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Bling Search Results

Your search for Bling located the below Bling Search Results. The Bling Search Results are returned from stories QJ publishes stories covering Bling news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 31, 2012 at 7:50PM EST by Mr Ham Listed in: Nintendo 3DS Tags: Japan, nintendo ds piracy, r4
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piratesmallWhile they're maybe many innocent homebrewers out there, most is to enable piracy, something that Japan is taking a stand against.

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Posted May 28, 2012 at 11:40AM EST by Brett Huffman Listed in: Xbox 360 Tags: next gen xbox, Skype, xbox 720
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skype-thumbRumors and job ads always lead us down strange paths that sometimes result in conversations that go nowhere. This one looks pretty legit, however.

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Posted May 17, 2012 at 1:30PM EST by Todd B Listed in: PC Gaming Tags: Blizzard, diablo iii
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diablosucks1With awful Diablo III reviews still tumbling in, Blizzard goes on the offensive with an apology blitz. Also, they’re yanking the player auction house indefinitely. Oops!

 

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Posted May 16, 2012 at 11:50AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: battlefield: bad company 3, EA
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mirrors_edge_faithMore LinkedIn profiles, more questions. This time 'round we're looking at some guys who claimed to work on games that have been in development limbo for some time now.

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Posted May 15, 2012 at 12:55PM EST by Todd B Listed in: PC Gaming Tags: always on drm, Blizzard, diablo iii, game breaking bugs
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diaber1A nice mix of always-on DRM problems and missed glitches has Blizzard scrambling to repair the damage and get players back into the game. Bummer for Diablo fans.

 

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Posted Apr 27, 2012 at 9:45AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: dead or alive 5, Team Ninja, tecmo koei
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doa_5_logoThis new video shows off the even more dynamic environments promised by Team Ninja, which is cool. But it also shows off their more realistic-looking boob animations.

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Posted Apr 26, 2012 at 11:45AM EST by Brett Huffman Listed in: Xbox 360, PC Gaming, PS3 Tags: battlefield 3, DICE
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dice-logoThese guys keep posting their resumes online, and we keep eating them up. This guy's hints at a new IP from DICE, if it hasn't been cancelled already.

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Posted Apr 20, 2012 at 11:15AM EST by Brett Huffman Listed in: PS3 Tags: kevin butler, littlebigplanet karting, United Front Games
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kevin_butlerHey, he was the figurehead for a successful PS3 ad campaign, so it's only fitting that he get to kick back and drive a kart around. He'll be in Sackboy form, but hey it's a start.

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Posted Apr 2, 2012 at 9:15PM EST by Harrison E Listed in: PS3 Tags: ccp, CCP Games, dust 514, ps vita cross chat, ps3 cross chat, ps3 exclusive, Sony
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ccplogoDo you really need an explanation? Well, CCP Games are gonna give you one 

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Posted Mar 28, 2012 at 1:00PM EST by Brett Huffman Listed in: PS3 Tags: Naughty Dog, the last of us, the last of us infected bust
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the last of us bust_1No, it's not that kind of bust. It's a statue that gives you a closer look at those infected fungus-zombie things from The Last of Us. Nasty stuff.

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Posted Mar 5, 2012 at 5:30PM EST by Harrison E Listed in: PS3 Tags: god of war, god of war 4, god of war iv, Kratos, santa monica studios
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godofwarivRISE KRATOS RISE!  Show us what God of War IV is really about...

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Posted Mar 3, 2012 at 12:45PM EST by Mr Ham Listed in: PoV Tags: videogame exercise, videogame research, videogame studies
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weightMore studies, this time not as optomistic as before.

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Posted Mar 1, 2012 at 4:27PM EST by Administrator Listed in: PC Gaming Tags: mark pincus, zynga, zynga bingo, zynga poker
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Just when you thought the company couldn’t possibly be sleazier.
For many gamers, Zynga is one of those companies that represent everything that’s wrong with the industry. Their aggressive targeting of casual gamers and obvious theft of original concepts makes them an easy enemy for anyone who feels like a good rant. In short, Zynga’s reputation isn’t necessarily a good one.
Reputation aside, Zynga makes huge piles of money. And CEO Mark Pincus thinks he has an idea of how the company could make even more—online gambling. Speaking at the Morgan Stanley Technology, Media and Telecom event, Pincus talked about Zynga Poker’s 30 million users and how its success primes the company for its next big step:
“I think it's a good natural fit. I think, philosophically, the part people haven't noticed yet, [is that] real-money gaming is perfect with virtual goods and social games.”
This isn’t the first we’ve heard of Zynga’s plan to go into the online gambling business—its latest project, Zynga Bingo, is running in closed beta and operates on a real-money basis.
What do you think of Zynga and online gambling?
[Edge]

mfpinc1Just when you thought the company couldn’t possibly be sleazier.

