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Your search for Batt warn located the below Batt warn Search Results. The Batt warn Search Results are returned from stories QJ publishes stories covering Batt warn news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 15, 2012 at 12:55PM EST by Todd B Listed in: PC Gaming Tags: always on drm, Blizzard, diablo iii, game breaking bugs
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diaber1A nice mix of always-on DRM problems and missed glitches has Blizzard scrambling to repair the damage and get players back into the game. Bummer for Diablo fans.

 

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Posted Apr 21, 2012 at 2:00AM EST by Mr Ham Listed in: PC Gaming Tags: battle.net, beta, diablo 3, diablo beta, diablo iii, free to play
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diablo3_thumbOnline gaming is pretty popular, even moreso when it's free, and as the title eludes to, Diablo III is ready to get freaky with you tonight. And tomorrow night. Even a bit on Sunday.

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Posted Mar 4, 2012 at 4:25PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: awesomenauts, dtp entertainment, ronimo games
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awesomenauts-logoIt's been a while since we've heard a peep out of Awesomenauts. There's still no release date, but there is another trailer. Check it out here.

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Posted Nov 27, 2011 at 9:00AM EST by Harrison E Listed in: PS3 Tags: battlefield 1943, battlefield 3, bf1943, ea games bf 1943
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b1943_thumbGet'em while it's hot, Europe!

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Posted Oct 29, 2011 at 11:00AM EST by Harrison E Listed in: PC Gaming Tags: arkham city, Capcom, ea games, Electronic Arts, Megaman, origin, resident evil, saints row the third, THQ, warner bros. entertainment
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ea...because you know, EA Games, wasn't big enough already.

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Posted Oct 27, 2011 at 5:46PM EST by Listed in: MMORPG Tags: BlizzCon, blizzcon 2011, cannibal corpse, corpsegrinder
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The company that’s usually pretty careful about its public image is in hot water over an interview played during the Blizzcon closing concert, one that contains homophobic slurs and profanity galore.
If you made it out to Blizzcon and were lucky enough to catch the closing concert, you may remember a brief video clip played during the performance of Level 90 Elite Tauren Chieftan. The video featured Corpsegrinder, the lead singer of Cannibal Corpse, and generally revolved around his passion for World of Warcraft and insane hatred of the Alliance faction.
You can check the video out here, but be warned that it contains graphic language:
The video, which is packed to the gills with curse words and homophobic slurs like “faggot” and “queer,” was somehow vetted by Blizzard officials and shown to the Blizzcon audience. Naturally, the gay gamer community is fairly upset over the remarks, but more so over Blizzard’s insensitivity to the subject matter. It’s worth noting that the content was censored in the video that played for the audience, meaning most of the words had to be inferred.
All gamers deal with profanity now and again, and homophobic remarks often seem to come with the territory, but there’s a big difference between someone calling you a “fag” in general chat and the game company broadcasting those terms out to the world. Knowing Blizzards in-game chat policy for WoW, it’s surprising they would make public any video that violates their own rules, but perhaps it was just an error in judgment.
The forums are blowing up regarding the video, with numerous threads of complaints and a few weak “it was a joke” apologies from Blizzard staff. The most recent update involved locking all previous posts and providing this snippet to forum members:
“Thank you everyone for your feedback regarding the closing night performance at BlizzCon. While we had some other messaging worked up we were going to post, the members of band wanted to instead address it themselves:
Hey guys, we read and heard all the feedback from BlizzCon this year. The Corpsegrinder bit was never intended to be taken seriously. We are sorry that we offended anyone; everything at our shows is just meant in fun. Thank you all for speaking up. We’ll definitely keep this in mind for future shows.
Our humblest apologies,
Level 90 Elite Tauren Chieftain”
The drama is still ongoing, so we’ll see what ends up happening. There’s not much Blizz can do besides apologize, but some players are definitely upset.
What do you think is the appropriate response?
Via Gay Gamer

mfblizzcon1The company that’s usually pretty careful about its public image is in hot water over an interview played during the Blizzcon closing concert, one that contains homophobic slurs and profanity galore.

