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| Your search for Categor located the below Categor Search Results. The Categor Search Results are returned from stories QJ publishes stories covering Categor news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more. |
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Nintendo announced a brand new color variation for the Nintendo 3DS, which will hit shelves alongside a delicious new sports-themed game.
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Remember when Resident Evil games fell under the “survival horror” category? So does the guy who invented the franchise.
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Who doesn't like a random retro release?
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Enough of all the GDC ranting? Now for a more relaxed gathering.
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IGN recently conducted a poll in which it asked its readers a variety of questions about shooters in general and what they thought was the best shooter of 2011. Not surprisingly, the two games that came out at the top of the poll were Battlefield 3 and Call of Duty: Modern Warfare 3.
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Here comes the next big non-expansion content update for one of the most popular MMOs in the known universe.
World of Warcraft is in a constant state of flux. Even between expansions and major content patches, the developers are always making tiny tweaks or fixing slight issues. Today’s 4.3 patch falls in the “major” category, introducing a new raid instance and dropping some brand new features on World of Warcraft players around the globe.
Here’s a brief rundown on some of the things you can expect to see in World of Warcraft Patch 4.3: Hour of Twilight:
Three new small-group instances
End Time
Well of Eternity
Hour of Twilight
Dragon Soul raid
Void Storage – to help you free up your bank
Item Transmogrification – the ability to change the appearance of weapons and items
Legendary Daggers: Fangs of the Father
Huge XP Reduction from 71 to 80
And a bunch of other stuff. You can see the full patch notes here: Patch 4.3
Are you excited about the changes found in 4.3? The XP reduction seems nice; maybe my sister will finally get to 80.
[Massively]
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Exclusive PlayStation 3 content promised at Sony’s E3 media briefing seems to have vanished into the wind, all for the sake of early DLC access.
If you were paying close attention to Jack Tretton (head of SCEA) when he took the stage at E3 this year, you may remember him talking about some pretty cool PlayStation 3 exclusives. One such exclusive, according to Jack, was the inclusion of DICE’s classic shooter, Battlefield 1943 on every Blu-Ray copy of Battlefield 3.
Essentially, PS3 owners were told that when they bought Battlefield 3, they’d be getting an entire second game for free. It makes sense for the title to be a PS3 exclusive; Battlefield 3 barely fits on two Xbox 360 discs and there probably isn’t much room to cram an entire other game in there. However, astute players that picked up BF3 yesterday noticed that Battlefield 1943 doesn’t seem to be on their disc, and took to Twitter and support forums to figure out exactly what happened.
If you’re one of the many PS3 owners trying to sort out where your Battlefield 1943 went, you can stop looking – it’s not on the disc. DICE worked out a different deal with Sony, trading the inclusion of the game for early DLC access for PS3 owners.
Here’s an official tweet from DICE that sums it up:
“In lieu of 1943 being available on disk for PS3 customers, EA has made all BF3 expansions available early to PS3 customers.”
I’m not really sure if this is an equitable bonus – as an Xbox 360 owner I didn’t really feel like I got much value in being allowed to give Activision more money for CoD expansions before PS3 owners had the same opportunity. If I did own a PS3, and was excited to see 1943 on my disc, I doubt that getting BF3 DLC one week early would really make up for the loss.
What about you, PS3 owners? Should Sony live up to its original announcement or does this whole thing fall in the “do not care” category? Also, sorry if you’re experiencing Battlefield overkill; the rush is almost over! If you’re not, I’ll see you playing online!
Via GameSpot
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GameStop is pulling out all the stops for their exclusive pre-order bonus items for Activision's GoldenEye 007: Reloaded.
There's a whole smorgasbord of goodies, including a very cool paintball modifier, for you to leave your painted mark up on walls.
Here are the full list of items with details:
Paintball Modifier: Bullets leave behind paint splats on walls.
*Available for Split Screen and online Private Matches.
Early Access to Classic Conflict: Early access to multiplayer mode. Available for online Public and Private Matches.
Classic Conflict: Unlockable solo game mode identical to Conflict but with only Classic Bond character skins. Classic Conflict has been significantly overhauled with the addition of unique abilities for all the classic characters. The abilities have been broken down into three categories of implementation priority. At a minimum level, all characters will have stat based modifiers which are tailored to suit the character, with an intermediate level which includes unique bespoke abilities and includes "signature" weapons for some of the characters. The classic characters which will definitely feature in this mode are:
Jaws
Oddjob
Scaramanga
Red Grant
Rosa Klebb
Dr No
Baron Samedi
Blofeld
For those making the purchase online, you will get your code with instructions via email two days after your order ships out. Meanwhile, if you make the purchase from in-store, then you'll automatically get the code with instructions printed out on your official receipt.
