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Contract Search Results

Your search for Contract located the below Contract Search Results. The Contract Search Results are returned from stories QJ publishes stories covering Contract news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted Jun 1, 2012 at 11:30AM EST by Brett Huffman Listed in: Xbox 360, PC Gaming, PS3 Tags: hitman hd collection, IO Interactive, Square Enix
Ó

hitman_hd_collWho wouldn't want to slip back into the shoes of ol' baldy for some shoot 'em up, garroting fun in his old missions? According to an Italian retailer, you'll be able to do exactly that soon.

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Posted May 30, 2012 at 12:50PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: hitman: absolution, IO Interactive, Square Enix
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hitman_may_10So the little teaser we saw yesterday wasn't threatening multiplayer. Instead, it was threatening killer nuns. Seriously.

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Posted May 26, 2012 at 10:00PM EST by Mr Ham Listed in: PS3, Xbox 360, PC Gaming Tags: assassin game, Bethesda, dishonored
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dishonoredsmallMove aside, Mr 47, there's another dark assassin game coming to town. With more rain, blood and rooftops.

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Posted May 22, 2012 at 8:40AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Activision, bungie, destiny
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bungie_logo2That Activision/ex-Infinity Ward guys lawsuit thing keeps rearing its ugly head. This time however, its let a little cat out of the bag regarding an upcoming release.

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Posted May 18, 2012 at 11:30AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: dead island, dead island 2, dead world, Deep Silver, techland, yager development
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dead_island1Deep Silver says they're not making anymore zombie games for us. Well, that's that, then. If you believe them.

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Posted May 18, 2012 at 10:00AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: 38 studios, EA, kingdoms of amalur: reckoning
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kingdomsofamalurFormer MLB pitcher Curt Schilling's development studio, 38 Studios, apparently borrowed a lot of money to make Kingdoms of Amalur: Reckoning. And now they owe it back. Cue the Price is Right fail horn.

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Posted May 2, 2012 at 12:25PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: hitman: absolution, IO Interactive, Square Enix
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hitman_contractsDoes Agent 47 ever really need an introduction? Well, you're getting one anyway.

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Posted Apr 26, 2012 at 10:45AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: hitman: absolution, IO Interactive, Square Enix
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hitman_contractsBehind-the-scenes videos are fun. Especially when you can see real actors dressed in funky outfits and complaining about motion capture.

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Posted Apr 20, 2012 at 10:15AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Bethesda, Human Head Studios, prey 2
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prey2Contract negotiations: screwing things up for the rest of us since time immemorial. Yup, that's partly what's going on with Prey 2.

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Posted Apr 19, 2012 at 2:55PM EST by Todd B Listed in: PS3 Tags: Bethesda, human head, prey 2, skyrim
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pred1Bethesda’s next big project isn’t ready for primetime. Or any time.

 

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Posted Apr 10, 2012 at 3:17PM EST by Todd B Listed in: PS3 Tags: Activision, EA, Infinity Ward, jason west, modern warfare, Vince Zampella
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Remember that time Infinity Ward exploded and everyone was super pissed? Well, the legal aspect of that boondoggle is still happening.
The year was 2009. Activision, riding high on the insanely profitable Modern Warfare 2, was looking for ways to keep the profits rolling in and the games rolling out. Infinity Ward, the company behind the massive hit, was looking for ways in which to keep a larger share of those profits. The end result? A massive controversy that resulted in the ousting of two prominent devs.
Vince Zampella and Jason West, co-founders of Infinity Ward and the creative minds behind the Modern Warfare franchise, were either fired from Activision, or they quit. It depends on who you ask. The actions were apparently the result of serious contractual problems, with Activision claiming the devs were up to no good with other studios, while the devs claim Activision was holding back enormous royalty payments to them and the rest of the IW crew.
The whole thing has been rolled up into a lawsuit, which was scheduled to go before a judge on May 7. However, the case is now set for May 29, thanks to a delay request on the part of Activision. The company isn’t yet talking about why it elected to push the trial back, but we’re keeping an eye out for official statements.
There are several big things at stake in this court case. Number one, the enormous royalty payments Zampella and West claim that Activision owes them. Number two, damages ordered by the court. Oh, and number three: Ownership of the Modern Warfare brand.
If West and Zampella win partial ownership of the franchise, they’ll be able to make their own Modern Warfare games. Seriously. Games that would more than likely be published by EA. Activision is naturally fighting hard, so we’ll just have to wait and see where this whole thing goes.
What do you think happened with Zampella, West and Activision? Where do you think the lawsuit will go?
[Gamespot]

nwt1Remember that time Infinity Ward exploded and everyone was super pissed? Well, the legal aspect of that boondoggle is still happening.

