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Black ops lan Search Results

Your search for Black ops lan located the below Black ops lan Search Results. The Black ops lan Search Results are returned from stories QJ publishes stories covering Black ops lan news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 27, 2012 at 6:40PM EST by Mr Ham Listed in: Xbox 360 Tags: black ops, call of duty, minecraft, notch, xbox live, Xbox Live Arcade
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minecraftWe already know that Minecraft is popular enough to consume your life, but is it popular enough to top Call Of Duty? Find out after the jump!

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Posted May 25, 2012 at 2:06PM EST by Todd B Listed in: PoV Tags: black ops, call of duty, cod, modern warfare, transformers
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mw2221People love talking about how terrible the Call of Duty franchise has become. Those people are morons.

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Posted May 21, 2012 at 7:40AM EST by Brett Huffman Listed in: PoV Tags: black ops, call of duty, team fortress 2
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competitive gamerEvery multiplayer game has the so-called "cheap build": body armor, a noob tube, and whatever "easy mode" perks and the like you can stack. Do you use these builds? 

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Posted May 15, 2012 at 1:20PM EST by Mr Ham Listed in: PS3, PC Gaming, Xbox 360 Tags: Activision, black ops 2, call of duty, mark lamia, Treyarch
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activisionlogosmallIn a slight response to your demands, Black Ops 2 developer Treyarch has something to say regarding keeping the series up to date and matching public demand.

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Posted May 15, 2012 at 8:40AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: battlefield 3, DICE, EA
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bf3-1-hdBattlefield players (and everyone else) generally dislike COD: Elite. Well, they better learn to love it because they're rumored to be getting one of their own.

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Posted May 4, 2012 at 8:15AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Activision, black ops ii, call of duty, Treyarch
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black ops ii_harper-620xA series of videos have been put out talking about the war of the future. You can either buy the game or crap your pants.

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Posted May 3, 2012 at 11:30AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Activision, black ops 2, call of duty, Treyarch
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black ops ii_harper-620xThe pre-orders for this newly announced blockbuster are already through the roof. This franchise ain't going away for a while.

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Posted May 2, 2012 at 5:58PM EST by Mr Ham Listed in: Xbox 360 Tags: Activision, black ops 2, call of duty
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blops2smallIf you weren't pleased with both of the Metal Gear Solid trailers today, how about one that's bound to grab your attention; Black Ops 2.

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Posted May 2, 2012 at 4:21PM EST by Todd B Listed in: PS3 Tags: black ops 2, GameStop, modern warfare 3
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bop1GameStop announces a pre-order tie-in between brown, hazy Black Ops 2 and brown, hazy Modern Warfare 3.

 

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Posted May 1, 2012 at 1:01PM EST by Todd B Listed in: PoV Tags: Activision, black ops 2, previews, trailers
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cod1Activision is finally announcing Black Ops 2 through an absurd media onslaught and a basketball-based “reveal.” Can’t they just drop a press release?

 

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Posted May 1, 2012 at 8:30AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Activision, call of duty: black ops 2, Treyarch
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blackops2_03The formal announcement isn't going to happen 'til later today, but you can see the first images here. We've seen the future, and it's brown.

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Posted Apr 30, 2012 at 10:00AM EST by Mr Ham Listed in: PC Gaming Tags: Blizzard, diablo 3, diablo iii, family guy, trailer, tv ad
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diablo3smallGet your preorders in, this is gonna be big. You fans of Diablo better watch up, as the latest trailer is here, one click away.

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Posted Apr 28, 2012 at 8:15PM EST by Mr Ham Listed in: PC Gaming Tags: Blizzard, diablo iii, diablo iii pc gaming, trailer
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diablo3smallWe all hate long videogame waits, but this one is almost over, and not before a nice Family Guy related treat to make you feel warm inside.

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Posted Apr 28, 2012 at 7:00PM EST by Mr Ham Listed in: PC Gaming Tags: call of duty, content collection, dlc, modern warfare 3
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activisionlogosmallBefore you rock out with your...pre-order card out with Black Ops 2, PC gamers can have some fun that the console boys have been enjoying already.

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Posted Apr 28, 2012 at 9:30AM EST by Mr Ham Listed in: PS3, PC Gaming, Xbox 360 Tags: Activision, black ops 2, call of duty, cod
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blops2smallSome first person shooters that you want aren't coming, but one that you may or may not definitely is. And you'll be able to pre-order it soon.

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Posted Apr 25, 2012 at 9:00AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Activision, black ops 2, call of duty
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blackopsboxartleakSnoop around the new Call of Duty website a bit and you'll find all sorts of things. Like this guy, if you can stand to watch him.

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Posted Apr 23, 2012 at 10:00AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Activision, black ops 2, call of duty, Treyarch
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black ops 2 teaserThere's a countdown clock out there that's counting down the seconds until the greatest nerd rage explosion of all time. Unfortunately, you just might have to be watching basketball to see the announcement first.

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Posted Apr 19, 2012 at 9:51AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Activision, black ops 2, Treyarch
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black ops 2 teaserThere's this one series, I can't recall it's name, that is super popular yet most gamers seem to hate it. It looks like it will get a sequel announcement in a couple weeks.

