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Portable Search Results

Your search for Portable located the below Portable Search Results. The Portable Search Results are returned from stories QJ publishes stories covering Portable news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 8, 2012 at 5:00PM EST by Mr Ham Listed in: PS Vita Tags: japan studio, ps vita teaser, soul sacrifice
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soulsacrifEnjoying your Sony sorcery?  Well here's another handful to keep your brain full of fun and lights. And on the go, too!

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Posted Apr 15, 2012 at 6:00PM EST by Mr Ham Listed in: Wii Tags: ckmods, console mods, portable gamecube
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gcubeportVita homebrew and console mods, a creative week is a creative week. This cube of effort comes in the form of a portable...Gamecube?

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Posted Apr 12, 2012 at 5:07PM EST by Demonchild Listed in: PSP Tags: adhoc, Coldbird, Custom Firmware, online client, pro, psp hacks
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pspColdbird and the team behind the PRO custom firmwares for the PSP have been cranking out some updates. They aren't for the custom firmware though. It's for the online adhoc client that the team has been working on.

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Posted Mar 16, 2012 at 8:23PM EST by Mr Ham Listed in: PS3 Tags: GDC, Gears of War, indie games, tim sweeney epic games
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sweeneysmallAh, GDC talks. They're so much more informative than old press releases.

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Posted Mar 15, 2012 at 10:00AM EST by Harrison E Listed in: PS Vita Tags: 4chan, fake, Final Fantasy, grand theft auto, monster hunter portable, Play.com, Sony, Square Enix, trolling, vice city nights, vita
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4chanlogoOh look Vice City Nights, Final Fantasy Type-0...wait a second.

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Posted Mar 7, 2012 at 4:08PM EST by Todd B Listed in: PS Vita Tags: Final Fantasy, grand theft auto, monster hunter, ps vita, tales of innocence, vice city nights
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monsterhunv1Grand Theft Auto, Final Fantasy and Monster Hunter, oh my!

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Posted Mar 3, 2012 at 6:45PM EST by Harrison E Listed in: PS Vita Tags: Sony, trailer, unit 13, vita, vita trailer, Zipper Interactive
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unit13shootBrand new video from the creators of SOCOM, Unit 13 shows off how good it and the Vita console is.

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Posted Feb 21, 2012 at 2:18PM EST by Listed in: PS Vita Tags: Crash Bandicoot, golden abyss, Naughty Dog, ps vita, Sony, the last of us, uncharted
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The company is waiting for “the right” handheld. Hint: Vita isn’t it.
Naughty Dog, the company behind Uncharted, Crash Bandicoot and the upcoming, ridiculously over-hyped The Last of Us, is probably one of the most well-respected developers in the industry at the moment. The Uncharted series has received mountains of praise, and has served as one of the most purchase-motivating PlayStation exclusives since the days of Final Fantasy.
Now that the PlayStation Vita is officially on shelves (well, almost), people want to know who will be making games for the device, and who won’t. As of this week, you can file Naughty Dog under the “won’t” category. Community manager Arne Meyer has confirmed that the company has no Vita titles in the works, and won’t be entering the portable market until “the right handheld” comes along.
Meyer noted that console development is really Naughty Dog’s wheelhouse, playing to their strengths in pushing the limits of both hardware and the company’s game engines. He also stated that he couldn’t rule out a Vita game completely, but that at the moment, there are no plans for Naughty Dog to bring a game to the system.
Uncharted: Golden Abyss is expected to be one of the biggest Vita launch titles at release, but it was developed by Sony Bend borrowing the license from Naughty Dog.
Naughty Dog is one of Sony’s biggest and most successful developers. Seeing them out of the race on the Vita is certainly strange, especially when you consider that Sony just announced that all of its studios were working on something Vita-related.
Do you think more developers will follow Naughty Dog in passing on Vita development?
[Gamespot]

mfnaughty1The company is waiting for “the right” handheld. Hint: Vita isn’t it.

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Posted Feb 7, 2012 at 9:50AM EST by Brett Huffman Listed in: PSP, PS Vita, PS3 Tags: PlayStation Network, psn, psn tos, sen, sony entertainment network
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psnlogo421Just sign on the dotted line please. Then initial here and here.

