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Your search for Conver located the below Conver Search Results. The Conver Search Results are returned from stories QJ publishes stories covering Conver news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 31, 2012 at 5:55PM EST by Mr Ham Listed in: iPhone, iPad, PS Vita Tags: 3D, iphone, nippon system project, picasso 3d film, ps vita 3d
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3ds-thumb2Of all the goods Microsoft has at E3, they don't have a peice of magic film that makes your screen 3D. But I know someone who does...

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Posted May 29, 2012 at 1:07PM EST by Todd B Listed in: PoV Tags: bayonetta, commander shepard, Lara Croft, Master Chief, Nathan Drake, samus aran
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zeldacs1There are plenty of beautiful, strong women in games. Men too, in fact. So, given the choice, with whom do you tie the knot?

 

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Posted May 28, 2012 at 11:40AM EST by Brett Huffman Listed in: Xbox 360 Tags: next gen xbox, Skype, xbox 720
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skype-thumbRumors and job ads always lead us down strange paths that sometimes result in conversations that go nowhere. This one looks pretty legit, however.

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Posted May 15, 2012 at 3:15PM EST by Mr Ham Listed in: iPhone Tags: candles, plants vs. zombies, sunflower, videogame merchandise, zombies
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plvzombiesmallEnjoying your Master Chief goods? Well enough of the big names, how about a little something for the smaller games. A bit more practical too.

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Posted May 14, 2012 at 12:11PM EST by Todd B Listed in: PC Gaming Tags: GameStop, Steam, steam wallet, valve
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steamw1GameStop embraces digital distribution, as long as there’s something in it for them. Surprise!

 

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Posted May 5, 2012 at 9:00AM EST by Mr Ham Listed in: PC Gaming Tags: EA, ea games, origin, Steam
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eaEA, you may make the occasional blunder, but at least you bite the bullet. Here's your chance to help them out with their system.

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Posted May 1, 2012 at 8:30AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Activision, call of duty: black ops 2, Treyarch
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blackops2_03The formal announcement isn't going to happen 'til later today, but you can see the first images here. We've seen the future, and it's brown.

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Posted Apr 13, 2012 at 10:15AM EST by Brett Huffman Listed in: Wii, PS3, PC Gaming, Xbox 360 Tags: mass effect 3, NPD Group, video game sales
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npdgroupSales are down in the industry and things are rough all over. But hey, Mass Effect 3 has done well for itself.

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Posted Apr 11, 2012 at 12:30PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Capcom, Cliff Bleszinski, Epic Games, on-disc dlc, street fighter x tekken
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cliffy-bThe Epic Games dude that everyone loves to hate puts in his two cents on the on-disc DLC issue. Hilarity ensues.

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Posted Apr 10, 2012 at 12:30PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Capcom, re6, resident evil 6
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resident_evil_6Plus, the game gets a new release date. Who's the new hero of Resident Evil? He's the son of...

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Posted Mar 30, 2012 at 11:29AM EST by QJ Staff Listed in: Nintendo DS, PSP Tags: nds homebrew, ps3 homebrew, psp hacks, psp homebrew
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pbrewWelcome back to the QJ.net Homebrew and Download Round Up for March 30, 2012.  This week we've got some great emulators and apps for your PSP as well as some cool stuff for your Nintendo DS Systems.  So without further delay lets get right to it.

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Posted Mar 30, 2012 at 8:54AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: 505 Games, rebellion, sniper elite v2
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sniper-elitev21The latest videos out for Sniper Elite V2 show the usual bone-shattering killshots. On the bright side, there's some info on how you can kill Hitler.

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Posted Mar 17, 2012 at 9:20AM EST by Harrison E Listed in: PS3 Tags: Capcom, dlc, Namco, sfxt, street fighter x tekken
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streetfighterxtekkenbobThe pricing of the Street Fighter X Tekken DLC may have you either shooting sparks from your back or wanting to punch a car several times.

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Posted Mar 12, 2012 at 7:00AM EST by Harrison E Listed in: PS3 Tags: BioWare, ea games, mass effect, me3 banning
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me3-boothbabeBut...if you gave them the option to do so...who's to blame?

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Posted Mar 7, 2012 at 10:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Capcom, mass effect 3, resident evil, resident evil 6
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resident_evil-umbrellacorp With so many features announced already this is a bold statement but who's backing it up?

