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Your search for Button hack located the below Button hack Search Results. The Button hack Search Results are returned from stories QJ publishes stories covering Button hack news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 31, 2012 at 11:00AM EST by Demonchild Listed in: Xbox 360 Tags: j-runner, jtag, nand, reset glitch hack, rgh, Team Xecuter, tx
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txlogoAnother day, another build of J-Runner that's downloaded to your computers. What's new this time around? Read on.

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Posted Mar 30, 2012 at 11:29AM EST by QJ Staff Listed in: Nintendo DS, PSP Tags: nds homebrew, ps3 homebrew, psp hacks, psp homebrew
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pbrewWelcome back to the QJ.net Homebrew and Download Round Up for March 30, 2012.  This week we've got some great emulators and apps for your PSP as well as some cool stuff for your Nintendo DS Systems.  So without further delay lets get right to it.

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Posted Jan 25, 2012 at 6:30AM EST by Harrison E Listed in: PS Vita, PS3 Tags: alice madness, arkham asylum, battlefield 3, firmware 3.55, homer49, Remote Play, Sony, vita
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vitaasiagameshowYour PS3 games always on your Vita? More likely than you think with this hack from someone named Homer49 on YouTube

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Posted Jan 7, 2012 at 11:10AM EST by QJ Staff Listed in: PSP, Wii Tags: boxzii, cubicle shooter, goodbye world, gravity glide, open cma, psp homebrew, sce live area, super pixel jumper, thatotherperson, wii homebrew, xbox homebrew
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127img2011 ended with a ton of great homebrew downloads for  all of your favorite consoles and it looks like 2012 is off to another great start.

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Posted Jan 2, 2012 at 9:15AM EST by Harrison E Listed in: PC Gaming, MMORPG Tags: Activision, Blizzard, blizzard authenticator, World of Warcraft, wow authenticator
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blizzard-logoBlizzard to also develop money authenticators to check their twenty six million.

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Posted Dec 23, 2011 at 10:00AM EST by Brett Huffman Listed in: PS3, PC Gaming Tags: 38 studios, Big Huge Games, kingdoms of amalur: reckoning
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kingdoms-of-amalurThe new developer diary for Kingdoms of Amalur: Reckoning focuses on the combat and what sets it apart from the button mashers.

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Posted Nov 23, 2011 at 4:00AM EST by Harrison E Listed in: PC Gaming Tags: crayon physics deluxe, darwinia, defcon, humble bundle, indie games, introversion, multiwinia, uplink
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The Introversion Humble Bundle Goes Live!
Charity is one DEFCON button away.
The game's of Introversion, I've often had to describe as minimalist fare with an amazing amount of payoff. I remember being in High School with friends who all had a copy of DEFCON that they'd gotten online and we played that for hours whilst doing "work" during class. Sending off missiles one by one during the most hellish game of our life, and now you can pay less than $5 and get that game, plus a whole bunch of crazy, cool and awesome stuff that Introversion have released over the years.
This include the Hacking Sim, Uplink, KILL EVERYONE Sim, DEFCON, Multiwinia and Darwinia and if you pay a little extra, you will get Aquaria, Crayon Physics and the two tech demo prototypes by Introversion of Subversion City Generator and the Voxel Tech Demo, which will be fun to play around with.
At the time of writing this,  over fifty three thousand bundles have already been sold, maxing up to over two hundred thousand dollars and the average purchase is $3.65. I already bought my bundle and with fourteen days to go and six games on the table, I can't wait to see what happens. But you know what, I can predict three things. Linux users will pay the most, they will break just under a million dollars and that Notch will contribute the most money.

humblethumbCharity is one DEFCON button away.