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Posted Jan 19, 2012 at 5:01PM EST by Listed in: PS Vita Tags: andy house, nintendo 3ds, ps vita, SCEI
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The games giant interprets strong demand for Nintendo’s handheld as evidence the portable market is still going strong.
It seems like every week we have a report on how poorly the PS Vita is doing in Japan. The story is consistent enough that I’ve considered not even reporting on it for the time being, since we’re basically making the same post once a week when the sales numbers roll in. But despite the device’s sales troubles, Sony believes there’s still strong demand for portable gaming devices.
Speaking to Edge, SCEI President Andy House noted that while the PS Vita doesn’t have its own strong numbers yet, the company feels comfortable using the success of the 3DS as evidence of a robust “gaming-primary” device market. It may seem strange to see Sony using Nintendo as a benchmark, but with sales like the Vita’s, the company is essentially grasping at straws.
Of course, this is Sony we’re talking about, so House couldn’t resist taking a shot at the 3DS as a casual device:
“What I think we've done is point to a market that really has started out with potentially casual games on other devices but now wants a deeper, or better, or more premier gaming experience.”
It’s amazing to me that Sony still manages to dismiss Nintendo devices, despite the fact that those devices continually outperform Sony’s products. Regardless, House is right about one thing – there’s still definitely a market for handheld games.
Handheld Nintendo games, anyway. Awww snap!
But seriously, what do you think of Sony using Nintendo’s success as an indication of the Vita’s future?
[Destructoid]

mfandyhouse1The games giant interprets strong demand for Nintendo’s handheld as evidence the portable market is still going strong.

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Posted Jan 17, 2012 at 2:15PM EST by Listed in: PS3 Tags: ps plus, starhawk, uncharted 3, warhawk
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But if you’re a PS Plus subscriber, you can play the beta right now!
Starhawk, the upcoming PS3-exclusive, has an official release date. The game, which is in many ways a successor to Warhawk, will officially be hitting store shelves on May 8, 2012. But that’s not all! If you happen to be one of the many PS Plus subscribers, you can access the game right this very second via a public beta. Assuming, of course, that you’re not trapped at work.
If you’re not a PS Plus subscriber, you still have a couple of opportunities for accessing the game before release. Purchasers of Uncharted 3 will earn access on January 31, while regular PSN accounts can jump in February 21. Finally, GameStop and IGN will be hosting beta code giveaways – GameStop’s is scheduled for February 7, while IGN’s is set for February 14 (Valentine’s!).
Here’s what you can expect to see in the beta, straight from the PlayStation blog:
Classic Arcade Flight-Mode: Private Beta players asked for it and we’re happy to include the classic arcade flight from Warhawk.
Host Migration: When the host leaves the game, the hosting duties transfer to another player and gameplay will continue, provided the option is checked.
Language Support: European and Japanese languages are included. Korea, China, Latin America and Brazil will be in English…but these will include the appropriate languages for the full game.
Skills: Players will be able to collect unique Skills to use in gameplay based on their performance. Playstation Network Friend Integration: Friends status, messages, and friend requests.
Bug Fixes: Lots and lots of bugs have been addressed.
Are you going to try to get in on the Starhawk beta, or will you wait for release?

mfstarw1But if you’re a PS Plus subscriber, you can play the beta right now!

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Posted Jan 17, 2012 at 2:06PM EST by Listed in: PC Gaming Tags: anno 2070, guru3d, ubisoft drm
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Restrictive copy protection may make it difficult for you to improve your gaming PC without losing access to your games.
Nearly every games publisher builds an install limit into their games. Put simply, when you buy a game, you are authorized to install it on a certain number of machines before you hit the limit and have to buy a new copy. It’s a relatively fair way to ensure you’re not sharing the game with all your friends or up to some other nefarious purpose, and most gamers rarely encounter the install limits on their software.
Ubisoft, however, seems to have taken a different approach to the situation. It seems that their DRM is tuned to detect hardware changes in the system, which means if you upgrade the graphics card in your computer, the game you’re playing will consider the new card to be a second install. Once you’ve made a few upgrades to your computer, you’ll find your Ubisoft games unplayable as you will have “used” all of your available installs.
The issue was discovered by Guru3D, who was attempting to do graphics card comparisons on the new game Anno 2070. Once the game had been activated on three PCs (the install limit), it refused to boot up if the graphics cards in any of the PCs were switched, instead telling Guru3D that his install limit had been reached.
Thinking this block to be nothing more than an error, Guru3D contacted Ubisoft to let them know what was going on. Their response was not encouraging:
“Sorry to disappoint you - the game is indeed restricted to three hardware changes and there simply is no way to bypass that. We also do not have seven copies of the game for you."
So that’s that - if you want to play Ubisoft games, you are limited to three installs. Changing anything about your hardware setup could potentially count as an entirely separate install, and Ubisoft seems completely content to leave it that way.
What do you think of this limited DRM? Is Ubisoft about to end up on the wrong end of yet another DRM fight?
[Edge]

mfubidrm1Restrictive copy protection may make it difficult for you to improve your gaming PC without losing access to your games. 

