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Dead island Search Results

Your search for Dead island located the below Dead island Search Results. The Dead island Search Results are returned from stories QJ publishes stories covering Dead island news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 18, 2012 at 11:30AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: dead island, dead island 2, dead world, Deep Silver, techland, yager development
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dead_island1Deep Silver says they're not making anymore zombie games for us. Well, that's that, then. If you believe them.

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Posted Apr 3, 2012 at 9:00PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: fifa street, mass effect 3, operation raccoon city, tiger woods pga tour 13
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ps3-vs-xbox-360Soccer balls, that is. Or football if you prefer. Whichever, it's doing better than Mass Effect 3 right now, believe it or not.

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Posted Mar 28, 2012 at 5:00PM EST by Todd B Listed in: PS3 Tags: dark waters, dead island, ESRB, risen 2
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risen21The ESRB continues its quest to make decisions for gamers by demanding a change in Risen 2’s box art. Because, you know, blood is scary and stuff.

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Posted Mar 26, 2012 at 12:00PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: fifa street, mass effect 3, operation raccoon city, resident evil
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ps3-vs-xbox-360Somehow, FIFA Street has managed to get to the top spot in the UK. It must have something to do with all this Mass Effect 3 hubbub...

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Posted Feb 27, 2012 at 10:15AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: battlefield 3, binary domain, modern warfare 3, syndicate, the jak and daxter trilogy, ufc undisputed 3
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ps3-vs-xbox-360UFC Undisputed 3 manages to hold on to the belt for the second week in a row, but Syndicate and The Jak and Daxter Trilogy enter the fray to varying results. Read on to find out how they did.

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Posted Feb 21, 2012 at 9:00AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: battlefield 3, final fantasy xiii-2, modern warfare 3, ufc undisputed 3
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ps3-vs-xbox-360For weeks and months, things had been pretty static in the top ranks. Then came a crop of new games, including FF XIII-2, KoA: Reckoning, and the MGS: HD Collection. This week a new game has come along and knocked them all the eff out.

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Posted Feb 13, 2012 at 1:15PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: final fantasy iii-2, kingdoms of amalur: reckoning, top 20 games
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ps3-vs-xbox-360Final Fantasy XIII-2 and Kingdoms of Amalur: Reckoning top the PS3 and Xbox 360 charts, respectively. Insert snarky juvenile comment here.

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Posted Feb 6, 2012 at 8:50PM EST by Brett Huffman Listed in: PS3 Tags: battlefield 3, final fantasy xiii-2, metal gear solid hd collection
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ps3logoFinal Fantasy and Metal Gear shake things up.

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Posted Feb 6, 2012 at 11:15AM EST by Brett Huffman Listed in: Xbox 360 Tags: final fantasy xiii-2, metal gear solid hd collection, soul calibur v
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xbox-360Finally, some AAA titles have shaken things up a bit.

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Posted Jan 30, 2012 at 11:00AM EST by Brett Huffman Listed in: PS3 Tags: fifa 12, modern warfare 3, skyrim
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ps3logoGet DiRTy.

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Posted Jan 30, 2012 at 10:45AM EST by Brett Huffman Listed in: Xbox 360 Tags: fifa 12, modern warfare 3, skyrim
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xbox-360MW3 takes the apex of this bizarre love triangle.

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Posted Jan 28, 2012 at 10:00AM EST by Mr Ham Listed in: Nintendo 3DS Tags: aliens trailer, aliens: colonial marines, gearbox
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mailienssmallReminds me of something.

 

 

 

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Posted Jan 27, 2012 at 9:22AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: dead island, ryder white, techland
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deadislandryderwhitelogo_1Oh it looks gooood!

 

 

 

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Posted Jan 23, 2012 at 9:15AM EST by Brett Huffman Listed in: Xbox 360 Tags: fifa 12, modern warfare 3, skyrim
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xbox-360You can't stop the Skyrim.

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Posted Jan 16, 2012 at 11:20AM EST by Brett Huffman Listed in: Xbox 360 Tags: battlefield 3, fifa 12, skyrim
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xbox-360Those Brits sure love their soccer, or football, or what-have-you.