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Posted Sep 21, 2011 at 4:00PM EST by Harrison E Listed in: Xbox 360, PC Gaming Tags: bastion, reviews, warner bros
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Bastion and Big Companies
I was gonna play From Dust this week but sadly my router screwed me and I was left almost gameless for a good two hours. So instead I called up my bro from last week and asked if he'd gotten anything new. Bastion lept forth from his mouth and I was in my car and over in minutes. My mate was busy with a coding assignment and I was reserved to being quiet and to only have the sound of the music up a little bit. As a writer, the conditions were not uncommon, but still I decided to write something good this week...well, objectively good.
The game starts off and the loading screen looks like someone trying to uncover elvish ruins and then the narrator speaks and it is glorious. I want to fall asleep to this man's voice cradling me and telling me every story known to man and I want to serve under his every golden voiced whim...but I keep playing the game and it is incredible in every way imaginable, without him holding me.
I start off with a gigantic hammer, which in the book of gaming, almost all great characters have gigantic hammers. Super Mario, Ramona Flowers, Tomba and now Bastion, and you can destroy everything in your path. Blocks just crumple under the weight of mighty hammer. You are Thor's tiny narrated brother and your whim is the world's way. So yeah, the game is a highly stylised, beautifully narrated and cleverly designed hack and slash.
The narration is not only soothing but it's helpful. In a comparative note, you would have Portal's GlaDOS, a mean-spirited but contextually justified character voice, whilst Bastion's narrator is calming but casually reassuring as the game's linear world forms around you, so does his words, creating an audible scenery to match the colourful block-filled world.
The collectables in the game, other than your weaponry, are tiny little crystals, which at first seem fairly arbitrary, but become incredibly useful regarding the RPG elements later on and even finding them is half the fun. The landscape forms beneath your feet and as such, secret areas will pop up by just wondering around and leading you in a path of danger or delight. Also destroying blocks around you, free-form GTA style will find a few more bits of fun and a lovely bit of narration, such as "The Kids just rages for a while...", I smile with delight and continue to punch the B button.
The difficulty curve of the game is interesting to say the least, but using the right weapons, skills and heals you can get yourself through any battle with the salty voice of the narrator peppering you through the worlds.
The RPG elements of the game really help with adding a bit of flavour to the game. The elements range from little things such as levelling up to building brand new places on the Bastion such as a forgery and distillery. The distillery promotes some minor underage drinking musings but nothing harmful...as long as a kid doesn't know what a distillery is. The forgery brings you new weapons so you can kick more arse and before you know it, you're hacking and slashing like never before unless you fall off the edge of the floating world...which happens a lot.
When you die, you fall into the Bastion. It's a beautifully green landscape. The call of a crow, the hum of the cicadas i nwhat looks like the freshest brightest spring day you've ever seen and somewhere standing on a golden and freshly cut pasture...is someone simply called Stranger...the narrator calls, he finds "another...he finds me", you can actually talk to the narrator and a beautiful guitar melody begins to play. Something akin to Neil Young or early Willie Nelson and I just want to sit here and turn up the soundtrack. It's monumental and oddly moving, but I must continue my quest. But actually it's here where the greatest plot element is revealed. It's a bit of a spoiler so if you want you can just play the first 30 minutes of the game or the demo and just wait for the words "subtlety is key".
Upon plot-assisted-death or what anyone who played the first Silent Hill and understood the opening without going, "Dude, wtf do I have to die, srsly, lame?!" the Bastion is essentially an overworld that actually helps you to different parts of the game world. The world itself acts as a land slowly growing and renewing, much like the game's landscapes during the gameplay. It's a beautiful landscape in a beautifully constructed game.
Subtlety is key here...with people who are made of ash, who when you smash to pieces the narrator gives a minor backstory to them and you either go "Sorry, my fault", or you chuckle unevenly. The game's key is playing with established video game and narration tropes and playing them with and against the player. Whilst some bits of narration and gameplay are expected, they're played into the story and atmospheric strengths, except for a few minor naming issues...such as "Something Heavy" and "Something Stringy", which I find lacking in creativity rather than subtley humourous, but I'll get to my gripes later.
Healing in the game is represented by fountains and tonics and the first time you hear the narrator talk about it, it seems real and almost like an advertisement for a fictional drink with the tagline "Sometimes you need a drink"...take all my money, now, magical narrator man.
"And then he falls to his death...I'm just foolin'" had me laughing so hard I annoyed my friend anough to throw a wireless mouse at me. I returned it sullenly and was told to keep writing or otherwise he'd not take my job as seriously. My friend is a coder and his work is serious business, whilst I takka takka away.
Some of the story elements, whilst almost non-sequitor like adds to the feel of the world. I'd use the word atmosphere a lot, but I did last week so I'm just gonna write the words Shabadoo instead. The Shabadoo works so well in this game that the little embers that burn in the opening world and the creatures you encounter seem to just add so much more to the game than just the narrator's voice. The crafting of the character and the narrative elements and how they seem to drip slowly and poignantly like water from a tap into a long deep echoing well makes for one hell of a Shabadoo-ic experience.