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Posted Mar 29, 2012 at 7:35AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Activision, call of duty: black ops 2, Treyarch
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cod_black_ops_coverI honestly couldn't tell you what half this crap means, but I'm sure COD fans will bitch about it. Read on to find out what the latest rumor du jour is.

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Posted Mar 12, 2012 at 9:45AM EST by Harrison E Listed in: Xbox 360 Tags: Activision, blops, call of duty, call of duty black ops, call of duty black ops 2
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cod_zombies1My God in Activision.  Could this really be the Black Ops 2 Menu?

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Posted Mar 10, 2012 at 1:30PM EST by Mr Ham Listed in: Xbox 360 Tags: chris hecker, Game Developers Conference, game developers rant, gdc rant, videogame rant
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chrisheckerMore GDC goodness, in the form of a rant.

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Posted Mar 8, 2012 at 8:00AM EST by Harrison E Listed in: Xbox 360 Tags: Activision, call of duty, cod
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activisionYes, I am more than aware duty sounds like fecal matter.

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Posted Feb 23, 2012 at 6:55PM EST by Listed in: PS3 Tags: battlefield 3, black ops 2, cod, DICE, GDC, Medal of Honor, warfighter
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But it runs on the Frostbite 2.0 engine!
If there’s one thing we learned from 2011, it’s that people will buy pretty much anything as long as it’s a first-person shooter. And since DICE isn’t likely to release another Battlefield title this year, somebody is going to have to stand up and take a (very small) bite out of Black Ops 2. That somebody appears to be Danger Close, and their strategy appears to be Medal of Honor.
The next Medal of Honor, subtitled Warfighter (creative), will hit shelves in October. The game is being built with DICE’s Frostbite 2.0 game engine—the very same one that powers the exceptionally pretty Battlefield 3. DICE, however, will not be involved in development; Danger Close has elected to build the entire game in-studio.
EA is planning to drop more details on the game at GDC in a couple of weeks. For now, we’ll just have to be satisfied with the promise of yet another brownish FPS.
Stay tuned for more updates, and in the meantime—do you prefer Medal of Honor over CoD or Battlefield?
[GameSpot]

mfmoh1But it runs on the Frostbite 2.0 engine!

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Posted Feb 20, 2012 at 10:45AM EST by Harrison E Listed in: PS3, Xbox 360 Tags: Activision, call of duty black ops 2, gregory szriftgiser
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gameblogfrReasons Activision are Assholes Number 21.

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Posted Feb 18, 2012 at 2:50PM EST by Listed in: Xbox 360 Tags: kinect, Microsoft, paul harper, pritect
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If you’re terrified that your Kinect is beaming your sensitive habits into space, Paul Harper has just the device for you.
Microsoft’s Kinect device is capable of reading human movements, understanding 3D space and a whole host of other cool things (as evidenced by the modding community). It’s also, apparently, quite handy as a clandestine advertising tool.
Dennis Durkin, vice president of Microsoft’s gaming division, noted a couple of years back that the Kinect could potentially be used to gather information for advertisers. For example, the device could read recognizable product logos in your home and use that data to put together a tailored ad package based on your habits.
It’s pretty intrusive stuff, and even if Microsoft hasn’t taken advantage of the technology yet, there’s always the possibility they could. Which is why Paul Harper has invented the Pritect. It’s not particularly advanced—just a black cover you slip over your Kinect when you’re not using it to bust moves. The cover stops the device from pulling data, and protects it from dust buildup.
If you’re the type of person that’s concerned over Microsoft tracking your out-of-game habits, you can pick up a Pritect for $14.99.
Alternatively, you could stop acting crazy.
[Destructoid]

mfpritect1If you’re terrified that your Kinect is beaming your sensitive habits into space, Paul Harper has just the device for you.

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Posted Feb 17, 2012 at 7:11PM EST by Mr Ham Listed in: Xbox 360, PS3 Tags: activison leak, black ops 2, call of duty
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blackops2Man, Activision must be so pissed right now.

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Posted Feb 13, 2012 at 3:45PM EST by Brett Huffman Listed in: PS3 Tags: call of duty: black ops, halo: reach, ocarina of time
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cod_black_ops_coverGuinness polled 13,000 gamers to get their opinion on the best video game ending of all time and what they came up with may surprise you.  13,000 fans can't be wrong - or can they?

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Posted Feb 10, 2012 at 7:00PM EST by Mr Ham Listed in: Nintendo 3DS Tags: activision profits, call of duty elite, skylander, spyro
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spyrosmallActivision are doing (surprise) good.

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Posted Jan 30, 2012 at 8:14PM EST by Harrison E Listed in: PC Gaming Tags: gamejam wollongong, ggj, ggj12, gjwoll, global game jam, ouroboros
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gamejamdaythree-16Or How I Spent my Weekend watching 20+ people make games in 48 hours.

 

 

 

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Posted Jan 10, 2012 at 9:45AM EST by Brett Huffman Listed in: PS3, Xbox 360 Tags: Activision, call of duty: black ops, Treyarch
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cod_black_ops_coverCould this be the birth of another COD franchise?

 

 

 

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Posted Jan 9, 2012 at 8:45AM EST by Brett Huffman Listed in: Xbox 360 Tags: black ops, call of duty, xbl activity chart, xbox live
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xbox-live-logoSurprise, surprise, surprise.

