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Your search for Chick located the below Chick Search Results. The Chick Search Results are returned from stories QJ publishes stories covering Chick news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 29, 2012 at 11:45AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: hitman: absolution, IO Interactive, Square Enix
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hitman_may_10There's a weird teaser image out today for Hitman: Absolution. It's either hinting at multiplayer or maybe Agent 47's going to be hanging out with hot chicks with guns...it's hard to tell.

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Posted May 29, 2012 at 9:30AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: cd projekt red, the witcher 2, the witcher: rise of the white wolf
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witcher_rise_of_the_white_wolfWith The Witcher 2 doing fairly well, it looks like it's time to revisit the idea of porting the original game to the consoles. Let's hope it's better than the PC version.

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Posted May 25, 2012 at 9:05AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: batman: arkham city, rocksteady, warner bros
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batman-arkham-city1These guys have been providing the voices of Batman and The Joker for 20 years, and now you can see them in action in the booth. Plus, there's a hot chick providing the voice of Talia al Ghul.

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Posted May 24, 2012 at 11:15AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: anarchy reigns, bayonetta, Platinum Games
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anarchy_reigns_box_artA new trailer is out for Anarchy Reigns. It features a bazillion characters all going at each other at once and it's pure insanity. No, not like that.

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Posted May 23, 2012 at 7:45AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: saints row dlc, saints row the third, THQ
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saintsrow3-thumbYou can now add Penthouse Pets to your gang. And it's not part of the Season Pass, nor is it free. Yippee!

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Posted May 22, 2012 at 10:50AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Capcom, devil may cry, dmc, Ninja Theory
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dmc kat 3Even in his younger days, Dante had mysterious hot chicks following him around. She's a psychic member of some mysterious organization who can see demons...zzzzzzzzzzz

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Posted May 4, 2012 at 10:30AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: e3 2012, THQ, thq booth e3
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thq_logoPoor old THQ will be at E3 this year, albeit without their booth. So no hot chicks dressed as the THQ characters du jour? Boooo.

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Posted Apr 26, 2012 at 9:25AM EST by Brett Huffman Listed in: Xbox 360 Tags: BioWare, mass effect 3, operation exorcist
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me3_operation-exorcist1This weekend's event actually looks kind of hard. You're gonna need some leveled up characters to take out a bazillion of those Phantom biotches.

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Posted Apr 17, 2012 at 7:55AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Capcom, dragons dogma release, dragons dogma trailer
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dragonsdogmaYou'll be able to test drive Dragon's Dogma before you buy it starting next week. Plus, there's a video that  shows you how to defeat a giant chicken.

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Posted Apr 14, 2012 at 1:15PM EST by Mr Ham Listed in: Nintendo DS Tags: gameplay trailer, Nintendo, Pokemon, pokemon black 2, pokemon white 2
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pokesmall1Another trailer to wet your appetites, this time for Pokémon Black & White 2, featuring a new rival, trainers, a mystery character and a topless guy.

 

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Posted Apr 13, 2012 at 11:20AM EST by Brett Huffman Listed in: PC Gaming, Xbox 360 Tags: cd projekt red, the witcher 2, warner bros
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witcher2-thumbThe Witcher 2: Assassin of Kings Enhanced Edition is coming out next week, so CD Projekt RED is making one final push to convince you to buy it. Is this trailer gratuitous enough for you? Probably not.

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Posted Apr 4, 2012 at 4:30PM EST by Harrison E Listed in: MMORPG Tags: Facebook, larisa nuretdinova, mmo, nival, prime world
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prime1Sucks to be you, bro. Looks like she's getting in to the MMO for cheap.

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Posted Mar 27, 2012 at 11:25AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: bioshock: infinite, Irrational Games, Ken Levine
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bioshock-infinite-logoBioShock: Infinite's resident evil resurrector character is a creepy lady in white. I say shoot her first.

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Posted Mar 22, 2012 at 4:30PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: anarchy reigns, bayonetta, Platinum Games
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anarchy_reigns_box_artNo, it's not the full game. All you get is a chance to play as Bayonetta. Let the butt-kicking commence.

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Posted Mar 22, 2012 at 2:00PM EST by Harrison E Listed in: PoV, PS3 Tags: David Jaffe, egoraptor, gaming television, the tester, videogame shows
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thetesterlogoWith the finalé in less than a week, here are five problems with the reality gamer series The Tester and how we can fix the show for the next season and hopefully get better results than some of the latest videogame movies that have come out recently.

