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Dan ball Search Results

Your search for Dan ball located the below Dan ball Search Results. The Dan ball Search Results are returned from stories QJ publishes stories covering Dan ball news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted Mar 16, 2012 at 1:45PM EST by Mr Ham Listed in: PS3, Xbox 360 Tags: avengers chronicles, incredible hulk, marvel pinball, Silver Surfer
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marvelpinballHere's another addictive way to bring up that gamerscore.

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Posted Mar 8, 2012 at 10:45AM EST by Harrison E Listed in: PS3 Tags: ea games, EA Sports, grand slam tennis, grand slam tennis 2, review, sports games
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grand-slam-tennis-2-logoIs EA swinging with a good back hand or just throwing their tennis racket down and walking away?

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Posted Jan 30, 2012 at 8:14PM EST by Harrison E Listed in: PC Gaming Tags: gamejam wollongong, ggj, ggj12, gjwoll, global game jam, ouroboros
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gamejamdaythree-16Or How I Spent my Weekend watching 20+ people make games in 48 hours.

 

 

 

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Posted Jan 16, 2012 at 11:20AM EST by Brett Huffman Listed in: Xbox 360 Tags: battlefield 3, fifa 12, skyrim
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xbox-360Those Brits sure love their soccer, or football, or what-have-you.

 

 

 

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Posted Jan 12, 2012 at 11:15AM EST by Harrison E Listed in: PC Gaming, PoV Tags: postal 2, postal 3, postal 3 review, review, Running with Scissors
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postal3_aThe Postal Dude is back, but how good is it being back?

 

 

 

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Posted Jan 4, 2012 at 9:15AM EST by Brett Huffman Listed in: Xbox 360 Tags: battlefield: bad company 2, dead space 2, dragon age, mass effect 2
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xbox-live-logoThe deals this week on Xbox Live feature a lot of great Games on Demand and add-ons.

 

 

 

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Posted Dec 28, 2011 at 12:30PM EST by Brett Huffman Listed in: Xbox 360 Tags: ea deals, electronic arts sales, xbox live
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xbox-live-logoThe deals on Xbox Live this week run the gamut from zombies to board games to dance games.

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Posted Dec 22, 2011 at 12:45PM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Digital Reality, Interview, psn, skydrift interview, xbla
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skydrift-1Harrison E talks with lead designer on the recently released Skydrift, Tibor Pongrácz, about the game, working for Digital Reality and their upcoming releases.

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Posted Dec 22, 2011 at 11:45AM EST by Harrison E Listed in: PoV Tags: Activision, battlefield, call of duty, doom, Duke Nukem, goldeneye reloaded, modern warfare, mw2, mw3, ungame
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mw2_resurgenceHarrison E takes a  brief look into what the First Person Shooter genre has done and what it might do next?

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Posted Nov 28, 2011 at 10:30AM EST by Harrison E Listed in: Wii Tags: gears of war 3, indie game music, Legend of Zelda, mass effect 2, minecraft, skyward sword
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zelda-linkMusicians from Minecraft, Gears of War 3, Mass Effect 2 and Red Orchestra 2 have teamed up for creating their musical tribute to one of the greatest series of all time.

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Posted Nov 27, 2011 at 5:00AM EST by Harrison E Listed in: PS3 Tags: console wars, jim ryan, next generation, seventh generation, Sony, xbox loop
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sony-japanSony bosses expecting head of Crash Bandicoot in their bed before the week is through.

 

 

 

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Posted Nov 21, 2011 at 11:00AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: doctor who, doctor who mmorpg, puzzle pirates, Sega, three rings design
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segalogoWhovians and puzzle fans rejoice! I know you're probably one and the same.

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Posted Nov 13, 2011 at 5:00PM EST by Tim Curtin Listed in: PS3 Tags: dance move bundle, move bundles, ps move, sony playstation move, sports champions bundle
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ps3-move-blueTwo new Playstation move bundles will be available next week.

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Posted Oct 23, 2011 at 9:00PM EST by Tim Curtin Listed in: Wii, PSP, Xbox 360, PC Gaming, PS3 Tags: nba 2k12, nba 2k12 dlc, nba 2k12 legends showcase, take-two
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nba2k12leegendsNeed a new Basketball experience? Take2-Two Interactive has you covered with the official announcement of NBA 2K12: Legends Showcase DLC.