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Posted Oct 25, 2011 at 12:51PM EST by Listed in: Xbox 360 Tags: arkham city, Batman, battlefield 3, gears of war 3, modern warfare 3, rocksteady
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There’s no official news regarding a third Batman entry from Rocksteady, but with numbers like this, it would be hard to imagine them walking away.
According to Warner Brothers, Batman’s latest adventure (Batman: Arkham City) has racked up an incredible 4.1 million units sold since its release last Tuesday. What’s more impressive is that this number represents only console sales – the PC version won’t be out until November 18th. This puts Arkham City pretty high up on the list of games for the year, eclipsing the 4 million units of Gears of War 3 shipped to date.
Obviously, Gears is an Xbox exclusive, so it’s not necessarily the best benchmark from which to measure Arkham, which is available on both Xbox and PS3. Gears is, however, the biggest release of the year so far, which at least lands it in the general ballpark for assessing how big a game’s success may be. With 4.6 million units already sold for Arkham City, it’s possible the game will rise up to an astronomical 6 million once the PC version ships, putting it on par with the estimated 8 million hauls of Battlefield 3 and Modern Warfare 3.
This is all rampant speculation, as no one really knows what gamers will and won’t do. And don’t look for Arkham City’s star to shine for long; Battlefield 3 is out today and is likely on pace to leave both Gears and Arkham City in the dust.
Honestly, we won’t have a good indicator of who really came out ahead until the end of the year, once all the big releases are out and everyone has had a chance to do their holiday shopping. Personally, I think that the new Kirby game is going to pull a stunning upset and sell 10 million copies.
What do you think is going to be the biggest game of the year?
Via PC Gamer

mfharley1There’s no official news regarding a third Batman entry from Rocksteady, but with numbers like this, it would be hard to imagine them walking away.

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Posted Oct 6, 2011 at 10:17PM EST by Ryan F. Listed in: Xbox 360 Tags: achievements, battlefield 3, DICE, Electronic Arts
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battlefield-3-thumbThe list of Xbox 360 achievements for DICE's hotly anticipated shooter sequel has made its way to the interwebs.

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Posted Oct 5, 2011 at 5:53PM EST by Karl B. Listed in: PC Gaming Tags: battlefield 3, DICE, elecronic arts
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battlefield-3-thumbStick to the official ones or risk being banned.

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Posted Oct 3, 2011 at 1:29AM EST by Mabie A. Listed in: PS3, Xbox 360, PC Gaming Tags: battlefield 3, ea dice
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Just last week, the Battlefield 3 beta seemed like one big party. As the weekend went on, however, it suddenly posed a problem more than enjoyment -- at least for EA DICE.
Th developers have posted up on their official blog a warning: if you join in on "any unofficial/ hacked servers", your account will be banned. Now, just to give you a bit of a backstory on this situation.
As reports would have it, claims of a hackery inside the beta allows alternative game modes, which opens up the game to as much as 128 players in one game. Thing is, Battlefield 3 officially supports only up to 32 players in Rush mode under the Operation Metro map.
So, that's the backstory. With these claims of hackery, EA DICE of course is not afraid to mete out punishment to rule breakers. Said DICE, they have already "tested out Operation Metro on conquest with 64 and 128 players, and can confirm their existence, albeit, the 128 player server lagged considerably." If your account is found to be involved in these illegitimate servers, then it can most definitely "compromise your EA account and have it banned by EA."
Before you go all cocky thinking that the ban will only be for the beta anyway, do know that any other EA games you might want to play will be inaccessible, obviously, considering that the EA accounts ban will be a universal one.
Just stick by the rules, guys. There's a reason why they're there in the first place. Don't go pissing off EA with this.
Via [CVG]
battlefield3_thumb2

Just last week, the Battlefield 3 beta seemed like one big party, but that didn't last for very long.