 

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Posted Mar 8, 2012 at 1:35PM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: gdc 2012, hitman: absolution, IO Interactive
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hitman_contractsIf you thought that stalking the giant chicken in Mardi Gras was cool last time, IO Interactive says you'll be even more impressed when the next Hitman game drops.

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Posted Feb 16, 2012 at 11:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: ea games, Electronic Arts, klei entertainment, shank, shank 2
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shank2-2Harrison E just finished playing Shank 2 and he's ready for more gore...

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Posted Feb 15, 2012 at 3:29PM EST by Listed in: PS3 Tags: brian taylor, crank, ghost rider, skrillex, Sony Pictures, twisted metal
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Spoiler alert: it’s going to be shitty.
Hey, remember that Twisted Metal movie that no one wanted, ever? Well, it’s finally coming out! Sony Pictures just tapped Brian Taylor, the mastermind behind film classics such as Crank and Ghost Rider: Spirit of Vengeance, to direct a film based on the Twisted Metal franchise. It’s a good choice from a studio perspective – there’s no one better at making smash and crash movies with little to no substance.
According to the announcement, the film will center on combatants who use customized vehicles in fights to the death. So the original subject matter appears to have remained intact. Sweet Tooth and Doll Face will appear in the film, and that’s about all the details we have. Based on what we know about the genre, we can assume there will be one hot chick, one tough chick (played by Michelle Rodriguez, who dies), and a winning hero.
Honestly, how much do we need to know about a Twisted Metal movie? It’s going to be violent, poorly acted, and probably set to Skrillex music. And I’m sort of okay with that. It’s not like the games are some sort of bastion of innovative storytelling.
Do you think a Twisted Metal movie has any chance of being good? Or is it destined to join Super Mario Bros. and Doom in the Video Game Movie Hall of Shame?
[Gamespot]

mftwis1Spoiler alert: it’s going to be shitty.

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Posted Feb 11, 2012 at 12:30PM EST by Harrison E Listed in: PC Gaming Tags: Blizzard, court cases, dota, dota2, Steam, valve
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blizzard-logoHey Blizzard, you know all that money you have? How about using it to make worthwhile games with no DRM and with actual progression? Oh, you're just gonna sue the talented people at Valve, okay, you go do that.

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Posted Dec 31, 2011 at 8:30AM EST by Harrison E Listed in: PS3 Tags: asia game show, hardboiled chickens, hardboiled door hangers, ratloop, rocketbirds
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Ratloop rocks Asia Game Show
Looks like when you strap a jetpack to a chicken amazing things can happen.
Our good friends at RatLoop games recently attended the video game trade show, Asia Game Show in beautiful Singapore. The
word from the lovely Sandra Pondaag was that the game really shone at the Sony booth.
I received an email from her and the guys at Ratloop about their success and time at the trade show saying "Asia Game Show
was terrific!" They were lucky enough to have their own booth next Uncharted and Gran Turismo. "Also, it was crazy because of
the PSVITA launch."
The launch was the main meal for Sony fans at the trade show and unfortunately they were sold out but thanks to the guys at
Sony, the Ratloop team "managed to get one". Sian Yue, the Ratloop producer, has been playing Uncharted and Sandra herself hs
been kicking some serious ass in Marvel vs Capcom. Sandra, herself says she's "blown away by the graphics."
Sony really went all out to promote the Hardboiuled game with creating some Rocketbirds door hangers as giveaways to visitors
so that was just a wonderful way to promote our game. Sandra did say that compared to last year, there were "less new games"
but that may have been due to the focus on the new console and the PSVITA launch.
Thanks again for the email Sandra and we hope Ratloop has an awesome 2012

ratlooplogoLooks like when you strap a jetpack to a chicken, amazing things can happen.

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Posted Dec 30, 2011 at 6:00PM EST by Brett Huffman Listed in: PoV Tags: fallout, mass effect 2, video game widow
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vg_widowHow does your significant other feel about your video gaming?

 

 

 

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Posted Dec 22, 2011 at 8:45AM EST by Harrison E Listed in: PS3 Tags: hardboiled chickens, psn discount, ratloop, rocketbirds
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hardboiledlogoIt's going Cheap!