Weaponry such as The Fang Repeater, a shark-looking weapon - that's right SHARK-LOOKING - and the Breaker Bow - which the narrator tells you after you fall on it - "it breaks his fall, but it ain't broken - is given to you and the narrator professes delicately how they should be used. Not mockingly, not annoyingly, just subtlely with a bit of an onscreen flash of a button tutorial. This is barely half an hour in to the game and you're just riding the wave and the Shabadoo of the experience - that'll become clearer later on . You're just into the narrator's voice and the mood of the game; you just feel like it's right, that the gun or the voice will never steer you wrong...and this is where my first problem comes into the game. Nothing to with the gameplay or the game itself, this is where I'll become mildly analytical and you can tune out till I write the words, 'so the game'.
The tone of the game is strictly, speaking all over the place. Whilst thematically, there is little to draw on from the get-go, the game's style and over-arching story-based narrator-heavy theme leaves me high and dry sometimes, but the gameplay and humour just slides me back into a forgiving mode. I'm not sure what Bastion wants to say about games or narrative or characters or if they creators wanna say anything at all...all I want to say is that the game is amazing looking, great to play and also structurally beautiful...literally.
So the game does a lot of things amazingly and I've found the testament of a true game is that it keeps me wanting more of it. Resident Evil 4, LA Noire, Plants vs. Zombies and Half Life 2 all have kept me - and a million other gamers like me - wanting more and more like a battered lover. The look of the game just is amazing from the character design, overworld and parchment style menu design, the game has a very distinct style like a mix between nature-based artwork and naturalistic writing.
Like last week's Audio Team for Dead Island, this week's Handshake Award goes to the Design team for Bastion as they have created stunning architecture which is both eye-catching and never boring, some points in the game I feel bad for a micro-second for destroying things with a gigantic hammer.
A repetitious soundtrack - which isn't annoying - pumps in a lovely low bass as I pause the game, continue to type and it doesn't annoy my mate. The game has heaps of tracks and they all do follow a fairly similar progression but it never gets on your nerves. My mate was trying to code quietly and calmly, but when I pause so he can focus, he just grooves and hums along with it. We smile and clink our drinks together and go back to our prospective mediums, his "real work", my....uh...this. The slow strings of a guitar whine in as I enter a saloon, the narration is slow, perfect and much like this sentence ends on a sarcastic but humourous note, damn.
Falling off is an inconvenience, but is even greater so when dodging an enemies attack. The game treats death like "it ain't no thang", but really that "thang" does become quite annoying after a while when you wish you hadn't destroyed the barrier around the land looking for more crystals to level up your stuff. Aiming can also be a serious pain in the arse. You may be a fraction of a degree off and end up wasting a Fang shot or two or just simply miss a crucial shot instead of healing and it's Game Minor Inconvenience for you, buddy.
Whilst the enemies are fairly varied, they all have two or three attacks and one of them is a strictly "Come at me bro" strategy, to just run directly at you, you can usually expect it, but it does become mildly annoying.
The voice for The Kid is mildly unfitting, I imagine more of a young Link voice, but he sounds like a whiny 20 year old who just found out he's got a term paper due in a fortnight. There are more unexplained things such as where do my weapons go when I obtain new ones and why couldn't I switch them out with the D-Pad and when I defeat the big Gas guy in the second area how all those guy love me and then disappear...I want them to be my slaves and to build a posse rather than turning up randomly...well I did free them...maybe I shouldn't have slaves...slaves are bad.
Picture of THE MORE YOU KNOW (with Kirby)
The life point system for enemies is a intriguingly redesigned circle beneath the NPC and disappears with every swift ring of the hammer towards it.  Bastion is not a perfect game and whilst the experience is enjoyable some minor things like the AI being too easy, a lack of co-op, a slightly meh RPG, XP system and a leaderboard system (something I've personally never cared for) do not keep this game from being perfect, but just feeling a bit undercooked. I wish the game was a bit more creative or exciting in those elements.
I know I spent a good 90% of this article praising the heavenly voiced angel which descends into our mortal audio realm, but maybe having a secondary voice or another voice to play off would have been interesting. A finely-tuned weapons upgrade system, rather than just pictures and purchasing. Buying stuff in-game almost always makes me feel cheap. Oh and according to the game, you fly to each of the Skyway levels...I would have loved to have seen a bit of that, even in an opening cut scene.
Actually that being said I'm glad there are no cut-scenes in this game, it would have ruined the flow and fun...but flying would have been nice and interesting, but maybe a bit too much. To be honest, when I find flaws in a game I know it's just apart of me, not as a reviewer, but just knowing my tastes vs. knowing my standards as a gamer. I feel at a loss when I see potential and finances wasted on mediocrity.
And Bastion is not mediocre, it could be better, everything could be better, I could be a hell of a lot better...what I'm saying is...I just want a Bastion 2, I want to meet the developers and thank them and I wanna work on anything they make in the future, if they'll have me...and I know that's asking a lot. It's like asking for a shark to borrow it's gills and to be bros or for a volcano to not erupt and to be quiet, but I do love this game and I expect more amazing things from these guys.
Games like Bastion rarely get everything right and I do have to commend Warner Brothers for publishing a title, letting it be made and it being amazing in almost every domain. It's rare that a game will inspire me or at least enlighten me, entertain me and brighten up my day like Bastion does, the only other  games I can think of similarly is the visual poetry of Flower or the blocky-creativity of Minecraft. The narrative, gameplay and music fit so perfectly together, you'd think three pieces had been scattered across the globe and the developers had put them together perfectly. So I do implore you, nay, beg of you to get this game on XBLA or Steam, it's worth every single dollar as I want these guys to make another game or for the narrator to come to my house and give me a lecture about quantum mechanics and their relation to the Futurama Universe.