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Posted Feb 28, 2012 at 8:54PM EST by Mr Ham Listed in: PS3, Xbox 360 Tags: mortal kombat komplete edition, mortal kombat trailer
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mkksmallReady for some bone-ripping action?

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Posted Feb 26, 2012 at 5:15PM EST by Mr Ham Listed in: PC Gaming Tags: gaming addiction, videogame depression, videogame studies
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addictsmallAnother study carried out in the name of videogames...

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Posted Feb 21, 2012 at 3:02PM EST by Mr Ham Listed in: Wii, Nintendo DS, Xbox 360, PC Gaming, Nintendo 3DS, PS3 Tags: amy hennig, videogame awards, wga awards, writers guild awards
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tabithasmallMore respect for the medium, less respect for the judges. The nominees have reduced my IQ.

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Posted Feb 10, 2012 at 8:45AM EST by Mr Ham Listed in: PS3 Tags: japanese news, ps3 arrest, ps3 on display, psn theft, ramos, sen
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ramossmallWow, this is stupid. And batshit.

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Posted Jan 28, 2012 at 9:45AM EST by Mr Ham Listed in: PC Gaming Tags: minecraft, mojang
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mmcraftsmallTHIS wouldn't have happened in a non-indie title.

 

 

 

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Posted Jan 23, 2012 at 12:38PM EST by Listed in: PS3 Tags: arrow to the knee, hitman, hitman absolution, io, mass effect 2, tor blystad
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IO makes sure AI dialogue isn’t repetitive with a 2,000-page script.
If there’s one thing that most gamers would agree is annoying, it’s repetitive AI chatter. One need only look at the mass of “arrow to the knee jokes” currently swarming the web to get an idea of what can happen when the non-playable characters around you have only a few things to talk about. IO, the developer behind the Hitman franchise, seems determined to avoid this problem with their upcoming Hitman: Absolution.
In an interview with Videogamer, Absolution game director Tor Blystad briefly touched on the depths of dialogue being recorded for the game’s unwitting foes – the AI of the game apparently has a 2,000-page script all to itself. The idea, of course, is to better immerse players in the world they’re attempting to infiltrate; stumbling upon a group of guards mid-joke is always a nice way to break tension and reinforce the reality of a game universe.
We’ll have to wait and see how this script translates into actual in-game encounters, but for now it’s safe to say that IO is on the right track in terms of stopping their guards from becoming Internet memes.
Do you enjoy random conversations in games? Some of my favorite dialogue in gaming came from overheard conversations in Mass Effect 2.
[PC Gamer]

mfabso1IO makes sure AI dialogue isn’t repetitive with a 2,000-page script. 

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Posted Jan 21, 2012 at 11:33AM EST by Harrison E Listed in: PS3 Tags: ea fifa street, FIFA, fifa street preview
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ea_sports_thumbThanks to the awesome guys at EA Sports Australia. Harrison E got a chance to check out the soon to be released FIFA Street and check out all the new features.

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Posted Jan 19, 2012 at 5:01PM EST by Listed in: PS Vita Tags: andy house, nintendo 3ds, ps vita, SCEI
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The games giant interprets strong demand for Nintendo’s handheld as evidence the portable market is still going strong.
It seems like every week we have a report on how poorly the PS Vita is doing in Japan. The story is consistent enough that I’ve considered not even reporting on it for the time being, since we’re basically making the same post once a week when the sales numbers roll in. But despite the device’s sales troubles, Sony believes there’s still strong demand for portable gaming devices.
Speaking to Edge, SCEI President Andy House noted that while the PS Vita doesn’t have its own strong numbers yet, the company feels comfortable using the success of the 3DS as evidence of a robust “gaming-primary” device market. It may seem strange to see Sony using Nintendo as a benchmark, but with sales like the Vita’s, the company is essentially grasping at straws.
Of course, this is Sony we’re talking about, so House couldn’t resist taking a shot at the 3DS as a casual device:
“What I think we've done is point to a market that really has started out with potentially casual games on other devices but now wants a deeper, or better, or more premier gaming experience.”
It’s amazing to me that Sony still manages to dismiss Nintendo devices, despite the fact that those devices continually outperform Sony’s products. Regardless, House is right about one thing – there’s still definitely a market for handheld games.
Handheld Nintendo games, anyway. Awww snap!
But seriously, what do you think of Sony using Nintendo’s success as an indication of the Vita’s future?
[Destructoid]

mfandyhouse1The games giant interprets strong demand for Nintendo’s handheld as evidence the portable market is still going strong.