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Posted Dec 4, 2011 at 2:00PM EST by Harrison E Listed in: Xbox 360 Tags: Game Informer, matt stone, Obsidian Entertainment, South Park, south park rpg, trey parker
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obsidian-entertainment-logoFrom a leaked copy of Game Infromer, a giant half-chicken, half-squirrel.

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Posted Dec 2, 2011 at 10:00AM EST by Tim Curtin Listed in: Xbox 360, PS3 Tags: matt stone, Obsidian Entertainment, South Park, south park video game, south park: the game, trey parker
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southparkTrey Parker & Matt Stone have both signed on to write script and do voice acting in new South Park: The Game

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Posted Nov 30, 2011 at 10:00PM EST by Harrison E Listed in: PS3 Tags: hardboiled chickens, psn, ratloop, rocketbirds, rocketbirds hardboiled chickens, sian tan yue
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hardboiled01Rocketbirds Hardboiled Chickens is exactly what it sounds like...okay, it's a lot more than that.

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Posted Nov 27, 2011 at 1:00PM EST by Tim Curtin Listed in: Xbox 360, PS3, PC Gaming Tags: crazy skyrim things, skyrim dragons, skyrim lessons, skyrim mods, skyrim records
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skyrimlogoBethesda's new instalment of the Elder Scrolls has shown us many things this week, including how to make 50 dragons and why you never piss off nature.

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Posted Nov 17, 2011 at 2:06PM EST by Harrison E Listed in: PS3 Tags: hardboiled chicken, qj interview, ratloop, rocketbirds, rocketbirds:hardboiled chickens, sandra podaag
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ratlooplogoRatLoop Studios has made one of the most exciting and interesting indie titles and all of it stemming from an old flash animation. Harrison E. talks to Sian Yue Tan about the recently released Rocketbirds: Hardboiled Chickens.

 

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Posted Nov 14, 2011 at 8:00AM EST by Harrison E Listed in: PS3, PC Gaming, MMORPG Tags: Facebook, lord british, mmorpg, new britannia, richard garriot, tabula rasa, ultima
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tactics-ogreThe 32 million dollar man is crafting a game far better than any Japanese Game maker or Bethesda could possibly imagine.

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Posted Oct 12, 2011 at 1:00PM EST by Harrison E Listed in: PS3 Tags: akira, Namco Bandai
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akiraKENAAAAAAAAAAAADAAAAAAAAAAAA Check out my jacket.

 

 

 

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Posted Oct 10, 2011 at 2:00AM EST by Harrison E Listed in: Xbox 360, PC Gaming Tags: serious sam, serious sam: the random encounter, Steam, trailer, valve
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serioussam-thumb

New Serious Sam game... you know what that means...AHHHHHHHHHHHHHHHHHHHHHHHHHHH...in 8-bit.

 

 

 

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Posted Oct 8, 2011 at 2:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Bethesda, elder scrolls, Machinima, skyrim
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skyrimlogoHey you there?! I mean bawk bawk bawk.

 

 

 

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Posted Oct 7, 2011 at 8:00PM EST by Tim Curtin Listed in: PC Gaming Tags: farmville, farmville movie, mobile gaming, zynga
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[Farmville Logo]No official announcement as yet, but it does appear likely we will see Farmville on the big screen sometime in the future. Yup. Farmville.
[rm]
Though it had been hinted previously that Mafia Wars [link] may make its way into the feature film business, a Farmville movie comes as a bit of surprise.
Unless Zynga plans to merge the two and have the Mafioso living on the farm, and then the animals attack the Mafia?
Or maybe the animals start their own Mafia? Chickens vs Ducks?
[Farmville Screenshot]
Ok, enough digression. The Farmville movie is hinted at having the help of the writers of Toy Story, and I am, ashamedly, a fan of those movies. They really do capture the imagination and the CGI is awesome too.
Zynga is not making any official announcements, but it is the writers of Toy Story that seem to be letting the 'pigeons' out of the farm, or the sheep out of the pen, or something! According to IGN:
When asked about upcoming projects, Hollywood blockbuster-writers Alec Sokolow and Joel Cohen said:
"We are also working on several new and very exciting opportunities. We're in conversations with Zynga to do something with one of their brands. Can't really say too much on that front yet, but 'Old MacDonald' didn't have a factory, if you get our drift."
Video games into movies has always been a very hit & miss genre. Successes do exist, e.g. the first Lara Croft: Tomb Raider, every Resident Evil, but there are so many failures. Failures based on games with good story lines (no offence Zynga).
Can't really see there being enough depth in Farmville to warrant a script, but hey, Hollywood has done crazier things before!

farmville_logoNo official announcement as yet, but it does appear likely we will see Farmville on the big screen sometime in the future. Yup. Farmville.