 

 

 

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Posted Jan 16, 2012 at 10:32AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: dead island, Deep Silver, ryder white
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deadislandryderwhitelogo_1Instead of another survival mode, you get a story...and you get to be the bad guy.

 

 

 

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Posted Jan 5, 2012 at 11:00AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: dead island, EA Sports, grand slam tennis 2
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grand-slam-tennis-2-xbox360The latest Grand Slam Tennis 2 video shows off the analog controls of the tennis sim.

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Posted Jan 4, 2012 at 2:25PM EST by Harrison E Listed in: Wii, PS3, Xbox 360 Tags: ea games, Konami, mbg, Microsoft, nathan fouts, Nintendo, pipa, Sega, Sony, sopa, Ubisoft
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microsoft-logoEven when you say you drop the support make sure you know who your anchors are still tied to.

 

 

 

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Posted Dec 28, 2011 at 8:15AM EST by Harrison E Listed in: Nintendo 3DS, iPhone Tags: Capcom, dr. momo, Keiji Inafune, king of pirates, Megaman, social games, the island of dr. momo
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drmomoFirst game since he left Capcom for Mobile Gaming, The Island of Dr. Momo

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Posted Dec 21, 2011 at 4:45PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: dead island, Deep Silver, techland
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dead-island-screenshotsApparently, killing zombies can be quite lucrative, as Deep Silver has announced that they have shipped 3 million units of Dead Island.

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Posted Dec 11, 2011 at 8:37AM EST by Harrison E Listed in: PC Gaming Tags: banned, banning, censorship, Germany, id Software, Quake, youth media council
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Germany Unbans Quake
Hang on, I'm looking up...what's German for too little too late?
The classic id software game Quake has finally become available to play in Germany for the first time in almost a decade and a half. The amazing FPS was developed sometime between Theme Hospital and Half Life 1 and Germany thought it was a good idea to protect the entire country from it's frightening blocky embrace by banning it outright.
The decision came after August when the other famous id software shooters, Doom and Doom 2 were released from the Kraken-like prison of being apart of Germany's large selection of banned games. Whilst the game was a bit of tech wizardry back in 1996, the 3D engine was fanastically rendered and actually helped shape the way we play games today, as the original Team Fortress mod was on the Quake Engine.
According to Heise Online, game publishers can request that their games be removed after a minimum of ten years from the Youth Media Endangerment list. Recently added to that list was the 2011 release of Dead Island, so Germans will probably see that come out in what, 2021? It's not worth it, Germans, not heaps anyway.
Other than possibly games like RapeLay, I feel that banning media unless it's particularly harmful is wrong and ridiculous in this age of internet. If people want something, they're gonna find anyway or means to get it. I wonder how many German people have played Quake. I remember a great friend of mine telling me when he went to an internet café in Germany and he was asked for ID after slamming down some Euros, he laughed so hard initially then he saw how serious the guy behind the counter was and slipped away.

quake_thumbHang on, I'm looking up...what's German for too little too late?

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Posted Dec 10, 2011 at 11:07PM EST by Harrison E Listed in: PS3 Tags: last of us, Naughty Dog, uncharted
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naughtydogLeft 4 Dead? Left in the dust, check out this new trailer from Naughty Dog.

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Posted Dec 4, 2011 at 4:30PM EST by Harrison E Listed in: Xbox 360, PS3 Tags: banned games, dead island censorship, dead island germany, Deep Silver, koch media group, techland
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dead-island-logo-na-versionA yawn and a shrug as the ban hammer comes down on the 2011 Zombie RPG.

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Posted Nov 16, 2011 at 9:00AM EST by Harrison E Listed in: PS3, Xbox 360 Tags: arkham city, battlefield 3, ea games, rocksteady games
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bf3logoLooks like the Batman couldn't save you this time.

 

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Posted Nov 14, 2011 at 9:00PM EST by Amanda Orneck Listed in: PS3 Tags: bloodbath arena, dead island dlc, dead island release dates, Deep Silver, zombie games
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Dead Island Bloodbath Arena Zombie slayers rejoice, Deep Silver has announced the release date for the first Dead Island DLC.