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Posted Oct 20, 2011 at 8:00PM EST by Listed in: PC Gaming Tags: bf3, dance central, dragon ball z, heavy fire, infamous, kirby, on shelves, Pokemon
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Find out what games are dropping next week so you can plan your fake sick days accordingly.
Next week belongs to Battlefield 3, but that doesn’t mean there aren’t a few other games coming out that may tickle your fancy. Here’s a quick list of a few of the more notable titles hitting shelves and digital downloads, starting this coming Sunday.
Battlefield 3
Xbox 360, PS3, PC
ESRB Mature
EA/DICE
inFamous 2: Festival of Blood
PSN
ESRB Teen
Sucker Punch
Stronghold 3
PC
ESRB Teen
SouthPeak Games/Firefly Studios
Dragon Ball Z: Ultimate Tenkaichi
Xbox 360, PS3
ESRB Teen
Kirby’s Return to Dreamland
Wii
ESRB E
Nintendo/HAL
Dance Central 2
Xbox 360
ESRB RP
Harmonix
Pokémon Rumble Blast
Nintendo 3DS
ESRB RP
Nintendo
Heavy Fire: Afghanistan
Xbox 360, PS3, Wii, PC
ESRB RP
Mastiff
That’s the bulk of them – if you’re not one of the million or so people picking up BF3, what game are you planning on picking up instead?

mfbfw1Find out what games are dropping next week so you can plan your fake sick days accordingly.

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Posted Oct 14, 2011 at 6:49PM EST by Tim Curtin Listed in: Xbox 360 Tags: accounts hacked, fifa 12 hack, xbox live
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xbox-liveLike a scene from a scary movie, gaming accounts are once again under threat following the unauthorised access to some Xbox Live Accounts. Here's what we know so far.

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Posted Oct 11, 2011 at 9:06AM EST by Ryan F. Listed in: iPad, iPhone Tags: app store, danger alliance: battles, tome studios
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danger_alliance_thumbBrings a whole new tactical turn-based gaming to your iOS devices.

 

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Posted Oct 1, 2011 at 3:16AM EST by Ryan F. Listed in: iPad, iPhone Tags: 2K Sports, app store, apple, nba 2k12
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nba2k12-box-thumb

2K Sports has announced that they are bringing the latest iteration of their basketball sim franchise to the App Store with the upcoming release of NBA 2K12.

 

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Posted Sep 30, 2011 at 1:26AM EST by Ryan F. Listed in: Wii, PS3, Nintendo DS, Xbox 360, PSP, PC Gaming, Nintendo 3DS Tags: 2K Games, Activision, Electronic Arts, Microsoft, release date, Sega, Sony, Ubisoft
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on-shelves-thumb

Check out the list of new games that will soon be dropping in your local game shops as well as your favorite digital marketplace as the first week of October rolls in.

 