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Posted Mar 31, 2012 at 5:15PM EST by Harrison E Listed in: PS3 Tags: Agent 47, Eidos, hitman, hitman absolution, Square Enix, trailer
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hitman_contractsAgent 47 is back. But who is on the hunt?

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Posted Mar 19, 2012 at 12:15PM EST by Brett Huffman Listed in: PSP, Wii, PS3, PC Gaming, Xbox 360 Tags: EA, ea server shutdowns, ea service updates, Electronic Arts
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ea-logoEA and their servers: Always searching for new and exciting ways to piss people off.

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Posted Mar 8, 2012 at 1:35PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: gdc 2012, hitman: absolution, IO Interactive
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hitman_contractsIf you thought that stalking the giant chicken in Mardi Gras was cool last time, IO Interactive says you'll be even more impressed when the next Hitman game drops.

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Posted Mar 5, 2012 at 12:00PM EST by Harrison E Listed in: PS3 Tags: Adidas, micoach, saints row 3, THQ, thq court case, UFC, undisputed 3
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thqlogoWho's screwing over THQ? I'll have their head!

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Posted Feb 27, 2012 at 5:32PM EST by Listed in: PS3 Tags: flow, flower, Jenova Chen, journey, psn, thatgamecompany
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The developer of Flower and Journey is ready to expand beyond PSN.
If you have a PS3 and you enjoy indie games, chances are good you’ve spent a little time with flow and Flower. Both titles, developed by thatgamecompany, were instant successes with both critics and players alike. Their next title, Journey, has just been given an official release date (March 13).
So what’s next for thatgamecompany? Well, for starters, they’d like to expand beyond PSN. According to co-founder Jenova Chen, the studio’s primary goal for their next titles is finding a wider audience. Chen noted that the studio had a three game, Sony-exclusive contract, but with Journey set for release, thatgamecompany is now free to pursue other methods of distribution.
Chen said that the studio is currently in negotiations to bring its games to other platforms, but that discussions were still in the early stages and no public announcements could be made quite yet.
Have you played any of thatgamecompany’s titles? Would you like to see them on Steam, or XBLA?
[Game Informer]

mfthatc1The developer of Flower and Journey is ready to expand beyond PSN.

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Posted Feb 13, 2012 at 8:30AM EST by Harrison E Listed in: PS3 Tags: David Jaffe, double fine, eat sleep play, kickstarter, twisted metal
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davidjaffeDavid Jaffe, thinks it'd be f**king awesome to get a Kickstarter project going

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Posted Jan 11, 2012 at 8:25AM EST by Harrison E Listed in: PS Vita Tags: 3g ps vita, jb hi-fi, telstra, vodaphone
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jbhifilogo

Australian retailer JB Hi-Fi has sent out a clause stating they will not be selling the 3G Vita's and subsequently cancelled all pre-orders.

 

 

 

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Posted Jan 10, 2012 at 6:35PM EST by Mr Ham Listed in: PS Vita Tags: at&t ps vita, ps vita 3g data plan, vita 3g data plan
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psvmsmallNo contract required. Hell yes.

 

 

 

 

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Posted Jan 10, 2012 at 1:30PM EST by Listed in: PS3 Tags: Bethesda, fallout, interplay
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The legal battle between Bethie and Interplay is officially over.
We talked a bit last week about the ongoing legal struggle between Bethesda and Interplay, but here’s  a quick rundown if you missed it: When Bethesda bought the rights to Fallout, the contract stipulated that Interplay would be allowed to develop an MMO in the game’s universe, assuming they could get it finished quickly enough. The MMO never came around, and both companies have been battling for the rights to the game ever since.
A settlement was announced, but the details were kept under wraps until now. Thanks to a press release from Bethesda, we now know exactly what went down behind closed courtroom doors. The company has paid roughly $2 million to Interplay, and in return has earned all rights to the Fallout franchise. This means if Bethesda wants to develop a Fallout MMO, they’re now free to do so.
Both companies are responsible for their own legal fees, and Bethesda noted that they’re happy to be free to develop future Fallout games – perhaps this is more than mere legal shuffling, and Bethesda already has something in mind.
In the meantime, one thing is for sure: the next Fallout game will have the Bethesda logo stamped on it.
Would you play a Fallout MMO?
[Edge]

mffallint1The legal battle between Bethie and Interplay is officially over.