 

 

 

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Posted Dec 9, 2011 at 12:45PM EST by Harrison E Listed in: iPhone Tags: bits and pieces, convict interactive, developers, garbage monster, igda sydney, questy, spaceracer, speed assassins, toska, triangle man, zombie team defense
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igda_art-sig-logoHarrison E went to his first IGDA event in Sydney on Monday night, Bits and Pieces, and met some of the most interesting and coolest future developers you may have never heard of.

 

 

 

 

 

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Posted Nov 17, 2011 at 10:30AM EST by Harrison E Listed in: PoV Tags: payday the heist, payday the heist ps3, payday the heist psn, payday the heist review, payday the heist steam
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PayDay The Heist
I've talked before about bias and I feel like I have to clarify that despite my interview last week, I feel like a good game developer should listen to fans who speak clearly and with clarity. I hope they read the review in hope that their next game, hopefully another PayDay, will be better and that Overkill will be pleased with this honest review.
The game of PayDay The Heist, is not a simple game, 'tis a complex head blend of working together and patience. Seeing a fallen team mate will make your heart pound more, especially when playing with friends, but the second you see that cash, it may be too late for your friend and even later for those around you. Okay, PayDay is a simple game of four guys who steal money and that is all I can say about the plot. To be honest, there is no plot, but who cares, let's steal some money.
The game's mix of Left 4 Dead's comradery and Kane and Lynch's love of heists, brings Overkill Software's PayDay The Heist to a place I'd hoped a co-op game would come to eventually - a game of fun and eventually, betrayal. The game is set between a series of distinct, but fairly similar, scenarios in which you have to run and gun as you make your way to a fairly large sum of money.
This sum is arbirtrary int the world of the game, but does provide a good upgrade system as you earn "reputation", to go along with it, you better enjoy the game or at least the premise. Whilst there was some speculation from the game's "every game is different" I'm somewhat happy to report that this is more or less true. It's true in that no game I've played, even on the same level, has had the same scenario, except for a few instances of SWAT teams invading at particular times and the amount of time it may take you to drill through a gate or burn through to a vault.
The less, is the amount of fun you will get from the game, you will have levels you won't like, players you won't like and scenarios which will be frustrating. The game does not have a sophisticated AI Director, a lá L4D, but it does have a good sense of direction when it comes to helping you play through a scenario. There is often an even amount of ammo on the ground or good place to take cover, but more or less if your buddies aren't around the director will screw you over and you may have to let go a hostage just so you can play, some time later.
There are a few arbitrary or minor issues, mainly graphical and audio ones, first and foremost the fact that when I look outside on some of the maps, the SWAT and police members will become glitchy ghosts that are just waiting to enter the nether worlds of the heist, a bit ironic considering what me and my heist-mates are about to do. There are a lot of glitches that could be easily fixed, such as Team AI, such as in Heat Street or Panic Room.
They will sometimes go through the props in the level and it really throws you out of the experience, as does the fact that the buzz saws on the Panic Room level doesn't really cut and the drill in the other levels don't drill. It'd be a simple animation, unlike the running. I wasn't sure if it was my internet cocking up or the game just had a weird animation. Turned out to be the later. It's a bit weird, especially when characters are crouching.
I do have to say the game is quite gory, especially when you shoot up close or get a good headshot (which is rewarded, in-game) Other than that, the game looks pretty good, Overkill, not stunning, but enough to make you enjoy it more than Kane and Lynch 2 but less than Portal 2. The game looks good on the modded Diesel engine, let's just leave it at that.
How it sounds is amazing. I do have one gripe that the fact the Heisters don't have more than a few catchphrases, even when you're telling the hostages to "get down" "get down" "get down", you think they were about to start a DJ set, not a heist. It's a small problem but it's always something that's really gotten me down, especially after other games such as Uncharted, The Simpsons Game and SWAT 4, have all had good simple voice acting gigs and rarely have a repeated line, hell, hire me for $10 an hour and I'll record whatever the heck you want. That being said, some of their dialogue is amusing, not on the level of the castmates of L4D or their sequel, but still a wry smile forms between getting shot at and restarting saws/drills.
Sound effects, which is quite different from the voices, are absolutely fantastic. In my interview last week with Simon Viklund he stated his favourite sound effect was the shotgun and I could not agree more. Having it unlocked as you go into the game is a sight for sore eyes as the world seems to go a lot better (depending on your level and experience, of course)  but having that fire into a bulldozer is more than satisfying as you continue through your heist. The music is always rarring for me to get into the game. The perfect music starts off the game, it reminds me of the opening of The Dark Knight and as it flashes up the face masks of our heistmates, you are ready, you just are.
Wolf's frightening bloodied mask, Dallas' patriotic smile, Hoxton's red eyebrows and Chains cross eyes are fairly distinct as well and all provide a great opening to the game, but the menus and a few visual cues leave a lot to be desired. A lot could have made the game look really flashy and interesting but a simple pallette of black, yellow and grey makes it look as if the game is ready to be taped up behind Police Lines
Finally, the gameplay. The game is broken up into six different levels. First World Bank, a traditional bank heist, Heat Street, a plan gone wrong, chase'em down, Panic Room, a break in, break it out mission, Green Bridge, shooting in the rain...I'm just shooting in the rain, Diamond Heist, a sneak in smash and grab and finaally, Slaughterhouse...is exactly what it sounds like.
To focus on the more difficult and interesting levels, Green Bridge is the most exciting, being in the rain, breaking over prison convoys, donned in yellow raincoats and escorting a chinese prisoner. Things just escalate, even when you start on a half-exploded bridge. The level is fun and exciting and atmospheric at it's core. The most fun is probably Panic Room, simply due to how cool you can act before the heist starts and
Diamond Heist is quite difficult and starts off sneaking, but if someone's being an asshat, this plan can and will go awry in a matter of minutes. This one is best to be kept in the shadows. Sure, cops will be alerted eventually, but planning and timing your moves to silently take out the security guards is a wonderful sense of fun and comradery I wouldn't change for the world.
Slaughterhouse is just chaos. Starts off with a "The Usual Suspects" scenario as a bunch of trucks pull up outside a warehouse and you have to take them out and kill a lot of people while you take some money out of Secure Van.  Gold everywhere and bulldozers stormed during the last few minutes after the Gold came out and it was insane.
The Single Player mode is fairly useless as are the AI from time to time and when you can turn the AI on for not having enough players in the online mode, what difference would it make? Why wouldn't you play online? This game could've done better with co-op and a better matchmaking system as well. The difficult system alone is quite confusing, not that they're confusing in general, but it's enough to question a thing or two.
For example, the last two modes (Slaughter and Diamond)  are available on the hardest setting, and I do have to question why. The levels themselves are as complex as Panic Room and require less in-game set pieces.  It boggles the mind on why they're specifically hard, possibly a question I should put to Simon, next time I talk to him.
PayDay The Heist is a great game, it has great play but could have been better. There is so much here that could have been even a great storyline, but Overkill has made a decision to make it for hard and fast gamers. Varying difficulty levels, great upgrade system and some fairly intriguing level design, makes this a must-have PSN title.
Harrison HAS  E. is in jail from pulling an EB Games heist. He's serving hard time for Grand Theft GTA.