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Posted Jan 19, 2012 at 8:40AM EST by Harrison E Listed in: PC Gaming Tags: indie fund, Portal, q.u.b.e, q.u.b.e. review, qube, Steam, toxic games
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qubeQ.U.B.E is a newly indie funded game available on Steam but does it scrunch you up into a little ball or does it crush you between it's mighty three dimensional weight? Harrison E. reviews.

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Posted Jan 18, 2012 at 3:48PM EST by Listed in: PS Vita Tags: nintendo 3ds, vita
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PlayStation’s new handheld is still struggling in Japan.
In Japan, Vita sales have been continually sluggish since the device’s initial launch. Last week’s numbers don’t look any better, with the system moving just 18,361 units. If you’re keeping score, that’s three consecutive weeks of tanking sales – these numbers do not inspire hope in the future of the device, at least in the Japanese market.
Naturally, the Vita has yet to see a global release and many of the device’s launch titles are bigger draws here in the west. And while we’ve talked previously about the issues facing Vita, we’re certainly not going to issue a verdict on the handheld’s success before it launches in every available market. But for now, things don’t really look great.
By comparison, the Nintendo 3DS had sold 742,244 units in its first few weeks of launch, with the Vita moving 458,347 over the same time period. That means Vita sales are about 300,000 units behind the 3DS, a device that received a prompt price drop due to low numbers. Does this mean a price drop is on the horizon for Vita? Maybe, maybe not.
For now, it’s obvious Sony needs to get some better titles out for the device to sway Japanese consumers. As for us in the west, we’ll get a chance to see how the Vita performs when it hits shelves in February.
[Edge]

mfvitanum1PlayStation’s new handheld is still struggling in Japan.

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Posted Jan 8, 2012 at 7:30AM EST by Harrison E Listed in: PC Gaming Tags: figures, Gabe Newell, half life 3, portal 2, Steam, valve
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steam-large2011 was a huge year for the Portal creators but how did they end up this way?

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Posted Jan 6, 2012 at 4:46PM EST by Listed in: Wii Tags: icon games, WiiWare
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Icon Games reports that Nintendo forced them to remove Wii-related sales data from their company blog.
It’s not uncommon for indie studios to post sales numbers for their games. Sales figures demonstrate how their game is moving, and help generate a little extra press. But one developer is claiming that Nintendo didn’t take kindly to their efforts to publish WiiWare sales figures.
Icon Games, the London studio behind barroom games like Arcade Pool and Arcade Darts, had listed its cross-platform sales on a public blog – including data for Nintendo’s WiiWare store. Unfortunately for Icon, Nintendo apparently contacted them and requested that the information be removed.
The claims were made in another official company blog, in which Icon questions Nintendo’s reasoning for removing the numbers and claims that disallowing public sales data makes it harder for them to run an effective business. While this may be a stretch, it is a bit puzzling as to why Nintendo wouldn’t want developers sharing sales numbers.
As for Icon’s posts, it’s a rambling mess that manages to posit that Nintendo’s refusal to allow the publication of sales figures would somehow prevent a developer from securing a small business loan, or stop them from being able to accurately plan their financial future.
Honestly, both sides of this argument look ridiculous. Nintendo should allow people to publicly share sales figures, and Icon should stop pretending like the inability to publish numbers on a blog is the same thing as not being able to see them. Surely they don’t bring screencaps of their blog to the bank to convince the bank of Icon’s financial solvency.
[Edge]

mfwiiware1Icon Games reports that Nintendo forced them to remove Wii-related sales data from their company blog.

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Posted Dec 23, 2011 at 9:50AM EST by Brett Huffman Listed in: Xbox 360 Tags: all zombies must die!, doublesix, Square Enix
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all-zombies-must-die-trailerThe top-down zombie shooter is finally shambling its way into the Xbox Live Arcade.