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Posted Jan 3, 2012 at 1:38PM EST by Listed in: MMORPG Tags: Bethesda, fallout online, interplay
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A long-running legal battle between the two developers has apparently been settled, though details remain scarce.
While Bethesda’s Fallout 3 remains one of the most popular games ever released, the original two Fallout games were developed in by Interplay. In 2007, Bethesda purchased the rights to the franchise for $5.75 million, with one catch – Interplay would be left to develop an MMORPG set in the Fallout universe. Bethesda decided in 2009 they’d rather not allow Interplay to develop the game, and brought legal action against the company to snatch the rights back.
A protracted legal battle has played out in courts for the last couple of years, with each company filing motions, bringing witnesses and other legal-y things. The end goal on Bethesda’s end was likely protecting the Fallout brand rather than developing an MMO, and Interplay’s goal was obviously to retain the rights to the game as noted in the original contract.
The legal battle has now reportedly ended, with both parties coming to a settlement on the very first day of trial. There are few details on what the settlement may involve – full details will likely be made available near the end of January.
In the meantime, it looks like the dark cloud hovering over Fallout has finally been lifted, and now at least one developer will have free reign to develop the franchise.
What do you think the settlement involved? Who capitulated, who got paid, etc.?
[Edge]

mffallouton1A long-running legal battle between the two developers has apparently been settled, though details remain scarce.

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Posted Dec 31, 2011 at 2:00PM EST by Harrison E Listed in: PS3 Tags: avenger controllers, n-control, ocean marketting, ocean stratagy, paul christoforo
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Paul Christoforo holding social media accounts hostage
Ocean Marketing still lost at sea
The tale of Paul Christoforo will go down in history as a tragic tale of one man who said the wrong thing, at the wrong place
at the wrong time. I recently read an interview with the man himself on GameRanx and the guy has a lot of deep-seeded
personal issues and it looks like now those issues are more public than ever. Whilst the interview was meant to be revealing
and honest, it seems Paul has been anything but, as his actions have taken the world by storm, yet again, as he holds the
twitter and main website hostage.
Paul was let go from the company and has since been replaced with Moisés Chiullan. Chiullan is slowly picking up the peces
from N-Control's PR Nightmare and has gone into damage control including a complete corporate disowning of Christoforo and
his efforts, including a wonderful quote ending with the fact there "isn't a bus big enough for me to throw Paul Christoforo
under"
Chiullan then went to Twitter to answer people's questions about the current situation. Chiullan then followed it up by
setting up a Reddit AMA to directly respond to all the big questions and revealed that Mr. Christoforo isn't finished making
the guys at N-Control a living hell. See, as it turns out, the man is trying to commit extortion and gain a little profit
from the ordeal.
Chiullan tweeted out that Christoforo was holding N-Control's email, Twitter and Facebook accounts hostage. One of the first
questions asked in the AMA was how this could happen. Chiullan's answer was that he has "been trying to get him to give up
the access." Chiullan insists that he's been asking nicely for a couple of days but "the gloves are off now."
Paul told Chiullan via phone that "Eight months ago, I locked down all this stuff so they wouldn't be able to fuck with me.
If they don't give me what I want, it's war." Paul doesn't really want money but demands include a contract written on his
terms and substantial compensation, both immediate and for as long term, basically tll the company implodes due to Paul being
an unstable coworker. It's almost as though he's trying to pull a Fight Club and going about it in the worst way possible.
Paul even, flaunted the PR debacle he created as proof that he "made the company a success", citing all the media and public
attention as the "best thing that ever happened to Avenger".
Paul didn't count on the fact that Chiullan had anticipated all of these comments and issues and has been working on computer
hardware and web tech since I was 14. Chiullan did have control over the AvengerController.com domain. It was transferred
away from its original account, which Paul had complete control of. Because of how GoDaddy works, that old account retained
all of the email addresses and their master control settings (forwarding and so on) and N-Control not supporting SOPA, left
the GoDaddy account and Paul in the dust. Paul even continued to respond to customer emails from his personal GMail account
and lied to Moisés repeatedly about that fact.
Chiullan played it nice, and Paul played it stupid, acting like he didn't have full access to the master account, blaming his
"Indian outsourced tech team" being on vacation. Chiullan gave Paul an ultimatum: Paul was given two days to give over N-
Control's digital property.
Moisés closed the statement saying "He finally leveled with me tonight that he knew I wasn't that stupid and that he was
lying about his access to all these accounts. That's when he issued the above-mentioned threat. He reiterated that he had the
hosting, email, and everything on lockdown," which is simply not true.
The entire saga has played out for the entire world to see and everyone is far ahead Paul in the most darkest ways possible.
Where he will go, nobody knows but sadly, I wouldn't rule out suicide for the most feeblest of hearts.