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Posted Nov 13, 2011 at 9:00PM EST by Tim Curtin Listed in: PS3 Tags: assassins creed revelations, need for speed: the run, playstation new releases, saints row the third, sony game releases, ultimate marvel vs capcom
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newreleaseslogo8 new PS3 titles, 3 for the Playstation Move and 5 for the PSN. Check them out inside!

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Posted Oct 11, 2011 at 6:13AM EST by Mabie A. Listed in: PC Gaming Tags: dead island, Deep Silver, Steam, techland
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A new update has been rolled out by Deep Silver on Steam for Dead Island PC.

The update, otehrwise known as 1.2.1, brings in fixes for the launch issues that came along with the previously released patch. Apart from this, however, the devs have yet to release an official changelog.
It's going to be available as an automatic download, so be sure you have some 79MB free space on your harddrive before you log in to your Steam client the next time around.
Another thing to look forward to is the Bloodbath Arena DLC, which has now been given a new release window for November, to give the devs more time to fix up whatever it is that needs fixing. We'll keep you posted on more details on that as they come.
Via [DSO Gaming]
dead-island-logo

A new update has been rolled out by Deep Silver on Steam for Dead Island PC.

 

 

 

 

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Posted Oct 10, 2011 at 9:41PM EST by Ryan F. Listed in: PSP, Wii, Nintendo DS, Xbox 360, Nintendo 3DS, PS3 Tags: Bethesda, charttrack, Electronic Arts, Epic Games, Microsoft, Namco Bandai, news, sales, Ubisoft, UK
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fifa12-thumbGrabs the top of the UK software sales charts for the second week running.

 

 

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Posted Oct 10, 2011 at 5:36PM EST by Karl B. Listed in: PS3, PC Gaming, Xbox 360 Tags: dead island, Deep Silver, techland
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dead-island-hang-logo-thumbNew launch window gives the devs more time to fix the game.

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Posted Oct 6, 2011 at 3:40PM EST by Carl B Listed in: PS3 Tags: Europe, fifa 12, nordic game chart
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fifa12_logoThe latest Nordic Game Chart has been released. Is there a new game on top?

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Posted Oct 5, 2011 at 9:34PM EST by Ryan F. Listed in: PSP, PS3 Tags: Europe, PlayStation Network, PlayStation Store, Sony
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psstore_bagJust like yesterday's North American PlayStation Store update, this week's European contents are also jam-packed with new contents, including some new downloadable titles, nostalgic PSone imports, new Minis and a handful of add-on contents.

 

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Posted Oct 5, 2011 at 7:38AM EST by Ryan F. Listed in: Xbox 360 Tags: deals, Microsoft, xbox 360 titles, xbox live
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xbox360logo

Check out the new contents that will be heading in the Xbox Live Marketplace in the next two weeks.

 

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Posted Oct 3, 2011 at 11:49PM EST by Ryan F. Listed in: PSP, Wii, Nintendo DS, Xbox 360, Nintendo 3DS, PS3 Tags: charttrack, Electronic Arts, Epic Games, Microsoft, news, sales, Ubisoft, UK
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fifa12-thumbBecomes UK's third biggest all formats launch title ever.

 

 

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Posted Sep 30, 2011 at 7:38PM EST by Harrison E Listed in: PS3, Xbox 360, PC Gaming Tags: dead island, dlc
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dead-island-logoDead Island has been through a lot this year...expect a lot more.

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Posted Sep 30, 2011 at 5:10PM EST by Carl B Listed in: Xbox 360 Tags: call of duty, holiday 2011, modern warfare 3, study
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modern-warfare-3-backgroundA recent study reveals what are expected to be the most popular games this Holiday season.

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Posted Sep 29, 2011 at 8:32AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: deus ex human revolution, ea games, Starbreeze, syndicate
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syndicate-thumbDubstep, Augmented Reality and Doves...yep this is Syndicate.

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Posted Sep 28, 2011 at 10:14PM EST by Ryan F. Listed in: PSP, PS3 Tags: Europe, PlayStation Network, PlayStation Store, Sony
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psstore_bagThis week's European PlayStation Store update is now live folks.

