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Your search for Board info located the below Board info Search Results. The Board info Search Results are returned from stories QJ publishes stories covering Board info news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 24, 2012 at 2:45PM EST by Todd B Listed in: PS3 Tags: pro skater, pro skater 2, thpshd, Tony Hawk
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thpshd1The game with the best music of all time is coming back later this year. Did your favorite songs make the cut?

 

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Posted May 9, 2012 at 8:45AM EST by Brett Huffman Listed in: Xbox 360 Tags: joule, kinect play fit, Microsoft, pressure sensitive controller
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pressure_sens_360controllerMicrosoft has a new patent on one nutty device and is rumored to be working on another for the next dashboard update. Which one's crazier?

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Posted May 8, 2012 at 10:15AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: hitman: absolution, IO Interactive, Square Enix
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hitman_may_10There's a little promotion going on for the upcoming Hitman game that promises "awesome prizes" if you're a top sniper. Hopefully, "awesome" doesn't mean avatar awards or new outfits for Agent 47.

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Posted May 3, 2012 at 8:25AM EST by Brett Huffman Listed in: Xbox 360 Tags: inside xbox, Microsoft, xbox live
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inside_xbox_ceaseMicrosoft is ceasing production on one of their dashboard shows. Now if they can just get rid of the rest of them...

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Posted May 1, 2012 at 1:01PM EST by Todd B Listed in: PoV Tags: Activision, black ops 2, previews, trailers
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cod1Activision is finally announcing Black Ops 2 through an absurd media onslaught and a basketball-based “reveal.” Can’t they just drop a press release?

 

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Posted May 1, 2012 at 10:15AM EST by Demonchild Listed in: Xbox 360 Tags: corona, reset glitch hack, rgh, slim, Team Xecuter, tx, xbox 360 homebrew
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txlogoScore yet another one for Team Xecuter and co. The team has been working hard on Xbox 360 development and have made yet another advancement in the scene.

 

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Posted Apr 20, 2012 at 3:46PM EST by Todd B Listed in: PS3 Tags: halo, Kid Icarus, mega man, ocarina of time, star fox 64, Super Mario
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med1This dude has some serious licks and/or chops. And they’re all from games you love.

 

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Posted Mar 15, 2012 at 1:00PM EST by Harrison E Listed in: PS3 Tags: ea games, Electronic Arts, review, ssx, ssx tricky
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ssx_qj_thumbHarrison E gets tricky with SSX, but is it a cool game or just an avalanche waiting to happen?

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Posted Mar 5, 2012 at 2:23PM EST by Administrator Listed in: Xbox 360 Tags: forza 4, forza horizon, forza motorsport, Microsoft, playground games, Turn 10
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Microsoft confirms the rumors we’ve all been reading about.
Microsoft has done quite well with its Xbox-specific Forza franchise. The last entry in the series, Forza Motorsport 4, launched to high critical praise and strong sales worldwide. So it should come as no surprise that Microsoft is already hard at work on a new Forza game, this one tentatively titled Forza Horizon.
Horizon is being developed by PlayGround Games in conjunction with Forza creator Turn 10. The game is rumored to be a shift from the traditional Forza format, with a bigger focus on open world racing. Microsoft is currently aiming for a release in fall of 2012. Essentially, this is a confirmation of the rumors we discussed over the weekend, which in turn were spurred by a leaked trailer for the game.
Details are still scarce on Forza Horizon, but with Turn 10 onboard the franchise is at least in good hands. We’ll keep you updated as information rolls out.
What would you think of an open-world Forza?
[Edge]

mfforho1Microsoft confirms the rumors we’ve all been reading about, and Turn 10 is onboard.