 

 

 

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Posted Sep 21, 2011 at 4:00PM EST by Harrison E Listed in: Xbox 360, PC Gaming Tags: bastion, reviews, warner bros
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Bastion and Big Companies
I was gonna play From Dust this week but sadly my router screwed me and I was left almost gameless for a good two hours. So instead I called up my bro from last week and asked if he'd gotten anything new. Bastion lept forth from his mouth and I was in my car and over in minutes. My mate was busy with a coding assignment and I was reserved to being quiet and to only have the sound of the music up a little bit. As a writer, the conditions were not uncommon, but still I decided to write something good this week...well, objectively good.
The game starts off and the loading screen looks like someone trying to uncover elvish ruins and then the narrator speaks and it is glorious. I want to fall asleep to this man's voice cradling me and telling me every story known to man and I want to serve under his every golden voiced whim...but I keep playing the game and it is incredible in every way imaginable, without him holding me.
I start off with a gigantic hammer, which in the book of gaming, almost all great characters have gigantic hammers. Super Mario, Ramona Flowers, Tomba and now Bastion, and you can destroy everything in your path. Blocks just crumple under the weight of mighty hammer. You are Thor's tiny narrated brother and your whim is the world's way. So yeah, the game is a highly stylised, beautifully narrated and cleverly designed hack and slash.
The narration is not only soothing but it's helpful. In a comparative note, you would have Portal's GlaDOS, a mean-spirited but contextually justified character voice, whilst Bastion's narrator is calming but casually reassuring as the game's linear world forms around you, so does his words, creating an audible scenery to match the colourful block-filled world.
The collectables in the game, other than your weaponry, are tiny little crystals, which at first seem fairly arbitrary, but become incredibly useful regarding the RPG elements later on and even finding them is half the fun. The landscape forms beneath your feet and as such, secret areas will pop up by just wondering around and leading you in a path of danger or delight. Also destroying blocks around you, free-form GTA style will find a few more bits of fun and a lovely bit of narration, such as "The Kids just rages for a while...", I smile with delight and continue to punch the B button.
The difficulty curve of the game is interesting to say the least, but using the right weapons, skills and heals you can get yourself through any battle with the salty voice of the narrator peppering you through the worlds.
The RPG elements of the game really help with adding a bit of flavour to the game. The elements range from little things such as levelling up to building brand new places on the Bastion such as a forgery and distillery. The distillery promotes some minor underage drinking musings but nothing harmful...as long as a kid doesn't know what a distillery is. The forgery brings you new weapons so you can kick more arse and before you know it, you're hacking and slashing like never before unless you fall off the edge of the floating world...which happens a lot.
When you die, you fall into the Bastion. It's a beautifully green landscape. The call of a crow, the hum of the cicadas i nwhat looks like the freshest brightest spring day you've ever seen and somewhere standing on a golden and freshly cut pasture...is someone simply called Stranger...the narrator calls, he finds "another...he finds me", you can actually talk to the narrator and a beautiful guitar melody begins to play. Something akin to Neil Young or early Willie Nelson and I just want to sit here and turn up the soundtrack. It's monumental and oddly moving, but I must continue my quest. But actually it's here where the greatest plot element is revealed. It's a bit of a spoiler so if you want you can just play the first 30 minutes of the game or the demo and just wait for the words "subtlety is key".
Upon plot-assisted-death or what anyone who played the first Silent Hill and understood the opening without going, "Dude, wtf do I have to die, srsly, lame?!" the Bastion is essentially an overworld that actually helps you to different parts of the game world. The world itself acts as a land slowly growing and renewing, much like the game's landscapes during the gameplay. It's a beautiful landscape in a beautifully constructed game.
Subtlety is key here...with people who are made of ash, who when you smash to pieces the narrator gives a minor backstory to them and you either go "Sorry, my fault", or you chuckle unevenly. The game's key is playing with established video game and narration tropes and playing them with and against the player. Whilst some bits of narration and gameplay are expected, they're played into the story and atmospheric strengths, except for a few minor naming issues...such as "Something Heavy" and "Something Stringy", which I find lacking in creativity rather than subtley humourous, but I'll get to my gripes later.
Healing in the game is represented by fountains and tonics and the first time you hear the narrator talk about it, it seems real and almost like an advertisement for a fictional drink with the tagline "Sometimes you need a drink"...take all my money, now, magical narrator man.
"And then he falls to his death...I'm just foolin'" had me laughing so hard I annoyed my friend anough to throw a wireless mouse at me. I returned it sullenly and was told to keep writing or otherwise he'd not take my job as seriously. My friend is a coder and his work is serious business, whilst I takka takka away.
Some of the story elements, whilst almost non-sequitor like adds to the feel of the world. I'd use the word atmosphere a lot, but I did last week so I'm just gonna write the words Shabadoo instead. The Shabadoo works so well in this game that the little embers that burn in the opening world and the creatures you encounter seem to just add so much more to the game than just the narrator's voice. The crafting of the character and the narrative elements and how they seem to drip slowly and poignantly like water from a tap into a long deep echoing well makes for one hell of a Shabadoo-ic experience.