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Posted Jan 17, 2012 at 2:00PM EST by Listed in: Nintendo 3DS Tags: Dragon Quest, mario kart 7, monster hunter, super mario 3d land, wii sports
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Nintendo 3DS titles score the top three slots for 2011 sales.
Japan’s gaming market is very, very different from the one here in the west. Japanese gamers are big fans of portable titles, and they’re not really that into the AAA FPS blockbusters that seem to do so well in the U.S. and in Europe. With that in mind, the 2011 software sales tallies for Japan don’t really come as much of a surprise.
Mario Kart 7 landed firmly in first place, followed by Super Mario 3D Land. In fact, of the top ten games, five were exclusively available on a Nintendo console. The rest of the list belongs to the PlayStation 3, with not one Xbox 360 title breaking into the top ten.
Here’s the full list, courtesy of Edge:
01. Mario Kart 7 (Nintendo, 3DS)
02. Super Mario 3D Land (Nintendo, 3DS)
03. Monster Hunter Tri G (Capcom, 3DS)
04. Final Fantasy Type-0 (Square Enix, PSP)
05. Final Fantasy XIII-2 (Square Enix, PS3)
06. Monster Hunter Portable 3rd (Capcom, PSP)
07. Minna No Rhythm Tengoku (Nintendo, Wii)
08. Tales Of Xillia (Namco Bandai, PS3)
09. Dragon Quest Monsters Joker 2 Professional (DS)
10. Wii Sports Resort (Nintendo, Wii)
What’s really amazing about Mario Kart topping the charts for the year is that the game didn’t hit shelves until December 1. That means that every one of the 1.16 million units sold moved in just a rough 30-day period. Not too shabby there, Nintendo. Also interesting is Final Fantasy XIII-2’s presence on the list, despite the fact that the game opened relatively weak and many news outlets lamented it as a failure.
So what do these numbers tell us about the western market? Nothing at all, of course!

mfmario71Nintendo 3DS titles score the top three slots for 2011 sales.

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Posted Jan 17, 2012 at 1:34PM EST by Listed in: Wii Tags: mario, mega man, ninja gaiden, wind waker
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We want to know which games you still hear in your head.
When it comes to game design, the importance of music absolutely cannot be overlooked. Music brings us into the environment, manipulates our moods and sticks with us long after the game has been turned off. Great games with bad music aren’t great games at all, and an amazing score may be the most memorable thing about an otherwise shoddy title.
When you think back on your long history of gaming, surely there are a few songs that stand out. Upon first glance, I can remember most of the music in Ninja Gaiden II, Mega Man II, various Mario titles and pretty much every Zelda game ever made. And if you asked me to pick one game that I thought had the best soundtrack ever, my answer would be The Legend of Zelda: The Wind Waker.
Every piece of music in Wind Waker, from the epic overworld theme to the slightly altered Ocarina of Time themes present on each of the game’s tiny islands, is an absolute joy. I find myself humming tunes from that game at random, simply because they had such an impact on me.
So what’s your favorite game soundtrack? Something retro? Something new? Sound off!

mfwaker1We want to know which games you still hear in your head.

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Posted Jan 17, 2012 at 12:46PM EST by Listed in: PS Vita Tags: blazblue, continuum shift extend, marvel vs. capcom, mortal kombat, netherrealm, ps vita, street fighter, Tekken
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The only thing better than performing bloody fatalities is performing them on the go.
Fans of fights to the death rejoice, for Mortal Kombat is coming to your PS Vitas. The game, developed by NetherRealm specifically for the Vita, doesn’t have an official street date quite yet, but all indications point to a spring release – Fatality!
Details are scarce on the upcoming fighter; what we know is that the Vita version of Mortal Kombat was built around portable gaming and features a few new game mechanics to take advantage of the Vita’s unique control scheme. Look for details over the next couple of months, as all we have to go on at the moment is the official announcement from NetherRealm.
Mortal Kombat is just the latest in a fairly long stream of fighters for the Vita – Ultimate Marvel vs. Capcom 3, Street Fighter x Tekken and BlazBlue: Continuum Shift Extend are all expected in the first few months of the system’s western release.
Will you be compelled to buy a Vita now that Mortal Kombat is heading to the system?
[GameSpot]

mfmkmov1The only thing better than performing bloody fatalities is performing them on the go.

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Posted Jan 9, 2012 at 1:52PM EST by Listed in: Nintendo 3DS Tags: Nintendo, nintendo 3ds, ps vita, Sony
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At this point, it’s probably safe to call Nintendo’s handheld a hit.
The Nintendo 3DS, which had one of the shakiest launches Nintendo’s seen since the Virtual Boy, can now be placed comfortably in the “Win” column. Since dropping the unit price and adding a few games to its roster, Nintendo has seen increased interest in the once-maligned portable console. And new numbers out of Japan indicate the 3DS is as strong as it’s ever been.
According to Andriasang, the Nintendo 3DS moved a whopping 1,492,931 units during the month of December (in Japan). Not only is that a massive number in terms of raw sales, it’s apparently a record – since system sales data began being tracked in 1997, no device has ever sold so quickly.
The Nintendo 3DS has sat at the top of the Japanese hardware charts for seven months in a row, and shows no signs of slowing down, especially when you consider the relatively weak launch of the PS Vita, which still managed to land in second place for the month of December with 402,794 units moved. Not too shabby, considering the device didn’t launch until the 17th.
Do you think the 3DS has sufficiently proven its viability, or will people in the industry still doubt it?
[Edge]

mf3dsrec1At this point, it’s probably safe to call Nintendo’s handheld a hit.