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Posted Mar 5, 2012 at 1:17PM EST by Listed in: PS3 Tags: ccp, dust 514, Eve Online
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PS3 owners and EVE Online fans rejoice, for CCP’s new MMOFPS won’t cost you a dime.
DUST 514 is still months away from release, but that hasn’t stopped CCP from dropping tons of details regarding the upcoming MMOFPS. DUST 514 is set in the EVE Online universe, and while CCP has seen great success with EVE’s subscription model, the company will be skipping payments for DUST 514.
DUST 514 has always been free-to-play by design, but the original plan called for a small $10 upfront purchase in order to download the game. Once you had DUST installed on your PS3, you’d be able to take advantage of all of its spacey, first-person goodness without paying a monthly subscription.
Now, however, it looks like CCP has altered the deal. DUST 514 will be completely free to download, as well as free-to-play. CCP is looking toward in-game microtransactions to fill the gaps.
Eurogamer’s interview with executive producer Brandon Laurino has tons of information on how EVE Online’s ISK and DUST’s in-game currency, AUR, will interact, and how those two currencies work with your real-life dollars. Check it out if you’re curious.
In the meantime, are you glad to see DUST 514 going free-to-download?
[Eurogamer]

mffrd1PS3 owners and EVE Online fans rejoice, for CCP’s new MMOFPS won’t cost you a dime.

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Posted Mar 4, 2012 at 2:15PM EST by Harrison E Listed in: Wii U, Wii Tags: balance board, nintendo court case, patent trolls, wii fit
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nintendo-thumb1Wow, Nintendo won a case, good on them they can put that money to good use.

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Posted Feb 29, 2012 at 1:05PM EST by Listed in: PC Gaming Tags: EA, Maxis, PC Gamer, simcity 5
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Just a few days after Maxis hinted at a big GDC announcement, it looks like their surprise has been outed.
It’s been a while since we last saw the SimCity franchise. The last game in the series, SimCity Societies, launched in 2007 to mixed reviews. Since then, Maxis has remained mum on whether it would be revisiting the series. Until, of course, last week, when EA hinted that the company had an enormous reveal planned for this year’s Game Developers Conference.
No information was given on what Maxis might have up its sleeve, but most people immediately began to assume that a new SimCity was on the table. And, it turns out, they may have been right.
Thanks to some scanned images from a German magazine, we now have a few details and screenshots/concept art from what could be SimCity 5. The game will take place 20 years after other iterations of the franchise, and will feature more flexible city designs that don’t depend so much on blocks. The game will also feature a new graphics engine and – gasp – multiplayer in the form of global leaderboards.
Here’s some of the shots and concept art, courtesy of NeoGaf:
Are you ready for another SimCity?
[PC Gamer]

mfsim51Just a few days after Maxis hinted at a big GDC announcement, it looks like their surprise has been outed.

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Posted Jan 30, 2012 at 8:14PM EST by Harrison E Listed in: PC Gaming Tags: gamejam wollongong, ggj, ggj12, gjwoll, global game jam, ouroboros
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gamejamdaythree-16Or How I Spent my Weekend watching 20+ people make games in 48 hours.

 

 

 

