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| Your search for Apple developer located the below Apple developer Search Results. The Apple developer Search Results are returned from stories QJ publishes stories covering Apple developer news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more. |
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If the novelty of Battlelog has yet to wear off for you, EA has a brand new way for you to stay engaged with your pretend soldier.
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Valve could be announcing Steam Box at GDC
What in the hell is Valve doing?
GDC is going on at the moment and I have a few friends checking it out, pitching games and showing off their work but with all the rumours flying around at the San Fran convention, I'd hate to be a Valve employee right now.
The great big PC developer and probably one of the only game studios who I respect and will follow till they release Half Life 3 and with the idea of making a console, looks like I better start saving up.
Steam Box is the tentative title that everyone is dubbing it on the interwebs but i tlooks like Valve may throw their hat into the console ring and I think that the only way it will sell is if they make Half Life 3 exclusive to PC and their console...it will be the highest selling console ever.
The rumours were fueled that the company have been toying with the idea of creating a proper set-top console that could pose a threat to not only current-gen but next-gen consoles. Valve co-founder recently told the guys at Penny Arcade that if they had to sell hardware, they will. This could easily just have meant Valve branded graphics cards or just some cool memorabilia like keyboards, mice or even headphones but if they make Steam Box...the world of video games may change forever.
The story was broken over the weekend withG The VergeGFC
Game Developers Conference is on and people are talking... |
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Windows, Android and Apple heat up in mobile development race.
Has 2011 been the Year of the App? Let me check if there's an app for that.
The games industry has been flailing between entire network's going down and companies wondering what their next move will be, whilst mobile's have gotten slightly bigger, a lot friendlier and a lot smarter. With Android proudly annoucing it's ten billionth download this month, what is on the card's for other developers when it comes to phone apps and especially, games.
Well, the 10 billion for Android has shown that there's a larger market outside of the iPhone app crowd, which is fantastic as without any kind of independence, there would be no competition for Apple to continue to "look" like it's fighting for. Meanwhile, in the land of Windows, Microsoft has just announced something fantastic for would-be developers of their Windows 8 Phone's....an 80% cut of the profits.
Whilst that may look desperate to some, the actual revenue gained for making an app for other developers varies so wildly. A recent study of over a hundred developers working for Apple and Google showed that the mean average for a life time development for applications (games or otherwise) was just over a hundred thousand dollars. More often than not that hundred thousand was not part or full time indie developers but actual iOS companies, according to StreamingColour.
The more and more people develop for one platform or another the more of a saturation there will appear to be. Much like how the Wii was flooded with shovel-ware titles, the iPhone app store has a lot of charlatans looking to sell you something that was coded over a weekend and probably just plays the Nyan Cat theme with a 128kbps mp3...is there an app for that?
Via [GamesIndustry.Biz http://www.gamesindustry.biz/articles/2011-12-08-windows-8-app-store-to-offer-devs-80-percent-cut] and [StreamingColour http://www.streamingcolour.com/blog/2011/09/28/results-ios-game-revenue-survey/]
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The sequel to one of the best-looking mobile games ever made has some serious problems on the original iPad and iPod Touch.
Infinity Blade II hit digital shelves yesterday, and while the game has earned praise from most fans and critics, some gamers haven’t been able to enjoy the game at all due to a pesky bug with older Apple hardware. Apparently, generation one iPads and older iPod Touches may experience performance problems when running the game, depending on how many apps you currently have installed.
Epic Games, the company behind Infinity Ward, is well aware of the problem and hard at work on a solution. The developer is aiming to patch the game “ASAP,” so keep an eye on your little blue App Store icon for the notification that an update is ready. The basic problem arose because Epic didn’t test the game on fully loaded devices, instead using test devices that had only the game and a couple of other apps.
As we know, iOS is prone to clutter and a large number of apps, combined with the hardware requirements of the game, are causing older devices to run out of system memory. There’s no official timeline on how long a patch will take, but I’d expect one within the next week or so.
Have you experienced any Infinity Blade II issues?
[Joystiq]
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Rockstar announces the 10th anniversary edition of its old-school classic, remastered and headed directly to your mobile phone.
It’s hard to imagine, but Grand Theft Auto III, the game generally recognized as revolutionizing what game developers could do with an open world, has been out for 10 years. For a bit of perspective, the number one song in 2001 was Independent Women Part 1, by Destiny’s Child. Beyoncé was still a person in a band when GTAIII hit shelves.
Anyway, this post isn’t about Beyoncé. It’s about Rockstar’s most recent announcement – in celebration of the tenth anniversary of GTAIII, they’re releasing the game not to consoles or direct download, but directly to mobile platforms.
Here’s the currently supported device lineup:
Apple iOS Devices: iPad 2, iPhone 4S
Android Phones: Droid X2, HTC Evo 2, LG Optimus 2X, Motorola Atrix, Samsung Galaxy S2
Android Tablets: Acer Iconia, Asus Eee Pad, Motorola Xoom, Samsung Galaxy Tab 10.1
Rockstar notes that this list isn’t complete, and they’ll be releasing a more in-depth list of compatible devices once they’re a little closer to dropping the game on the open market. If you happen to be going to New York Comic Con, you can give the game a test run at the Rockstar booth.
Everyone else will just need to wait until later this fall; there’s no official release but it’s safe to say we’ll see GTAIII on our iPads sometime during the holiday season.
I’m just amazed at how far we’ve come technology-wise. I remember being amazed at the freedom that game created, and it’s incredible to think that I could have the same experience on a device that fits in my pocket.
Anyone planning on downloading GTAIII to their mobile device, or are you sticking to consoles?
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While id Software's John Carmack is a fan of Apple's technology, he will not go so far as to concur with the claims that iPad 2's power is equal to that of consoles.
He says of Apple's mobile device, "We have an embarrassment of riches when it comes to mobile development." If it were up to him, though, he would much rather have developers bring in their games to consoles and rake in big bucks than pouring it all to iOS games. "We have more power than you can afford to take advantage of.
Regarding the "incorrect hyperbole" of iPad 2's power, "There's been incorrect hyperbole about the power of these devices, where people are saying that they have console-level performance. The iPad 2 has about half the performance power, and that's a ballpark estimate."
He still closes, though, with a positive word for mobile devices. "But that does mean that mobile devices coming out, certainly next year, will be flat out more powerful, and they'll probably be powerful enough where you don't even need the hyper-optimizing, that you could do a fairly easy port-over of your technology and assets."
Earlier last month, Electronic Arts dissed on the App Store, saying that its model is in "freefall".
Via [CVG]
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Most of you know that the iPad 2 comes with a Gyroscope and a camera. What does that mean in terms of gyro supported applications? Today, iPad.net will introduce you to the potential of applications supporting the gyroscope. The below listed apps are majorly iPhone 4 apps and will definitely be introduced specifically for the iPad 2 soon.
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