 

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Posted Oct 5, 2011 at 9:34PM EST by Ryan F. Listed in: PSP, PS3 Tags: Europe, PlayStation Network, PlayStation Store, Sony
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psstore_bagJust like yesterday's North American PlayStation Store update, this week's European contents are also jam-packed with new contents, including some new downloadable titles, nostalgic PSone imports, new Minis and a handful of add-on contents.

 

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Posted Sep 29, 2011 at 4:00PM EST by Harrison E Listed in: PC Gaming Tags: burnout, burnout 3: takedown, burnout crash, ea games, music in games, PS2, psn, xbla
Ó

The Burnout series is synonymous with fun for me. Being a PS2 owner from way back when I was a cursey teen instead of a cursey adult (or someone in their early 20's) as I am now, it's like a Pokémon evolution except not cool and really just learning about controlling my emotions and maturity and all that lame stuff. Included in that evolution was getting a PS3, and eventually being excited about the release of Burnout Paradise. I actually owned a PSP at one point and playing Burnout Dominator was bliss for me. Long bus rides filled with angsty or beat-punching music as I swerved corners and took badasses down whilst everyone just kinda looked at the weird fat kid and wondered where his guardian was.
Burnout Paradise was a personal low in the series. Despite, friends having the initially pre-release, I convinced myself that a free-roaming city was actually "really cool" and that it totally wouldn't be "lame" and you'd have a lot more freedom. I was wrong. Really wrong. I don't know about you but being in a free-roaming cityscape and having no sense of direction, as well as a poorly intuitative, linear map design really doesn't bode well with someone thinking in free-roaming mode. So burned by that Burnout experience, the announcement of another Burnout game spurred the pessimist in me and I was excited once again, but when I saw the first video's for it, I wasn't too pleased. I was less than pleased and the optimist inside me died...just a little...not too much, I hope.
I did go into Burnout Crash with less than a positive aspiration for what the game actually might be. I know people don't like people who waffle on, so let's just say Burnout Crash is good and there is a demo you can play, it's free, it'll give you a good indication of what it's like except for some modes but let's also say that Burnout Crash is initially underwhelming.
The 2D opening is cutesy to say the least but so mediocre it doesn't really register on my mental spectrum as being a video game. It reminds me of the animated sequence in Catch Me If You Can and I'm half expecting the little ute (or pick up truck for our US readers) to hit a tiny Leonardo DiCaprio and send him flying against a 2D wall...but yes, it's underwhelming and my memories of Burnout begin to fade, like the opening screen does. I left the opening on too long to start writing the opening paragraph, the visuals humming away in the background with my PS3 and then a song begins.
This is where my opinions change by a simple video and musical manipulation. The song by The Primitives, aptly titled - at least for this game - Crash and I'm brought back to a simpler time in my childhood called the 90's, when this song was not written. It's an 80's New Wave pop song and whilst I became a fan of New Wave some time in my late teens, the song still resonates and I'm back to apart of what makes the Burnout series amazing, the mind numbing, heart racing music. When I say mind numbing, I don't necessarily mean it in a bad way, it's just beautiful background fodder. Much like the Clair De Lune in Burnout Paradise or Shotgun by The Outline in Burnout Revenge, it brings you into a different element when it comes to the game.
One of my fondest memories of Burnout Paradise is watching the sun slowly set just as Clair De Lune began and I started a Takedown Race and watched the shadows stretch and pull the landscape of the city as I raced from night into day and won with 12 Takedowns when I only needed 5. I get weird when it comes to games and music. Most pieces just wash over me and I just shrug my shoulders, but when there's a piece that's memorable, it really sticks. Whether it's the beautifully whimsical music from Legend of Zelda, a series I've barely played or the block rocking minimal piano and beats of Minecraft - it all sticks in my mind like Tetris tessalated musical blocks.
PICTURE OF MARIO MUSICAL BLOCK
Of course, the Burnout series is just more than music and so I actually start playing Burnout Crash and stop listening to the Primitives for the 12th time....and I press start and the song actually starts to play in full, kicking off with a lovely little animated explosion of the pick-up. The menu kicks in after a failur to login to the PSN/Autolog network and a voice gives me a warm douchey welcome, sadly often associated with Burnout games. No one I really know is a frat kind of person and I feel EA keeps those voice over guys for that reason, I kinda liked it when it was the chick running Crash FM, but meh, that was then, this is now.
So far, the visual design is nothing like the little opening animated feature, with a nice little neon sign design floating as the menu and I kick off the game itself (after adjusting the sound settings, music up, voice over off). So after I'm told I'll be on the wildest ride of my life I choose the first mission and go on a bit of a rampage and you know what, it's fun. It's consistently fun, it's a whole lot of fun. Seeing those little cars coming, which is indicated in-game by a yellow arrow, and noticing all the little details on the houses and cars and just everything, I want to look at it closer but also destroy it at the same time. It's like being Clockwork God with a magnifying glass, but alas, my creations are not my own, only the destruction. But alas, before all the destruction there's a tutorial and it's a bit annoying.
Last time I was in a gaming DMV I decided not to play the game, that game was Driver, I was 8, things were different. Here it's  nice little tutorial that tells you about all the great things including the "Crazy Special Feature", which didn't exactly hype me up despite the vocal inflection and after playing Bastion last week I feel all voice overs need better voice actors or better writers, seriously. There could have been a lot more to do with the wacky voice-over, there are a few amusing lines here and there such as the description of the area being remembered as "all field" and the voice over actor pausing and being like "oh...it still is", I laughed at that, but the humour was far and few between and like Dreamworks movies, relied too much on pop culture than raw wit.