bastion-thumbWhy you should play Bastion and why Warner Bros. publishing may be the next big thing.

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Posted Sep 10, 2011 at 4:44AM EST by Ryan F. Listed in: PSP Tags: extended osk, psp homebrew, Total_Noob
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pspblue_thumb

Homebrew developer Total_Noob is back on the scene to release his latest app, Extended OSK, a handy plugin, which as the name suggest, extends the on screen keyboard functionality of your homebrew-enabled PSP.

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Posted Aug 24, 2011 at 10:40PM EST by Ryan F. Listed in: PSP Tags: 620 pro, 635 pro, 639 pro, 660 pro, Coldbird, liquidzigong, psp cfw, psp custom firmware, psp hacks, psp homebrew, virtuous flame
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pspblue_thumbHere it is folks! From homebrew devs Coldbird, Virtuous Flame (aka Liquidzigong) and the rest of Team Pro comes the long awaited update of their Pro custom firmware for the PlayStation Portable.

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Posted Aug 20, 2011 at 1:36AM EST by Ryan F. Listed in: PSP Tags: DaedalusX64, daedalusx64 team, emulator, psp homebrew
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daedalusx64_thumb1

The DaedalusX64 team has released a new build of their Nintendo 64 emulator project for the PlayStation Portable.

 

 

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Posted Aug 9, 2011 at 4:13AM EST by Ryan F. Listed in: Wii Tags: ekeeke, emulator, genesis plus gx, wii homebrew
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wii-home-thumbHomebrew developer EkeEke has released a new version of Genesis Plus GX, an enhanced version of the Sega Genesis / Sega Megadrive / Sega Master System emulator for the Nintendo Wii based on Charles MacDonald's Genesis Plus project.

 

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Posted Jul 23, 2011 at 10:22PM EST by Ryan F. Listed in: PSP Tags: 620 pro, 635 pro, 639 pro, Coldbird, liquidzigong, psp cfw, psp custom firmware, psp hacks, psp homebrew, virtuous flame
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pspblue_thumbTeam PRO has updated their 6.xx custom firmware project, bumping it up to B9 Beta.