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Posted Dec 29, 2011 at 4:45PM EST by Listed in: PS Vita Tags: hot shots golf, online pass, twisted metal, vita hot shots golf
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The barrage of online passes continues, this time landing in one of Vita’s top-selling launch titles.
Japanese players that picked up a copy of Hot Shots Golf: World Invitational with their shiny new PlayStation Vita have discovered an interesting requirement for the game: namely, the necessity for an online pass in order to access the game’s online multiplayer. While one of these passes is included with all new versions of the game, players that picked the title up used will have to invest in a separate code to get online.
Hot Shots is just the most recent in a series of games tied down by online passes, limiting the used marketplace and ideally putting more money into the pockets of developers. However, some gamers don’t believe the online pass system is fair – and neither do some game designers. Twisted Metal creator David Jaffe went on the record as opposing the online pass system for the upcoming TM game, noting that used sales often inspire new interest in the brand.
That being said, if you want to jump into Hot Shots Golf’s online mode and you don’t have an online pass, you can pick one up for 900 yen (around $11). This marks the first portable game I can think of with an online pass requirement – what do you think of the online pass system?
[Destructoid]

mfvita1The barrage of online passes continues, this time landing in one of Vita’s top-selling launch titles.

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Posted Dec 16, 2011 at 3:00PM EST by QJ Staff Listed in: PS3 Tags: 3ds video 0.23 beta, daedlausx64 r736, nds homebrew, pimp my wii v2.29, ps3 homebrew, psp homebrew, umd dumper v2.2, wii homebrew, xbox homebrew, xebuild gui v1.1, yet another bypass v1.0
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dlf1Its time again for another edition of the QJ.net Homebrew Download Roundup.

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Posted Dec 3, 2011 at 12:30PM EST by Listed in: MMORPG Tags: combat arms, mabinogi, maplestory, Nexon
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The hugely popular freemium MMO has suffered a devastating security breach.
Nexon has an incredible empire going right now, with games like MapleStory, Combat Arms and Mabinogi quietly amassing millions of players while the gaming industry obsesses over games like Skyrim and Modern Warfare 3. It’s really quite amazing – they have some of the largest subscriber numbers in the industry and not too many “gamers” are that familiar with their work.
MapleStory is one of their largest successes, boasting over 100 million subscribers – that’s ten times World of Warcraft. Of course, MapleStory is free to play, and Nexon has confirmed only around a million players purchasing things in the cash shop, but the game is definitely a large player in the global MMO market. Now, it looks like some of those players’ information may be at risk thanks to a fairly large hacker attack.
Nexon reported that it discovered a breach of its South Korean network, which resulted in the information of over 13 million subscribers being compromised. The information includes usernames, real names, passwords and the residential registration number of the player. At this time, the breach only affects Korean players, as Nexon uses separate servers for each country. However, it stands to reason that security holes in one network exist in others, so MapleStory players should be wary regardless of their location.
Nexon cannot confirm whether the information was actually stolen, they can only say that it was accessible. Either way, it’s a harsh lesson for one of the larger companies in the freemium market, especially when you consider how important it is that Nexon keeps your credit card info on file. If people are unwilling to share their information with Nexon, their cash shop goes right down the drain.
Do you play MapleStory? Are you concerned over Nexon’s ability to protect your personal information?
[Massively]

mfmaplehack1The hugely popular freemium MMO has suffered a (potentially) devastating security breach.

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Posted Dec 2, 2011 at 9:00AM EST by Tim Curtin Listed in: Nintendo DS, Nintendo 3DS Tags: 3ds ambassador programme, 3ds gba, 3ds sales, 3ds vs ds, ds sales
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3dsvsAnd, in other good news for Nintendo, the 10 Gameboy Advance games owed to early 3DS purchasers as compensation for the recent 3DS price drop are due before year end.

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Posted Nov 29, 2011 at 9:00PM EST by Tim Curtin Listed in: PS Vita Tags: ps vita release, sony portable, vita vs psp
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vitaboxbetterSony's mission for their new portable gaming system will be to cater specifically to “core” gamers.