Old system of "More stars to unlock more cars" gives you a good old sense and even with the top-down look, Burnout Crash becomes a lot less like the Burnout series minute by minute. What I feel is Criterion should have just called it Crash. I understand that they may have possibly been sued by Universal for use of the fluffy Bandicoot character, but using the brand recognition of Burnout really doesn't work here.  It's a real identity crisis where it's clear they want to re-establish their brand for whatever reason. I remember Burnout selling like hotcakes, with every iteration since the 3rd one, and personal favourite, Takedown. The actual game itself does get a big hand from musical and sound cues, but a better focus on gameplay and making the game a lot more interesting, in regards to the voice work and writing, would have been better. For example, whilst the game out and out visually wants to have a rough design, it wants new players to the franchise to remember "to use that Crashbreaker" in an overly excited tone as if the big flashing x button on screen and the fact that other than kinda moving/sliding around the map, there isn't much else to do in-game, other than be amused and giggle when a bank truck comes along and the bombastic voice of Shirley Bassey claims "HEY, BIG SPENDER"...I giggled...like a girl.
Despite my girl giggling, there will be a lot of references young player - new players - won't get and will be baffled why they're in the game at all. Hearing Spandau Ballet's Gold when I blew up a golden truck was amusing for me but may only reach 5% of the people who play the game, seriously after reading the above paragraph, who knew 1. Who Spandau Ballet was/is? and 2. Who Shirley Bassey was? The identity crisis Criterion creates is more of a cultural problem than a gaming problem. Licensing those tracks would have cost them/EA millions, literally, and if it was worth it, I feel like we're on the inside of an in-joke, but everyone keeps beating the outside of it and it just keeps making a hollow thud.
I do want to give a handshake this week to two people, the guys who chose the music and the visual designers. As much as I've bitched about the visuals in the game, I do have to say the mix of eclectic styles of Neon-signed - almost Las Vegas in tone - and the cute top down car creations, it all works. It melds into this odd piece of automotive Americana, filled with the right colours here and there to look it mildly entertaining as well as watchable. When almost every week there's a lot of grey and brown being sloshed around, it's good to see emerald, aqua and  crimson red to be thrown into the mix. Sure, the game does have a fairly consistent use of black on the menus, but it adds to the steel and burning rubber style Burnout is known  for, and that's where it really takes a different side to the Burnout series.
However, it being a top-down game, it does have it's visual misdemeanours, such as the
The game's reward system is quite classic too. The star system is something I've always favoured in the series, with the whizzing or rushing of the flaming stars to come crashing into my self-gratification coz I pressed da buttons and dey do da ting dat it was programmed to do. The actual gameplay itself is quite simple, you're in a runaway car and you're going to crash. It's a lot more interesting to imagine you're a man who recently just went through the worst day in the world and intend to have the most creative day in the world, which includes ending with a multiple car pile-up, however, he keeps having a Groundhog Day-Quantum Leap scenario where he wakes up in a new car and new body everyday and ends it all the same...or I might be insane.
A few minor gripes about the game itself as there were a few framerate issues, even playing on the first level, but nothing to noticable as the game went on. The gameplay element of The Good Cops was a bit weird and has never really come up in previous parts of the Burnout canon...I guess, there really isn't a canon to a series about cars that gone and done smashed demselves up. However, the game does require a bit of strategy and it would have been interesting, if a bit farfetched, if you could place the cops at an entering intersection of yout choice.
See putting in extra obstacles such as The Ambulance, sometimes makes me feel as though they're dragging out the level, but then again hearing the words "Paging Dr. Beat" followed by the song by Miami Sound Machine, just makes me want to throw on some more 80's tracks and start dancing...nobody wants that. But it is a nice touch, if a bit cheap, I say cheap but honestly it resonates with my pop culture brain like a meth addict and I can't wait for that siren blaring bohemoth to come screaming through the streets again.
Having elements such as Tornados and Magnets are incredibly fun and don't outstay their welcome, the actual gameplay does begin to get stale in the other modes, but it's really just a personal preference and I think you should try out the other modes such as Rush Hour and Pile Up, I highly recommend them but they're not particularly my thing.
Rush Hour is a personal pain as I hate almost all timed missions in games and it just frustrates me. It almost seems like it'd be a lot interesting if it was an extra option that you could turn on or off, even have it as a version of the game like a Quick Match section of the game. Meanwhile, Pile Up is just cause as much destruction as possible, it's fun if a bit boring after a while, all the same gameplay elements are there. A co-op implementation would have been freaking amazing with you having to smash into a friend's car on the same interesection and see who could do the most amount of damage on a stretch of road, like a drag-race + Burnout...just an idea, Criterion.
Other than the music, which turns a bit generic but fun after Crash plays, the sound design is phenomanal with firey auto crashes sifting through my ears and the sound of poker machine winnings as points rack higher and higher like the possible animated body count, if the game was any ballsier...coz that's totally a word. The random sound effects add to the crazy style  The money has always been an interesting thing to me, not just money in general, God knows how the economy works, but the actual pricing of each car and the potential for costs and multipliers is just something I've wanted to calculate, make a big chart of, actually do math...yep, definitely insane.
In the corner I'm informed I'm a Wannabe, which gives me the assumption that the writers or designers of the game, and a lot of game worlds for that matter, really have this disdain towards players from the get go, but then again I'm a bit of a wuss who can't take any form of criticism whatsoeverpleaseloveme. But the actual gameplay elements are never really against the player, there is a balanced sense of both challenges and even with a plot-less game, there is a drive - whoa, pardon the pun there, been left over for weeks - to actually see the next intersection, the next car and the insanity that will ensue.  For example, really how determined are these drivers, logic is best not put in the way of the Burnout series...especially when car magnets are concerned.