paydayheist2PayDay The Heist has made it's way to Europe on Steam and PSN and Harrison E. has decided to steal some words and give the heist-sim a whirl.

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Posted Nov 15, 2011 at 6:03PM EST by Listed in: PC Gaming Tags: bethesda bugs, elder scrolls, skyrim
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The latest game in the Elder Scrolls franchise is a certifiable hit, but not everyone that picked up the game is completely satisfied.
We all knew that The Elder Scrolls V: Skyrim was going to be a big deal, but initial sales numbers have far outstripped expert predictions. In the first two days of the games launch, it landed an impressive 3.5 million copies sold – not counting Steam sales. That lands the game in Battlefield 3 territory, though not quite at MW3 levels.
For reference, the last game in the franchise opened with 490,000 sales. That’s quite a bounce from one game to the next.
The launch hasn’t been without issue though, and Xbox, PS3 and PC owners have all reported a myriad of strange and annoying bugs. The Xbox 360 is having issues reading saved textures, PS3 systems aren’t streaming textures correctly and PC systems are reporting random freezes and crashes.
It wouldn’t be a Bethesda game without a few bugs, and the company is aware of the issues. In fact, they’re more than aware, as evidenced by this hilarious tweet form Pet Hines, Bethesda’s VP of PR:
“Patches/updates take a little time. We can't turn it around quite that fast. It's been three days. Calm down. We're working on it.”
Also this:
“We will fix as much as we can for your platform. I don't know if it will fix "your" bug. Takes a while to test/fix/regress. Hang in there.”
Honestly, people do need to calm down. Bethesda delivered a 300-hour epic; it’s not surprising that it has a few issues. They’re working on it and that’s pretty much all they can do, so if you’re experiencing issues in Skyrim, rest assured that Bethesda is on the ball.
In the meantime, how awesome is that horse?!
Via PC Gamer and Edge

mfskryimbugs1The latest game in the Elder Scrolls franchise is a certifiable hit, but not everyone that picked up the game is completely satisfied.

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Posted Nov 15, 2011 at 1:15PM EST by Listed in: PC Gaming Tags: call of duty elite, modern warfare 3
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The service, described by Activision as a “necessity” for future games, might be dead in the water for PC gamers.
Once upon a time, there was a company called Activision. This company, led by the shrewd but effective Bobby Kotick, practically reinvented the way games are developed, turning franchise studios into the equivalent of a car assembly line. Of course, Activision is always looking for ways to innovate (or, according to some gamers, squeeze a few more bucks out of customers), and their most recent idea came in the form of Call of Duty Elite.
Elite was intended to be a way to track your stats, interact with other players, and generally broaden your Call of Duty experience. Think of it like a new version of Bungie’s old stats tracker for Halo, or a slightly different version of Battlefield 3’s Battlelog. Elite came in two forms – free and premium, with premium subscribers also landing all future DLC and a couple of other perks.
But there was one problem with CoD Elite; mainly that Beachhead (the company behind the service) couldn’t get it to work for PC systems. When Modern Warfare 3 launched last week, we were told that Elite would be delayed for PC gamers due to concerns over stats rigging. Now, it looks like CoD fans may not see the service at all.
The official Call of Duty Elite Twitter page today posted a cryptic note indicating that while they’re working hard on Elite for PCs, they can’t guarantee “if or when” it will actually come around. That’s a pretty big “if,” considering how hard Activision pushed Elite as the future of gaming. This is just more bad news for the service, which has been plagued with issues since launching on consoles.
On the plus side, if you purchased Elite, at least you still get your DLC. Elite was a big chunk of the MW3 marketing blitz, so it’s unlikely they’ll completely scrap it. But PC owners may end up with a more limited version.
What do you think of Call of Duty Elite?
Via PC Gamer

mfelitepc1The service, described by Activision as a “necessity” for future games, might be dead in the water for PC gamers.