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Posted Nov 28, 2011 at 6:04PM EST by Listed in: PS3 Tags: assassins creed, empire state gamers, Ubisoft
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A survey send to Assassin’s Creed fans list some potential times and locations for a new AC game. Where would you want to go?
Sure, Assassin’s Creed  has nailed down free-running and sneaky stabbing, but one of the most interesting facets of the franchise has always been its interactions with history. While the game boasts plenty of mindless assassinating and exploring, there’s always a significant historical tone to each game, as well as cameos from some of the most famous names in our collective past.
We’ve explored renaissance Italy, hung out in Constantinople before it became Istanbul, and skulked around during the Third Crusade, but where are we going next? That’s just the question posed by a survey from Empire State Gamers, sent out to a bunch of Assassin’s Creed fans. The survey asks where gamers think the next game should take place and poses some interesting options.
Check them out:
• The violent conflicts of the Imperial Dynasties in Medieval China
• The advent of the mighty British Empire during Victorian England
• The culmination of the Pharaoh Reign in Ancient Egypt
• The invasion of the Americas by the Spanish Conquistadors
• The confrontation between British colonists and native Americans during The American Revolution
• The overthrow of the Tsar Empire by the Communists during the Russian Revolution
• The Warlord Battles in Feudal Japan
• The rise of Cesar’s Empire in Ancient Rome
Of all these locations, I think the Tsar Empire and British Empire sound like the most plausible options. Sure, Ancient Egypt would be fun, as would the American revolution, but there isn’t much room for free running in those areas and times. At least, not in the scale we’ve seen in previous games. Then again, Ubisoft can always fudge the architecture a bit, right?
Which option do you think is the most interesting?
[PC Gamer]

mfacnewlocs1A survey sent to Assassin’s Creed fans list some potential times and locations for a new AC game. Where would you want to go?

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Posted Nov 28, 2011 at 5:54PM EST by Listed in: Xbox 360 Tags: arkham asylum, arkham city
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Rocksteady confirms that Batman’s next adventure hits in December, and features an all-too-familiar location.
What is Batman without the Batcave? Just some guy with tights in his closet, right? The Batcave is where all of the magic happens, from crafting razor-sharp batarangs to tuning up one of the bat-themed vehicles the hero has accumulated over the years. We’ve seen different versions of the Batcave in films and games throughout the years, but none are anything like what we’ll be seeing next month.
Rocksteady, developer of Batman: Arkham City (and Arkham Asylum), has just revealed that the next round of Arkham City DLC is due to land on December 20th – just in time for your Christmas break! In addition to the Joker’s Carnival and The Iceberg Lounge, players will have the opportunity to explore Rocksteady’s interpretation of the Batcave.
There’s no word on what players can expect to find in the Batcave, nor is there much information on pricing or anything else. All we know as of right now is that there will be a Batcave, and with Arkham City as our guide, it will be very pretty and very dark. And, possibly, very full of thugs that need a beating.
Rocksteady hasn’t announced where the DLC will be going, but it’s safe to assume we’ll see it on Xbox 360 and PS3 first, followed by a PC release a bit later.
What would you like to see in an Arkham City Batcave?

mfbatcave1Rocksteady confirms that Batman’s next adventure hits in December, and features an all-too-familiar location.

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Posted Nov 28, 2011 at 3:34PM EST by Listed in: PS3 Tags: god of war, Nathan Drake, smash bros. melee, super smash bros., sweet tooth, title fight, twisted metal
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Leaked screenshots and cryptic Tweets indicate that Sony may be working on its own version of the Nintendo brawler.
Super Smash Bros. originally launched on the Nintendo 64, and was an instant classic. Nintendo fans immediately felt a connection to the familiar characters, and the simple but precise fighting mechanics turned the game into a massive success. The follow-up game, Super Smash Bros. Melee, launched for the GameCube and was probably the best iteration of the franchise, though the Wii’s Brawl is still looked upon in a positive light.
All things considered, the Super Smash Bros. game system is a brilliant moneymaker. Take familiar characters and make them fight. The end. So it’s no surprise that Nintendo’s competitors would want to get in on the action, and recent information indicates that Sony is doing just that.
Here’s what we know:
We know that a game, codenamed Title Fight, is in development at SuperBot Entertainment. We also vaguely know that the game involves several of Sony’s most famous characters, including Uncharted’s Nathan Drake, Twisted Metal’s Sweet Tooth and God of War’s Kratos. Also – Parappa the Rappa.
Various game websites have conducted investigations, turning up screenshots from the game, pictures of arcade joysticks and a tweet from SuperBot’s Chris Molina indicating that the new Sony commercials featuring a collection of familiar characters was “foreshadowing” his studio’s game.
There’s a full interview up at Paul Gale Network that basically lays the entire game out on a platter, so it’s unclear exactly how much of this is “rumor” and how much is “information.” For now, it definitely looks like Sony is cooking up a Super Smash Bros-type game.
Do you think it’s possible for another developer to capitalize on the success of the Smash Bros franchise?
[Kotaku]

mftitlefight1Leaked screenshots and cryptic Tweets indicate that Sony may be working on its own version of the Nintendo brawler.