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Posted Sep 29, 2011 at 4:00PM EST by Harrison E Listed in: PC Gaming Tags: burnout, burnout 3: takedown, burnout crash, ea games, music in games, PS2, psn, xbla
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The Burnout series is synonymous with fun for me. Being a PS2 owner from way back when I was a cursey teen instead of a cursey adult (or someone in their early 20's) as I am now, it's like a Pokémon evolution except not cool and really just learning about controlling my emotions and maturity and all that lame stuff. Included in that evolution was getting a PS3, and eventually being excited about the release of Burnout Paradise. I actually owned a PSP at one point and playing Burnout Dominator was bliss for me. Long bus rides filled with angsty or beat-punching music as I swerved corners and took badasses down whilst everyone just kinda looked at the weird fat kid and wondered where his guardian was.
Burnout Paradise was a personal low in the series. Despite, friends having the initially pre-release, I convinced myself that a free-roaming city was actually "really cool" and that it totally wouldn't be "lame" and you'd have a lot more freedom. I was wrong. Really wrong. I don't know about you but being in a free-roaming cityscape and having no sense of direction, as well as a poorly intuitative, linear map design really doesn't bode well with someone thinking in free-roaming mode. So burned by that Burnout experience, the announcement of another Burnout game spurred the pessimist in me and I was excited once again, but when I saw the first video's for it, I wasn't too pleased. I was less than pleased and the optimist inside me died...just a little...not too much, I hope.
I did go into Burnout Crash with less than a positive aspiration for what the game actually might be. I know people don't like people who waffle on, so let's just say Burnout Crash is good and there is a demo you can play, it's free, it'll give you a good indication of what it's like except for some modes but let's also say that Burnout Crash is initially underwhelming.
The 2D opening is cutesy to say the least but so mediocre it doesn't really register on my mental spectrum as being a video game. It reminds me of the animated sequence in Catch Me If You Can and I'm half expecting the little ute (or pick up truck for our US readers) to hit a tiny Leonardo DiCaprio and send him flying against a 2D wall...but yes, it's underwhelming and my memories of Burnout begin to fade, like the opening screen does. I left the opening on too long to start writing the opening paragraph, the visuals humming away in the background with my PS3 and then a song begins.
This is where my opinions change by a simple video and musical manipulation. The song by The Primitives, aptly titled - at least for this game - Crash and I'm brought back to a simpler time in my childhood called the 90's, when this song was not written. It's an 80's New Wave pop song and whilst I became a fan of New Wave some time in my late teens, the song still resonates and I'm back to apart of what makes the Burnout series amazing, the mind numbing, heart racing music. When I say mind numbing, I don't necessarily mean it in a bad way, it's just beautiful background fodder. Much like the Clair De Lune in Burnout Paradise or Shotgun by The Outline in Burnout Revenge, it brings you into a different element when it comes to the game.
One of my fondest memories of Burnout Paradise is watching the sun slowly set just as Clair De Lune began and I started a Takedown Race and watched the shadows stretch and pull the landscape of the city as I raced from night into day and won with 12 Takedowns when I only needed 5. I get weird when it comes to games and music. Most pieces just wash over me and I just shrug my shoulders, but when there's a piece that's memorable, it really sticks. Whether it's the beautifully whimsical music from Legend of Zelda, a series I've barely played or the block rocking minimal piano and beats of Minecraft - it all sticks in my mind like Tetris tessalated musical blocks.
PICTURE OF MARIO MUSICAL BLOCK
Of course, the Burnout series is just more than music and so I actually start playing Burnout Crash and stop listening to the Primitives for the 12th time....and I press start and the song actually starts to play in full, kicking off with a lovely little animated explosion of the pick-up. The menu kicks in after a failur to login to the PSN/Autolog network and a voice gives me a warm douchey welcome, sadly often associated with Burnout games. No one I really know is a frat kind of person and I feel EA keeps those voice over guys for that reason, I kinda liked it when it was the chick running Crash FM, but meh, that was then, this is now.
So far, the visual design is nothing like the little opening animated feature, with a nice little neon sign design floating as the menu and I kick off the game itself (after adjusting the sound settings, music up, voice over off). So after I'm told I'll be on the wildest ride of my life I choose the first mission and go on a bit of a rampage and you know what, it's fun. It's consistently fun, it's a whole lot of fun. Seeing those little cars coming, which is indicated in-game by a yellow arrow, and noticing all the little details on the houses and cars and just everything, I want to look at it closer but also destroy it at the same time. It's like being Clockwork God with a magnifying glass, but alas, my creations are not my own, only the destruction. But alas, before all the destruction there's a tutorial and it's a bit annoying.
Last time I was in a gaming DMV I decided not to play the game, that game was Driver, I was 8, things were different. Here it's  nice little tutorial that tells you about all the great things including the "Crazy Special Feature", which didn't exactly hype me up despite the vocal inflection and after playing Bastion last week I feel all voice overs need better voice actors or better writers, seriously. There could have been a lot more to do with the wacky voice-over, there are a few amusing lines here and there such as the description of the area being remembered as "all field" and the voice over actor pausing and being like "oh...it still is", I laughed at that, but the humour was far and few between and like Dreamworks movies, relied too much on pop culture than raw wit.