paul-christoforoOcean Marketing still lost at sea...

 

 

 

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Posted Dec 21, 2011 at 10:30AM EST by Harrison E Listed in: PS3 Tags: linux os, other os, other os court case, ps3 court case, ps3 modding
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PS3 "Other OS" case thrown out of court.
Judge musn't be a Linux user.
Sony has gotten rid of a lot of features with the PS3. One of the first thing's to go was the backwards compatible feature which would allow users to play PS2 games, which struck a blow for almost all gamers who wanted to continue playing PS2 games. It was a strange move as every other next gen console had BC except Sony. However, this was sorely followed up with the removal of having another operating system on the PS3.
After the removal a class action lawsuit was started and
A judge dismissed all counts except one of the class-action suit protesting the Other OS removal.
Many people bought the PlayStation 3 believing they had the ability to use it however they wished. The option to install a different operating system on the computer - known as the "Other OS" option - enabled users to put Linux or some other open source OS on their PS 3 and basically have a cheap but powerful CPU and GPU combo. Even the U.S. military realized that stringing together PS3s could make you a cheap-ass super-computer. But in March 2010, Sony permanently removed the "Other OS" feature from all PS3s with a firmware update needed to access the PlayStation Network. California resident Anthony Ventura filed a class-action lawsuit stating that the removal was an "intentional disablement of the valuable functionalities originally advertised as available." Today, U.S. District Judge Richard Seeborg dismissed all but one of Ventura's claims.
Judge Seeborg upheld Sony's right to enforce the End User License Agreement or EULA all customers agreed to upon purchasing the PlayStation 3. "These contracts specifically provide PS3 purchasers with a license, not an ownership interest, in the software and in the use of the PSN, and provide that SCEA has the right to disable or alter software features or terminate or limit access to the PSN, including by issuing firmware updates," Sony said in its motion to dismiss the suit.
But the sticking point seems to be the access to the PlayStation Network, and other features. Judge Seebold made it clear that customers who bought the PS3 with the Other OS option enabled could still use the console as is, they just wouldn't be able to access Sony's network as well as play new games or Blu-Rays.
"All of the counts are based on plaintiffs' fundamental contention that it was wrongful for Sony to disable the Other OS feature, or, more precisely, [to force PS3 owners to decide between] permitting the Other OS feature to be disabled or forgoing their access to the PSN and any other benefits available through installing," wrote Seebold in the dismissal. "The flaw in plaintiffs' [argument] is that they are claiming rights not only with respect to the features of the PS3 product, but also to have ongoing access to an internet service offered by Sony, the PSN."
The plaintiffs maintain that firmware update 3.21 doesn't just forbid access to the PSN, but that the main functions of the console are no longer viable. To wit, if you didn't update, you could no longer play new games, play games online, play new Blu-Rays, or even play some older Blu-Rays. So choosing not to update and keep the "Other OS" option alive means that no new purchases are possible and the usefulness of the product is seriously restricted.
At least the judge wasn't completely heartless. "The dismay and frustration at least some PS3 owners likely experienced when Sony made the decision to limit access to the PSN service to those who were willing to disable the Other OS feature on their machines was no doubt genuine and understandable," he said, but unfortunately those emotions have no impact on the legal scope of things.
"As a matter of providing customer satisfaction and building loyalty, it may have been questionable. As a legal matter, however, plaintiffs have failed to allege facts or to articulate a theory on which Sony may be held liable."
Sorry, people. It looks like console manufacturers can change their products' capabilities after you purchase them with no penalty whatsoever.
ps3slim

Judge must not be a Linux user.