 

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Posted Sep 27, 2011 at 10:41PM EST by Ryan F. Listed in: PSP, Wii, PS3, Nintendo DS, Nintendo 3DS, Xbox 360 Tags: charttrack, Epic Games, Microsoft, news, sales, Ubisoft, UK
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gears-3-le-box-thumbEpic Games epic conclusion of the Gears of War saga has claimed the top spot of the UK software sales charts.

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Posted Sep 27, 2011 at 6:13PM EST by Karl B. Listed in: PS3, PC Gaming, Xbox 360 Tags: axis animation, dead island, Deep Silver, Lionsgate, techland
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dead-island-hang-logo-thumbThe hauntingly artful trailer that led to so much hype for Dead Island may not have been as close to the final product as we would have liked, but apparently it was strong enough to convince Lionsgate to turn the game into a film.

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Posted Sep 27, 2011 at 12:38AM EST by Mabie A. Listed in: PS3 Tags: dead island, techland
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Not wanting to disappoint all those fans who's kept Dead Island on top of the charts all these past weeks, Techland has now released a brand new patch to send out tweaks and fixes for the game.
They're throwing in new Trophies as well to further up that gaming challenge. But first, on the new patch.
This release is called Update 1.02, which is made available for PS3 gamers in EU and the US regions. No idea yet as to if and when it will come out to other territories, but it is said to improve connectivity between players.
As for the additional Trophies thrown in the mix for the upcoming Bloodbat Arena DLC, you'd want to check out the screenshot below:
Dead Island has been consistently reigning on top of the charts, particularly in the UK, giving credence to the hype that surrounded it prior to its launch, albeit a very problematic one. Good thing the game turned out good, or else even the devs who left an "insider joke" in the game would have absolutely no reason to laugh.
Via [Dualshock Nexus]
dead-island-logo

Not wanting to disappoint all those fans who's kept Dead Island on top of the charts all these past weeks, Techland has now released a brand new patch to send out tweaks and fixes for the game.

 

 

 

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Posted Sep 23, 2011 at 4:00PM EST by Carl B Listed in: PS3 Tags: EA Sports, nhl 12, nordic game chart
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nhl12The latest Nordic Game Chart has been revealed. Is there a new game on top?

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Posted Sep 22, 2011 at 10:33PM EST by Karl B. Listed in: Wii, PS3 Tags: Marvelous Entertainment, Natsume, neverland co., rune factory: tides of destiny
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rune-factory-tod-thumbNo farming / fighting until October.