PS3 bundles have also been confirmed to arrive in November for GoldenEye 007, so if you're that much of a fan, thent that's another thing for you to pick up to complete your collection, when the game comes out November 1st.
GameStop is pulling out all the stops for their exclusive pre-order bonus items for Activision'sGoldenEye 007: Reloaded.
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Did you know that there's going to be a People's Edition for WWE 12? No? Well then, there will be one, and it's actually now up for pre-order over at the THQ store.
You can catch it from other retailers later on, but for now, it will remain exclusively distributed by the publisher's official store. Now, what will be in store for you in this special edition?
According to the THQ store's product page for WWE 12, both PS3 and Xbox 360 versions of the People's Edition will carry the following treats:
Exclusive WWE Blu-Ray/ DVD featuring The Rock
The Rock playable character for WWE 12
Free Shipping and More
As to what that "More" entails, we're not entirely sure yet as they didn't disclose it. Nonetheless, those items should make it a better buy over the regular standalone copy, considering that it's just for an additional ten bucks. The regular copy is shipping out for US$ 59.99, while the People's Edition is tagged at US$ 69.9..
I guess The Rock's inclusion in the game should make up for Goldberg's absence. Plus, there are still those mystery superstars to watch out for so it's surely going to be a wrestling bonanza like no other.
WWE 12 comes out November 22nd. Are you ready to rumble?
Via [THQ Store]
Did you know that there's going to be a People's Edition for WWE 12?
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Digital distribution is undoubtedly set to overtake physical game copies. However, that is not to say that the two cannot share a spot under the same sky.
EA's CFO Eric Brown pretty much shares the same observation, expressing that he believes traditional retail outlets will remain to play an integral play in the market, at least for the "foreseeable future."
His statement was made during a presentation to investors and analysts alike, which took place earlier this week at the Goldman Sachs Communacopia Conference.
Said Brown, "You need a retail partner to stock the consoles. I don't see all consoles being ordered via mail. There's going to be people that go in and want to see the display, the form factors, etc."
He then went on to cite the example of Sony and how they went wrong with the PSPgo. Sony's much-hyped handheld basically went stale, simply because it went all digital, totally foregoing the option of a physical media.
"If you were toc ompletely eliminate physical distribution of the disc," explained Brown, "the margin opportunity is lost in the entire category. To the retailer, holistically it radically alters their view of the cateogry. So it's for that reason that I just don't see in the foreseeable future a complete shift to digital gaming delivery."
Much discussion has been made on this particular evolution in the gaming industry, but at this point, I would have to agree with Brown. Despite people being all digitally attached, there still remains that compulsion, that desire, to have a product in physical form. Not to make it too philosophical, but I guess it has something to do with physical possession that re-affirms ownership of an item.
It should be a good while before people fully divest themselves of their need to obtain physical copies of their games or movies, even music. They may be at a downturn, but I don't think media in its physical form will ever disappear.
Electronic Arts themselves recently went full throttle in their digital campaign, opening up their EA Origins. They even got involved in this "mild" tussle with leading online distributor, Steam, over distribution of their games.
Via [Gamasutra]
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It must have been a make or break release for them. News has it that Bodycount developer, Codemasters Guildford, is now set to close shop, just a month after they released the game.
According to reports, the Guildford studio has only 30 days left to operate, finish up whatever it is they have to do, usher the 66 staff affected out the door, and then finally, lock their gates for good.
Said Codemasters in an official statement made to GamesIndustry, "As Codemasters looks to take greater leadership in the racing category, the company is proposing a studio structure that adds resource and strengthens our best-in-class racing teams. The output from the studios on the Warwickshire campus and Birmingham is on the increase with multiple continuing.
Both the Warwickshire and Birmingham studios have won BAFTAs for their critically acclaimed, multi-million selling titles and the company is adding resource to enusre they constantly over achieve in this competitive sector.
Ouch. Suffice to say, the lackluster performance of Bodycount at retail dealt the final blow. Of course, it makes good sense for a company like Codemasters to put their investment where the returns are guaranteed. Unfortunately for the Guildford studio, their performance just wasn't up to par with their mother studio's standards.
Meanwhile, as stated in Codemasters' position, they will be focusing more on the studios working on the racing titles (as this is where the money is, so they say), such as Dirt, Grid, and F1 Online.
Bodycount released in North America just a couple of weeks back to bad reviews, and barely-there presence in the UK charts. To cushion the effect of the shutdown on the staff, Codemasters is encouraging them to instead try their luck in the other studios.
It must have been a make or break release for them.
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