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224 Search Results

Your search for 224 located the below 224 Search Results. The 224 Search Results are returned from stories QJ publishes stories covering 224 news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more.


Posted May 18, 2012 at 10:50AM EST by Brett Huffman Listed in: Xbox 360, PS3, PC Gaming Tags: 2K Games, firaxis, xcom: enemy unknown
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xcom-enemy-unknown-logoIn what will come as a relief to fans of the old XCOM games, the guys at Firaxis reveal that they really loved those old games and that's what inspired them to update them for this gen. Of course, this sets the bar even higher for them.

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Posted May 17, 2012 at 1:30PM EST by Todd B Listed in: PC Gaming Tags: Blizzard, diablo iii
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diablosucks1With awful Diablo III reviews still tumbling in, Blizzard goes on the offensive with an apology blitz. Also, they’re yanking the player auction house indefinitely. Oops!

 

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Posted May 9, 2012 at 5:15PM EST by Demonchild Listed in: PS3 Tags: fail0verflow, GUI, playstation 3 hacks, ps3 hacks, ps3tools, psdev
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ps3It was just last week that PS3Dev did an update to his GUI version of PS3Tools. Now, he's back with another update. What's he packing in this time?

 

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Posted May 9, 2012 at 1:10PM EST by Todd B Listed in: PC Gaming Tags: Bethesda, id, wolfenstein 3d
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wolf31Twenty years ago, Wolfenstein 3D invented a genre. Now, you can enjoy it all over again from your browser.

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Posted May 4, 2012 at 1:26PM EST by Todd B Listed in: PS Vita Tags: nintendo 3ds sales, ps vita sales, psp sales, Shigeru Miyamoto
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vita1Sony’s troubled handheld finally sees an uptick in sales. But how long can it last?

 

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Posted Mar 31, 2012 at 8:11PM EST by Todd B Listed in: Wii Tags: the last story, xseed
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las1Eagerly awaiting Mistwalker’s upcoming RPG, The Last Story? Better plunk that money down while you can.

 

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Posted Mar 30, 2012 at 6:00PM EST by Brett Huffman Listed in: Xbox 360 Tags: redlynx ltd, trials evolution, trials evolution limbo
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trials-hd-screenThe sequel to one of the hardest games around is expanding its horizons in every direction exponentially. Check out this trailer for Trials Evolution and get your mind blown.

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Posted Mar 30, 2012 at 4:15PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: 4mm games, def jam rapstar, Konami, Terminal Reality
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defjam-screenKonami, Terminal Reality, and 4mm made a game that virtually nobody played 2 years ago in the form of Def Jam Rapstar. Now they're getting sued by EMI.

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Posted Mar 20, 2012 at 3:22PM EST by Todd B Listed in: PS3 Tags: battlefield 3, ninja gaiden iii, Team Ninja
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ninjon1A problem with Ninja Gaiden's registration codes is locking out some paid customers—and game reviewers.

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Posted Mar 14, 2012 at 6:40PM EST by Harrison E Listed in: Wii Tags: brandon cobb, interviews, nightmare busters, retro, SNES
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nbbrandon_cobbHarrison E talks to the creator of the first SNES game in over a decade.

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Posted Mar 6, 2012 at 12:30PM EST by Brett Huffman Listed in: PS3, Xbox 360, PC Gaming Tags: 2k marin, firaxis, xcom fps, xcom: enemy unknown
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xcom-enemy-unknown-logoFiraxis has released some stills and a trailer for XCOM: Enemy Unknown. Looking gooood.

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Posted Feb 8, 2012 at 8:02PM EST by Harrison E Listed in: PS Vita Tags: 3G, apple, mac, ps vita cmap, ps vita gps, vita, vita video recording
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vitaasiagameshowYou get to sync with Apple's, look at maps and play more with others. It's like being part of a hippie summer camp.

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Posted Jan 31, 2012 at 9:30AM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: dance central, Harmonix, rock band
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harmonix_logo_1Once again, someones online resume gives away an unannounced project.

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Posted Jan 16, 2012 at 6:00AM EST by Harrison E Listed in: Xbox 360, PC Gaming, PS3 Tags: e3, xcom delay, xcom enemy unknown, xcom release date
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xcomps3The cool-looking fun shooter is now on hiatus till next year...but why?