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Posted Nov 28, 2011 at 2:15PM EST by Listed in: PC Gaming Tags: back to karkand, battlefield 3, ea dice, gulf of oman
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Back to Karkand is almost here. Can you feel it in the air?
The first DLC pack for Battlefield 3, titled Back to Karkand, is coming very, very soon. Hoping to gin up a little excitement for the re-designed maps, EA and DICE have released a trailer specific to the Gulf of Oman map, which makes its triumphant return from Battlefield 2.
Check it out here:
If you didn’t catch it through the chaos, there are a few new things going on in this trailer. Number one, the Short Take-Off/Vertical Landing jet is back in the game, as is the classic desert buggy. There’s also….is that a bulldozer?! Oh, Battlefield.
Back to Karkand still doesn’t have an official release date, but I’m guessing you can expect it in the second week of December. Here’s why – if it were the first week (i.e. next week), they would have announced it. And it can’t be the third week, since PS3 owners get it a week early, which would put the Xbox/PS3 launch right in the middle of the Christmas holidays. Which means the second week is the most sensible place to drop it.
Of course, that’s just a guess. What do you think of the new vehicles/explosions?

mfgulf1Back to Karkand is almost here. Can you feel it in the air?

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Posted Nov 28, 2011 at 1:25PM EST by Listed in: PS Vita Tags: disgaea 3, dream club zero, GameStop, playstation vita memory card, ps vita memory card, uncharted
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If you’re planning to buy a Vita, don’t forget to figure the cost of a memory card into your expenses.
PlayStation Vita is being hailed as the future of handheld gaming, but for all of its technological innovations it still requires one thing many gamers consider almost archaic at this point: external memory cards. The device has a decent amount of internal memory, but if you’re planning to download games directly to the unit, you’ll need the help of an extra card – especially if you are the type of person that buys tons of DLC.
Thanks to GameStop, we now have a general idea of how much you can expect your PS Vita memory card to run. Roughly speaking, the smallest card (4GB) will cost you $30, with the largest (32GB) landing at $120. The low-end card isn’t too terribly priced, but you have to wonder how quickly hardcore gamers will fill up a 4GB card with downloaded titles and DLC content.
Here are a couple of lame things about the memory cards: they’re proprietary, meaning you can’t just buy a cheaper card somewhere and plug it into your unit. Also, it’s been confirmed that some PS Vita games will save exclusively to memory cards, meaning you’ll have to buy one at some point regardless of your download habits. Games like Uncharted, Dream Club Zero and Disgaea 3 will all require memory cards. And while they’re not priced so high that they seem ridiculous, comparing the $30 cost of a 4GB Vita card to any other memory card quickly shows the price difference. For example, a quick Google search yields plenty of 16-20GB cards in the $20-30 range.
What do you think about Vita’s memory card requirements, and the subsequent price points?
[GamePro]

mfvitacard1If you’re planning to buy a Vita, don’t forget to figure the cost of a memory card into your expenses.

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Posted Nov 22, 2011 at 8:30PM EST by Amanda Orneck Listed in: PS Vita Tags: handheld, new consoles, ps vita launch titles, vita launch titles
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psvita_qj_thumbWith the launch of Sony’s latest handheld console around the corner, everyone’s been wondering what the launch titles will be.

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Posted Nov 22, 2011 at 8:00PM EST by Tim Curtin Listed in: PS Vita Tags: playstation vita, Sony, unit 13, vita, vita portable shooter
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zipperlogoDeveloped by Zipper Interactive, the developers behind SOCOM, Unit 13 will be a launch release for the Playstation Vita.

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Posted Nov 13, 2011 at 5:23AM EST by Harrison E Listed in: PS Vita Tags: beta, c#, developers, SDK, sony sdk, vita, xperia
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psvita-thumbGot the skills to pay Sony's bills? Sign up today!