Old system of "More stars to unlock more cars" gives you a good old sense and even with the top-down look, Burnout Crash becomes a lot less like the Burnout series minute by minute. What I feel is Criterion should have just called it Crash. I understand that they may have possibly been sued by Universal for use of the fluffy Bandicoot character, but using the brand recognition of Burnout really doesn't work here.  It's a real identity crisis where it's clear they want to re-establish their brand for whatever reason. I remember Burnout selling like hotcakes, with every iteration since the 3rd one, and personal favourite, Takedown. The actual game itself does get a big hand from musical and sound cues, but a better focus on gameplay and making the game a lot more interesting, in regards to the voice work and writing, would have been better. For example, whilst the game out and out visually wants to have a rough design, it wants new players to the franchise to remember "to use that Crashbreaker" in an overly excited tone as if the big flashing x button on screen and the fact that other than kinda moving/sliding around the map, there isn't much else to do in-game, other than be amused and giggle when a bank truck comes along and the bombastic voice of Shirley Bassey claims "HEY, BIG SPENDER"...I giggled...like a girl.
Despite my girl giggling, there will be a lot of references young player - new players - won't get and will be baffled why they're in the game at all. Hearing Spandau Ballet's Gold when I blew up a golden truck was amusing for me but may only reach 5% of the people who play the game, seriously after reading the above paragraph, who knew 1. Who Spandau Ballet was/is? and 2. Who Shirley Bassey was? The identity crisis Criterion creates is more of a cultural problem than a gaming problem. Licensing those tracks would have cost them/EA millions, literally, and if it was worth it, I feel like we're on the inside of an in-joke, but everyone keeps beating the outside of it and it just keeps making a hollow thud.
I do want to give a handshake this week to two people, the guys who chose the music and the visual designers. As much as I've bitched about the visuals in the game, I do have to say the mix of eclectic styles of Neon-signed - almost Las Vegas in tone - and the cute top down car creations, it all works. It melds into this odd piece of automotive Americana, filled with the right colours here and there to look it mildly entertaining as well as watchable. When almost every week there's a lot of grey and brown being sloshed around, it's good to see emerald, aqua and  crimson red to be thrown into the mix. Sure, the game does have a fairly consistent use of black on the menus, but it adds to the steel and burning rubber style Burnout is known  for, and that's where it really takes a different side to the Burnout series.
However, it being a top-down game, it does have it's visual misdemeanours, such as the
The game's reward system is quite classic too. The star system is something I've always favoured in the series, with the whizzing or rushing of the flaming stars to come crashing into my self-gratification coz I pressed da buttons and dey do da ting dat it was programmed to do. The actual gameplay itself is quite simple, you're in a runaway car and you're going to crash. It's a lot more interesting to imagine you're a man who recently just went through the worst day in the world and intend to have the most creative day in the world, which includes ending with a multiple car pile-up, however, he keeps having a Groundhog Day-Quantum Leap scenario where he wakes up in a new car and new body everyday and ends it all the same...or I might be insane.
A few minor gripes about the game itself as there were a few framerate issues, even playing on the first level, but nothing to noticable as the game went on. The gameplay element of The Good Cops was a bit weird and has never really come up in previous parts of the Burnout canon...I guess, there really isn't a canon to a series about cars that gone and done smashed demselves up. However, the game does require a bit of strategy and it would have been interesting, if a bit farfetched, if you could place the cops at an entering intersection of yout choice.
See putting in extra obstacles such as The Ambulance, sometimes makes me feel as though they're dragging out the level, but then again hearing the words "Paging Dr. Beat" followed by the song by Miami Sound Machine, just makes me want to throw on some more 80's tracks and start dancing...nobody wants that. But it is a nice touch, if a bit cheap, I say cheap but honestly it resonates with my pop culture brain like a meth addict and I can't wait for that siren blaring bohemoth to come screaming through the streets again.
Having elements such as Tornados and Magnets are incredibly fun and don't outstay their welcome, the actual gameplay does begin to get stale in the other modes, but it's really just a personal preference and I think you should try out the other modes such as Rush Hour and Pile Up, I highly recommend them but they're not particularly my thing.
Rush Hour is a personal pain as I hate almost all timed missions in games and it just frustrates me. It almost seems like it'd be a lot interesting if it was an extra option that you could turn on or off, even have it as a version of the game like a Quick Match section of the game. Meanwhile, Pile Up is just cause as much destruction as possible, it's fun if a bit boring after a while, all the same gameplay elements are there. A co-op implementation would have been freaking amazing with you having to smash into a friend's car on the same interesection and see who could do the most amount of damage on a stretch of road, like a drag-race + Burnout...just an idea, Criterion.
Other than the music, which turns a bit generic but fun after Crash plays, the sound design is phenomanal with firey auto crashes sifting through my ears and the sound of poker machine winnings as points rack higher and higher like the possible animated body count, if the game was any ballsier...coz that's totally a word. The random sound effects add to the crazy style  The money has always been an interesting thing to me, not just money in general, God knows how the economy works, but the actual pricing of each car and the potential for costs and multipliers is just something I've wanted to calculate, make a big chart of, actually do math...yep, definitely insane.
In the corner I'm informed I'm a Wannabe, which gives me the assumption that the writers or designers of the game, and a lot of game worlds for that matter, really have this disdain towards players from the get go, but then again I'm a bit of a wuss who can't take any form of criticism whatsoeverpleaseloveme. But the actual gameplay elements are never really against the player, there is a balanced sense of both challenges and even with a plot-less game, there is a drive - whoa, pardon the pun there, been left over for weeks - to actually see the next intersection, the next car and the insanity that will ensue.  For example, really how determined are these drivers, logic is best not put in the way of the Burnout series...especially when car magnets are concerned.