Burnout Crash is not a bad game, it's just not a Burnout game. It does take the basic game mechanics of Crash, my honest to God, favourite part of the series, something I always look forward to and just made it a Downloadable Title. I'm looking forward to the good old days of burning through a city doing challenges and having some real fun, but for now, I guess this will tire me over. It's not expensive, it's a lot of fun, it's great to listen to and look at, it's like the

 

 

 

perfect girlfriend...there's your selling caption for Burnout Crash - Burnout Crash: The Perfect Girlfriend.

burnoutcrashposter

   So Burnout Crash is out, but is it really a Burnout game?

 

 

 

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Posted Sep 21, 2011 at 10:27PM EST by Harrison E Listed in: Xbox 360, PS3 Tags: burnout, burnout crash, Criterion Games, ea games, kinect, psn, the hoff, xbla
Ó

burnout-thumbBurnout Crash has quite an intriguing cameo and he's laying an egg?

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Posted Sep 18, 2011 at 9:46AM EST by Karl B. Listed in: PSP Tags: j3lack.eagle, netfront internet browser
Ó

psp homebrewUpdate: Yoti from Wololo's forums has claimed that this homebrew app is fake.

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Posted Aug 17, 2011 at 9:16PM EST by Ryan F. Listed in: PSP, PS3 Tags: Europe, PlayStation Network, PlayStation Store, Sony
Ó

psstore_bagThis week's European PlayStation Store update is now live folks.