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Posted Nov 10, 2011 at 4:19PM EST by Listed in: iPhone Tags: angry birds, psp games
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Recent numbers indicate that games for the two mobile platforms have outsold PSP and DS software. Like, by a lot.
Nintendo, I think, is considered the champion of handheld gaming. The Sony PSP has certainly made headway, and the shaky launch of the 3DS combined with Vita’s hype threatens Nintendo’s position in the market, but for the most part, they’ve ruled the handheld roost since launching the Game Boy way back in 1989. Pretty much everyone has a DS, right?
But a new challenger has appeared in recent years, one that has managed to put games in the hands of non-gamers and absolutely demolish both the PSP and Nintendo handhelds in terms of raw software sales: the mobile market.
According to numbers from Flurry, mobile games sales represented an astounding 58% of games sales in the last year, compared to 36% for the Nintendo DS and only 6% for the PSP. That means that mobile games have sold more software than the DS and PSP combined. Sony and Nintendo have earned around $1.4 billion in portable games sales this year, combined to $1.9 billion for Android market and iOS. The industry is certainly changing.
Mobile gaming is going to continue to dominate in terms of raw sales, but I think  the writer over at TechCrunch has this point severely wrong: “I think Sony and Nintendo have to come to grips with the fact that iOS and Android are capable of much richer play experiences than PSP or 3DSs are.”
He then goes on to list Angry Birds and Disney’s Mobile AppMates as evidence of these “rich” play experiences. That’s a pretty big jump when you start looking at some of the incredible games we’ve seen on handheld consoles, and when you consider that some of the best games on mobile systems are dumbed-down DS or PSP games.
But he’s right about one thing – by not developing games for the mobile market, Nintendo and Sony are missing a big profit opportunity.
What do you think of these new numbers? Do you think mobile platforms provide “richer” games than the DS or PSP?

mfdsmarket1Recent numbers indicate that games for the two mobile platforms have outsold PSP and DS software. Like, by a lot.

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Posted Nov 1, 2011 at 8:30AM EST by Tim Curtin Listed in: PS3 Tags: god of war concept artist, god of war iv, new god of war, Sony
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gowivAnd it is described as a Military / Combat genre title? Huh?!

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Posted Oct 27, 2011 at 4:47PM EST by Listed in: PS Vita Tags: EA Sports, ssx: deadly descents, tom batty
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EA Sports talks about one of its biggest franchises and the possibility of it showing up on Sony’s cutting-edge new handheld device.
SSX: Deadly Descents is heading to your PS3 and Xbox 360 in February of 2012. As far as we know, that’s the end of the SSX franchise for the time being, as EA hasn’t made any sort of official announcement regarding a possible follow-up. However, in an interview with CVG, EA Sports lead designer Tom Batty did have some interesting things to say about the future of the series.
Most notably, they’re considering bringing the franchise to the PlayStation Vita handheld system. The Vita, which hits shelves sometime next year, would mark the first appearance of SSX on a portable system. Basically, Batty said that they’re waiting to see how the console version of the game plays out before they make any big decisions, but if things go well for Deadly Descents, a Vita SSX title would be considered “for sure.”
EA Sports is already no stranger to Vita development, planning to bring FIFA 12 directly to the system soon after it launches. While it’s smart of the studio to wait and see how the latest SSX game performs, it also seems like the Vita would be a unique opportunity – there aren’t likely to be a large number of must-have titles at launch, so SSX could potentially experience a boost if it’s launched during a relative lull.
Would you want to see SSX on your Vita, or do you think it’s best left to consoles?
Via CVG

mfssxdd1EA Sports talks about one of its biggest franchises and the possibility of it showing up on Sony’s cutting-edge new handheld device.

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Posted Oct 12, 2011 at 7:00AM EST by Harrison E Listed in: PC Gaming Tags: hd remake, leisure suit larry, leisure suit larry hd, point and click games, replay games
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leisuresuitboxofficebustLeisure Suit Larry HD....Yeah...are you gonna buy it?

 

 

 

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Posted Oct 11, 2011 at 12:45AM EST by Ryan F. Listed in: PSP Tags: emulator, JPCSP, jpcsp team, psp homebrew
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jpcsp_thumb

Here's the latest build of the Java-based PlayStation Portable emulator for PC, JPCSP.

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Posted Oct 9, 2011 at 2:46AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks, psp homebrew
Ó

pspred_thumbNew usbdevice.prx patch for all CFWs now also available.

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Posted Oct 8, 2011 at 10:26PM EST by Ryan F. Listed in: PS3, Nintendo DS, Nintendo 3DS, PSP Tags: Capcom, falcom, Japan, Media Create, Microsoft, news, Nintendo, sales, Sony
Ó

legend_of_heroes_thumb3DS continues to lead on the hardware side of things.





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Posted Oct 7, 2011 at 3:24PM EST by Carl B Listed in: Nintendo 3DS Tags:
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Capcom-logoWhat are the most important aspects in developing for 3DS? Capcom's Masachika Kawata explains.

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Posted Oct 6, 2011 at 4:44PM EST by Harrison E Listed in: iPhone Tags: angry birds, games centre, ios, ipod touch, Steve Jobs
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ipod_touchWhether you're a Nintendo gamer or Sony, it looks like someone else is kicking your behinds.

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Posted Oct 6, 2011 at 3:23AM EST by Ryan F. Listed in: PSP Tags: emulator, JPCSP, jpcsp team, psp homebrew
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jpcsp_thumb

A new build of JPCSP, the ever-improving Java-based PlayStation Portable emulator for PC, is now out folks.