Weaponry such as The Fang Repeater, a shark-looking weapon - that's right SHARK-LOOKING - and the Breaker Bow - which the narrator tells you after you fall on it - "it breaks his fall, but it ain't broken - is given to you and the narrator professes delicately how they should be used. Not mockingly, not annoyingly, just subtlely with a bit of an onscreen flash of a button tutorial. This is barely half an hour in to the game and you're just riding the wave and the Shabadoo of the experience - that'll become clearer later on . You're just into the narrator's voice and the mood of the game; you just feel like it's right, that the gun or the voice will never steer you wrong...and this is where my first problem comes into the game. Nothing to with the gameplay or the game itself, this is where I'll become mildly analytical and you can tune out till I write the words, 'so the game'.
The tone of the game is strictly, speaking all over the place. Whilst thematically, there is little to draw on from the get-go, the game's style and over-arching story-based narrator-heavy theme leaves me high and dry sometimes, but the gameplay and humour just slides me back into a forgiving mode. I'm not sure what Bastion wants to say about games or narrative or characters or if they creators wanna say anything at all...all I want to say is that the game is amazing looking, great to play and also structurally beautiful...literally.
So the game does a lot of things amazingly and I've found the testament of a true game is that it keeps me wanting more of it. Resident Evil 4, LA Noire, Plants vs. Zombies and Half Life 2 all have kept me - and a million other gamers like me - wanting more and more like a battered lover. The look of the game just is amazing from the character design, overworld and parchment style menu design, the game has a very distinct style like a mix between nature-based artwork and naturalistic writing.
Like last week's Audio Team for Dead Island, this week's Handshake Award goes to the Design team for Bastion as they have created stunning architecture which is both eye-catching and never boring, some points in the game I feel bad for a micro-second for destroying things with a gigantic hammer.
A repetitious soundtrack - which isn't annoying - pumps in a lovely low bass as I pause the game, continue to type and it doesn't annoy my mate. The game has heaps of tracks and they all do follow a fairly similar progression but it never gets on your nerves. My mate was trying to code quietly and calmly, but when I pause so he can focus, he just grooves and hums along with it. We smile and clink our drinks together and go back to our prospective mediums, his "real work", my....uh...this. The slow strings of a guitar whine in as I enter a saloon, the narration is slow, perfect and much like this sentence ends on a sarcastic but humourous note, damn.
Falling off is an inconvenience, but is even greater so when dodging an enemies attack. The game treats death like "it ain't no thang", but really that "thang" does become quite annoying after a while when you wish you hadn't destroyed the barrier around the land looking for more crystals to level up your stuff. Aiming can also be a serious pain in the arse. You may be a fraction of a degree off and end up wasting a Fang shot or two or just simply miss a crucial shot instead of healing and it's Game Minor Inconvenience for you, buddy.
Whilst the enemies are fairly varied, they all have two or three attacks and one of them is a strictly "Come at me bro" strategy, to just run directly at you, you can usually expect it, but it does become mildly annoying.
The voice for The Kid is mildly unfitting, I imagine more of a young Link voice, but he sounds like a whiny 20 year old who just found out he's got a term paper due in a fortnight. There are more unexplained things such as where do my weapons go when I obtain new ones and why couldn't I switch them out with the D-Pad and when I defeat the big Gas guy in the second area how all those guy love me and then disappear...I want them to be my slaves and to build a posse rather than turning up randomly...well I did free them...maybe I shouldn't have slaves...slaves are bad.
Picture of THE MORE YOU KNOW (with Kirby)
The life point system for enemies is a intriguingly redesigned circle beneath the NPC and disappears with every swift ring of the hammer towards it.  Bastion is not a perfect game and whilst the experience is enjoyable some minor things like the AI being too easy, a lack of co-op, a slightly meh RPG, XP system and a leaderboard system (something I've personally never cared for) do not keep this game from being perfect, but just feeling a bit undercooked. I wish the game was a bit more creative or exciting in those elements.
I know I spent a good 90% of this article praising the heavenly voiced angel which descends into our mortal audio realm, but maybe having a secondary voice or another voice to play off would have been interesting. A finely-tuned weapons upgrade system, rather than just pictures and purchasing. Buying stuff in-game almost always makes me feel cheap. Oh and according to the game, you fly to each of the Skyway levels...I would have loved to have seen a bit of that, even in an opening cut scene.
Actually that being said I'm glad there are no cut-scenes in this game, it would have ruined the flow and fun...but flying would have been nice and interesting, but maybe a bit too much. To be honest, when I find flaws in a game I know it's just apart of me, not as a reviewer, but just knowing my tastes vs. knowing my standards as a gamer. I feel at a loss when I see potential and finances wasted on mediocrity.
And Bastion is not mediocre, it could be better, everything could be better, I could be a hell of a lot better...what I'm saying is...I just want a Bastion 2, I want to meet the developers and thank them and I wanna work on anything they make in the future, if they'll have me...and I know that's asking a lot. It's like asking for a shark to borrow it's gills and to be bros or for a volcano to not erupt and to be quiet, but I do love this game and I expect more amazing things from these guys.
Games like Bastion rarely get everything right and I do have to commend Warner Brothers for publishing a title, letting it be made and it being amazing in almost every domain. It's rare that a game will inspire me or at least enlighten me, entertain me and brighten up my day like Bastion does, the only other  games I can think of similarly is the visual poetry of Flower or the blocky-creativity of Minecraft. The narrative, gameplay and music fit so perfectly together, you'd think three pieces had been scattered across the globe and the developers had put them together perfectly. So I do implore you, nay, beg of you to get this game on XBLA or Steam, it's worth every single dollar as I want these guys to make another game or for the narrator to come to my house and give me a lecture about quantum mechanics and their relation to the Futurama Universe.