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Posted Feb 28, 2012 at 12:16PM EST by Listed in: PS Vita Tags: nintendo 3ds, ps vita, Sony
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Sales numbers show a strong start, but what is the real measure of Vita’s performance?
Last week, I wrote a PoV article titled “Vita will Fail.” In that article, I used the device’s performance in Japan and the lackluster reviews of its launch titles to draw the conclusion that the device would not be able to overtake its primary competitor, the Nintendo DS.
The comment war that erupted was one-part insults, one-part thoughtful commentary, and one-part argument over why exactly the Vita needs to beat the 3DS in the first place. This third thread in the conversation is intriguing to me, as I had approached the situation strictly from a Vita vs. 3DS perspective.
Today, Sony announced that the Vita has officially sold 1.2 million units since launching in December. Breaking that figure apart, the device moved around 579,000 before global launch, and an additional 600,000 since last week. This number is apparently higher than Sony’s internal expectations, so by all accounts we can consider the first week of global launch a success.
Which brings me to the question I’d like to pose in this week’s Sound Off: How do you define success for the PS Vita? Does it need to topple the 3DS?
Let us know in the comments.

mfvitasales1Sales numbers show a strong start, but what is the real measure of Vita’s performance?

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Posted Feb 28, 2012 at 12:01PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Bethesda, fallout, skyrim
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bethesda_logoWhile the speculation continues about the next generation of consoles, Bethesda is quietly hiring and working on...something.

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Posted Feb 27, 2012 at 8:30AM EST by Brett Huffman Listed in: PS3, PC Gaming, Xbox 360 Tags: BioWare, ea pwned, mass effect 3, mass effect 3 live action trailer
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mass-effect-3This week, EA's PWNED show (when will people stop using this stupid term?) is all about the new live action Mass Effect 3 trailer that premiered last night. Hilarity ensues.

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Posted Feb 20, 2012 at 10:45AM EST by Harrison E Listed in: PS3, Xbox 360 Tags: Activision, call of duty black ops 2, gregory szriftgiser
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gameblogfrReasons Activision are Assholes Number 21.

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Posted Feb 18, 2012 at 5:29PM EST by Listed in: MMORPG Tags: final fantasy xiv, server merges, Square Enix
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Square Enix has listened to your feedback. Well, not really.
We talked last week about Square Enix’s plan to consolidate nearly half of the Final Fantasy XIV servers in the hopes of improving the experience of players, but those players were apparently none too happy about the plan. After extensive forum battles and player-to-dev conversations, Square Enix has made a few minor tweaks, but left the major stuff intact.
Server merges will now take place March 27. The company isn’t ruling out new realms at the moment, but is naturally waiting to see what happens after the release of Final Fantasy XIV 2.0 before it makes any big decisions.
You can log into your account as of March 1 to choose what server you’d like to land in. Every server has a population cap, so you’ll want to lock yours down sooner rather than later; otherwise you risk ending up on a random realm assigned by Square Enix.
Here’s the full details:
First Stage: From 0:00 a.m. PST, March 1 (Thursday) to 0:59 a.m. PDT, March 12 (Monday), 2012.
- Players will still be able to change Worlds even after applying for a World transfer.
* Players will not be able to select Worlds that are already populated with the maximum number of characters, but players will be able to move from such Worlds to other Worlds. Note that if a player leaves one World to transfer to another World, and in the interim the first World is filled with the maximum number of characters, the player will no longer be able to transfer back to the original World.
* It is possible that some Worlds will reach the population limit very soon after World transfer applications begin.
Second Stage: From 1:00 a.m. PDT, March 12 (Monday) to 0:59 PDT, March 19 (Monday), 2012.
- Worlds that are populated with the maximum allowable characters will be fixed and locked.
- Locked Worlds cannot be selected as a transfer destination.
- As well, all players in locked Worlds will no longer be able to apply for World transfers.
For this reason, we recommend that players complete their World transfer applications in the First Stage.
What do you think of the plan to merge servers?
[Lodestone]

mfffxiv1Square Enix has listened to your feedback. Well, not really.

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Posted Feb 10, 2012 at 8:45AM EST by Mr Ham Listed in: PS3 Tags: japanese news, ps3 arrest, ps3 on display, psn theft, ramos, sen
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ramossmallWow, this is stupid. And batshit.