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Posted Sep 21, 2011 at 4:00PM EST by Harrison E Listed in: Xbox 360, PC Gaming Tags: bastion, reviews, warner bros
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Bastion and Big Companies
I was gonna play From Dust this week but sadly my router screwed me and I was left almost gameless for a good two hours. So instead I called up my bro from last week and asked if he'd gotten anything new. Bastion lept forth from his mouth and I was in my car and over in minutes. My mate was busy with a coding assignment and I was reserved to being quiet and to only have the sound of the music up a little bit. As a writer, the conditions were not uncommon, but still I decided to write something good this week...well, objectively good.
The game starts off and the loading screen looks like someone trying to uncover elvish ruins and then the narrator speaks and it is glorious. I want to fall asleep to this man's voice cradling me and telling me every story known to man and I want to serve under his every golden voiced whim...but I keep playing the game and it is incredible in every way imaginable, without him holding me.
I start off with a gigantic hammer, which in the book of gaming, almost all great characters have gigantic hammers. Super Mario, Ramona Flowers, Tomba and now Bastion, and you can destroy everything in your path. Blocks just crumple under the weight of mighty hammer. You are Thor's tiny narrated brother and your whim is the world's way. So yeah, the game is a highly stylised, beautifully narrated and cleverly designed hack and slash.
The narration is not only soothing but it's helpful. In a comparative note, you would have Portal's GlaDOS, a mean-spirited but contextually justified character voice, whilst Bastion's narrator is calming but casually reassuring as the game's linear world forms around you, so does his words, creating an audible scenery to match the colourful block-filled world.
The collectables in the game, other than your weaponry, are tiny little crystals, which at first seem fairly arbitrary, but become incredibly useful regarding the RPG elements later on and even finding them is half the fun. The landscape forms beneath your feet and as such, secret areas will pop up by just wondering around and leading you in a path of danger or delight. Also destroying blocks around you, free-form GTA style will find a few more bits of fun and a lovely bit of narration, such as "The Kids just rages for a while...", I smile with delight and continue to punch the B button.
The difficulty curve of the game is interesting to say the least, but using the right weapons, skills and heals you can get yourself through any battle with the salty voice of the narrator peppering you through the worlds.
The RPG elements of the game really help with adding a bit of flavour to the game. The elements range from little things such as levelling up to building brand new places on the Bastion such as a forgery and distillery. The distillery promotes some minor underage drinking musings but nothing harmful...as long as a kid doesn't know what a distillery is. The forgery brings you new weapons so you can kick more arse and before you know it, you're hacking and slashing like never before unless you fall off the edge of the floating world...which happens a lot.
When you die, you fall into the Bastion. It's a beautifully green landscape. The call of a crow, the hum of the cicadas i nwhat looks like the freshest brightest spring day you've ever seen and somewhere standing on a golden and freshly cut pasture...is someone simply called Stranger...the narrator calls, he finds "another...he finds me", you can actually talk to the narrator and a beautiful guitar melody begins to play. Something akin to Neil Young or early Willie Nelson and I just want to sit here and turn up the soundtrack. It's monumental and oddly moving, but I must continue my quest. But actually it's here where the greatest plot element is revealed. It's a bit of a spoiler so if you want you can just play the first 30 minutes of the game or the demo and just wait for the words "subtlety is key".
Upon plot-assisted-death or what anyone who played the first Silent Hill and understood the opening without going, "Dude, wtf do I have to die, srsly, lame?!" the Bastion is essentially an overworld that actually helps you to different parts of the game world. The world itself acts as a land slowly growing and renewing, much like the game's landscapes during the gameplay. It's a beautiful landscape in a beautifully constructed game.
Subtlety is key here...with people who are made of ash, who when you smash to pieces the narrator gives a minor backstory to them and you either go "Sorry, my fault", or you chuckle unevenly. The game's key is playing with established video game and narration tropes and playing them with and against the player. Whilst some bits of narration and gameplay are expected, they're played into the story and atmospheric strengths, except for a few minor naming issues...such as "Something Heavy" and "Something Stringy", which I find lacking in creativity rather than subtley humourous, but I'll get to my gripes later.
Healing in the game is represented by fountains and tonics and the first time you hear the narrator talk about it, it seems real and almost like an advertisement for a fictional drink with the tagline "Sometimes you need a drink"...take all my money, now, magical narrator man.
"And then he falls to his death...I'm just foolin'" had me laughing so hard I annoyed my friend anough to throw a wireless mouse at me. I returned it sullenly and was told to keep writing or otherwise he'd not take my job as seriously. My friend is a coder and his work is serious business, whilst I takka takka away.
Some of the story elements, whilst almost non-sequitor like adds to the feel of the world. I'd use the word atmosphere a lot, but I did last week so I'm just gonna write the words Shabadoo instead. The Shabadoo works so well in this game that the little embers that burn in the opening world and the creatures you encounter seem to just add so much more to the game than just the narrator's voice. The crafting of the character and the narrative elements and how they seem to drip slowly and poignantly like water from a tap into a long deep echoing well makes for one hell of a Shabadoo-ic experience.