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Posted Jan 25, 2012 at 3:30PM EST by Listed in: PS3 Tags: saints row the third, THQ
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THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.
THQ, the company behind Saints Row: The Third, had a tough 2011. The company was in such dire straits that rumors floated around about it canceling its entire 2014 lineup, rumors the company vehemently denied. This morning we received word that THQ was shifting its strategies yet again, this time focusing more on its core franchises over third party licensing.
It’s hard to get a bead on exactly what’s happening with THQ. Rumors and sales indicate the company is in serious trouble despite the success of Saints Row, but the company refuses to admit that they have any sort of problem. Only one person seems to be willing to comment on the state of the company – an alleged former employee with an obvious bone to pick.
In a letter written to THQ’s Board of Directors, CEO Brian Farrell as well as the general public and a collection of gaming news sites, this “Formerly Mismanaged” employee rattles off a laundry lists of complaints about the company.
The letter essentially claims that THQ’s problems stem from mismanagement and a Board of Directors that has no clue how to strategically run a gaming company. It gives examples like acquiring game studios with no plan on how to utilize their talents (then later shutting them down), investing money into shrinking niche markets, the company’s refusal to dump a CEO that has tanked its stock price and high-paid executives making enormous mistakes that call their competency into question. The disastrous uDraw tablet also makes an appearance.
These allegations of management incompetency surface just a few days before THQ announces its current financial standing on February 2, and things certainly don’t look good. One analyst has gone on the record by stating that THQ, without some sort of financial windfall, with run out of cash near the middle of this year.
You can read the letter in its (extremely long) entirety below:
[JoyStiq]
"To:
THQ Board of Directors
Lawrence Burstein
James Whims, Gigex, Inc.
Henry DeNero, Arcturus Capital
Brian Dougherty, AirSet, Inc.
Jeffrey Griffiths , Lumber Liquidators
From:
Current and Ex-Employees, Shareholders, and The Public
Dear THQ Board,
I am an ex-employee at THQ. I saw the tweet-started headlines over the past week from an "industry expert." This expert is one who I and my friends and co-workers in the industry have never heard of after a long time in the field. I had been reading the various following articles and accounts and it generated sympathy for friends both recently laid off and currently still there. I thought it would be a good idea to send a note with their input. This note has honest facts and thoughts about THQ and the current problems there. Most of these facts are public knowledge and they have been confirmed by public records or can be confirmed by current and former THQ staff there both before and after my and their time.
I have long felt the need to explain to outsiders how this beaten-down company has wound up in this position. It is to the point where having it on your resume is not a point in your favor. And that shouldn't be the case. I'm/We're sending this note anonymously because some of us are still awaiting final checks and others know how little corporations like employees who air their dirty laundry. We feel the need to say something to combat the partial misinformation being written.
THQ had been known through the years for having a formula. They find a hot license, make a cheap game, barely advertise it, and make money. This formula worked during the Playstation and Xbox and Gameboy days and made the company a lot of cash. Unfortunately, THQ's old guard executives seem to be stuck trying to manage the company the same way they did back then and haven't realized the industry has changed.
The beginning of the end came years ago as Brian Farrell lead an executive team to acquire a large number of studios. A large amount of cash was used in the acquisition or setup of game developers with different degrees of talent. The problem was they were bought without strategic reasoning or specific plan on to use them. So after awhile another large amount of money was spent as those studios failed and were sold off and shut down. The executive team at the time were an entirely different group of people with one key exception in the CEO. The CEO/the then executive team wasted the cash that the company had built up with these massive investments and selloffs.
The studio purchase errors were not helped by the mistakes in the licensing deals that were signed by the same CEO. Millions and millions of dollars were wasted on acquiring licenses at the same time the kids, family, casual business was declining at a rapid rate. Instead of slowing those acquisitions he overpaid for more of them until again cash was wasted in paying for brands that didn't sell well anymore.
The mistakes in decisions and cash losses triggered wave after wave of layoffs. In the most recent wave, about 40 people lost their jobs this past December through no fault of their own. The reason why is the chronic and constant mismanagement of their company. The fact is that the CEO and executive committee were so focused on trying to hit an unrealistic financial goal that they bet everything on an extremely risky proposition in the uDraw tablet. When they lost, they further displayed their lack of management skills by not having a contingency plan. Three weeks after the game launched, an entire business unit was wiped out when it didn't meet its goal due to relying on that one product to hit an unrealistic target.