bastion-thumbWhy you should play Bastion and why Warner Bros. publishing may be the next big thing.

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Posted Sep 14, 2011 at 2:10PM EST by Harrison E Listed in: PS3 Tags: Australia, dead island, shooters, Silent Hill, zombies
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dead-island-logo

 We sent an Australian writer to a little place in the red sun to die...

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Posted Sep 12, 2011 at 8:18PM EST by Karl B. Listed in: Xbox 360, PC Gaming, PoV, PS3 Tags: clint hocking, LucasArts
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pov-sequels-thumbIt doesn't look like they're ever going to go away, though.

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Posted Aug 24, 2011 at 7:32PM EST by Karl B. Listed in: PSP Tags: kenma9123, krap-psp, plugin
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psp homebrewHomebrew coder kenma9123 is back with a new update for his feature-packed homebrew application, Krap-psp.

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Posted Aug 22, 2011 at 10:52PM EST by Ryan F. Listed in: PSP, PS3, Nintendo DS, Xbox 360, Wii Tags: 505 Games, charttrack, Disney, Electronic Arts, news, Nintendo, sales, Ubisoft, UK
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zumba-thumb

Despite a slight drop in sales this week , Pipeworks and 505 Games' surprise hit motion fitness title took the top spot in the UK all format software sales charts, according to the latest figures from Chart-Track.