Weaponry such as The Fang Repeater, a shark-looking weapon - that's right SHARK-LOOKING - and the Breaker Bow - which the narrator tells you after you fall on it - "it breaks his fall, but it ain't broken - is given to you and the narrator professes delicately how they should be used. Not mockingly, not annoyingly, just subtlely with a bit of an onscreen flash of a button tutorial. This is barely half an hour in to the game and you're just riding the wave and the Shabadoo of the experience - that'll become clearer later on . You're just into the narrator's voice and the mood of the game; you just feel like it's right, that the gun or the voice will never steer you wrong...and this is where my first problem comes into the game. Nothing to with the gameplay or the game itself, this is where I'll become mildly analytical and you can tune out till I write the words, 'so the game'.
The tone of the game is strictly, speaking all over the place. Whilst thematically, there is little to draw on from the get-go, the game's style and over-arching story-based narrator-heavy theme leaves me high and dry sometimes, but the gameplay and humour just slides me back into a forgiving mode. I'm not sure what Bastion wants to say about games or narrative or characters or if they creators wanna say anything at all...all I want to say is that the game is amazing looking, great to play and also structurally beautiful...literally.
So the game does a lot of things amazingly and I've found the testament of a true game is that it keeps me wanting more of it. Resident Evil 4, LA Noire, Plants vs. Zombies and Half Life 2 all have kept me - and a million other gamers like me - wanting more and more like a battered lover. The look of the game just is amazing from the character design, overworld and parchment style menu design, the game has a very distinct style like a mix between nature-based artwork and naturalistic writing.
Like last week's Audio Team for Dead Island, this week's Handshake Award goes to the Design team for Bastion as they have created stunning architecture which is both eye-catching and never boring, some points in the game I feel bad for a micro-second for destroying things with a gigantic hammer.
A repetitious soundtrack - which isn't annoying - pumps in a lovely low bass as I pause the game, continue to type and it doesn't annoy my mate. The game has heaps of tracks and they all do follow a fairly similar progression but it never gets on your nerves. My mate was trying to code quietly and calmly, but when I pause so he can focus, he just grooves and hums along with it. We smile and clink our drinks together and go back to our prospective mediums, his "real work", my....uh...this. The slow strings of a guitar whine in as I enter a saloon, the narration is slow, perfect and much like this sentence ends on a sarcastic but humourous note, damn.
Falling off is an inconvenience, but is even greater so when dodging an enemies attack. The game treats death like "it ain't no thang", but really that "thang" does become quite annoying after a while when you wish you hadn't destroyed the barrier around the land looking for more crystals to level up your stuff. Aiming can also be a serious pain in the arse. You may be a fraction of a degree off and end up wasting a Fang shot or two or just simply miss a crucial shot instead of healing and it's Game Minor Inconvenience for you, buddy.
Whilst the enemies are fairly varied, they all have two or three attacks and one of them is a strictly "Come at me bro" strategy, to just run directly at you, you can usually expect it, but it does become mildly annoying.
The voice for The Kid is mildly unfitting, I imagine more of a young Link voice, but he sounds like a whiny 20 year old who just found out he's got a term paper due in a fortnight. There are more unexplained things such as where do my weapons go when I obtain new ones and why couldn't I switch them out with the D-Pad and when I defeat the big Gas guy in the second area how all those guy love me and then disappear...I want them to be my slaves and to build a posse rather than turning up randomly...well I did free them...maybe I shouldn't have slaves...slaves are bad.
Picture of THE MORE YOU KNOW (with Kirby)
The life point system for enemies is a intriguingly redesigned circle beneath the NPC and disappears with every swift ring of the hammer towards it.  Bastion is not a perfect game and whilst the experience is enjoyable some minor things like the AI being too easy, a lack of co-op, a slightly meh RPG, XP system and a leaderboard system (something I've personally never cared for) do not keep this game from being perfect, but just feeling a bit undercooked. I wish the game was a bit more creative or exciting in those elements.
I know I spent a good 90% of this article praising the heavenly voiced angel which descends into our mortal audio realm, but maybe having a secondary voice or another voice to play off would have been interesting. A finely-tuned weapons upgrade system, rather than just pictures and purchasing. Buying stuff in-game almost always makes me feel cheap. Oh and according to the game, you fly to each of the Skyway levels...I would have loved to have seen a bit of that, even in an opening cut scene.
Actually that being said I'm glad there are no cut-scenes in this game, it would have ruined the flow and fun...but flying would have been nice and interesting, but maybe a bit too much. To be honest, when I find flaws in a game I know it's just apart of me, not as a reviewer, but just knowing my tastes vs. knowing my standards as a gamer. I feel at a loss when I see potential and finances wasted on mediocrity.
And Bastion is not mediocre, it could be better, everything could be better, I could be a hell of a lot better...what I'm saying is...I just want a Bastion 2, I want to meet the developers and thank them and I wanna work on anything they make in the future, if they'll have me...and I know that's asking a lot. It's like asking for a shark to borrow it's gills and to be bros or for a volcano to not erupt and to be quiet, but I do love this game and I expect more amazing things from these guys.
Games like Bastion rarely get everything right and I do have to commend Warner Brothers for publishing a title, letting it be made and it being amazing in almost every domain. It's rare that a game will inspire me or at least enlighten me, entertain me and brighten up my day like Bastion does, the only other  games I can think of similarly is the visual poetry of Flower or the blocky-creativity of Minecraft. The narrative, gameplay and music fit so perfectly together, you'd think three pieces had been scattered across the globe and the developers had put them together perfectly. So I do implore you, nay, beg of you to get this game on XBLA or Steam, it's worth every single dollar as I want these guys to make another game or for the narrator to come to my house and give me a lecture about quantum mechanics and their relation to the Futurama Universe.