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Posted Feb 9, 2012 at 6:42PM EST by Listed in: Nintendo 3DS Tags: converse, Nintendo, Super Mario, super mario converse, super mario shoes
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mmariosmallBecause, let’s face it – we are idiots and we will buy these things.

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Posted Feb 6, 2012 at 9:30PM EST by Listed in: PS3 Tags: PlayStation Network, psn, sony entertainment network
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Sony looks to consolidate its users by converting all PSN accounts to Sony Entertainment Network accounts.
Sony has officially confirmed that PlayStation Network accounts are going bye-bye, and will be replaced with Sony Entertainment Network accounts. If you’re a current PSN user, don’t worry – this process will happen automatically and you won’t have to do much more than sign a new EULA.
The change comes as Sony attempts to merge its various entertainment offerings into one platform. The company noted that the transition will help Sony with improving its functionality and making its various services easier for consumers to access.
The company also mentioned that the change makes it easier to establish a network that provides movies, games, music and “more,” whatever that may be.
Your login information will remain unchanged. New accounts come with software updates for the Vita and PS3 on February 8.
What do you think of the new Sony Entertainment accounts?
[Digital Spy]

mfsen1Sony looks to consolidate its users by converting all PSN accounts to Sony Entertainment Network accounts.

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Posted Feb 1, 2012 at 2:05PM EST by Listed in: PC Gaming Tags: Bethesda, skyrim, steam workshop
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Watch this trailer to see what the modding kit is capable of, and how it will work with Steam Workshop.
Skyrim already has a ton of mods, thanks to a passionate modding community. However, Bethesda is a company known for embracing modders, and they’re not content to leave modding to the experts. The Skyrim Creation Kit is a single-purpose software designed to assist modders in developing new mods for the game, and to help new modders get into the swing of things.
Bethesda dropped a trailer detailing some of the Creation Kit’s features, as well as how the Kit operates when linked to Steam Workshop. Check it out:

mfskymod2Watch this trailer to see what the modding kit is capable of, and how it will work with Steam Workshop.

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Posted Jan 30, 2012 at 8:14PM EST by Harrison E Listed in: PC Gaming Tags: gamejam wollongong, ggj, ggj12, gjwoll, global game jam, ouroboros
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gamejamdaythree-16Or How I Spent my Weekend watching 20+ people make games in 48 hours.

 

 

 

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Posted Jan 30, 2012 at 2:27PM EST by Listed in: PC Gaming Tags: bastion, supergiant
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There’s no retail version of Bastion, but that doesn’t stop the developer from getting a copy to an American soldier.
Here’s your heartwarming video game story for the week: Reddit user bolivar-shagnasty (nice name) is currently deployed in Afghanistan. He’s a gamer, but thanks to the slow web connection in his location, he doesn’t have access to some of the cool downloadable games we take for granted. He found out about Bastion through reviews, but was unable to download it thanks to the terribad web connection.
So, he did the next logical thing – he contacted SuperGiant to find out if they would ever drop an on-disc version of Bastion. Greg Kasavin, writer and designer for the title, responded that while there were no plans for a retail release, he might be able to work something out for such a special circumstance.
A few weeks after the conversation, bolivar received a disc version of Bastion as well as some extra goodies. Essentially, the good folks over at SuperGiant built a one-time only retail copy of their game to get it to a soldier without access.
It’s really cool to see a developer go out of its way to bring a game to players. SuperGiant gets a big salute from us at QJ for putting in the extra effort. Nice work, guys.
[GameInformer]

mfbastionsol1There’s no retail version of Bastion, but that doesn’t stop the developer from getting a copy to an American soldier.

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Posted Jan 24, 2012 at 8:13AM EST by Brett Huffman Listed in: Xbox 360 Tags: Microsoft Points, xbox live, zune
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xbox-live-logoThe convoluted exchange system may be gone by the end of the year.