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Posted Nov 11, 2011 at 1:37PM EST by Listed in: PS3 Tags: Black Friday, gears of war 3, kinect sports, mario and sonic
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If you’re having trouble keeping up with the steady stream of fall releases, Black Friday may provide you with a nice opportunity for picking up anything you’ve missed.
Black Friday is a strange tradition, but it’s one that holds quite a bit of marketing sway here in the States. I’m not sure why exactly everyone decided that the day after Thanksgiving was the best shopping day of the year, or why retailers decided to turn it into a cataclysmic shopping event, but that’s just the world we live in now. Black Friday sales amount for a seriously large percentage of holiday revenue.
If waiting in line at stores early in the morning and trampling other people to get electronic goods is your speed, Wal-Mart has you covered with this year’s ridiculous video game Black Friday offers.
Here’s a basic rundown on what you’ll find at the big-box retailer on shopping’s most intense day:
$199 Xbox Bundle 1
4G Xbox 360
3 months of Live
Gears of War 3
$50 Wal-Mart gift card
$199 Xbox Bundle 2
4G Xbox 360
Kinect
Kinect Adventures
$50 Wal-Mart gift card
$199 PS3 Bundle
160GB PS3
Ratchet & Clank All 4 One
LittleBigPlanet 2
3 months of Sony Plus
$100 Wii Bundle
Blue Nintendo Wii
Mario and Sonic at the London 2012 Olympic Games
If consoles aren’t your bag, the software deals are pretty sharp as well: For $28, you can pick up Gears of War 3, Arkham City, Call of Duty: Black Ops and Infamous 3. $15 snags you Kinect Sports 2 and Dance Central 2, and Yakuza 4 is on sale for $10. There are a number of other specials going on, but those seem to be the most high profile.
Is it worth braving the crowds and chaos to grab a good deal on games?
Via Fudzilla

mfwal1If you’re having trouble keeping up with the steady stream of fall releases, Black Friday may provide you with a nice opportunity for picking up anything you’ve missed.

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Posted Nov 3, 2011 at 2:50PM EST by Listed in: Xbox 360 Tags: battlefield 3, black ops, call of duty: modern warfare 3
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Despite a hugely successful launch, the game can’t top Black Ops or Modern Warfare 2 for weekly online play. At least, not this week.
Battlefield 3 sold over five million copies in its first week of launch. That’s a pretty successful release from the perspective of EA and DICE, but certainly not anything for Activision to lose sleep over. Now we have a bit more evidence that BF3 may not be quite the CoD killer EA hoped, in the form of the last week’s Xbox Live stats.
Battlefield 3 landed squarely in third place, behind 2010’s Call of Duty: Black Ops and 2009’s Modern Warfare 2. While it’s a bit unfair to compare the numbers for the release week, considering that Battlefield 3 launched on Tuesday and counting starts on Monday, it’s still stark reminder that as far as the imagined battle of the titan goes, Call of Duty is still the king of the roost.
Heres’ the top ten:
Call of Duty: Black Ops
Modern Warfare 2
Battlefield 3
Gears of War 3
FIFA 12
Halo: Reach
Batman: Arkham City
Madden NFL 12
Forza Motorsport 4
GTA IV
Naturally, these numbers are about to take a big hit with Modern Warfare 3 launching on the 8th, so it’s unclear what exactly will happen. My guess is that we’ll see MW3 take the top slot and BF3 take number two, with the other two titles falling considerably as more players pick up either of the new releases.
As for who is going to win the war between juggernauts? Who cares? Just get the game you like and play it. After all, this “competition” is really nothing more than a sharp marketing effort to send droves of people to either of the games – Activision and EA are very much in this together.
So, which of the top ten titles did you spend your time on this week?
Via MajorNelson

MFBF31Despite a hugely successful launch, the game can’t top Black Ops or Modern Warfare 2 for weekly online play. At least, not this week.

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Posted Oct 19, 2011 at 10:00AM EST by Harrison E Listed in: PS3 Tags: exclusive, Naughty Dog, ps3, uncharted 3, uncharted 3 multiplayer beta
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uncharted3Uncharted 3 is already the most hyped exclusive of the year and now we've got an exclusive of our own.

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Posted Oct 14, 2011 at 8:30PM EST by Tim Curtin Listed in: PS3, Xbox 360, PC Gaming Tags: esports, major league gaming, MLG, mlg orlando, mlg pro circuit, pro gaming
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mlgseasonThe final event on the Major League Gaming Pro Circuit (for the Regular Season) goes down this weekend. Watch it all Live!