bastion-thumbWhy you should play Bastion and why Warner Bros. publishing may be the next big thing.

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Posted Sep 19, 2011 at 5:37AM EST by Mabie A. Listed in: PS3, Xbox 360, PC Gaming Tags: dead island, Deep Silver, techland
Ó

Despite the criticisms that Dead Island received when it launched, there's still no denying that it's really in demand from the gaming public.
Just look at the UK charts to find proof for yourself. For the past two weeks, it's been sitting comfortably at the number 1 spot, with no signs of slowing down.
Settling in at number 2 is Warhammer 40K: Space Marine, while Insomniac's Resistance 3 only has to make do with, well, number three.
As for the rest of the top 10 games in the UK Charts for the week of September 17th:
Dead Island
Warhammer 40k: Space Marine
Resistance 3
Driver: San Francisco
Deus Ex: Human Revolution
Zumba Fitness
LEGO: Pirates of the Caribbean
Rugby World Cup 2011
LEGO: Harry Potter – Years 1-4
Cars 2
Much controversy was had when Dead Island launched, but instead with much fanfare, with much issues. With so much problems arising, it was the suspicion that Deep Silver might have released a wrong version of the game.
Via []
dead-island-logo

Despite the criticisms that Dead Island received when it launched, there's still no denying that it's really in demand from the gaming public.

 

 

 

 

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Posted Sep 15, 2011 at 10:47PM EST by Ryan F. Listed in: Xbox 360, PS3, PC Gaming Tags: dead island, Deep Silver, patch, techland
Ó

dead-island-hang-logo-thumb

The first downloadable content for Deep Silver's open-world zombie shootfest might miss its end of the month release date. The reason?

 

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Posted Sep 15, 2011 at 5:00PM EST by Carl B Listed in: PS3 Tags: EA, nhl 12, nordic game chart
Ó

nhl12The latest Nordic Game Chart has been revealed. Is there a new game on top?

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Posted Sep 14, 2011 at 2:10PM EST by Harrison E Listed in: PS3 Tags: Australia, dead island, shooters, Silent Hill, zombies
Ó

dead-island-logo

 We sent an Australian writer to a little place in the red sun to die...

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Posted Sep 13, 2011 at 9:39PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
Ó

psstore_bag

Check out what's new in this week's edition of the North American PlayStation Store update.

 

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Posted Sep 12, 2011 at 9:31PM EST by Ryan F. Listed in: PSP, Wii, Nintendo DS, Xbox 360, Nintendo 3DS, PS3 Tags: charttrack, news, Nintendo, sales, Sony, Square Enix, THQ, Ubisoft, UK
Ó

dead-island-hang-logo-thumbKnocks Deus Ex to take the top spot in the UK all format charts.

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Posted Sep 9, 2011 at 10:24PM EST by Ryan F. Listed in: Xbox 360, PC Gaming, PS3 Tags: dead island, Deep Silver, Downloadable Content, techland
Ó

dead-island-hang-logo-thumbDeep Silver has announced that they will release the first downloadable content for Dead Island later this month.

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