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Posted Dec 17, 2011 at 12:30PM EST by QJ Staff Listed in: PS3 Tags: assassins creed, Patrice Desilets, thq lawsuit, ubisoft lawsuit
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ubismallAssassin’s greed? The court has made a decision and they think so.

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Posted Dec 9, 2011 at 12:30PM EST by Harrison E Listed in: PC Gaming Tags: bill stiernberg, breath of death vii, cthulu saves the world, zeboyd games
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ctu1Co-creator of indie RPG’s Cthulu Saves the World and Breath of Death VII, Bill Stiernberg talks to Harrison E about working on RPG’s, pirates and Microsoft.

 

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Posted Dec 8, 2011 at 3:36PM EST by Listed in: Xbox 360 Tags: CD Projekt, Namco Bandai, the witcher 2
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A French court finally settles the Namco vs. CD Projekt distribution dispute, in Namco’s favor.
The legal battle between CD Projekt and Namco Bandai over the publishing rights to The Witcher 2 has been raging for the last few months, with Namco bringing suit against the developer for violating previous contractual agreements. Essentially, Namco Bandai secured the rights to publish the Xbox 360 version of The Witcher 2, and was surprised when CD Projekt later announced that the game would be published by THQ instead.
This is one of the primary reasons the Xbox 360 version of the game has yet to see a release – with no clear indicator of who the publisher was going to be, no one could really start printing discs. But the decision, handed down by a French court, officially awards distribution rights for western Europe, South and central America, and Asia-Pacific to Namco Bandai.
CD Projekt has 15 days to come up with a publishing agreement. If they fail to get it sorted out, they’ll be fined €15,000 for each day beyond the initial 15 days it takes to get it done. If you don’t live in Europe and you’re unfamiliar with the Euro/Dollar conversion, €15,000 is about a zillion American dollars.
CD Projekt has noted that they’re not very happy with the decision, but they don’t plan to fight it and are moving forward with the agreement. Look for The Witcher 2 on your Xbox 360 sometime in 2012, probably close to spring.
Is anyone even waiting for this game on the Xbox, or did people already play it on another platform?
[Edge]

mfwitch1A French court finally settles the Namco vs. CD Projekt distribution dispute, in Namco’s favor.

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Posted Dec 7, 2011 at 8:30AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: gamepro, gamepro magazine, gamepro shutdown, old media
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gamepromagazineGamePro closes it's doors after twenty-two years in the game magazine biz.

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Posted Dec 6, 2011 at 5:24PM EST by Listed in: PS3 Tags: Fumito Ueda, ico, shadow of the colossus, the last guardian
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Despite the departure of game creator Fumito Ueda, the follow-up to Team ICO and Shadow of the Colossus is still in the works.
News broke early last week that Fumito Ueda, creator of ICO and Shadow of the Colossus, was leaving Sony. It’s worth noting early in this article that the departure has yet to be confirmed by either Ueda or Sony, so at best everything that’s been said since that story broke is pure speculation. At worst, it’s blatant rumormongering.
News of the departure did stir up concern over Ueda’s long-delayed PS3 follow-up, titled The Last Guardian. It’s a highly anticipated title that has seen its fair share of developmental troubles, and with Ueda off the project fans began to worry that it may never see the light of day.
But here are the facts: One, the original story/rumor confirmed that completing The Last Guardian is a part of Ueda’s contract, even if he leaves. Two, Ueda has recently made statements on Twitter regarding the game, letting fans know they shouldn’t worry, and that the game is still in development.
Like I said, there’s been no official word from either party regarding the split, so take anything you hear about this project with a grain of salt unless it comes from Sony or Ueda directly. In the meantime, it’s okay to pour yourself a celebratory drink to enjoy confirmation that one of the most eagerly awaited titles on the PS3 hasn’t been indefinitely shelved.
Are you excited about The Last Guardian? What do you think of this swirling rumor vortex?
[IGN]

mfguardian1Despite the departure of game creator Fumito Ueda, the follow-up to ICO and Shadow of the Colossus is still in the works.

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Posted Dec 5, 2011 at 5:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: anthony burch, borderlands, Gearbox Software, lillith casting call, mikey newmann
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gearbox_logoGearbox brings the cosplayer out in all of us.