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Posted Dec 22, 2011 at 11:45AM EST by Harrison E Listed in: PoV Tags: Activision, battlefield, call of duty, doom, Duke Nukem, goldeneye reloaded, modern warfare, mw2, mw3, ungame
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mw2_resurgenceHarrison E takes a  brief look into what the First Person Shooter genre has done and what it might do next?

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Posted Dec 19, 2011 at 5:20PM EST by Listed in: Xbox 360 Tags: metro, Microsoft, xbox 360
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The new “Metro” dashboard update is causing a few problems for streaming video, problems Microsoft apparently knew about before launch.
Software launches are always hit and miss. Some features end up working just as planned, and others end up breaking or completely disabling your system. Win some, lose some. However, in most cases, the bad things that come with a software update are unexpected problems a developer must race to fix – not well known bugs that have been reported time and time again by your beta community.
This is exactly the case when it comes to the new Microsoft Xbox dashboard. The latest update, titled “Metro,” added all sorts of interesting features to the Xbox dash. It also, however, seems to have had a negative impact on the way videos appear on your screen. While not hugely different from the original dashboard video playback system, whatever Metro uses to show video is washing out colors and making videos look a little less vibrant.
The issue was reported several times by the beta testing community that had early access to the Metro dashboard, and Microsoft’s response was apparently, “Yeah, we’ll get right on that.” The video playback issue is especially strange when you consider that Metro is billed as the Xbox’s huge multimedia update, and it’s very annoying that they’d run a beta then ignore the feedback of their testers.
Overall, feedback for Metro has been mixed. Personally, I like some of it, and hate other parts. The Netflix update, for example, is pure garbage. But I like the revisions to the main screen; they make it easier for me to push through my most commonly used applications (read: Battlefield 3, Netflix).
Have you had any issues with Metro? What are your thoughts on the new dashboard?
[Edge]

mfmetro1The new “Metro” dashboard update is causing a few problems for streaming video, problems Microsoft apparently knew about before launch.

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Posted Dec 9, 2011 at 2:30PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: batman: arkham asylum, superhero video games, warner bros. montreal
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batman_arkham_asylum_coverFinally, someone sees the value in making good superhero games. Warner Brothers Montreal is stepping up to the plate.

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Posted Dec 8, 2011 at 2:00PM EST by Brett Huffman Listed in: Xbox 360 Tags: explosive combat dlc pack, saints row: the third, THQ, z-style dlc pack
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saint-row-the-thirdSaints Row: The Third developer THQ unveils new kickass trailers for the new Z-Style Pack and the Explosive Combat Pack.

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Posted Dec 7, 2011 at 8:30AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: gamepro, gamepro magazine, gamepro shutdown, old media
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gamepromagazineGamePro closes it's doors after twenty-two years in the game magazine biz.

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Posted Nov 30, 2011 at 12:00PM EST by Harrison E Listed in: PC Gaming Tags: bafta, bafta award, dan marshall, dan that, interview dan marshall, privates, time gentlemen please
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bafta-thumbDan Marshall: Writer, Producer, Game Maker and now BAFTA Award winner. Harrison E had a chat with Dan about his award winning game Privates and what the future holds for Size Five Games.

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Posted Nov 24, 2011 at 9:00PM EST by Harrison E Listed in: PoV Tags: black box, ea games, need for speed, need for speed the run, nfs, nfs the run review
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nfs_therun_ps3exFast Cars, Fast Games, Fast Times for Harrison E as he reviews Need for Speed: The Run

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Posted Nov 24, 2011 at 12:00PM EST by Harrison E Listed in: PC Gaming Tags: i am alive, pc game piracy
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ubisoft_logo_1Something about pirates. I didn't know they existed in Shanghai.

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Posted Nov 10, 2011 at 2:24PM EST by Listed in: PS3 Tags: Final Fantasy, Square Enix
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If you though Europe was going to get all of the good stuff, this announcement should warm your Final Fantasy-loving heart.
We heard last month that Final Fantasy XII-2 would be getting a pretty cool collector’s edition when released in the European market, but Square Enix was quiet about whether fans in the States could expect to see something similar.
Well, the wait is over. Here is your Final Fantasy XIII-2 Collector’s Edition:
And if you’re one of the people that decides to upgrade your game to the CE, here’s what you can expect to find:
“Premium” packaging with art by Yoshitaka Amano
4-disc game soundtrack
Concept art book
It’s not really a massive collector’s edition compared to some of the craziness we’ve seen lately, but it is priced at a much more comfortable $79.99. That’s only $20 more than usual, as opposed to Skyrim’s insane price doubling.
You can order the CE from Amazon or at Best Buy or GameStop, with different bonuses depending on where you go. GameStop orders receive a costume for Serah, Amazon customers get the Omega fight, and Best Buy orders get a prequel novel. I’d say Amazon has the edge here.
What would you like to see added to the Final Fantasy XIII-2 Collector’s Edition?

mfffxiiice1If you though Europe was going to get all of the good stuff, this announcement should warm your Final Fantasy-loving heart.