Burnout Crash is not a bad game, it's just not a Burnout game. It does take the basic game mechanics of Crash, my honest to God, favourite part of the series, something I always look forward to and just made it a Downloadable Title. I'm looking forward to the good old days of burning through a city doing challenges and having some real fun, but for now, I guess this will tire me over. It's not expensive, it's a lot of fun, it's great to listen to and look at, it's like the

 

 

 

perfect girlfriend...there's your selling caption for Burnout Crash - Burnout Crash: The Perfect Girlfriend.

burnoutcrashposter

   So Burnout Crash is out, but is it really a Burnout game?

 

 

 

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Posted Sep 21, 2011 at 10:39PM EST by Ryan F. Listed in: PSP, PS3 Tags: Europe, PlayStation Network, PlayStation Store, Sony
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psstore_bagHead's up Europe, here is your weekly dose of PlayStation Store goodness.

 

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Posted Sep 21, 2011 at 3:28AM EST by Ryan F. Listed in: Xbox 360 Tags: deals, Microsoft, xbox 360 titles, xbox live
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xbox360logo

Xbox Live's Major Nelson has revealed the latest contents that will be heading on the Xbox Live Marketplace in the next two weeks.

 

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Posted Sep 20, 2011 at 10:14PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
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psstore_bagThis week's North American PlayStation Store update is now live folks, bringing us a slew of new contents, including a Resident Evil special, the latest spin-off of the Burnout series and the hotly anticipated demo of 2K Sports latest basketball sim, among others.

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Posted Sep 14, 2011 at 2:10PM EST by Harrison E Listed in: PS3 Tags: Australia, dead island, shooters, Silent Hill, zombies
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dead-island-logo

 We sent an Australian writer to a little place in the red sun to die...

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Posted Sep 13, 2011 at 9:39PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
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psstore_bag

Check out what's new in this week's edition of the North American PlayStation Store update.

 

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Posted Sep 9, 2011 at 3:41AM EST by Ryan F. Listed in: PSP, Wii, Nintendo DS, Xbox 360, PC Gaming, Nintendo 3DS, PS3 Tags: Activision, Eidos, news, NPD, Square Enix
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deus-ex-thumb

The NPD Group has released its monthly video game sales results for the North American market, with Eidos and Square Enix's long-awaited Deus Ex: Human Revolution besting other titles to take the top spot of the chart.