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Posted Oct 5, 2011 at 6:20AM EST by Ryan F. Listed in: PSP Tags: emulator, pcsp, pcsp team, psp homebrew
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psporange_thumbHere's the latest update of PCSP, the PSP emulator for Windows, written in C++.

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Posted Oct 5, 2011 at 3:24AM EST by Ryan F. Listed in: PSP Tags: DaedalusX64, daedalusx64 team, emulator, psp homebrew
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daedalusx64_thumb1

The DaedalusX64 has updated their ever-popular Nintendo 64 emulator for the PlayStation Portable, bumping it up to revision 733.

 

 

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Posted Oct 4, 2011 at 3:10AM EST by Ryan F. Listed in: PoV Tags: sce bend, Sony, syphon filter
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syphon-filter-logoLooks like the PlayStation Vita's lineup just got a whole lot more iteresting.

 

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Posted Oct 2, 2011 at 3:09PM EST by Karl B. Listed in: PSP Tags: Atlus, ghostlight, legend of heroes: trails in the sky, Nihon Falcom, persona 3 portable, shin megami tensei: persona 2: innocent sin
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persona-2-is-box-thumbPublisher Ghostlight announces a couple of software bundles too.

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Posted Oct 2, 2011 at 10:31AM EST by Mabie A. Listed in: Nintendo DS Tags: Alekmaul, homebrew
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Canon Fodder DS v1.0 is a homebrew adaptation of the game with the same title, by Sensible Software and Virgin Interactive for Amiga, back in 1993.
This homebrewed version here for the DS is then actually ported off from the Wii Version, and now fit to make it more enjoyable and adept for the DS platform.
If you were a fan of the original Amiga title, then you'd be glad to know that all 71 maps, and 23 missions, have been squeezed in this tiny bundle of brewed goodness for your enjoyment.
Also, the original graphics of the Amiga version has been retained as well.
ds-black-thumb

Canon Fodder DS v1.0 is a homebrew adaptation of the 1993 Amiga game.

 

 

 

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Posted Oct 1, 2011 at 12:33AM EST by Ryan F. Listed in: PS Vita Tags: Japan, Sony, Square Enix, vita
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psvita_thumb2Downloadable games appears to be much cheaper than its retail counterpart.

 

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Posted Sep 30, 2011 at 10:43PM EST by Ryan F. Listed in: PSP, Wii, Nintendo DS, Xbox 360, Nintendo 3DS, PS3 Tags: Capcom, Japan, Media Create, Microsoft, news, Nintendo, sales, Sony, Square Enix
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The wait will just be for a teeny bit more. Dark Souls has been confirmed to be delayed for Japan by developer From Software.
Due to "various reasons", the game will not be making its September 15th launch date in the land of the rising sun. It's not going to be too much of a delay, though, as it's been pushed back only by a week. The new release date will then now be on September 22nd.
They did not make mention on anything about the North American launch, however, but hopefully, it will not be affected by this Japanese delay.
Dark Souls comes out for both the PlayStation 3 and Xbox 360, published by Namco Bandai. Back in June, the Dark Souls team opened up a contest for the game wherein fans were encouraged to design their own shield and get the opportunity to win Dark Souls goods. There are also a bevy of bonus contents lined up for all awaiting fans.
Via [Examiner]
dark-souls-thumb

The Nintendo 3DS maintains its top spot in the hardware department.

 

 

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Posted Sep 29, 2011 at 9:40AM EST by Ryan F. Listed in: PSP Tags: nickyp, OpenBOR, psp homebrew, time crisis side scroller
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brewred

OpenBOR coder extraordinaire NickyP is back once again in our forums to release his latest BOR project, this time, mixing a dose of Time Crisis elements into the Beats of Rage beat em up game engine for the PlayStation Portable.

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Posted Sep 28, 2011 at 1:50AM EST by Ryan F. Listed in: PSP Tags: emulator, JPCSP, jpcsp team, psp homebrew
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jpcsp_thumb

Here's the latest build of the Java-based PlayStation Portable emulator for PC, JPCSP.

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Posted Sep 26, 2011 at 7:31PM EST by Karl B. Listed in: PSP Tags: abcang, customhome, plugin, psp homebrew
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psp-hb-blueHomebrew developer Abcang has released a new version of the CustomHOME plugin.

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Posted Sep 24, 2011 at 5:20AM EST by Ryan F. Listed in: PSP, Xbox 360, PS3, Wii, Nintendo DS, Nintendo 3DS Tags: Capcom, Japan, Media Create, news, Nintendo, sales, Sony, Square Enix
Ó

3ds_red_thumb

Dragon Quest Collection debuts on top of the software sales chart.

 

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