After the layoffs many ex-employees walked around shell-shocked and trying to figure out who was responsible. They came to the understanding that most of us do after leaving the company. The issue with THQ has never been one of lack of staff creativity, intellect or business intelligence. It all rests of the failure of its management team and you the Board of Directors.
This Board has allowed the Brian Farrell, the CEO, the ongoing ability to take a cash-rich profitable company and drive it from a $30 share price down to around $.70 without acting despite numerous mistakes that even for those lacking business training, could see were errors. Even without glaring mistakes how can the same CEO stay in charge after a 99% share price loss? Aside from the board, who is responsible for the current situation and who is accountable for the current and future job losses at the company? When you ask the recently departed who are a good source of information, you get the same answers. This uDraw failure is the largest and most recent one in a string of them that were hushed over and hidden. The answer aside from the Board is the current executive team that allowed this uDraw implosion to happen.
Brian Farrell, CEO with a 2011 salary of $1,289,558, for a lack of business intelligence or fiscal accountability. A vocal inside group pointed out the mistake of trying to launch a year-old product that received almost no software support in the last 12 months. Instead of listening and having a back-up plan, he went ahead and invested a ridiculous amount of money in the manufacturing and advertising of the product and failed miserably. It is passed time for him to go. We are wondering what is taking so long for you to act. We have been wondering this same question for a long time.
Martin Good, EVP and head of Kids, Family, Casual with a 2011 salary of $1,198,023, for bringing no strategic thought or business sense to the role. He was brought out from Australia sales to replace an outgoing head of the business unit and rapidly displayed a complete lack of leadership skills, vision, and any sort of analytical sense. Looking at his compensation package, he is an excellent negotiator as his salary is higher than anyone's except for the CEO. On the plus side he lost his job with the rest of those laid off. On the minus side, he will be floating down on a golden parachute while the rest of the former employees scramble to look for jobs in this challenging environment. Most of those jobs will be at studios in other parts of the country, so they will be forced to relocate their families in the middle of their childrens school years. It is incredible that he made this level of income while doing such a poor job, but it serves as a reflection of the lack of Brian Farrell's ability to staff well and manage.
Paul Pucino, CFO with a 2011 salary of $674,855, for not planning for this possibility and having a safety net or a plan to cover THQ just in case of failure. We have a line of credit that we likely used to buy the plastic that is not selling to customers. It is like taking a cash advance to buy THQ stock and just as worthless of an investment. Paul is known as an absentee executive who is missing when business situations gets complicated. While he was in the loop at the point of the risk, with the following failure he has been clearly unavailable. It is another example of Brian Farrell's inability to staff.
Ian Curran, EVP and head of global publishing with a 2011 salary of $1,037,047, for not flagging an unrealistic sales goal to the CEO or the Board when a big part of the corporation felt the numbers were unrealistic. He blindly held up an unachievable target and didn't act when multiple people told him he was aiming to high and out of step with the marketplace. If a sales executive's job is to anticipate the market, he has done a poor job of it. Another example of Brian Farrell not being able to find the right people for the right job.
Ed Kauffman, EVP of Legal and Business Affairs who clearly was signing bad deals on licensed products, not factoring in the changes in the business and being more critical with financial terms with partners. uDraw by itself cannot possibly explain the companies poor financial health. It is a combination of that product and a string of bad licensed deals that the company took on against better judgement. While Brain Farrell would logically be the final decisionmaker for deals, Kauffman is either unpersuasive in his arguments to not do them or supported them. Either situation equates to another example of poor staffing choices by the CEO.
uDraw was failure and the only people to blame are the people listed above. THQ and its current financial situation is also their responsibility. And they were paid around $4.5 million dollars for their poor decisions. If there is any doubt we would recommend talking to current and former staff to get the straight story. Don't read this note as bitterness on their part, but more as long overdue truth.
So, Board, it is time. Passed time for you to act and passed time for you to do something about the mismanagement that has gone on for too many years. We've watched the stock from the outside and read the comments and the reason why the company is valued so low despite its sales is because of this underqualified management team.
Board it is time for you to act before your names are added to the list above of things that must change.
Sincerely,
The Formerly Mismanaged"