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Posted Sep 1, 2011 at 2:35PM EST by Carl B Listed in: Nintendo 3DS Tags: mario, Metroid, Nintendo, Zelda
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Nintendo_3DS_logoThe first round of Nintendo 3DS ambassador titles have released in all regions.

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Posted Aug 20, 2011 at 3:00PM EST by Carl B Listed in: Xbox 360 Tags: 2K Sports, 2k12, NBA
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2klogosmall2K Sports announced the complete lineup of 15 NBA legends that will be available in "NBA's Greatest" mode, an all-new playable game feature for the next installment of the top-rated and best-selling NBA video game simulation franchise.

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Posted Aug 18, 2011 at 1:35AM EST by Ryan F. Listed in: Wii, PSP Tags: engine02, homebrew, stealth
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e02logoHomebrew developer Stealth has released a new version of Engine02, a versatile, multiplatform 2D game engine that allows aspiring developers to create their own homebrewed games.

 

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Posted Aug 13, 2011 at 3:24AM EST by Ryan F. Listed in: PSP, Xbox 360, Wii, PS3 Tags: 2K Sports, nba 2k12
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nba-2k12-thumb

This year's lineup includes an eclectic mix of talents, from Eminem, Busta Rhymes and Lil Jon, to Cee-Lo Green, Travis Barker and Friendly Fires.

 

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Posted Aug 5, 2011 at 6:48AM EST by Ryan F. Listed in: Xbox 360, PC Gaming, PS3 Tags: 2K Sports, nba 2k12
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nba-2k12-thumbNow you can play pit fifteen historic NBA teams against each other to relive some of  basketball's most memorable rivalries or you recreate a new one with the current superstars in all-new "NBA's Greatest" mode feature of NBA 2K12.

 

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Posted Jul 27, 2011 at 9:36PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
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psstore_bag

Head's up to all PlayStation fanatics in Europe, here is you weekly dose of PlayStation Store goodness.

 

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Posted Jul 20, 2011 at 9:39PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
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psstore_bag

This week's European PlayStation Store update is now live folks, bringing a slew of new contents, special offers and more.

 

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Posted Jul 20, 2011 at 2:30PM EST by Carl B Listed in: PS3 Tags: hardware, Japanese, Konami, software
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Jikkyou_Powerful_Pro_Yakyuu_2011The latest Japanese software sales have been revealed. Is there a new game on top?

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Posted Jul 19, 2011 at 9:35PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
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psstore_bag

Here's this week's US PlayStation Store update.

 

 

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Posted Jul 18, 2011 at 4:58PM EST by Karl B. Listed in: Nintendo DS, Nintendo 3DS, Wii Tags: Comic-Con, Nintendo, the legend of zelda: skyward sword
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zelda-skyward-sword-logo-thumbThe Big N will be bringing a whole bunch of games, including The Legend of Zelda: Skyward Sword.

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Posted Jul 18, 2011 at 3:31AM EST by Mabie A. Listed in: PS3, PC Gaming, Xbox 360 Tags: Capcom, dead rising 2: off the record
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dead-rising-off-the-record-frank-thumb

We already know that there's definitely going to be so much more zombies in Dead Rising 2: On The Record, but just how much is "much more"?

 

 

 

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Posted Jul 13, 2011 at 4:34AM EST by Ryan F. Listed in: Xbox 360 Tags: bastion, deals, Microsoft, warhammer, xbox live
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bastion-thumb

Microsoft heats up the summer with the fourth annual "Summer of Arcade" promotion, giving all Xbox 360 another reason to stay at home this summer.

 

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Posted Jun 29, 2011 at 10:34PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
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psstore_bag

Here's what's new in this week's edition of the European PlayStation Store update.