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Posted Aug 18, 2011 at 12:49AM EST by Ryan F. Listed in: PSP, Wii, PS3, Nintendo DS, Xbox 360, PS Vita, Nintendo 3DS, PC Gaming Tags: Activision, battlefield 3, Blizzard, Electronic Arts, gamescom 2011, Sony, vita
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battlefield-3-thumb

The winners of this year's Gamescom award 2011 have been determined.

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Posted Aug 6, 2011 at 6:41AM EST by Ryan F. Listed in: PSP Tags: kenma9123, krap-psp, psp homebrew
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brewredHomebrew coder kenma9123 has released a new version of his feature-packed homebrew application, Krap-psp.

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Posted Aug 3, 2011 at 1:03AM EST by Ryan F. Listed in: Xbox 360, PC Gaming, PS3 Tags: snowblind, the lord of the rings: war in the north, warner bros.
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lotr-witn-box-thumb

The date has been set for the latest adventure in the Northern lands of Middle-earth.

 

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Posted Jul 20, 2011 at 9:39PM EST by Ryan F. Listed in: PSP, PS3 Tags: PlayStation Network, PlayStation Store, Sony
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psstore_bag

This week's European PlayStation Store update is now live folks, bringing a slew of new contents, special offers and more.

 

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Posted Jul 8, 2011 at 2:30PM EST by Carl B Listed in: Xbox 360 Tags: EA, fifa 11, nordic game chart
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FIFA_11The latest Nordic Game Chart has been released. Is there a new game on top?

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Posted Jun 25, 2011 at 4:30PM EST by Carl B Listed in: MMORPG Tags:
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myth-war-2The shapeshifting system for Myth Wars II Online has been detailed, courtesy of developer IGG.

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Posted Jun 25, 2011 at 6:19AM EST by Ryan F. Listed in: PSP Tags: abcang, customhome, psp homebrew
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brewred

Homebrew coder ABCanG is back to release a new version of CustomHome, an open source handy plugin that allows PSP users to have more options when pressing the "Home" button when playing a game.

 

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Posted Jun 23, 2011 at 11:15PM EST by Ryan F. Listed in: Xbox 360, Wii, Nintendo DS, PC Gaming, PS3 Tags: Electronic Arts, harry potter and the deathly hallows â part 2 the videogame, videos, warner bros
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hp-deathly-hallows-pt1-thumb

See Harry and his allies prepare for the ultimate showdown with Voldemort in the new Harry Potter and the Deathly Hallows – Part 2 the videogame trailer.

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Posted Jun 13, 2011 at 11:14PM EST by Ryan F. Listed in: Wii, Xbox 360, PC Gaming, PS3 Tags: Bethesda, Codemasters, Epic Games, Hackers, Nintendo, PlayStation Network
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bethesda-thumb

Bethesda Softworks, the studio behind the Fallout series and the recently released Brink, has confirmed on Monday that they are the latest victim of a hacking attempt last weekend and warned its users that hackers may have stolen some personal data.

 

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Posted Jun 13, 2011 at 7:08AM EST by Ryan F. Listed in: PSP Tags: kenma9123, krap-psp, psp homebrew
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brewredPSP coder kenma9123 has released a new version of his feature-packed homebrew application, Krap-psp.

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Posted Jun 13, 2011 at 5:10AM EST by Ryan F. Listed in: Xbox 360, PC Gaming, PS3 Tags: gotham city impostors, Monolith Productions, warner bros.
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gotham-city-impostors-thumb

Here's your first look at the Monolith's bizarre looking first person shooter, Gotham City Imposters.

 

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Posted May 24, 2011 at 7:19AM EST by Karl B. Listed in: PS3, PC Gaming, Xbox 360 Tags: Day 1 Studios, f.e.a.r. 3, warner bros.
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fear3-thumbPossession is not only nine-tenths of the law, it's also how you play F.E.A.R. 3's Soul King mode.