mfthqle1THQ hasn’t been doing great over the last few months, and this nasty letter from a former employee doesn’t make things look any better.

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Posted Jan 21, 2012 at 8:38AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Tony Hawk, tony hawk pro skater hd, tony hawk pro skater release
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activisionHey, Activision, as long as that soundtrack is in there, we're cool.

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Posted Jan 5, 2012 at 8:30AM EST by Harrison E Listed in: Xbox 360 Tags: bbfc, BioWare, cut scenes, mass effect, mass effect 3
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masseffect3-thumbThe British Board of Film Classification has rated the new Bioware game and it's full of fun and surprises.

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Posted Jan 2, 2012 at 9:15AM EST by Harrison E Listed in: PC Gaming, MMORPG Tags: Activision, Blizzard, blizzard authenticator, World of Warcraft, wow authenticator
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blizzard-logoBlizzard to also develop money authenticators to check their twenty six million.

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Posted Dec 16, 2011 at 9:00AM EST by QJ Staff Listed in: Xbox 360 Tags: don coyner, emma williams, next gen xbox, xbox rumors
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donsmallReports backing up reports, this is as close to a confirmation as we've seen so far.

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Posted Dec 9, 2011 at 12:45PM EST by Harrison E Listed in: iPhone Tags: bits and pieces, convict interactive, developers, garbage monster, igda sydney, questy, spaceracer, speed assassins, toska, triangle man, zombie team defense
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igda_art-sig-logoHarrison E went to his first IGDA event in Sydney on Monday night, Bits and Pieces, and met some of the most interesting and coolest future developers you may have never heard of.

 

 

 

 

 

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Posted Nov 22, 2011 at 8:00PM EST by Tim Curtin Listed in: PS Vita Tags: playstation vita, Sony, unit 13, vita, vita portable shooter
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zipperlogoDeveloped by Zipper Interactive, the developers behind SOCOM, Unit 13 will be a launch release for the Playstation Vita.

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Posted Nov 22, 2011 at 5:28PM EST by Listed in: Xbox 360 Tags: microsoft updates, xbox dashboard
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Microsoft’s slick new Xbox dashboard has an official release date, and it’s very, very soon.
The original Xbox 360 dashboard left a lot to be desired, but it had a certain charm. Over the years, Microsoft has tuned and re-tuned the dashboard to make it easier to use and, more importantly, easier to sell you things like movies, apps and downloadable content.
The latest version of the dashboard, now titled “Metro,” is scheduled for launch December 6th and brings with it a whole slew of new features and options.
The dashboard boasts full Kinect support, Bing voice search, Beacon-marking, sharing of achievements to Facebook and plenty of other new features. Additionally, expect to see the early versions of Xbox TV or whatever they’re calling it, with a variety of service providers bringing their programming directly to the dashboard (for a small fee, of course). Microsoft updates the providers based on contractual obligations and regions, so look around for specific info regarding what you’ll actually be able to access.
One major point in the update notes: the addition of cloud saving for all Xbox Live Gold members. The benefit here is that you can back up your game saves to the Microsoft cloud, allowing you to share them across consoles – a much-needed feature, especially as our poor little HDDs get filled up.
What do you think about the new features coming to the dashboard? Is there anyone out there that’s been playing with the beta and has a few comments regarding its functionality?
[GamePro]

mfmetro1Microsoft’s slick new Xbox dashboard has an official release date, and it’s very, very soon.

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Posted Nov 17, 2011 at 11:30AM EST by QJ Staff Listed in: PSP Tags: blinkled, easy emu nstaller, kingdom of war, psp homebrew apps, psp homebrew games
Ó

 

brew

This week QJ.net brings you the details and information about three cool homebrew apps and games for your PSP.  If you are looking for some handy tools or games for your PSP be sure to check out BlinkLED, Easy Emu Nstaller and Kingdom of War.  You can find these and many more homebrew apps, games and tools in the QJ.net Download Section.

 

 