 

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Posted Jun 20, 2011 at 12:59AM EST by Mabie A. Listed in: Xbox 360, PC Gaming, PS3 Tags: dead island, Deep Silver, techland
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A Limited Edition for Techland's zombie-adventure title, Dead Island, has been confirmed. It will, however, apparently be limited only to Iceland and some other European countries.
The Dead Island Limited Red Edition will reportedly yield the following goods:
Dead Island Design Lanyard
Tin mints in the Dead Island design
Dead Island poster
If you pre-order the game, you will also be getting more treats from Techland, including an exclusive Dead Island designed Steelcase (200mm x 305 x 65mm), the "bloodbath" Case (380mm x 290mm x 140mm), and a towel, also drenched in blood, fake, of course (500mm x 1000mm).
On top of those physical goods, however, the Red Edition pre-order will also bring you the following freebies:
Bloodbath Arena DLC
4 arenas, dangerous and deadly
Never-ending zombie waves
Single-or co-op Multip1ayrer
Loot experience points and objects and use them in the campaign
Challenge your friends out on the leaderboard
Including a new, horrible weapon, the brain wave bomb
Special weapon: the chaser (the Ripper)
This deadly combination of a baseball bat and chainsaw makes attacking zombies to finish off in a jiffy.
dead-island-hang-logo-thumb

A Limited Edition for Techland's zombie-adventure title, Dead Island, has been confirmed.

 

 

 

 

EMAIL STORY!   |   COMMENTS [4] READ FULL STORY!
Posted Jun 19, 2011 at 11:33PM EST by Mabie A. Listed in: PS3 Tags: Grasshopper Manufacture, shadows of the damned, Suda 51
Ó

Twelve Feet Under Story Progression in Act 5 - Chapter 1 (any difficulty setting)
Different Perspectives Story Progression in Act 5 - Chapter 2 (any difficulty setting)
The Castle of Hassle Story Progression in Act 5 - Chapter 3 (any difficulty setting)
Great Demon World Forest Story Progression in Act 4 - Chapter 4 (any difficulty setting)
Suburban Nightmares Story Progression in Act 4 - Chapter 5 (any difficulty setting)
Justine For All Story Progression in Act 4 - Chapter 6 (any difficulty setting)
Adios George (Beast form) Defeat George Beast Boss
Don't Fear the Reaper Defeat Maras Grim (Sister Grim) Boss
Don't Fear the Reaper 2 Defeat Kauline Grim (Sister Grim) Boss
The Final Chapter Story Progression in Act 5 - Chapter 4 (any difficulty setting)
Til Death Do Us Part Story Progression in Act 5 - Chapter 5 (any difficulty setting)
Adios George (Human form) Defeat George Human Boss
Ghost Hunter Story Progression in Act 4 - Chapter 3 (any difficulty setting)
Cannibal Carnival Story Progression in Act 2 - Chapter 2 (any difficulty setting)
What a Wonderful World Story Progression in Act 2 - Chapter 3 (any difficulty setting)
Riders of the Lost Heart Story Progression in Act 2 - Chapter 4 (any difficulty setting)
You Go To Hell Start a new game for the first time. (any difficulty setting)
An Ordinary Life Story Progression in Act 1 - Chapter 1 (any difficulty setting)
Take Me To Hell Story Progression in Act 2 - Chapter 1 (any difficulty setting)
The Bird's Nest Story Progression in Act 3 - Chapter 4 (any difficulty setting)
The Big Boner Story Progression in Act 4 - Chapter 1 (any difficulty setting)
Great Demon World Village Story Progression in Act 4 - Chapter 2 (any difficulty setting)
It's a Bughunt Story Progression in Act 3 - Chapter 1 (any difficulty setting)
My Dying Concubine Story Progression in Act 3 - Chapter 2 (any difficulty setting)
As Evil As Dead Story Progression in Act 3 - Chapter 3 (any difficulty setting)
Skullblaster Master Defeat 50 enemies with the SKULLBLASTER
Nasty Headache Perform 5 Head Shots in a row with any weapon except Big Boner
The Puppeteer Perform a Head Shot right after a Leg Mutilation when the enemy is flying back in the air
Now That's a Big Fuckin' Gun Defeat 40 enemies with the SKULLFEST 9000
A Hole in your Head Perform 5 headshots in a row with the BIG BONER
Orthodontic Pleasures Defeat 50 enemies with THE DENTIST
Drunk in Public Knock back 3 drinks in a row
Stingy Bastard Save more than 300 White Gems in your inventory
High in Las Vegas Recover all available Red Gems in the game.
Fire in the Hole! Defeat 3 enemies at once using the Barrels of Light
Fiesta Caliente! Defeat 5 enemies at once using the Hot Boner
Trash'em while they're out! Perform all 5 brutal kills on Normal Demons frozen by the Light Shot
The Orthodontist Defeat 30 enemies with the TEETHGRINDER
I Defeated the Last Big Boss! Defeat Fleming Boss
Love Suicide Defeat Paula Boss
Lemon Hunter Complete all chapters on Easy difficulty setting
Annoying Mosquito Defeat Elliot Beast Boss
Don't Fear the Reaper 3 Defeat Giltine Grim (Sister Grim) Boss
Flat Lust Defeat Justine Boss
The Talkative One Defeat 20 enemies with the TEETHER
Meatballs Lover Defeat 30 enemies with the SKULLCUSSIONER
That's So Hot! Defeat 20 enemies with the HOTBONER
Demon Hunter Complete all chapters on Medium difficulty setting
Legion Hunter Complete all chapters on Hard difficulty setting
Blood On The Dance Floor Defeat 10 enemies with the Stomp Attack