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Posted Oct 6, 2011 at 3:40PM EST by Carl B Listed in: PS3 Tags: Europe, fifa 12, nordic game chart
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fifa12_logoThe latest Nordic Game Chart has been released. Is there a new game on top?

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Posted Oct 5, 2011 at 11:29PM EST by Ryan F. Listed in: PSP, Xbox 360, Wii, PC Gaming, iPhone, iPad, Nintendo 3DS, PS3 Tags: Electronic Arts, fifa 12
Ó

fifa12-thumbEA says its latest iteration of the FIFA franchise has already become the biggest release in the history of sports games and the number one videogame launch of the year so far.

 

 

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Posted Oct 3, 2011 at 11:49PM EST by Ryan F. Listed in: PSP, Wii, Nintendo DS, Xbox 360, Nintendo 3DS, PS3 Tags: charttrack, Electronic Arts, Epic Games, Microsoft, news, sales, Ubisoft, UK
Ó

fifa12-thumbBecomes UK's third biggest all formats launch title ever.

 

 

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Posted Sep 29, 2011 at 4:00PM EST by Harrison E Listed in: PC Gaming Tags: burnout, burnout 3: takedown, burnout crash, ea games, music in games, PS2, psn, xbla
Ó

The Burnout series is synonymous with fun for me. Being a PS2 owner from way back when I was a cursey teen instead of a cursey adult (or someone in their early 20's) as I am now, it's like a Pokémon evolution except not cool and really just learning about controlling my emotions and maturity and all that lame stuff. Included in that evolution was getting a PS3, and eventually being excited about the release of Burnout Paradise. I actually owned a PSP at one point and playing Burnout Dominator was bliss for me. Long bus rides filled with angsty or beat-punching music as I swerved corners and took badasses down whilst everyone just kinda looked at the weird fat kid and wondered where his guardian was.
Burnout Paradise was a personal low in the series. Despite, friends having the initially pre-release, I convinced myself that a free-roaming city was actually "really cool" and that it totally wouldn't be "lame" and you'd have a lot more freedom. I was wrong. Really wrong. I don't know about you but being in a free-roaming cityscape and having no sense of direction, as well as a poorly intuitative, linear map design really doesn't bode well with someone thinking in free-roaming mode. So burned by that Burnout experience, the announcement of another Burnout game spurred the pessimist in me and I was excited once again, but when I saw the first video's for it, I wasn't too pleased. I was less than pleased and the optimist inside me died...just a little...not too much, I hope.
I did go into Burnout Crash with less than a positive aspiration for what the game actually might be. I know people don't like people who waffle on, so let's just say Burnout Crash is good and there is a demo you can play, it's free, it'll give you a good indication of what it's like except for some modes but let's also say that Burnout Crash is initially underwhelming.
The 2D opening is cutesy to say the least but so mediocre it doesn't really register on my mental spectrum as being a video game. It reminds me of the animated sequence in Catch Me If You Can and I'm half expecting the little ute (or pick up truck for our US readers) to hit a tiny Leonardo DiCaprio and send him flying against a 2D wall...but yes, it's underwhelming and my memories of Burnout begin to fade, like the opening screen does. I left the opening on too long to start writing the opening paragraph, the visuals humming away in the background with my PS3 and then a song begins.
This is where my opinions change by a simple video and musical manipulation. The song by The Primitives, aptly titled - at least for this game - Crash and I'm brought back to a simpler time in my childhood called the 90's, when this song was not written. It's an 80's New Wave pop song and whilst I became a fan of New Wave some time in my late teens, the song still resonates and I'm back to apart of what makes the Burnout series amazing, the mind numbing, heart racing music. When I say mind numbing, I don't necessarily mean it in a bad way, it's just beautiful background fodder. Much like the Clair De Lune in Burnout Paradise or Shotgun by The Outline in Burnout Revenge, it brings you into a different element when it comes to the game.
One of my fondest memories of Burnout Paradise is watching the sun slowly set just as Clair De Lune began and I started a Takedown Race and watched the shadows stretch and pull the landscape of the city as I raced from night into day and won with 12 Takedowns when I only needed 5. I get weird when it comes to games and music. Most pieces just wash over me and I just shrug my shoulders, but when there's a piece that's memorable, it really sticks. Whether it's the beautifully whimsical music from Legend of Zelda, a series I've barely played or the block rocking minimal piano and beats of Minecraft - it all sticks in my mind like Tetris tessalated musical blocks.
PICTURE OF MARIO MUSICAL BLOCK
Of course, the Burnout series is just more than music and so I actually start playing Burnout Crash and stop listening to the Primitives for the 12th time....and I press start and the song actually starts to play in full, kicking off with a lovely little animated explosion of the pick-up. The menu kicks in after a failur to login to the PSN/Autolog network and a voice gives me a warm douchey welcome, sadly often associated with Burnout games. No one I really know is a frat kind of person and I feel EA keeps those voice over guys for that reason, I kinda liked it when it was the chick running Crash FM, but meh, that was then, this is now.
So far, the visual design is nothing like the little opening animated feature, with a nice little neon sign design floating as the menu and I kick off the game itself (after adjusting the sound settings, music up, voice over off). So after I'm told I'll be on the wildest ride of my life I choose the first mission and go on a bit of a rampage and you know what, it's fun. It's consistently fun, it's a whole lot of fun. Seeing those little cars coming, which is indicated in-game by a yellow arrow, and noticing all the little details on the houses and cars and just everything, I want to look at it closer but also destroy it at the same time. It's like being Clockwork God with a magnifying glass, but alas, my creations are not my own, only the destruction. But alas, before all the destruction there's a tutorial and it's a bit annoying.
Last time I was in a gaming DMV I decided not to play the game, that game was Driver, I was 8, things were different. Here it's  nice little tutorial that tells you about all the great things including the "Crazy Special Feature", which didn't exactly hype me up despite the vocal inflection and after playing Bastion last week I feel all voice overs need better voice actors or better writers, seriously. There could have been a lot more to do with the wacky voice-over, there are a few amusing lines here and there such as the description of the area being remembered as "all field" and the voice over actor pausing and being like "oh...it still is", I laughed at that, but the humour was far and few between and like Dreamworks movies, relied too much on pop culture than raw wit.