 

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Posted Jul 26, 2011 at 11:30PM EST by Mabie A. Listed in: PS3, Xbox 360, PC Gaming Tags: BioWare, ea dice, mass effect 3
Ó

mass-effect-3-logo-thumbYou still may have time to change the course of this poll, but so far, it looks like Mass Effect 3 will be getting a blonde FemShep this time.

 

 

 

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Posted Jul 25, 2011 at 11:47AM EST by Karl B. Listed in: PSP Tags: cheats, darkfrost, demon450, plugin
Ó

psp homebrewHere's the newest version of the next evolution of the DarkPR cheat plugin for PSP.

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Posted Jul 20, 2011 at 12:13AM EST by Mabie A. Listed in: PSP Tags: final fantasy: type-0, Square Enix
Ó

ff-type-0-thumb

It's a field day today for Final Fantasy: Type-0 fans. 

 

 

 

 

 

 

It's a field day today for Final Fantasy: Type-0 fans. Square Enix not only announced the launch date for it, they also released a brand new, five-minute long trailer.

 

So, first things first. The release date. Japan will be getting it on October 13th,for a price of ¥7,700 (about US$ 97). Pricey, yes. But that could probably be justified by the fact that the game is coming out in two UMD discs. Considering that a regular UMD is priced in Japan at ¥5,040 (about US$ 65), that's still pretty cheap.
Apart from those particulars, Square Enix also confirmed that Type-0's theme song, Zero, will be sung by Bump of Chicken.
Now, on to that brand new video to get you more hyped up than you already are:
Via [Andriasang]

 

 

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Posted Jun 15, 2011 at 9:12PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
Ó

psstore_bag

In case you haven't logged into your PSN accounts yet, here's what's new... in this week's North American PlayStation Store update.

 

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Posted Jun 4, 2011 at 6:41AM EST by Ryan F. Listed in: PSP Tags: davidgf, psp homebrew, toy wars
Ó

brewred

Here's the latest version of Toy Wars, homebrew dev davidgf's homebrewed game based on the classic SEGA Dreamcast title Toy Commander.

 

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Posted May 28, 2011 at 3:30PM EST by Carl B Listed in: PC Gaming Tags: family farm, harvest moon, iceberg interactive
Ó

FamilyfarmIceberg Interactive has announced the release of Family Farm, a farm simulator similar to Harvest Moon.

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Posted Apr 27, 2011 at 2:00PM EST by Carl B Listed in: PC Gaming Tags: family farm, iceberg interactive, sim
Ó

FamilyfarmIceberg Interactive has released a brand new trailer and details for their upcoming farm sim, Family Farm.

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Posted Apr 22, 2011 at 2:30PM EST by Carl B Listed in: PC Gaming Tags: episode vi, Facebook, pocket god
Ó

pocketgodPocket God, the popular Facebook browser game, launched a new version titled Episode VI: Kiss Your Ants Goodbye.

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Posted Apr 1, 2011 at 6:00PM EST by Carl B Listed in: PC Gaming Tags: dudebro 2, grimoire assembly forge
Ó

dude-bro-2Grimoire Assembly Forge has announced pre-order bonuses for Dudebro II, available to anyone who pre-orders the game online.

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Posted Mar 24, 2011 at 3:30PM EST by Carl B Listed in: PC Gaming Tags: family farm, farm sim, hammerware
Ó

IcebergInteractive_200_headerHammerware has finally found a publisher for their PC farm-sim, Family Farm.

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Posted Mar 16, 2011 at 4:38PM EST by Karl B. Listed in: PS3 Tags: socom 4, Zipper Interactive
Ó

socom-4-thumbYou can do the robot when you kill an enemy in multiplayer.

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Posted Mar 15, 2011 at 4:21PM EST by Karl B. Listed in: PS3 Tags: EDGE, gran turismo 5, infamous 2, killzone 3, schick, Sony
Ó

ps-logo-thumbSony wants you to shave, and not just with any old razor and gel combo, too.

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Posted Mar 7, 2011 at 4:41AM EST by Mabie A. Listed in: PSP Tags: phantasy star portable 2 infinity, pizza hut, Sega
Ó

phantasy-star-portable2-thumbSega has teamed up with pizza hut chain, Pizza Hut, for the promotion of Phantasy Star Portable 2, bringing in an aromatic twist to your portable game.

 

 

 

 

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