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Posted Nov 14, 2011 at 3:24PM EST by Listed in: Xbox 360 Tags: arkham city, rocksteady
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If you’re playing Arkham City on the Xbox 360 console, you may be at risk of losing your data.
Batman: Arkham City is one of the most well received games of the year and millions of gamers have spent considerable time tracking down Riddler trophies and beating up thugs, but those gamers that chose to play the game on Xbox may find that their hours of work have been instantly destroyed by a strange bug. Whew, long sentence. Short version: your Arkham City saves are at risk.
For some reason unbeknownst to Rocksteady, the game’s developer, certain Xbox 360 users are loading Arkham City (the hardest game name to type) only to discover that their save data is completely inaccessible.
Stories started rolling in a few weeks ago of players unable to access save data, and it looks like the problem has become more than a few isolated incidents. Here’s a basic rundown of what’s happening: while the save file seems intact on the console hard drive, the game can’t read or write to it. This effectively makes it useless. Users have reported the problem coming up at random times, with some players far into the games and others just beginning.
The bad news is that Warner Bros. and Rocksteady have no idea what’s causing the problem, but the good news is that they’re working on it. You can help them suss it out by emailing support@wbgames.com with the following information, assuming you’ve experienced the problem yourself:
Which XBOX 360 are you using?
How are you storing the save file?
Which version of the 360 software do you have?
Are you running a Beta of the new dashboard?
Did the issue come up before/after installing DLC? Which DLC?
Did the issue come up before/after the two patches pushed to the game?
I’m sure they’ll get it figured out, but we’ll have to wait and see if those saves are just gone forever or recoverable. In the meantime, it may be safer to play on PS3.
What do you think of this whole mess? Are the players that lost their files entitled to some sort of compensation? Free DLC would be nice!
Via 1UP

mfjoker1If you’re playing Arkham City on the Xbox 360 console, you may be at risk of losing your data.

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Posted Nov 7, 2011 at 12:30AM EST by Tim Curtin Listed in: Xbox 360 Tags: mass effect 3 demo, mass effect 3 early access, mass effect 3 leaked, me3 demo
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me3demologoEA did announce that purchasers of Battlefield 3 would get 'early access' to the Mass Effect 3 beta/demo, but nobody expected it THIS early.

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Posted Oct 24, 2011 at 2:00PM EST by Listed in: Xbox 360 Tags: 343 industries, combat evolved anniversary, halo
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Master Chief’s hotly anticipated return is getting a minor graphical overhaul courtesy of 343 Industries. But how much change is too much?
Halo 4 is looking like it’s going to be one of the biggest releases of 2012, if not in terms of sales then definitely in terms of hype. It’s a big moment for the still-unproven 343 Industries, whose only contribution to the world of games so far is a pretty lame Xbox 360 Dashboard app. Details on what exactly we can expect in Halo 4 are slim; mostly we’re getting the basic developer line of “amazing action sequences” and “incredible set pieces” we get every time a top title returns.
Game Informer recently snagged Kiki Wolfkill (rad name) from 343 Industries and while she didn’t get specific about in-game plot events or the return of fan favorite characters, she was able to shed just a little bit of light on what sort of graphics experience is planned for this new reboot of the Halo franchise:
“It’s different from Anniversary. This is an engine based on some of the past Halo tech for sure. But it’s also something this team has been working on to sort of optimize it for what we’re doing. It’s a completely internal piece of technology, but it is based on a lot of the Halo foundational tech.”
While it’s nice to know that Halo 4 will receive a much bigger visual upgrade than what we’ve seen in the upcoming Halo: Combat Evolved Anniversary, it’s a little troubling to find out that the development team is using words like “optimized” and “past Halo tech.” I’m sure 343 feels the pressure of the community and is working hard to make Halo 4 the best game they can, but messing with the old engine and applying a few minor upgrades isn’t going to be enough to really bring the game into the next generation.
Some sneaky gamers have managed to pull a bit of Halo 4 alpha footage and post it to the web, and for the most part, it looks like Halo 3. Hopefully that’s just a rough cut.
Are you confident that 343 can handle Halo 4, or are you concerned with their lack of experience?
Via GameInformer

mfhalo42Master Chief’s hotly anticipated return is getting a minor graphical overhaul courtesy of 343 Industries. But how much change is too much?

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Posted Oct 19, 2011 at 10:00AM EST by Harrison E Listed in: PS3 Tags: exclusive, Naughty Dog, ps3, uncharted 3, uncharted 3 multiplayer beta
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uncharted3Uncharted 3 is already the most hyped exclusive of the year and now we've got an exclusive of our own.

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Posted Oct 16, 2011 at 11:00AM EST by Tim Curtin Listed in: Wii Tags: comic con, fortune street, itadaki street, mario party monopoly
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fortunestreetNY Comic Con always produces a few weird pieces of information (and pictures!), but the more detail that is made available on 'Fortune Street', the more we are waiting for the creepy Monopoly guy to start jumping around on the TV!