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Posted Nov 10, 2011 at 7:00AM EST by Harrison E Listed in: PS3 Tags: activison, gaming violence, gears of war 3, Infinity Ward, modern warrfare 3, mw3
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activisionBecause there's only so much insanity you can put into just 1 story...

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Posted Nov 6, 2011 at 12:00PM EST by Harrison E Listed in: PSP, Wii, PC Gaming, Xbox 360 Tags: Australia, grand theft auto, greg smith, gta, michael atkinson
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australianflagAustralia Video Game Ban....who you gonna call?

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Posted Oct 24, 2011 at 2:00PM EST by Listed in: Xbox 360 Tags: 343 industries, combat evolved anniversary, halo
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Master Chief’s hotly anticipated return is getting a minor graphical overhaul courtesy of 343 Industries. But how much change is too much?
Halo 4 is looking like it’s going to be one of the biggest releases of 2012, if not in terms of sales then definitely in terms of hype. It’s a big moment for the still-unproven 343 Industries, whose only contribution to the world of games so far is a pretty lame Xbox 360 Dashboard app. Details on what exactly we can expect in Halo 4 are slim; mostly we’re getting the basic developer line of “amazing action sequences” and “incredible set pieces” we get every time a top title returns.
Game Informer recently snagged Kiki Wolfkill (rad name) from 343 Industries and while she didn’t get specific about in-game plot events or the return of fan favorite characters, she was able to shed just a little bit of light on what sort of graphics experience is planned for this new reboot of the Halo franchise:
“It’s different from Anniversary. This is an engine based on some of the past Halo tech for sure. But it’s also something this team has been working on to sort of optimize it for what we’re doing. It’s a completely internal piece of technology, but it is based on a lot of the Halo foundational tech.”
While it’s nice to know that Halo 4 will receive a much bigger visual upgrade than what we’ve seen in the upcoming Halo: Combat Evolved Anniversary, it’s a little troubling to find out that the development team is using words like “optimized” and “past Halo tech.” I’m sure 343 feels the pressure of the community and is working hard to make Halo 4 the best game they can, but messing with the old engine and applying a few minor upgrades isn’t going to be enough to really bring the game into the next generation.
Some sneaky gamers have managed to pull a bit of Halo 4 alpha footage and post it to the web, and for the most part, it looks like Halo 3. Hopefully that’s just a rough cut.
Are you confident that 343 can handle Halo 4, or are you concerned with their lack of experience?
Via GameInformer

mfhalo42Master Chief’s hotly anticipated return is getting a minor graphical overhaul courtesy of 343 Industries. But how much change is too much?

