew to hunt all over the country to find much-loved amusement machines of the past and restores them back to their working beauty.
The show is ripe for the picking as I actually know a mate of mine who's Dad has a hobby of restoring pinball machines and hiring them out for birthday parties. It's oddly a lucrative market and the show doesn't sound too bad. It'd follow Todd and his crew from acquisition to sale. The sales include going to a large clientell which include celebrities
“This show will help all the collecting world I think as it will get people re-interested in pinball machines and arcade video games! It's a win win for all” said Todd Tuckey of TNT Amuesments.
The crew at TNT Amusements is a lovable cast of characters that walk you through the restorations from start to finish. Tuckey is no stranger to screen as his success in the industry has led him to speaking engagements, for his own 30-minute television special, and being featured on the reality TV show “Kendra” (one of his clients). High Score is currently courting cable networks and other reality television distribution partners. A 22 minute pilot episode has already been created and you can view bits of the show above.
The series is produced and created by Nate Hall and Corey Armideo of Pioneers Beyond Reality. About TNT Amuesments TNT Amuesments is the worlds largest used game show room with over 120 pieces on display in a 4,000 square foot area, which if you think about it that will grow more and more as the show goes on.
Tuckey began a Video Game route in 1979, installing games in stores in the Philadelphia area, unfortunately by 1984, the boom had dried up and arcade parlours began to dry up. They now sit in the back of pizza places, basements and in the home's of video game generation adults, but Tuckey is on the hunt to find, fix and fully restore these machines back to their working glory, I'm pretty excited to see the show air.

arcadecabines American Arcade Business is back in High Score.

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Posted Nov 28, 2011 at 1:00PM EST by Harrison E Listed in: PS3, Xbox 360 Tags: Arizona, Black Friday, blue monday, Los Angeles, madness, pepper spray, sparta
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blackfridayNothing like old people and pepper spray to get you in the Thanksgiving spirit

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Posted Nov 25, 2011 at 3:00PM EST by Tim Curtin Listed in: Xbox 360, PS3, PC Gaming Tags: black friday sales, gunnar glasses, gunnar glasses for mw3, mw3 gunnar
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gunnar-logoFree Glasses + Free copy of Call of Duty Modern Warfare 3, alongside a 30% discount on all Gunnar Optiks gear.

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Posted Nov 22, 2011 at 8:00AM EST by Tim Curtin Listed in: Xbox 360, PS3, PC Gaming Tags: counterstrike, counterstrike beta, counterstrike:go, cs:global offensive, cs:go, global offensive, new cs, valve
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cs-gologoThe next instalment for Counterstrike, Global Offensive (GO), will officially begin closed beta testing on November 30th after a couple of delays

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Posted Nov 19, 2011 at 10:00AM EST by Listed in: iPhone Tags: Epic Games, infinity blade ii ipad, infinity blade ii iphone, infinity ward ii, Unreal Engine
Ó

Epic Games’ sequel to the best-looking games on mobile devices has an official release date, and it may be sooner than you think.
Infinity Blade was a revelation for the mobile games industry. Using the Unreal Engine, Epic Games was able to create a lush, engaging experience for iPhone and iPad users across the globe. It was a nice change from the simple, gimmicky games that plague the iTunes Store, and went on to be quite a success.
Now, Infinity Blade II lurks just over the horizon, and promises to be even better than the original.
Epic has just announced that Infinity Blade II will hit digital shelves on December 1, 2011. If you have an iPad, iPad 2, iPhone 4, iPhone 4S, iPhone 3GS or iPod Touch, you’ll be able to download and play the game – though only 4S and iPad 2 users will be able to play it at its full capacity.
The game promises to be more of the same in terms of play style, just much, much prettier. Epic has put tons of work into displaying the potential of mobile devices, so expect Infinity Blade II to create a new graphics benchmark on release. If you liked the original game, which you can still buy for $5.99, you’ll probably enjoy the sequel.
Do you think mobile gaming will ever hit a point at which it is on par with consoles and PCs?
Via GamePro

mfifbl1Epic Games’ sequel to the best-looking games on mobile devices has an official release date, and it may be sooner than you think.

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Posted Nov 18, 2011 at 3:11PM EST by Listed in: PS3 Tags: BioWare, mass effect 3
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Commander Shepard’s last hurrah has the bonuses to match in this special edition of the game.
Hey, do you like Mass Effect? If so, you’re probably excited about the next entry in the franchise, Mass Effect 3. And if you needed reason to be a little more excited, why, we have just the thing for you. It’s the Mass Effect 3 N7 Collector’s Edition, and it comes with all the accoutrements you’ve come to expect from slightly larger boxes that contain video games and other stuff.
Check it out:
The pack only runs $79.99, which is pretty fair considering some of the other CE nonsense we’ve seen in recent months (Skyrim, I’m looking at you). For an extra $20, here’s what you can expect to find in your ME3 box, straight from Bioware:
• Premium metal case featuring commemorative artwork of Commander Shepard.
• 70-page hardbound art book featuring hundreds of unique and gorgeous illustrations from the BioWare development team.
• Limited edition Mass Effect comic by Dark Horse Comics, complete with unique cover artwork.
• Join the ranks of the N7 with the premium fabric N7 patch.
• Exclusive 4x6 lithographic print featuring a one-of-a-kind piece of artwork.
• A full collection of in-game content that can’t be found anywhere else!
• N7 Arsenal Pack – Bring the firepower with the N7 Sniper Rifle, Shotgun, SMG, and Pistol.
• Robotic Dog – A faithful sidekick to keep you company on board the Normandy.
• Squadmate Alternate Outfit Pack – New appearances for your favorite squad members.
• N7 Hoodie – For Commander Shepard’s casual days on board the Normandy.
• Relive all the greatest moments of Mass Effect 3 with the digital soundtrack.
• Xbox LIVE Normandy prop for your Avatar. (Available on Xbox 360 version only.)
• Display your initiation in the N7 ranks with a collection of forum and social badges, avatars, and perks
Bioware says the CE is “limited supply,” but we’ve all seen how that usually plays out. Still, if you want to pick up the game and the extras are your type of thing, you may as well reserve it.
I am!

mfn71Commander Shepard’s last hurrah has the bonuses to match in this special edition of the game.

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Posted Nov 17, 2011 at 11:30AM EST by QJ Staff Listed in: PSP Tags: blinkled, easy emu nstaller, kingdom of war, psp homebrew apps, psp homebrew games
Ó

 

brew

This week QJ.net brings you the details and information about three cool homebrew apps and games for your PSP.  If you are looking for some handy tools or games for your PSP be sure to check out BlinkLED, Easy Emu Nstaller and Kingdom of War.  You can find these and many more homebrew apps, games and tools in the QJ.net Download Section.

 

 

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