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Posted Nov 30, 2011 at 12:00PM EST by Harrison E Listed in: PC Gaming Tags: bafta, bafta award, dan marshall, dan that, interview dan marshall, privates, time gentlemen please
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bafta-thumbDan Marshall: Writer, Producer, Game Maker and now BAFTA Award winner. Harrison E had a chat with Dan about his award winning game Privates and what the future holds for Size Five Games.

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Posted Nov 22, 2011 at 5:28PM EST by Listed in: Xbox 360 Tags: microsoft updates, xbox dashboard
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Microsoft’s slick new Xbox dashboard has an official release date, and it’s very, very soon.
The original Xbox 360 dashboard left a lot to be desired, but it had a certain charm. Over the years, Microsoft has tuned and re-tuned the dashboard to make it easier to use and, more importantly, easier to sell you things like movies, apps and downloadable content.
The latest version of the dashboard, now titled “Metro,” is scheduled for launch December 6th and brings with it a whole slew of new features and options.
The dashboard boasts full Kinect support, Bing voice search, Beacon-marking, sharing of achievements to Facebook and plenty of other new features. Additionally, expect to see the early versions of Xbox TV or whatever they’re calling it, with a variety of service providers bringing their programming directly to the dashboard (for a small fee, of course). Microsoft updates the providers based on contractual obligations and regions, so look around for specific info regarding what you’ll actually be able to access.
One major point in the update notes: the addition of cloud saving for all Xbox Live Gold members. The benefit here is that you can back up your game saves to the Microsoft cloud, allowing you to share them across consoles – a much-needed feature, especially as our poor little HDDs get filled up.
What do you think about the new features coming to the dashboard? Is there anyone out there that’s been playing with the beta and has a few comments regarding its functionality?
[GamePro]

mfmetro1Microsoft’s slick new Xbox dashboard has an official release date, and it’s very, very soon.

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Posted Nov 17, 2011 at 2:06PM EST by Harrison E Listed in: PS3 Tags: hardboiled chicken, qj interview, ratloop, rocketbirds, rocketbirds:hardboiled chickens, sandra podaag
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ratlooplogoRatLoop Studios has made one of the most exciting and interesting indie titles and all of it stemming from an old flash animation. Harrison E. talks to Sian Yue Tan about the recently released Rocketbirds: Hardboiled Chickens.

 

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Posted Oct 27, 2011 at 9:30AM EST by Harrison E Listed in: MMORPG Tags: NCsoft, richard garriot, tabula rasa
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tabula-rasa-pc-boxartThis is what happens when you make a game, then disappear and then want money.

 

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Posted Oct 19, 2011 at 11:45AM EST by Harrison E Listed in: PSP, Xbox 360, PS3 Tags: 2K Games, 2k sydney, Australia, australian games industry, Krome Studios, la noire, PlayStation Network, red ant, Rockstar Games, Team Bondi, Ubisoft
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australianflagWith Team Bondi, Krome and KMM all going to hell, what do we have left?

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Posted Oct 13, 2011 at 8:00PM EST by Harrison E Listed in: MMORPG Tags: beta, jc smith, the repopulation, World of Warcraft
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therepoplogoThe Repopulation is an upcoming MMO and the creator JC Smith took some time out to talk about the game and where MMORPG's are at in 2011.

 

 

 

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Posted Oct 13, 2011 at 2:23AM EST by Harrison E Listed in: Xbox 360 Tags: gunstringer, Microsoft, Rare, splosion man, twisted pixel
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twistedpixellogoTwisted Pixel officially bought out by Microsoft.