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Posted May 16, 2011 at 4:52PM EST by Karl B. Listed in: PSP Tags: homebrew plugin, kenma9123, krap-psp
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psp homebrewDon't let the name fool you.

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Posted Apr 26, 2011 at 3:16AM EST by Ryan F. Listed in: PSP Tags: mixerym@xe, powerflashlight, psp homebrew
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pspred_thumb

Homebrew coder MixeryM@xe has updated his handy homebrew app, PowerFlashLight+.

 

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Posted Apr 24, 2011 at 3:59PM EST by Karl B. Listed in: MMORPG Tags: allods online, GPotato
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allods-thumbNew zones, a higher level cap, bug fixes, and a host of other additions are being introduced in the next patch.

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Posted Apr 22, 2011 at 3:00PM EST by Carl B Listed in: PS3 Tags: Amazon, portal 2, valve
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portal2The latest sales charts from Amazon have been revealed, with a new game at the top of the charts.

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Posted Apr 18, 2011 at 2:52PM EST by Karl B. Listed in: PSP Tags: 6.20 tn-e, hen, homebrew enabler, Total_Noob
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psp homebrewTrue to form, Total_Noob has released the 6.20 TN-E that the homebrew coder had promised.

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Posted Apr 13, 2011 at 9:53AM EST by Karl B. Listed in: Wii, Nintendo 3DS, Nintendo DS Tags: 3D, Nintendo
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link-ocarina-thumbZelda, a new Wii Play, and a host of third-party releases are just some of them.

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Posted Apr 1, 2011 at 10:07PM EST by QJ Staff Listed in: Tags: apple, ios, news, streaming video, tablet, time warner cable
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ipad The channel lineup for the Time Warner Cable iPad app keeps changing, as the carrier submits to pressure from networks.

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Posted Mar 29, 2011 at 3:45AM EST by Ryan F. Listed in: MMORPG Tags: mmorpg update, patches, rift, trion worlds
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riftlogo1xLess than a month after the game was launched, Trion Worlds are all set to release the first big update of their 3D fantasy-themed massively multiplayer online role-playing game, Rift.

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Posted Mar 27, 2011 at 11:08AM EST by Karl B. Listed in: PS3, PC Gaming, Xbox 360 Tags: Day 1 Studios, f.e.a.r. 3, warner bros.
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fear3-thumbHere's a quick look at the summary of why the game has been given a Mature rating by the ratings body.

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Posted Mar 24, 2011 at 4:00PM EST by Carl B Listed in: Nintendo 3DS, Nintendo DS Tags: 3D, green lantern: rise of the manhunters, Nintendo, warner bros
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green-lantern-logo-2Warner Bros. Interactive Entertainment announced their debut Nintendo 3DS game to go along with an upcoming movie.

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Posted Mar 15, 2011 at 5:37AM EST by Ryan F. Listed in: Xbox 360, PS3 Tags: Hothead Games, PlayStation Network, swarm, xbox live
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swarm-thumbGet ready to command some fearless Swarmites and drive them through an intense, and often times suicidal missions as Hothead today announced the release date for Swarm.




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Posted Mar 13, 2011 at 8:40AM EST by Mabie A. Listed in: Xbox 360, PS3 Tags: ESRB, mortal kombat, warner bros.
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mortal-kombat-thumb

We've all heard what the Australian Classification Board had to say about Mortal Kombat, and we know they didn't like it well enough to deem it fit to enter their territory, so let's see what their North American counterpart has to say about it.

 

 

 

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Posted Feb 25, 2011 at 9:47AM EST by Karl B. Listed in: Xbox 360, PC Gaming Tags: Microsoft
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360-thumbMicrosoft has some big news for its European customers. The company has sent out a presser revealing its 2011 European release lineup. Among the big guns included in the lineup are new DLC add-ons for Halo: Reach and Assassin's Creed: Brotherhood, a whole bunch of Xbox Live Arcade titles, and, of course, a shooterfest headlined by Gears of War 3.

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