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Posted Jan 23, 2012 at 12:38PM EST by Listed in: PS3 Tags: arrow to the knee, hitman, hitman absolution, io, mass effect 2, tor blystad
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IO makes sure AI dialogue isn’t repetitive with a 2,000-page script.
If there’s one thing that most gamers would agree is annoying, it’s repetitive AI chatter. One need only look at the mass of “arrow to the knee jokes” currently swarming the web to get an idea of what can happen when the non-playable characters around you have only a few things to talk about. IO, the developer behind the Hitman franchise, seems determined to avoid this problem with their upcoming Hitman: Absolution.
In an interview with Videogamer, Absolution game director Tor Blystad briefly touched on the depths of dialogue being recorded for the game’s unwitting foes – the AI of the game apparently has a 2,000-page script all to itself. The idea, of course, is to better immerse players in the world they’re attempting to infiltrate; stumbling upon a group of guards mid-joke is always a nice way to break tension and reinforce the reality of a game universe.
We’ll have to wait and see how this script translates into actual in-game encounters, but for now it’s safe to say that IO is on the right track in terms of stopping their guards from becoming Internet memes.
Do you enjoy random conversations in games? Some of my favorite dialogue in gaming came from overheard conversations in Mass Effect 2.
[PC Gamer]

mfabso1IO makes sure AI dialogue isn’t repetitive with a 2,000-page script. 

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Posted Jan 15, 2012 at 5:15PM EST by Harrison E Listed in: Xbox 360, PS3 Tags: bodycount, Codemasters, guildford, semi essessi
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bodycountps3You remember the memorable and fantastic Bodycount from last year? Well apparently the developers weren't treated so well...

 

 

 

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Posted Jan 12, 2012 at 3:30PM EST by QJ Staff Listed in: Nintendo DS, PSP Tags: 8 out v0.1, fruit ninja final, opencma r3, ps3 homebrew, psp homebrew, psp minesweeper, reactpsn v2.10, tonematrix 0.72
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mine1Welcome back to another edition of the QJ.net Download Round Up for the second week of January. 

 

 

 

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Posted Jan 9, 2012 at 10:30AM EST by Brett Huffman Listed in: PS3, Xbox 360, PC Gaming Tags: brian fargo, choplifter hd, InXile Entertainment, psn, xbla
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choplifter_hd_30970After Choplifter HD is released January 11th, you can get some free DLC.

 

 

 

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Posted Jan 8, 2012 at 11:30AM EST by Mr Ham Listed in: MMORPG Tags: illum, karaggas place, pvp warzones, star wars the old republic
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1starwarssmallNew bosses and more!

 

 

 

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Posted Dec 31, 2011 at 8:45AM EST by Mr Ham Listed in: Wii Tags: gaming obesity, marc rodwell, rock band
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rocksarsmall224 lbs and Rock Band to be precise.

 

 

 

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Posted Dec 29, 2011 at 1:15PM EST by Listed in: PoV Tags: pov, skyrim
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Video games used to be the domain of the nerdy basement dweller. Now, they’re changing the way in which we interact with friends, family and strangers.
Last night, I went to a wonderful pizzeria in Chicago to celebrate a friend’s birthday. Drinks were had and merriment was made, and at some point during the night conversation turned to Skyrim. One of my friends was curious about the game, and wanted me to explain the basic gist of how it works. As I was explaining the game, someone at the next table over exclaimed “Are you talking about Skyrim?!” We confirmed, and the guy immediately abandoned his girlfriend to join our table so he could tell us about how awesome his one-hander wielding Spellsword was working out.
It was a strange moment – despite not knowing the guy (or his poor girlfriend), we instantly had a shared experience from which to draw. Our digital adventures in Skyrim translated into a real-life connection, and thanks to that game, we all made a new friend. This type of gaming bleed is becoming increasingly common; it seems like everywhere you go, you run into another fan of games with something to say.
Gaming used to be derided as a hobby for nerds and loners. But huge MMOs are changing the way in which we hang out with distant family and friends, and big-budget titles are giving us a way to interact with strangers we never imagined possible. It’s an incredible experience to connect with a random person, and games are quickly becoming one of the most common ways to do so. How many of us have never thrown a subtle nod to someone wearing a Horde shirt, or a Cog hat?
As gaming continues to spread into the mainstream, these types of interactions will happen much more often. And, frankly, we’re all better off for it. Sometimes the most valuable experience gaming can bring us is something that happens in real life as a result of our shared passions. As gamers, our passions often get the best of us, but every now and then, they translate to something truly awesome.
Have you ever connected with a random person due to a love of gaming? Tell us your story in the comments!

mfpovso1Video games used to be the domain of the nerdy basement dweller. Now, they’re changing the way in which we interact with friends, family and strangers.