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Posted Jul 7, 2011 at 9:25PM EST by Ryan F. Listed in: PSP Tags: 620 pro, 635 pro, 639 pro, Coldbird, liquidzigong, psp cfw, psp custom firmware, psp hacks, psp homebrew, virtuous flame
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pspblue_thumbCFW PRO users rejoice! Homebrew devs Coldbird, Virtuous Flame (aka Liquidzigong) and the rest of Team Pro has updated their Pro custom firmware, bringing it to version B8.

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Posted Jun 21, 2011 at 2:08AM EST by Ryan F. Listed in: PSP Tags: 620 pro, 635 pro, 639 pro, Coldbird, liquidzigong, psp cfw, psp custom firmware, psp hacks, psp homebrew, virtuous flame
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pspred_thumbHomebrew devs Coldbird, Virtuous Flame (aka Liquidzigong) and the rest of Team Pro has updated their Pro custom firmware for the 6.20, 6.35 and 6.39 kernels.

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Posted Jun 16, 2011 at 6:00PM EST by Carl B Listed in: PoV Tags: dungeon siege iii, Obsidian Entertainment, Square Enix
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square-enix-logo1The powerful factions of the kingdom of Ehb have fallen apart. As part of one of the few remaining powers, the 10th Legion, players must fight for their fallen comrades and drive the darkness out of Ehb. Through intense battles, screen shaking magic and pure cunning, Dungeon Siege III pits players in the role of one of four different lead characters in this epic adventure. Does Obsidian Entertainment and Square Enix’s latest hack and slash RPG deliver?

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Posted May 31, 2011 at 12:24AM EST by Ryan F. Listed in: PSP Tags: DaedalusX64, daedalusx64 team, emulator, psp homebrew
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daedalusx64_thumb1

Revision 712 of DaedalusX64, the ever-improving Nintendo 64 emulator project for the PlayStation Portable is now out folks.

 

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Posted May 30, 2011 at 9:00AM EST by Karl B. Listed in: PSP Tags: 6.20, 6.35, 6.39, cfw pro-b, Coldbird, Custom Firmware
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psp homebrewDeveloper Coldbird has released CFW PRO-B6 updates for the 6.20, 6.35, and 6.39 kernels.

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Posted May 14, 2011 at 4:30PM EST by Carl B Listed in: Nintendo DS Tags: downloads, Nintendo, virtual boy
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earthshakerds5102011Need your downloads fix? We have all the latest downloads for you in one comprehensive post.

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Posted Apr 27, 2011 at 6:24AM EST by Mabie A. Listed in: PS3, PSP, PoV Tags: Sony
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ps-logo-black-thumbLet's take a break first from all the Sony-PSN issues and instead talk about the Sony-what-are-you-doing-releasing-all-these-gadgets-at-one-time scenario.

 

 

 

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Posted Apr 26, 2011 at 3:52AM EST by QJ Staff Listed in: Tags: apple, Cydia, ios, iOS 4.3, jailbreak, ringtones
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ipad Have you always liked customizing Sounds on your mobile phones? One of the big features missing in iOS is the ability to customize sounds to your liking. To make matters worse the iPhone's competition all are better when it comes to this aspect.

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Posted Apr 22, 2011 at 8:10PM EST by Ryan F. Listed in: PSP Tags: 620 pro, 635 pro, liquidzigong, psp cfw, psp custom firmware, psp hacks, virtuous flame
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brewblu

Hombrew devs Coldbird and Virtuous Flame (aka Liquidzigong) continues to improve their custom firmware projects with the release of Custom Firmware 6.20 and 6.35 PRO-B5, fixing some of the issues from the previous release.

 

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Posted Apr 16, 2011 at 8:33PM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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brewbluJapanese coder neur0n has been a roll lately, releasing and updating his custom firmware programs for the PSP.  His last endeavour, bringing his custom firmware 6.38 to PSP fat users. Now his back on the scene once again to release a new version of his 6.35 Custom, a custom firmware that is only compatible with hackable PSP 2000 models.

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Posted Apr 16, 2011 at 5:23AM EST by QJ Staff Listed in: Tags: apple, Cydia, ios
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ipad Do you remember the cool multitasking gestures which were present on the beta versions of iOS 4.3 for developers?

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Posted Apr 8, 2011 at 11:14PM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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brewbluHomebrew coder neur0n is back on the scene to update his 6.35 Custom Firmware for PSP 2000 (non-TA088v3 models).