Old system of "More stars to unlock more cars" gives you a good old sense and even with the top-down look, Burnout Crash becomes a lot less like the Burnout series minute by minute. What I feel is Criterion should have just called it Crash. I understand that they may have possibly been sued by Universal for use of the fluffy Bandicoot character, but using the brand recognition of Burnout really doesn't work here.  It's a real identity crisis where it's clear they want to re-establish their brand for whatever reason. I remember Burnout selling like hotcakes, with every iteration since the 3rd one, and personal favourite, Takedown. The actual game itself does get a big hand from musical and sound cues, but a better focus on gameplay and making the game a lot more interesting, in regards to the voice work and writing, would have been better. For example, whilst the game out and out visually wants to have a rough design, it wants new players to the franchise to remember "to use that Crashbreaker" in an overly excited tone as if the big flashing x button on screen and the fact that other than kinda moving/sliding around the map, there isn't much else to do in-game, other than be amused and giggle when a bank truck comes along and the bombastic voice of Shirley Bassey claims "HEY, BIG SPENDER"...I giggled...like a girl.
Despite my girl giggling, there will be a lot of references young player - new players - won't get and will be baffled why they're in the game at all. Hearing Spandau Ballet's Gold when I blew up a golden truck was amusing for me but may only reach 5% of the people who play the game, seriously after reading the above paragraph, who knew 1. Who Spandau Ballet was/is? and 2. Who Shirley Bassey was? The identity crisis Criterion creates is more of a cultural problem than a gaming problem. Licensing those tracks would have cost them/EA millions, literally, and if it was worth it, I feel like we're on the inside of an in-joke, but everyone keeps beating the outside of it and it just keeps making a hollow thud.
I do want to give a handshake this week to two people, the guys who chose the music and the visual designers. As much as I've bitched about the visuals in the game, I do have to say the mix of eclectic styles of Neon-signed - almost Las Vegas in tone - and the cute top down car creations, it all works. It melds into this odd piece of automotive Americana, filled with the right colours here and there to look it mildly entertaining as well as watchable. When almost every week there's a lot of grey and brown being sloshed around, it's good to see emerald, aqua and  crimson red to be thrown into the mix. Sure, the game does have a fairly consistent use of black on the menus, but it adds to the steel and burning rubber style Burnout is known  for, and that's where it really takes a different side to the Burnout series.
However, it being a top-down game, it does have it's visual misdemeanours, such as the
The game's reward system is quite classic too. The star system is something I've always favoured in the series, with the whizzing or rushing of the flaming stars to come crashing into my self-gratification coz I pressed da buttons and dey do da ting dat it was programmed to do. The actual gameplay itself is quite simple, you're in a runaway car and you're going to crash. It's a lot more interesting to imagine you're a man who recently just went through the worst day in the world and intend to have the most creative day in the world, which includes ending with a multiple car pile-up, however, he keeps having a Groundhog Day-Quantum Leap scenario where he wakes up in a new car and new body everyday and ends it all the same...or I might be insane.
A few minor gripes about the game itself as there were a few framerate issues, even playing on the first level, but nothing to noticable as the game went on. The gameplay element of The Good Cops was a bit weird and has never really come up in previous parts of the Burnout canon...I guess, there really isn't a canon to a series about cars that gone and done smashed demselves up. However, the game does require a bit of strategy and it would have been interesting, if a bit farfetched, if you could place the cops at an entering intersection of yout choice.
See putting in extra obstacles such as The Ambulance, sometimes makes me feel as though they're dragging out the level, but then again hearing the words "Paging Dr. Beat" followed by the song by Miami Sound Machine, just makes me want to throw on some more 80's tracks and start dancing...nobody wants that. But it is a nice touch, if a bit cheap, I say cheap but honestly it resonates with my pop culture brain like a meth addict and I can't wait for that siren blaring bohemoth to come screaming through the streets again.
Having elements such as Tornados and Magnets are incredibly fun and don't outstay their welcome, the actual gameplay does begin to get stale in the other modes, but it's really just a personal preference and I think you should try out the other modes such as Rush Hour and Pile Up, I highly recommend them but they're not particularly my thing.
Rush Hour is a personal pain as I hate almost all timed missions in games and it just frustrates me. It almost seems like it'd be a lot interesting if it was an extra option that you could turn on or off, even have it as a version of the game like a Quick Match section of the game. Meanwhile, Pile Up is just cause as much destruction as possible, it's fun if a bit boring after a while, all the same gameplay elements are there. A co-op implementation would have been freaking amazing with you having to smash into a friend's car on the same interesection and see who could do the most amount of damage on a stretch of road, like a drag-race + Burnout...just an idea, Criterion.
Other than the music, which turns a bit generic but fun after Crash plays, the sound design is phenomanal with firey auto crashes sifting through my ears and the sound of poker machine winnings as points rack higher and higher like the possible animated body count, if the game was any ballsier...coz that's totally a word. The random sound effects add to the crazy style  The money has always been an interesting thing to me, not just money in general, God knows how the economy works, but the actual pricing of each car and the potential for costs and multipliers is just something I've wanted to calculate, make a big chart of, actually do math...yep, definitely insane.
In the corner I'm informed I'm a Wannabe, which gives me the assumption that the writers or designers of the game, and a lot of game worlds for that matter, really have this disdain towards players from the get go, but then again I'm a bit of a wuss who can't take any form of criticism whatsoeverpleaseloveme. But the actual gameplay elements are never really against the player, there is a balanced sense of both challenges and even with a plot-less game, there is a drive - whoa, pardon the pun there, been left over for weeks - to actually see the next intersection, the next car and the insanity that will ensue.  For example, really how determined are these drivers, logic is best not put in the way of the Burnout series...especially when car magnets are concerned.