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Posted Oct 18, 2011 at 5:00PM EST by Listed in: Xbox 360 Tags: beta, game trading, trukatu
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A new service claims to help gamers find and trade the titles they love, without getting slapped by low re-sale prices. But are they for real? We sit down with the site’s founders, Rob and Shawn McClellan, to find out.
If you've ever tried to trade-in a used game at a brick and mortar retailer, you probably know the sting of the brutal price drop. A game you bought yesterday for full price is somehow only worth half that today, but will unsurprisingly be re-sold close to the original price.
It’s frustrating, but for the most part there wasn’t much gamers could do. Now, one site is claiming to have the solution to this problem, in the form of targeted gamer-to-gamer trading. This site is Trukatu.com, and I shot a few questions to the company’s founders to find out what makes this service so different from GameFly or other trade-in services.
Here’s the full interview, so you can decide for yourself:
What is Trukatu.com?
Trukatu.com is the new revolution in video game trading.
How does Trukatu differ from existing services like GameFly?
Unlike game rental services, once you receive your new game through Trukatu, you OWN it.
We differ from other online trading services in that we don’t convert your games to points or virtual currency.  Trades are also completely anonymous between users because everything is mailed directly to Trukatu, where the games are checked for quality. We even provide postage-paid mailers so there’s no shipping costs to users whatsoever.
How does the trade-in system work?
Instead of points or credits, you receive GAMES for your games.  After building a game library, users are offered trades and are given the opportunity to accept, modify or deny each one.  Once a trade is accepted, users mail in their games to be verified and swapped. Our mailers are designed to function as a 2-way mailer.  After you complete your first trade and receive your new game, you will already have a return mailer in your possession for your NEXT TRADE.
What types of games can participants expect to find? New releases? Older titles?
Trukatu is tailored to all levels of gamers; from basic gamers who just want to trade in old games they no longer play, to the ultimate power gamer who wants a new challenge every week. Our selection is based on our gamers’ libraries, and includes games for PS3, PS2, PSP, Wii, Xbox, and Xbox360.
How does Trukatu go about matching trade offers?
Users create a library of games they have and games they want using a comprehensive search function with quick and easy browsing. Trukatu continuously compares these libraries to form trade matches. Users can also initiate direct trades to other users, where you could offer a couple of your games for that amazing new one someone else has already mastered.
How is your subscription plan built (ie, tiers like Xbox Live gold, or trade limitations)?
During beta, users will pay $10 for each accepted trade.  Later, we will also offer monthly recurring subscription plans, lowering the cost per trade.  Offering these different plans allows Trukatu to cater to all types of gamers.
Who are you, and what is your experience in the industry?
We are two brothers from Northwest Ohio with a passion for gaming. I am an IT professional and self-proclaimed video game nerd. I also love programming (Java, C#, C++, HTML/PHP/Javascript) and I've even published a Nintendo DS game on QJ.net titled KhetDS many years ago. My brother, Shawn, has a background in banking and business finance with years of management experience. I am the IT guy and he is the backbone of the business. There has always been a constant sibling rivalry between us since I’m the “younger and smarter” brother but that rivalry helps us balance the creativity and experience within Trukatu.
What led you to create Trukatu?
Trukatu came together in late 2010 with the idea to finally put gamers in control by drastically changing the way video games are traded.  The concept was designed we were tired of paying high costs for used games only to turn around and sell them back for just pennies on the dollar.  We wanted to put the gamer in control by creating a place where they could trade video games without the hassle and high cost associated with retail game trading today.
How does the inspection process work?
When games arrive at Trukatu, they are individually inspected, ensuring that they are the correct games, and they are in good working condition.  Then the swap is made and the games are sent off to their new owners.
What safety mechanisms are in place for members?
We act as the middle-man.  By sending all games to Trukatu, no private information is shared between users, and game quality is always guaranteed.
The Trukatu Beta is still open, so jump in and let us know what you think. If done right, this could be the service we gamers have been waiting for.

mftru1A new service claims to help gamers find and trade the titles they love, without getting slapped by low re-sale prices. But are they for real? We sit down with the site’s founders, Rob and Shawn McClellan, to find out.

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Posted Oct 12, 2011 at 3:00PM EST by Listed in: PS3 Tags: battlefield 3, DICE, EA, trailers
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DICE and EA drop an all-new trailer featuring explosions, more explosions, and a whole lot of flying debris.
With Battlefield 3 a mere two weeks from launch, EA and DICE are likely going to mount a massive media assault. This assault apparently begins today, with the release of a brand new trailer for the upcoming FPS title, focusing on one of the main things that sets Battlefield apart from its competitors: destructible environments.
Check out the trailer:
DICE made a huge deal out of the new Frostbite 2 graphics engine, and it looks like they weren’t exaggerating when they said this was going to be one of the best-looking titles in the current generation. The explosions feel real, the crumbling buildings have weight, and the game looks about as realistic as any game I can think of made in the last few years.
Battlefield 3 hits shelves on October 28th, so expect a barrage of videos, commercials, trailers, gameplay clips and reviews. Along with Skyrim and Modern Warfare 3, Battlefield 3 is easily one of the largest titles of the year. I don’t think EA is going to meet their goal of outselling CoD, but they’re certainly going to crush anything else that comes out for the next couple of months.
Are you picking up Battlefield 3 on October 28th, or waiting for Modern Warfare?
Via Destructoid

mfbfdestruc1DICE and EA drop an all-new trailer featuring explosions, more explosions, and a whole lot of flying debris.