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Posted Oct 8, 2011 at 2:44PM EST by Listed in: PC Gaming Tags: EA, green man games, origin, Steam
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EA’s combative stance against digital distribution networks other than Origin claims its second victim, with Green Man Games removing all EA titles from their service.
You may remember a news item from a few months ago indicating that Steam had pulled all of EA’s games due to contract disagreements regarding downloadable content. Also cited was EA’s apparent desire to make enemies out of every other game developer and aggressively push their barely-functioning Origin system down the throats of gamers.
While Origin has admittedly improved, many EA games are still missing from the Steam marketplace and it doesn’t look like the publisher is planning changing its ways any time soon.  EA’s strange posturing over its titles has now resulted in the loss of another digital distributor - as of today, Green Man Games has officially removed all EA titles from its roster for what appear to be similar reasons.
Here’s a quote from GMG’s community manager:
"Bad news folks, we very unfortunately have to pull down EA products from sale in all regions except for the UK. We're currently in talks with EA to see if this can be changed, however I can't give any kind of guarantees aside from saying as soon as I know something I will let you know too."
EA games are still available through Green Man Games if you live in the UK, but everyone else is out of luck. Call it one more step in EA’s plan to push all of its gamers to Origin, which I imagine ups their profit margins considerably. I’m not much of a PC gamer and the games I do run through Steam are mostly Valve titles, but it certainly seems like a strange decision to cut off a huge part of the market in the hopes they’ll migrate to an unproven service.
Is EA making the right call by forcing gamers to use Origin for new titles, or is leaving other distributors out of the loop a mistake?
Via Edge

mfea1EA’s combative stance against digital distribution networks other than Origin claims its second victim, with Green Man Games removing all EA titles from their service.'

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Posted Oct 7, 2011 at 1:45PM EST by Listed in: PS Vita Tags: at&t, data cap, Sony, vita 3g
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We know that the 3G-enabled handheld has a 20MB cap in Japan, but what can American consumers expect from Sony’s PlayStation Vita?
Much hype has been made over the fact that Sony’s new handheld, the PlayStation Vita, is a fully 3G-compatible device that allows gamers to connect to any nearby AT&T signal (assuming you’re paying for the contract). The “always-on” connectivity of the device is considered one of the major selling points of the more expensive 3G version, which runs $299.99 compared to the Wi-Fi-only version’s price of $249.99.
While gamers may see 3G connectivity as a method for downloading games on the go or competing with friends online (though the thought of 3G latency makes me shudder), Sony recently revealed that the Vita, at least in Japan, has an insane download cap of 20MB per month. This means that the 3G functionality of the device is essentially useless for online gaming and game downloads, unless you’re playing for an incredibly short period of time or downloading a game that was originally released on Super Nintendo.
To put this cap in perspective, most PSP games run 200-500 megabytes, with original PlayStation games falling in around the same general area. Nintendo DS games fall between 16 and 128MB, and they’re noticeably less pretty than current PSP titles. Even if you’re using the Vita to download songs, you’re only going to be able to download seven or eight before you smash into the data cap.
Of course, this data cap only applies to Japanese players – there’s no official statement from Sony regarding what American gamers can expect from the console. The only thing Sony has said officially is that there is nothing official to say, which means a data cap may or may not be included with the Vita here in the States (and in other nations).
This, combined with concerns over the Vita 3G’s low 128Kbps down/64Kbps up connection speed put its position as the first single-purpose 3G gaming device at serious risk.
Are you planning on picking up a Vita 3G? Are you concerned over a possible data cap?

mfvita1We know that the 3G-enabled handheld has a 20MB cap in Japan, but what can American consumers expect from Sony’s PlayStation Vita?

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Posted Sep 27, 2011 at 3:23PM EST by Karl B. Listed in: PS3, PC Gaming, Xbox 360 Tags: Facebook, Konami, pro evolution soccer 2012
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pes-2012-box-thumbKonami has recently outlined the online options available to gamers in Pro Evolution Soccer 2012.

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Posted Sep 16, 2011 at 3:22PM EST by Carl B Listed in: Nintendo 3DS Tags: Capcom, Keiji Inafune, mega man legends 3
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Mega-ManKeiji Inafune tried to prevent Capcom from killing off Mega Man Legends 3.

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Posted Sep 16, 2011 at 6:59AM EST by Mabie A. Listed in: PS3, Xbox 360, PC Gaming Tags: back to the future, Telltale Games
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Interested to see what's in the Deluxe Edition of Back to the Future: The Game? Telltale Games released this video unboxing that very item.
Some of the items spotted in the video are some special brochures and artwork items. There's even the start-up notes of Doc's actual flux capacitor.
It's all very intricate-looking, and the box does contain very interesting collectible items. Unfortunately, the time machine car is not included in the pack.
Just last week, Sony released Back to the Future Episode 1 for free on the PSN, so you can go ahead enjoy that too.
Via [Telltale Games]
bttf-thumb

Interested to see what's in the Deluxe Edition of Back to the Future: The Game

 

 

 

 

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Posted Sep 11, 2011 at 8:27AM EST by Mabie A. Listed in: PS3, PoV Tags: opinion
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consolesBy now, multiplatform releases is the common practice in the industry, it does come as a surprise when someone keeps away from it.