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Posted Dec 27, 2011 at 3:30PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: microsoft loyalty, ps3 loyalty, sony loyalty, xbox 360 loyalty
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ps3-vs-xbox-360Do you have loyalty to one console or the other or do you give them all equal love? The debate continues.

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Posted Dec 27, 2011 at 3:00PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Microsoft, ps4 rekease, xbox 720
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2012The new year is almost upon us. What are you looking forward to as far as gaming goes in 2012?

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Posted Dec 23, 2011 at 1:24PM EST by Listed in: PS Vita Tags: ps vita pricing, vita memory cards
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The official U.S. prices for Sony’s proprietary memory cards have been released, and they’re not as bad as expected.
We broke news a few weeks ago regarding PS Vita’s memory cards and their absurd prices, but the prices we had were based on rough yen conversions and by no means official. Today, Sony released the pricing information for the tiny plastic cards that store your game data and other media, and it turns out they’re not so bad. Remember, some games will require memory cards, so this purchase isn’t optional.
Here’s the pricing breakdown, courtesy of GameTrailers:
4 GB - $19.99
8 GB – $29.99
16 GB - $59.99
32 GB – $99.99
This price announcement brings the cards down to a more reasonable level, though they’re still not exactly cheap. The real question will be whether retailers can keep them on shelves – store in Japan have been sold out of cards since launch, despite having Vita stock left over.
Memory cards will be available starting February 15 – a week before the Vita hits stores. It’s probably a good idea to pick one up early if you’re planning to buy a Vita.
What do you think of the official prices?

mfvitamem1The official U.S. prices for Sony’s proprietary memory cards have been released, and they’re not as bad as expected.

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Posted Dec 22, 2011 at 7:27PM EST by QJ Staff Listed in: PSP Tags: khan adademy, mario kart psp, pokemini emulator, ps3 homebrew, psp homebrew, showtime media player, webmedia plugin
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tdl1Its that time again.  QJ.net is back with this weeks download round up.  See what's new this week from the QJ.net Download Section.

 

 

 

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Posted Dec 19, 2011 at 11:45AM EST by Brett Huffman Listed in: PC Gaming, Xbox 360 Tags: 11 bit studios, anomaly: warzone earth, rts
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anomaly-warzone-earthThe acclaimed RTS is coming to the Xbox Live Arcade next spring. Will it hold up under the conversion to console gaming or suffer from the lack of hotkeys and such?

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Posted Dec 16, 2011 at 3:00PM EST by QJ Staff Listed in: PS3 Tags: 3ds video 0.23 beta, daedlausx64 r736, nds homebrew, pimp my wii v2.29, ps3 homebrew, psp homebrew, umd dumper v2.2, wii homebrew, xbox homebrew, xebuild gui v1.1, yet another bypass v1.0
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dlf1Its time again for another edition of the QJ.net Homebrew Download Roundup.

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Posted Dec 16, 2011 at 12:25PM EST by Brett Huffman Listed in: PS3 Tags: call of duty: modern warfare 3, Infinity Ward, mw3
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codmw3We all get a little Christmas present from Infinity Ward in the form of 3 new multiplayer modes.

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Posted Dec 9, 2011 at 12:30PM EST by Harrison E Listed in: PC Gaming Tags: bill stiernberg, breath of death vii, cthulu saves the world, zeboyd games
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ctu1Co-creator of indie RPG’s Cthulu Saves the World and Breath of Death VII, Bill Stiernberg talks to Harrison E about working on RPG’s, pirates and Microsoft.

 

