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Nintendo announced a brand new color variation for the Nintendo 3DS, which will hit shelves alongside a delicious new sports-themed game.
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The indie game managed to best big-name opponents like Portal 2 and Pokémon to take the top prize at one of the Europe’s biggest games festivals.
GameCity is a massive video game convention/party that took place in Nottingham, U.K. last week. The festival, which is more than a trade show, is focused on connecting gamers with developers and exploring the nooks and crannies of gaming culture. Each year they award one game a grand prize, and this year a bright-eyed newcomer managed to snatch the title away from some of the biggest brands in the business.
Face with competition from games like Portal 2, LIMBO and Pokémon Black/White, Minecraft took the show’s top award. One interesting element of how the game is chosen – GameCity puts a jury together of people that don’t usually play games, comprised of celebrities and academics that play each game over a certain period of time preceding the festival. This gives the grand prize award a special twist, since it’s mostly free of the influence of brand loyalties or media hype.
While it’s fun to see an independently developed game earning some recognition, it’s also not much of a surprise – Minecraft is already a critical darling and has been downloaded millions of times by gamers that developed an immediate passion for its free-roaming content. The game is technically still in development, but look for plenty of other awards to come its way as soon as the retail version goes live.
Would you say that Minecraft is better than Portal 2? Better than Pokémon? Sound off in the comments.
Via GamePro
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Let’s talk about some of the issues with Battlefield 3’s multiplayer, and why it sometimes feel like DICE may have released the game a pinch too soon.
I’m not a huge Battlefield fan. When I say that, what I mean is that I didn’t play the older games and don’t have any extreme allegiance to the brand. I do prefer Battlefield to Call of Duty due to the more realistic sniping mechanics and a greater focus on team play, but I’m not the sort of person that runs around preaching about which game is superior. I like Battlefield games, but I wouldn’t call them my favorites.
I picked up Battlefield 3 on launch day and have since been playing multiplayer whenever I have some down time. I should probably note that I have the Xbox 360 version, so some of the things I’m talking about may or may not be applicable to your personal experiences with the game. I’ve never put the campaign disc in the tray and I doubt I ever will, so I can’t really say much about the single player.
For the most part, multiplayer feels like a well-oiled machine. Most maps seem well planned and I’m getting a fair amount of fun from earning unlocks and capturing points. Though I’m focusing on complaints in this post, I do want to mention that I’ve had a good experience with the game overall.
Except for the following:
Origin/EA/Battlelog/Online Pass
I understand that creating loyalty is one of the key elements of managing a player base, but I play on a console. Having to create an EA account link it to an Origin, and then register an Online Pass via a website getting slammed by new players was a frustrating and unnecessary experience. I pay for Xbox Live – let me put my game in and play. I must say that I do really like Battelog, but the upfront inconvenience in getting started was pretty lame (and seems to be worse for PC players).
Scope Glare
Look, I play Recon. In fact, I play almost exclusively Recon. But, I play Recon – not “Camping sniper.” I spot targets, paint vehicles with the SOFLAM, capture points when I can and drop Radio Beacons. Anyway, in BF3 certain riflescopes have been given a glare effect to help limit the potential for camping. While I understand the mechanic, the glare is ridiculously bright, even in low-light situations. When I’m charging through a pitch black tunnel and I see something that looks like the north star shining out of the darkness, it shouldn’t turn out to be a scope. Needs to be toned down a bit.
Operation Metro CQ
If anyone out there has played Operation Metro in Conquest mode, you’ve probably noticed that the map is insanely unbalanced. Due to the map’s linear design and lack of flank routes, it’s much easier for the Russian team to capture point B and hold it. I would say that the majority of games I join for CQ end with Russia winning and the US losing – getting up and into point B can be quite a difficult feat. It’s also, for some reason, the only map that requires you to pass through one point to cap another – you can’t simply run around B to cap point A and put some pressure on, you have to go through point B first. Needs a little love for the US.
Jets
Jets are cool, I get it. But when I’m in a level with jets, it often seems like they’re playing a completely different game. I’m sure this is a failing of my teammates somewhere along the line, but all I ever see jets do is chase each other around and ignore everything that’s happening on the ground. Somewhere, someone has to have made a tutorial on how jets can apply to the ground game, so please watch it before you jump in the cockpit.
Technical issues
While the release version of Battlefield 3 is nowhere near as buggy as the beta, there are still a significant number of minor glitches and bugs. Texture pop, screen tear and a variety of weird clipping issues have shown up in my matches, with one in particular getting me killed (a two-inch step that has to be jumped over, since the character apparently can’t step). Also, the game often “forgets” which pistol I have equipped. Oh, and let’s not overlook the server issues – I always get a failed connection the first time I try and join.
So that’s a brief rundown of the common Battlefield issues I’m noticing. The list certainly isn’t comprehensive, but it’s made up of what has stood out to me as a player. Like I said before, they’re having a relatively minor impact on my play, but it’s still quite a few issues for a game that was supposed to be one of the best FPS experiences of all time.
If you’re playing Battlefield 3, what problems have you noticed that didn’t make the list?
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The UK arm of the Official PlayStation Magazine sure has got a lot to celebrate, especially now that they've officially launched their website.
It's been a long time coming, but they finally made it happen. Welcoming all you PlayStation fans out there, be it for the PlayStation 3, the PSP, or the upcoming PS Vita, they're promising all the juicy, good stuff that Sony has to offer to its loyal patrons.
Editor Ben Wilson took to the task of welcoming all ye fans, giving a proper introduction and a brief walkthrough of what's going to be in store for you in OPM UK. Check it out via the video below.
Congrats, OPM UK!
Via [OPM UK]
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A new Kinecxt title is looking to bring to life on video game the infamous mercenary company, Blackwater.
Under the tutelage of Zombie Studios, the mercenary game was crafted in partnership with no less than Blackwater founder, Erik Prince.
Curiously enoug, though, when you talk of a mercenary game, one would think that it's going to be full of blood and gore. Not quite the scenario here in Blackwater, though. Zombie Studios said that they have in fact turned those elements down, instead going for sub-human enemies for players to hunt and shoot down.
Blackwater is expected to come out for Kinect by next month, October. In the meantime, do check out this video of the game in action below.
Via [Rawstory]
New Kinecxt title is looking to bring to life on video game the infamous mercenary company, Blackwater.
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This week's North American PlayStation Store update is now live folks, bringing us a slew new contents including the PSN release of The Baconing, a demo of God of War: Origins Collection for PS Plus subscribers, the Mortal Kombat Arcade Kollection and the downloadable PSP release of Madden 12.
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