shadows_of_the_damned

Grasshopper Manufacture has released the Trophies and Achievements list for their upcoming Shadows of the Damned.

 

 

 

 

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Jun 17, 2011 at 1:43PM EST by Karl B. Listed in: PS3, Xbox 360 Tags: hitman: absolution, IO Interactive, PlayStation Network, Square Enix, Xbox Live Marketplace
Ó

hitman-absolution-snake-thumbSilver ballers not included.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Jun 14, 2011 at 2:59AM EST by Ryan F. Listed in: Nintendo DS, Nintendo 3DS, Wii Tags: Activision, Capcom, Electronic Arts, kirby, Konami, news, Nintendo, release dates, shinobi, star fox 64
Ó

3ds_red_thumb

Check out the list of titles that will be heading your way in the coming months.

 

EMAIL STORY!   |   COMMENTS [9] READ FULL STORY!
Posted Jun 12, 2011 at 6:35PM EST by Karl B. Listed in: PSP, iPhone Tags: ScummVM
Ó

scummvm-thumbA new version dubbed "Runner" has been released for the ScummVM cross-platform emulator.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Jun 10, 2011 at 5:30PM EST by Carl B Listed in: Nintendo DS Tags: downloads, homebrew, Nintendo
Ó

nintendo_dsNeed to fuel your downloads craving? QJ has you covered in one comprehensive post.

EMAIL STORY!   |   COMMENTS [1] READ FULL STORY!
Posted Jun 9, 2011 at 4:14AM EST by Ryan F. Listed in: PSP Tags: DaedalusX64, daedalusx64 team, emulator, psp homebrew
Ó

daedalusx64_thumb1

The DaedalusX64 team has updated thier Nintendo 64 emulator project for the PlayStation Portabl, DaedalusX64.

 

EMAIL STORY!   |   COMMENTS [6] READ FULL STORY!
Posted Jun 3, 2011 at 10:23PM EST by Ryan F. Listed in: PSP, MMORPG, Nintendo DS, PC Gaming, iPhone, iPad, Nintendo 3DS, PS3 Tags: battlefield 3, e3 2011, Electronic Arts, the sims
Ó

ea-thumbElectronic Arts has announced its software lineup for next week's E3.

EMAIL STORY!   |   COMMENTS [10] READ FULL STORY!
Posted Jun 2, 2011 at 12:24AM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
Ó

ps-store-bag-thumb

It's been a long time waiting, but finally... the PlayStation Store is now back online. Check out this week's huge PSN update, after the jump!

EMAIL STORY!   |   COMMENTS [32] READ FULL STORY!
Posted Apr 22, 2011 at 3:00PM EST by Carl B Listed in: PS3 Tags: Amazon, portal 2, valve
Ó

portal2The latest sales charts from Amazon have been revealed, with a new game at the top of the charts.

EMAIL STORY!   |   COMMENTS [7] READ FULL STORY!
Posted Apr 19, 2011 at 9:03PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
Ó

ps-store-bag-thumbThis week's PlayStation Store update is now live folks, and we got the list of contents, right after the jump!

EMAIL STORY!   |   COMMENTS [2] READ FULL STORY!


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