 

 

 

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Posted Sep 4, 2011 at 5:29AM EST by Mabie A. Listed in: PS3 Tags:
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breath-of-fire3Capcom's Christian Svensson finally opened up about the reasons behind the PS Store lockout of Breath of Fire III, and based on his explanation, there are a lot of legal entanglements that aused the problems. 

Capcom's Christian Svensson finally opened up about the reasons behind the PS Store lockout of Breath of Fire III, and based on his explanation, there are a lot of legal entanglements that aused the problems.
"Guys, I don't get sent a list of issues by the IP legal review team in Japan so the exact reasons I couldn't tell you," he started.
"If it doesn't clear, it doesn't clear. There's some sort of legal exposure to us either from potential risk to someone else's IP or there are lapsed or non-covered middleware, voice work or soundtrack contracts.
No, you can't just 'pull these things out' and resubmit. There is no provision for new development in the PS1 re-release program. One needs to submit the ROM exactly as it was released. Trust me when I tell you, we'd love to make you happy and for my business purposes, I'd love to have the revenue. We aren't holding these things back just to upset you."
The reasons are still rather vague, but their sincerity in apology is palpable. Perhaps there just are too many factors involved that makes the release of Breath of Fire III on the PS Store not for clearance.
Anyway, we're still keeping our fingers crossed that a breakthrough will happen so that fans can get their Breath of Fire III fix soon.
Via [Capcom-Unity]

 

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Posted Aug 28, 2011 at 4:39AM EST by Mabie A. Listed in: Xbox 360, PS3 Tags: 2K Sports, nba 2k12
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nba-2k12-thumb

With the release of the Achievements list of NBA 2K12, we are now treated to some new information pertaining to the game's new features.

 

 

 

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Posted Aug 23, 2011 at 7:31AM EST by Harrison E Listed in: Xbox 360 Tags: 360, legal case, lol, Microsoft, microsoft case, xbox live, xbox360
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360slimsoldoutYou know what's cooler than suing a company for half a billion dollars?

 

 

 

 

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Posted Aug 19, 2011 at 10:35PM EST by Ryan F. Listed in: Xbox 360, PS3, PC Gaming Tags: counter strike, counter strike: global offensive, PlayStation Network, Steam, valve, xbox live
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counter-strike-global-offensiveValve plans to include cross-platform play when Counter-Strike: Global Offensive arrives next year.

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Posted Aug 14, 2011 at 1:15PM EST by Karl B. Listed in: Xbox 360 Tags: lawsuit, Microsoft, xbox live
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360-ringsOne guy in Indiana got double billed, and his response was to slap Microsoft with a class action lawsuit.

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Posted Aug 12, 2011 at 5:46AM EST by Harrison E Listed in: PC Gaming Tags: independent developers, indie devs, passive aggressive mall cop, pc gaming, rebelplay
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rebelcause   New Company and New IP's, but who's getting what?

 

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Posted Aug 6, 2011 at 9:53PM EST by Mabie A. Listed in: Nintendo 3DS Tags: chronoblade, corecell
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Chronoblade has been confirmed to be coming to the Nintendo 3DS. This news was confirmed by game developer Corecell, who also happens to be one of Nintendo's former subcontractors.
There aren't much details to go around for this new game, but so far, what we do know is that it will be featuring a main character who must fight through bosses through multiple scrolling platfroms.
Another curious bit is that you will be able to literally turn back the hands of time with a little tap on the bottom of the screen. WIth this, your character can retrace back her steps and use previously obtained items to lead her into a new path.
Chronoblade is still very much in the thick of development, but it is posited that in about 10 more months, it should be good to go out in the market. Maybe we'll be hearing and seeing more about this at the upcoming Tokyo Game Show? We'll be sure to update you if in case we do hear anything.
Via [Zelda Informer]
Nintendo_3DS_logo

Chronoblade has been confirmed to be coming to the Nintendo 3DS.

 

 

 

 

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Posted Jul 15, 2011 at 2:44PM EST by Carl B Listed in: Xbox 360 Tags: Future Publishing, Nintendo Power, xbox official magazine
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FuturePublishingIs print media all but dead?

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