Burnout Crash is not a bad game, it's just not a Burnout game. It does take the basic game mechanics of Crash, my honest to God, favourite part of the series, something I always look forward to and just made it a Downloadable Title. I'm looking forward to the good old days of burning through a city doing challenges and having some real fun, but for now, I guess this will tire me over. It's not expensive, it's a lot of fun, it's great to listen to and look at, it's like the

 

 

 

perfect girlfriend...there's your selling caption for Burnout Crash - Burnout Crash: The Perfect Girlfriend.

burnoutcrashposter

   So Burnout Crash is out, but is it really a Burnout game?

 

 

 

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Posted Sep 27, 2011 at 10:41PM EST by Ryan F. Listed in: PSP, Wii, PS3, Nintendo DS, Nintendo 3DS, Xbox 360 Tags: charttrack, Epic Games, Microsoft, news, sales, Ubisoft, UK
Ó

gears-3-le-box-thumbEpic Games epic conclusion of the Gears of War saga has claimed the top spot of the UK software sales charts.

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Posted Sep 26, 2011 at 1:14AM EST by Mabie A. Listed in: Xbox 360 Tags: Activision, modern warfare 3
Ó

Activision has now released the official Achievements list for Modern Warfare 3. If you remember earlier last month a leaked version came out in the Internet, which, as it turns out, are pretty accurate.
The wheels are rolling in full non-stop motion, now that Modern Warfare 3's release is coming ever closer. Among the items confirmed by Activision at this point would be the split-screen feature, the automatic updates, and the non-existence of a Prestige Edition.
In the meantime, the complete Achievements list for Modern Warfare 3 brings you some 50 Achievements for you to plow through in all, coming up with 1000 points in total.
To check out the full list, head over to the source linked below.
Via [Xbox 360 Achievements]
Call-Of-Duty-Black-Ops

Activision has now released the official Achievements list for Modern Warfare 3

 

 

 

 

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Posted Sep 24, 2011 at 5:20AM EST by Ryan F. Listed in: PSP, Xbox 360, PS3, Wii, Nintendo DS, Nintendo 3DS Tags: Capcom, Japan, Media Create, news, Nintendo, sales, Sony, Square Enix
Ó

3ds_red_thumb

Dragon Quest Collection debuts on top of the software sales chart.

 

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Posted Sep 23, 2011 at 4:00PM EST by Carl B Listed in: PS3 Tags: EA Sports, nhl 12, nordic game chart
Ó

nhl12The latest Nordic Game Chart has been revealed. Is there a new game on top?

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Posted Sep 21, 2011 at 10:39PM EST by Ryan F. Listed in: PSP, PS3 Tags: Europe, PlayStation Network, PlayStation Store, Sony
Ó

psstore_bagHead's up Europe, here is your weekly dose of PlayStation Store goodness.

 

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Posted Sep 21, 2011 at 10:26AM EST by Ryan F. Listed in: Nintendo DS Tags: ds homebrew, kazowar, nds music player
Ó

ds-black-thumbHomebrew developer KazoWAR has released a new version of NDS Music Player, an alternative audio player for the DS that uses Nintendo's own SSEQ sequence format, allowing users to play tracks from commercial games.

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Posted Sep 20, 2011 at 11:00AM EST by Ryan F. Listed in: PS3 Tags: Activision, call of duty elite, call of duty: black ops, modern warfare 3
Ó

cod-elite-thumb

Activision has released the beta version of Call of Duty Elite on PlayStation Network, allowing select PS3 gamers to test out select features and functionality of its upcoming subscription-based digital community service.

 

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