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Posted Dec 8, 2011 at 3:36PM EST by Listed in: Xbox 360 Tags: CD Projekt, Namco Bandai, the witcher 2
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A French court finally settles the Namco vs. CD Projekt distribution dispute, in Namco’s favor.
The legal battle between CD Projekt and Namco Bandai over the publishing rights to The Witcher 2 has been raging for the last few months, with Namco bringing suit against the developer for violating previous contractual agreements. Essentially, Namco Bandai secured the rights to publish the Xbox 360 version of The Witcher 2, and was surprised when CD Projekt later announced that the game would be published by THQ instead.
This is one of the primary reasons the Xbox 360 version of the game has yet to see a release – with no clear indicator of who the publisher was going to be, no one could really start printing discs. But the decision, handed down by a French court, officially awards distribution rights for western Europe, South and central America, and Asia-Pacific to Namco Bandai.
CD Projekt has 15 days to come up with a publishing agreement. If they fail to get it sorted out, they’ll be fined €15,000 for each day beyond the initial 15 days it takes to get it done. If you don’t live in Europe and you’re unfamiliar with the Euro/Dollar conversion, €15,000 is about a zillion American dollars.
CD Projekt has noted that they’re not very happy with the decision, but they don’t plan to fight it and are moving forward with the agreement. Look for The Witcher 2 on your Xbox 360 sometime in 2012, probably close to spring.
Is anyone even waiting for this game on the Xbox, or did people already play it on another platform?
[Edge]

mfwitch1A French court finally settles the Namco vs. CD Projekt distribution dispute, in Namco’s favor.

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Posted Dec 3, 2011 at 2:00PM EST by Listed in: iPhone Tags: battlefield 3, playstation vita memory, skyrim
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Find out what your fellow QJers are talking about this week, as drama blooms from all corners.
Indie developers take a shot at Nintendo and Sony, GameStop leaked potential Vita memory card prices and Iran has a serious problem with one of the biggest games of the year. These are among the hottest news posts here on QJ, sparking up intense arguments and polite discussion from readers.
If you’re just sitting down for your Saturday reading, we’ve compiled five of the biggest stories from the week right here so you can get up to speed post-haste. Also, as is now Saturday tradition, I’ll be awarding one lucky/unlucky QJ reader the prestigious “Comment of the Week” award.
Without further ado, here’s your:
Should Nintendo and Sony Stop Making Consoles?
Indie and mobile developer Andy Payne thinks that Nintendo and Sony are limiting themselves by making their own hardware and developing software with exclusivity. His recommendation is that they stop worrying about hardware and focus entirely on software, distributing to mobile markets. What do you think?
Iran Bans Battlefield 3
The Iranian government is not pleased with the way Iran was treated in Battlefield 3, to the point of banning the game from sale in their country. The game’s primary offender? A staged attack by U.S. forces against Iran’s capital city of Tehran. There are two sides to this argument – you could argue that Iran is overreacting to a video game, but you could also argue that they’re justified in objecting to the content. Where do you land on this one?
Where and When Should the Next Assassin’s Creed Go?
We know Ubisoft is planning another Assassin’s Creed game, and it looks like they’re turning to their players for advice on where to set it. A leaked survey to fans of the franchise lists several possible locations, including the Victorian British Empire, Medieval China, and even the American Revolution. You can see the full list on the post and add your favorite location in the comments.
PlayStation Vita Memory Cards are Pricey
This is by far the most-commented story of the week – GameStop, using rough Yen conversions, posted prices for the proprietary memory cards that will be available for Sony’s Vita handheld, and gamers are not pleased with the cost. The smallest card, at 4GB, runs $29.99 – a far cry from what similarly sized non-Sony memory cards cost nowadays. Of course, Yen conversion is tricky, so we’ll have to wait on an official Sony announcement before throwing too big a hissy fit.
What is Your Game of the Year?
In this post, QJ writer Tim Curtain poses the question on everyone’s mind: What exactly is the best game of the year. With huge titles like Skyrim, Portal 2 and Skyward Sword on the list, it’s going to be hard for anyone to truly nail down a winner. Dark Souls is making a strong appearance in the comments section, as is Portal 2 – what game would you call the best if you had the chance?
Those are your five most talked about QJ posts for the week. And now it’s time for that very special Saturday ritual – the awarding of Comment of the Week. This week’s award goes to triac for his comment on Skyrim Patch Breaks More than it Fixes:
The CG machine is broken again!
DRAGON BRAIN!
If you don’t understand the comment, click this link and enjoy the next three minutes of your life.
Mash-Up, out!

mfmashup31Find out what your fellow QJers are talking about this week, as drama blooms from all corners.