 

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Posted Apr 6, 2011 at 8:50AM EST by QJ Staff Listed in: Tags: apple, Cydia, ios, multicleaner
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ipad Have you always hated your iPhone for not removing some apps from the multitasking bar even when they are not running? If so you will want to check out MultiCleaner for your jailbroken iPhone.

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Posted Mar 31, 2011 at 5:45AM EST by QJ Staff Listed in: Tags: apple, ios, jailbreak
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ipad If you own an iPhone then chances are that you also use your iDevice as a camera. If this is the case with you then I am sure that at any given time you have several priceless photos stored in your iPhone. Sometimes if you are not careful you may end up deleting photos and unless you have them backed up they are gone forever.

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Posted Mar 30, 2011 at 2:41AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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brewbluneur0n's 6.35 Custom Firmware for PSP 2000 (non-TA088v3 models) has received a new update today that brings a slew of new features and improvements.

 

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Posted Mar 22, 2011 at 5:38AM EST by QJ Staff Listed in: Tags: apple, Cydia, ios
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ipad There are several amazing hacks and tweaks out there on the Cydia market for your jailbroken iPhone. This sentence is one of the main reasons why people don't stick to the standard iPhone but instead jailbreak it.

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Posted Mar 21, 2011 at 2:51AM EST by QJ Staff Listed in: Tags: apple, Cydia, how to protect photos, ios, jailbreak, jailbreaking
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ipad Have you ever wished for an app which would allow you to lock your photos from other users so that they did not accidentally get purged? Read on as there is a jailbreak app that will do just that.

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Posted Mar 13, 2011 at 5:29AM EST by Mabie A. Listed in: PS3 Tags: Guerrilla Games, killzone 3, Sony
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killzone_3_thumbPatch 1.04 was released just a couple of days ago for Killzone 3, and yet almost instantly, reports of more bugs came up, particularly with the online multiplayer modes.

 

 

 

 

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Posted Mar 11, 2011 at 9:16AM EST by QJ Staff Listed in: Tags: apple, Cydia, ios, jailbreak
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ipad Multitasking was introduced into iOS with the launch of the iPhone 4. This new addition brought into other iDevices through iOS updates brought smiles to the million of iDevice users across the world. Not all apps supported multitasking but soon enough most developers put in some hard work and made their apps compatible making multitasking much more useful. Find out how MySwitcher works with your iPhone.

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Posted Mar 11, 2011 at 3:48AM EST by QJ Staff Listed in: Tags: apple, ios
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ipad One of the most useful features of the iPhone has to be the Voice Control feature. Using this feature, you can control your iPhone through voice commands. Calling a contact, dialing a number, playing a specific album, song or artist or even activating the Genius feature can be done with your own voice.

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Posted Mar 10, 2011 at 9:36PM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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psp_back_thumbA quick fix update for neur0n's PSP 2000 exclusive (non-TA088v3 models) 6.35 Custom Firmware that deals with the NidResolver issues and some crashes from the previous release is now out folks

 

 

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Posted Mar 8, 2011 at 11:50PM EST by QJ Staff Listed in: Tags: apple, ios, rumors
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ipad Those rumors about the 64GB iPhone got a little more credible last night, as one site obtained what they call an engineered prototype purportedly leaked from Apple supplier Foxconn. This one actually works.

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Posted Mar 8, 2011 at 8:44PM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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psp_back_thumbA new version of neur0n's 6.35 Custom Firmware for PSP 2000 (non-TA088v3 models) is now out today folks, bringing the version number 17.

 

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Posted Mar 8, 2011 at 1:14AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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psp-silver-thumbneur0n's 6.35 custom firmware for PSP 2000 (non-TA088v3 models) has been updated this weekend, to fix some issues from the previous release.

 

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Posted Mar 3, 2011 at 8:59PM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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brewbluHomebrew dev neur0n is back in the scene again to release a new version of his own 6.35 custom firmware for PSP 2000 (non-TA088v3 models).