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Posted Oct 4, 2011 at 7:57PM EST by Karl B. Listed in: Xbox 360, PS3, PC Gaming Tags: dead space 3, EA Montreal, Electronic Arts, rumor, Visceral Games
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rumor-thumbThings might get a bit spoiler-y, so be warned.

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Posted Oct 3, 2011 at 11:04PM EST by Harrison E Listed in: PC Gaming Tags: content delivery systesm, distribution, EA, origin, Steam, valve
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originsalevalveEA claims there is “no strain on relationship” with Valve, but what direction are EA going in?

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Posted Sep 14, 2011 at 1:37AM EST by Mabie A. Listed in: PS Vita Tags: Sony
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ps-vita-thumb-blue

Sony's all geared up for the release of PlayStation Vita; just check out this video to be convinced.

 

 

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Posted Sep 13, 2011 at 5:40PM EST by Harrison E Listed in: PC Gaming Tags: activision-blizzard, warcraft, World of Warcraft
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warcraft1_orcsThe PC Gamer is re-emerging or re-re-re-emerging or whatever is beyond that.

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Posted Sep 8, 2011 at 1:57AM EST by Ryan F. Listed in: Xbox 360 Tags: Microsoft, news, xbox live
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360-rings

After an extensive investigation, Microsoft has begun suspending Xbox Live users who "illegitimately accessed Xbox Live Marketplace downloadable content."

 

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Posted Sep 5, 2011 at 5:41PM EST by Karl B. Listed in: PSP Tags: news, SCEE, Sony
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ps-logo-white-thumbThe loss of wi-fi is an acceptable tradeoff for a more affordable machine, says SCEE boss.

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Posted Aug 31, 2011 at 11:36AM EST by Karl B. Listed in: PS3 Tags: Atlus, Famitsu, persona 5
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atlus-jacklogo-thumbFollowing the recent announcement of the PS Vita version of Atlus' PS2 title, Persona 4, we now have new info regarding the Persona series' next numbered entry, Persona 5.

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Posted Aug 30, 2011 at 9:24PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
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psstore_bag

This week's North American PlayStation Store update is now live folks, bringing us a slew new contents including the PSN release of The Baconing, a demo of God of War: Origins Collection for PS Plus subscribers, the Mortal Kombat Arcade Kollection and the downloadable PSP release of Madden 12.

 

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Posted Aug 27, 2011 at 6:30PM EST by Carl B Listed in: PoV Tags: 01net, Nintendo, Satoru Iwata
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iwataA recent rumor suggests that Satoru Iwata is on the hot seat. What are the chances that he'll actually be fired?

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Posted Aug 24, 2011 at 7:32PM EST by Karl B. Listed in: PSP Tags: kenma9123, krap-psp, plugin
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psp homebrewHomebrew coder kenma9123 is back with a new update for his feature-packed homebrew application, Krap-psp.

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Posted Aug 20, 2011 at 4:30PM EST by Carl B Listed in: Xbox 360 Tags: dannobot games, Microsoft, pajamorama, xbla
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xbox_live_arcade_logoDannobot Games is proud to announce the release of their latest game Pajamorama, available as of mid-August for Xbox 360 for 80 points.

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Posted Aug 20, 2011 at 2:00PM EST by Carl B Listed in: Xbox 360 Tags: chris lewis, Microsoft, xbox
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xbox360logo-300x232Microsoft is unapologetic that Xbox 360 has become a "trojan horse."

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Posted Aug 13, 2011 at 5:40PM EST by Harrison E Listed in: Xbox 360 Tags: Daily Mail, Evening Standard, grand theft auto, gta, history of media, london riots, poor journalism, video game journalism
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dailymail  Evening Standard says Sorry, but Daily Mail runs with it.

 

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Posted Aug 6, 2011 at 6:41AM EST by Ryan F. Listed in: PSP Tags: kenma9123, krap-psp, psp homebrew
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brewredHomebrew coder kenma9123 has released a new version of his feature-packed homebrew application, Krap-psp.