 

 

 

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Posted Jan 12, 2012 at 3:30PM EST by QJ Staff Listed in: Nintendo DS, PSP Tags: 8 out v0.1, fruit ninja final, opencma r3, ps3 homebrew, psp homebrew, psp minesweeper, reactpsn v2.10, tonematrix 0.72
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mine1Welcome back to another edition of the QJ.net Download Round Up for the second week of January. 

 

 

 

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Posted Jan 10, 2012 at 6:45PM EST by Mr Ham Listed in: Nintendo 3DS Tags: metal gear solid 3d, mgs 3d release date
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m5smallFinally, the title some of you bought the console for.

 

 

 

 

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Posted Jan 5, 2012 at 10:15AM EST by Brett Huffman Listed in: PS3, Xbox 360, PC Gaming Tags: BioWare, mass effect 3, mass effect: homeworlds, me2
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mass-effect-3The first issue of Mass Effect: Homeworlds will focus on the newest recruit, James Vega.

 

 

 

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Posted Dec 31, 2011 at 1:30PM EST by Harrison E Listed in: PC Gaming Tags: DDR, indie games, jason wishnov, sequence, Steam, steam sale
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sequencelogoHarrison E talks to Sequence creator, Jason Wishnov about Sequence and what he's up to next. Also you have 3 days to buy Sequence for cheap on Steam.

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Posted Dec 31, 2011 at 8:45AM EST by Mr Ham Listed in: Wii Tags: gaming obesity, marc rodwell, rock band
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rocksarsmall224 lbs and Rock Band to be precise.

 

 

 

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Posted Dec 22, 2011 at 4:57PM EST by Listed in: PS3 Tags: final fantasy xiii, golden abyss, mario kart 7, monster hunter, super mario 3d land, uncharted
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Square Enix’s follow up to the maligned Final Fantasy XIII is off to a strong start in Japan. Duh.
If there’s one thing Japan loves, it’s Final Fantasy. So it’s not entirely surprising that Final Fantasy XIII-2, which launched earlier this week for Japanese gamers, has already rocketed to the top of the sales charts. The game moved 500,000 copies in its first week of release, toppling Monster Hunter 3G from the top of the charts and renewing confidence in the Final Fantasy brand.
Of course, Japanese sales trends aren’t always indicative of western performance (as I said, Monster Hunter was #1 until this happened), but it’s definitely good news for Square Enix that their hardcore fan base wasn’t so upset with FFXIII that they abandoned the brand entirely. The actual sales figure, around 525,000, accounts only for PS3 versions of the game.
Some Vita titles also managed to make the list, a good sign for the fledgling handheld. Here’s the top 20, for those of you that like tracking Japanese game sales:
01. [PS3] Final Fantasy XIII-2 (Square Enix, 12/15): 525,271
02. [3DS] Monster Hunter 3G (Capcom, 12/10): 208,427 (730,386)
03. [3DS] Mario Kart 7 (Nintendo, 12/01): 182,418 (789,871)
04. [3DS] Inazuma Eleven Go (Level-5, 12/15): 135,259
05. [3DS] Super Mario 3D Land (Nintendo, 11/03): 112,533 (837,143)
06. [WII] Kirby Wii (Nintendo, 10/27): 71,028 (398,516)
07. [PSV] Hot Shots Golf 6 (Sony, 12/17): 61,412
08. [PSV] Uncharted Golden Abyss (Sony, 12/17): 48,224
09. [WII] Just Dance Wii (Nintendo, 10/13): 44,021 (323,293)
10. [WII] Poke Park 2 (Pokemon, 11/12): 43,829 (164,018)
11. [WII] Wii Party (Pokemon, 07/08/10): 42,632 (2,129,236)
12. [NDS] Magician's Quest: The Merchant's Store of Sorcery (Konami, 12/10): 35,068 (81,110)
13. [WII] Mario & Sonic at London Olympics (Pokemon, 11/12): 34,351 (64,573)
14. [PS3] Shin Kamaitachi no Yoru (Chunsoft, 12/17): 33,686
15. [PS3] BlazBlue Continuum Shift Extend (Arc System Works, 12/17): 32,992
16. [WII] Wii Sports Resort (Nintendo, 11/11/10): 30,804 (734,046)
17. [WII] Taiko Drum Master Wii Ultimate Version (Namco Bandai, 11/23): 30,046 (100,284)
18. [PSV] Dynasty Warriors Next (Tecmo Koei, 12/17): 29,181
19. [PSV] Lord of Apocalypse (Square Enix, 12/17): 28,742
20. [NDS] One Piece Gigant Battle! 2 (Namco Bandai, 11/17): 28,406 (207,458)
Nintendo is clearly the king of the party in Japan, despite the temporary dominance of one game or another. In the meantime, we’ll just have to wait and see how FFXIII-2 is received here in the west. The previous game was the best selling in the history of the franchise, but also landed to lukewarm reviews.
How do you think FFXIII-2 will do when it’s released in the west? Also, don’t you just hate typing “FFXIII-2?”
[Destructoid]