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Posted Oct 10, 2011 at 2:56PM EST by Karl B. Listed in: Wii Tags: Nintendo, the legend of zelda: skyward sword
Ó

zelda-skyward-sword-gold-box-thumbHit the jump for more details about the world players will explore in the game as well as some of the moves and equipment that Link will have access to.

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Posted Oct 10, 2011 at 3:28AM EST by Harrison E Listed in: Tags:
Ó

Swapping the ball craft for Starcraft

ipad

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Posted Oct 4, 2011 at 12:12AM EST by Harrison E Listed in: PC Gaming Tags: Blizzard, diablo 3, gambling, ratings board, South Korea
Ó

diablo3_thumbDue to random loot drops being able to be exchanged for real money, South Korea has some issues with that.

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Posted Sep 30, 2011 at 7:45AM EST by Tim Curtin Listed in: MMORPG Tags: developers, EVE, upload bik files
Ó

For an MMORPG game that was released in May 2003, EVE Developers continue to surprise with just how in touch with their player base they are!
A few of the move 'technical savvy' EVE players found a way to edit a few of EVE's client files , enabling them to watch their own video files, in game, on the Captain's Quarters screen.
Mostly, developers loathe the idea of outsiders fiddling and poking around in their game code, so it would only be natural to see this hole patched up right away, perhaps even a short server takedown to right the wrong? Right?? Wrong!
EVE developers decided that this was a great opportunity for some proactive development PR. There decision? Let's just make the whole process even easier.
According to the EVE developer blog:
"The hack was as easy as replacing a .BIK (BINK) video file with one of your own .BIK files, putting you in charge of what’s on TV"
They now provide three easy steps to getting your own video files up on your captains quarters screen for some serious in game sofa surfing.
Instructions from the EVE Developer blog
1. Download the BINK(.BIK) video conversion tool from here:http://www.radgametools.com/down/Bink/RADTools.exe. Using this tool, you should be able to convert most of your videos to BINK format, which is the industry standard when it comes to video playback in videogames. I recommend starting the first conversion process straight away since it may take a while.
2. Locate your EVE cache folder by following the guide found here:http://support.eveonline.com/Pages/KB/Article.aspx?id=371. Create a folder under your cache folder called “CQScreenVideos” if it doesn’t already exist.
3. Once a video has been converted to BINK format, copy it to the “CQScreenVideos” folder.
In a time where MMORPG developers are all looking to squeeze the most out of their product for as long as they can, it's refreshing to see that despite its age, EVE continues to do the simple things right... Like listening to the players!
Know any other dev team that could take a page out of this book?  Let us know your thoughts.

eve_logoFor an MMORPG that was released in May 2003, EVE Developers continue to surprise with just how in touch with their player base they are!

 

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Posted Sep 30, 2011 at 7:09AM EST by Ryan F. Listed in: PSP Tags: mp3playerplugin, plum, psp homebrew
Ó

brewredHere's the latest version of plum's MP3Player plugin, a nifty app that allows you to listen to your favorite MP3 tracks while on game mode.

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Posted Sep 28, 2011 at 12:35PM EST by Karl B. Listed in: PC Gaming Tags: cd projekt red, the witcher 2
Ó

the-witcher-2-thumbHit the jump to see the complete list of changes.

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Posted Sep 25, 2011 at 4:22AM EST by Harrison E Listed in: MMORPG Tags: BioWare, e2, eurogamer expo, LucasArts, Star Wars, the old republic
Ó

star-wars-old-republic-thumbSo when does it look like we'll be scheduling this Alderaan destruction?

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Posted Sep 21, 2011 at 3:13PM EST by Karl B. Listed in: PS3 Tags: Naughty Dog, uncharted: drakes fortune
Ó

uncharted-golden-abyss-thumbWe've got gritty Xbox 360 shooters to thank for the Uncharted that we now know and love.

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Posted Sep 17, 2011 at 5:36AM EST by Ryan F. Listed in: PSP, Nintendo DS, Nintendo 3DS, PS3 Tags: Capcom, Japan, Media Create, Namco Bandai, news, Nintendo, sales, Sony
Ó

ps3-slim-thumb

Top four software titles helps Sony's home console to take back the number one spot.

 

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Posted Sep 16, 2011 at 3:37AM EST by Ryan F. Listed in: PC Gaming Tags: deus ex: human revolution, Eidos Montreal, patch, Square Enix, Steam
Ó

deus-ex-thumbJust before you set foot to find out the "The Missing Link," you'll  need to update your game first.

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