 

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Posted Mar 2, 2011 at 11:44AM EST by QJ Staff Listed in: Tags: apple, Cydia, Google, ios, jailbreak, notifications, push notifications
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ipad The push notifications system of the iPhone has always been highly criticized. Dont worry, your iPhone didn't do anything wrong, its just the way Apple designed iOS. Competitors of Apple have always been credited for having a better notification system for example in Google's android or on HP's webOS.

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Posted Feb 28, 2011 at 12:03AM EST by QJ Staff Listed in: Tags: apple, ios
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ipad Could a feature only available to Apple employees soon be released to the public? The gesture-based passcode lock is already in use on Android mobile devices.

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Posted Feb 26, 2011 at 6:01PM EST by Karl B. Listed in: PSP Tags: DaedalusX64, daedalusx64 team, emulator, psp homebrew
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DaedalusX64The team behind the DaedalusX64 emulator for the Sony PlayStation Portable have come through and released DaedalusX64 Beta 3. This latest version of the popular Nintendo 64 emulator has a whole host of new changes and additions, all of which can be viewed past the jump.

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Posted Feb 26, 2011 at 6:00AM EST by Karl B. Listed in: PC Gaming Tags: dins curse, Soldak Entertainment
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dins-curse-thumbSince its release last year, independent video game developer Soldak Enteraniment has continued tweaking and adding new features to Din's Curse with patches and even an expansion called Demon War. Just recently, the latest patch slipped out of its beta phase and is now available for download. They've also updated he game's demo to reflect additions in the patch and in the Demon War expansion.

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Posted Feb 23, 2011 at 9:53PM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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pspblue_thumbNeur0n's ever-evolving Custom Firmware 6.35 and 6.37 ME (Minimum Edition) for the PSP 2000 (non-TA088v3) models has been updated again. What's new in the latest update? Find out, right after the jump!

 

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Posted Feb 23, 2011 at 4:06AM EST by QJ Staff Listed in: Tags: apple, flash video, ios
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ipad I am sure most of us who own an iPhone are aware of the fact the our device does not support flash content while browsing web pages. Infact as per Apple CEO Steve Jobs, this is not going to happen anytime soon for Apple idevices.

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Posted Feb 22, 2011 at 12:43AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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brewbluMore updates on the PSP scene today as homebrew dev neur0n releases new versions of his Custom Firmware 6.35 and 6.37 ME (Minimum Edition) for the PSP 2000 (non-TA088v3) models. What's new in the latest updates?

 

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Posted Feb 21, 2011 at 6:55AM EST by QJ Staff Listed in: Tags: apple, Greenpoison, ios, jailbreak
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ipad The Jailbreaking guide for the iPad using Greenpoison on the Mac has already been posted on iPad.net. This article will give you the step by step instruction for jailbreaking your iPad using Greenpoison for Windows users.

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Posted Feb 18, 2011 at 7:15AM EST by QJ Staff Listed in: Tags: apple, greenposion, ios, iOS 4.2.1, jailbreak
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ipad Greenpoison is one of the latest hacks to jailbreak your iPad to iOS 4.2.1.This article will give you the step by step instructions to do so. Some important points before continuing are mentioned below.

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Posted Feb 15, 2011 at 4:53AM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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brewredMore update from the PSP scene for you today as neur0n releases a new build of his own 6.35 custom firmware for PSP 2000 (non-TA088v3) models. New features of the latest release includes support for UMD videos, OPNSSMP option update and more.

 

 

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Posted Feb 12, 2011 at 10:44AM EST by Karl B. Listed in: PSP, PS3, Xbox 360, PC Gaming Tags: dynasty warriors, dynasty warriors 7, tecmo koei
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dw-thumbOne of the main points that those who don't like the Dynasty Warriors franchise often repeat is that the series has undergone no innovation at all. It's all just hack, slash, rinse, repeat. To be fair, the franchise is indeed built upon a hack and slash foundation, but says Tecmo Koei, there's way more to it than that.

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Posted Feb 11, 2011 at 9:33PM EST by Ryan F. Listed in: PSP Tags: neur0n, psp cfw, psp custom firmware, psp hacks
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pspred_thumbHomebrew coder neur0n continues to improve his own 6.35 custom firmware for PSP 2000 (non-TA088v3) with a new beta release, bringing a slew of new features and improvements that further expands the capability of the homebrewed firmware.

 

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