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Posted Nov 30, 2011 at 1:20PM EST by Listed in: PS3 Tags: 3.73 firmware, ps3 firmware, ps3 v.4.00
Ó

The days of three-point something something have come and gone – it’s time for the fours.
It seems like we just got a PS3 firmware update, but time flies in the world of games. As of today, you and your fellow PS3 owners can pick up the latest and greatest version of the PS3’s firmware, titled v.4.00. It’s been a long time coming, but it’s finally here – assuming firmware is a thing you eagerly anticipate and not a thing that renders your PS3 useless.
The PlayStation blog offers a few details on what you can expect from this new and improved firmware. Vita compatibility has been included, allowing you to share content from the device to your PS3. Here’s one cool thing: if you have a PlayStation Plus membership, you’ll be able to disable or enable automatic updates for patches, system software and trophy information syncs. Pretty handy, eh?
There are a number of other things being added, including privacy features, cinema conversion for Blu-ray and a couple of localized language options. All in all, this seems like a pretty straightforward software update without too many bells and whistles.
There’s no word on whether the new firmware breaks any of the existing (or leaked) hacks for the 3.73 firmware, so it’s probably a roll of the dice for those of you with modded consoles.
Let us know if you spot anything.
[PlayStation Blog]

mfps401The days of three-point something something have come and gone – it’s time for the fours.

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Posted Nov 23, 2011 at 10:30AM EST by Harrison E Listed in: PC Gaming Tags: duke nukem forever, Half Life 2, Interview, postal 3, Running with Scissors, RWS, source engine, tim wambolt
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rws

Postal 3 is on it's way in December and Harrison E sits down to have a chat with level designer, developer and viral video maker, Tim Wambolt.

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Posted Nov 13, 2011 at 3:00PM EST by Tim Curtin Listed in: PSP Tags: psp umds, sony psp, UMD, umd conversion, umd conversion program
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Conversion rates will differ between psp_back_thumbSony PSP titles

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Posted Nov 7, 2011 at 12:30AM EST by Tim Curtin Listed in: Xbox 360 Tags: mass effect 3 demo, mass effect 3 early access, mass effect 3 leaked, me3 demo
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me3demologoEA did announce that purchasers of Battlefield 3 would get 'early access' to the Mass Effect 3 beta/demo, but nobody expected it THIS early.

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Posted Nov 3, 2011 at 10:10AM EST by Harrison E Listed in: PC Gaming Tags: a.r.e.s, gemini rue, indie royale, indiegames.com, interviews, mike rose
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indieroyaleHarrison E talks to Mike Rose about the new Indie Bundle start up Indie Royale.

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Posted Oct 26, 2011 at 4:00PM EST by Listed in: PC Gaming Tags: Bethesda, elder scrolls, fallout 3, oblivion, skyrim
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Bethesda game director Todd Howard talks about how the team learned from Fallout’s success and Oblivion’s mistakes to make Skryim as interesting and engaging as possible.
Skyrim is coming, and with it, an entirely new engine on which Bethesda can build future games. But the advent of the Creation Engine doesn’t necessarily mean that the company is forgetting its past, and in a series of interviews with PC Gamer, game director Todd Howard has elaborated on some of the ways that previous Bethesda RPGs informed the development of Skryim.
For example, Oblivion fans will remember that enemies scaled in level with the player, which always made for a long slog through mobs when you needed to get from one location to another. Howard says this system has been completely redone based on Fallout 3’s progression stating, “[Skyrim]’s a lot more like Fallout 3, where as you level up you are going to see harder things, but the easier things stay around as well.”
They’ve also significantly cleaned up the conversation system, which often felt strange and out of place in Oblivion. Fallout 3 fans will remember that the dialogue stood out as one of the most interesting features of that game, and Bethesda is looking to repeat its success in this department with targeted, specific conversations.  On this topic, Howard noted, “There’s very few completely random conversations. We’ve gone more towards a system, like we did in Fallout 3, where they have a specific conversation with a specific person about various topics.”
The interview also goes into brief detail about how the environment of Fallout 3 contributed to the user experience, and how the Skryim team is utilizing environments and memorable scenery to enhance the player experience.
After watching a pretty long preview for Skyrim the other day, I have to say the game is looking quite good. Do you think these changes to the Elder Scrolls formula will enhance the title, or will you miss some of the elements removed since Oblivion?
Via PC Gamer

mfflt31Bethesda game director Todd Howard talks about how the team learned from Fallout’s success and Oblivion’s mistakes to make Skryim as interesting and engaging as possible.

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