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Posted Aug 3, 2011 at 6:45AM EST by Ryan F. Listed in: PC Gaming Tags: duke nukem forever, Gearbox Software, patch, Steam, take two
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dnf-thumb

The long awaited patch of Duke Nukem Forever is now finally live on Steam.

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Posted Jul 31, 2011 at 10:22AM EST by Karl B. Listed in: PC Gaming Tags: 7sixty, Direct2Drive, Firefly Studios, GameFly, stronghold 3
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stronghold3-thumbStronghold 3 isn't coming out until September but those who want to make sure they get their copies on day one have a treat waiting for them.

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Posted Jul 30, 2011 at 11:09PM EST by Mabie A. Listed in: PS3, Xbox 360 Tags: Capcom, super street fighter iv: arcade edition
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Super Street Fighter IV: Arcade Edition will be getting a balance patch, absolutely free. This was promised by Yoshinori Ono himself, as seconded by Seth Killian.
Over at Killian's Twitter page, he confirms: "SSFIV AE balance patch coming in Fall or Winter, will be free!"
This balance patch should definitely calm down unsatisfied fans, who have been complaining about the issue ever since the game came out. A patch was released earlier this month, with that release focusing on the PC version.
Via [Twitter]
ssfiv-arcade-oni-thumb

Super Street Fighter IV: Arcade Edition will be getting a balance patch, absolutely free. 

 

 

 

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Posted Jul 28, 2011 at 3:47AM EST by Ryan F. Listed in: PSP Tags: frostegater, psp everest, psp homebrew
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psp homebrew

Homebrew coder Frostegater has released the initial version of PSP Everest, a handy homebrew app that display all the necessary information about your PSP, including the hardware info, system info as well as your battery status.

 

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Posted Jul 21, 2011 at 1:20AM EST by Ryan F. Listed in: PSP Tags: psp homebrew, wagic, wololo
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wagic_thumb

It's been a while since we saw the last update of Wagic. So it's good to hear that the team is back once again in the fold to release a new version of their excellent fantasy card game for the community.

 

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Posted Jul 15, 2011 at 5:45PM EST by Carl B Listed in: PS3, PoV Tags: EDGE, Future Publishing, Nintendo Power, offical xbox magazine, Official Nintendo Magazine
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Nintendo_PowerWith so many video game websites, does anyone still buy gaming magazines?

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Posted Jul 14, 2011 at 4:40AM EST by Mabie A. Listed in: Xbox 360 Tags: double fine, Microsoft, trenched
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Trenched may currently be stuck in the rut as to the certainty of its European release. Publisher Double Fine, however, is reassuring that Microsoft is helping them work out a plan to resolve said issue.
"This entire process has been very frustrating to us," said producer Brad Muir, "and it maks us sad that the people of Europe can't play our game. Microsoft owns the IP for Trenched and they are working to resolve things as quickly as possible."
The problem arose when board game designer Rui Alipio Monteiro apparently has registered "Trench" as a trademark, and was also planning on turning it into a video game.
"I wish there were more information to give but it's still unclear as to how things will shake out. The one thing I do know is that the game will be released in those territories! It might take a while, but Europeans will have the opportunity to stick it to Vlad and his Tubes. We would recommend playing through Castle Crashers for the 17th time while you wait, because that game rules and Dan Paladin is a national treasure."
Trenched launched on the XBLA without a hitch for North America last month, June 22nd.
Via [Destructoid]
trenched-doublefine

Europe still isn't getting any Trenched action.

 

 

 

 

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Posted Jul 9, 2011 at 2:36AM EST by Mabie A. Listed in: Xbox 360 Tags: Capcom, resident evil hd
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re-old-thumbReportedly, the remake will be getting a whole grand of Gamerscores.

 

 

 

 

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Posted Jul 7, 2011 at 2:30PM EST by Carl B Listed in: Wii Tags: Nintendo, Satoru Iwata
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nintendo-logoSoftware droughts were a big problem with the Wii. How will Nintendo prevent them in the future?

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