mfffxiii21Square Enix’s follow up to the maligned Final Fantasy XIII is off to a strong start in Japan. Duh.

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Posted Dec 20, 2011 at 3:57PM EST by Brett Huffman Listed in: Xbox 360, PS3 Tags: Capcom, dmc: devil may cry, Ninja Theory
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dmcThe new video for DmC: Devil May Cry may put to rest your fears about a new developer taking over, or maybe not.

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Posted Dec 17, 2011 at 9:45AM EST by Harrison E Listed in: Wii, Wii U Tags: Legend of Zelda, metroid other m, metroid prime, miyamoto, Retro Studios
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Retro Studios Dev could make Zelda in the future
So Zelda could have a father figure that would basically control his life too?
Retro Studios, responsible for the fantastic, Metroid Prime series has burst through the next generation of consoles with their help and it looks like Nintendo could be looking for their help in the future when this generation leaves behind the man in the little green hat. According to an interview with Wired magazine, Shigeru Miyamoto discussed the possibility of a Western imagined version of the LoZ series which Retro  would be apart of and the most likely candidate for the job
"As you know, we have already collaborated with Retro for the Metroid Prime series in the past," Miyamoto said. "And I think when we talk about any other franchise, Zelda might be a possible franchise for that collaboration." Which would be fantastic as long as someone else was writing the script.
There was a controversy last year with the development of the most recent Metroid Prime game where Samus, who was only a mildly formed character, was turned into a mix between a Space Pirate and Lara Croft with Daddy issues. People were up in arms about her character change, but I think the outcry from fans was enough for Retro Studios to give them the bird or to never do it again.
Personally, I think a Zelda imagining from them would be incredibly interesting if they stuck to what Nintendo had done in the past, just tweaked it with some new game mechanics, which is what Retro Studios is quite good at, other than making fanboys - who don't know what a reboot or characterisation is, cry.

retro_studiosSo Zelda could have a father figure that would basically control his life too via an Ocarina?

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Posted Dec 15, 2011 at 12:00PM EST by Harrison E Listed in: PS3, Xbox 360, PoV Tags: Digital Reality, psn, review, skydrift, xbla
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skydrift-review-combatHarrison E takes to the skies in the new aircraft racer Skydrift. But will it take flight or crash and burn?

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Posted Dec 12, 2011 at 10:00AM EST by Harrison E Listed in: Xbox 360, PS3 Tags: call of duty elite, cod, david zelnick, subscription services, take 2
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Take 2 Boss Criticizes Yearly Schedule Releases
With games like Assassin's Creed and Call of Duty being released every year, who has time for quality.
Take Two CEO Strauss Zelnick is a force to be reckoned with. A man who has helped push some of the most innovative and creatively awesome titles to the finish line over the years, but over those years has been time...effort...killing hookers, so when Zelnick says that the current model of yearly releases isn't sustainable, he knows what he's talking about.
Big budget Triple-A titles need time and effort put upon them, not just a new coat of paint, a first-draft script and some geographically confused accents. Zelnick was a speaker at the UBS Media and Communications conference and whilst Zelnick didn't specificially name any franchises he had however, just finished discussing Activision's stance in the market place.
Zelnick said that if "you start trying to stamp these products out annually, we don't think that's consistent with a high-quality result", essentially the current Call of Duty model, even with a subscription service, is not sustainable. Zelnick added that if you give consmers something every year like clockwork, they will eventually grow tired of it.
Whilst I would agree with Zelnick, MW3 did pull in over half a billion dollars in sales last month and I tend not to argue with creative figures that I will never ever ever ever ever ever see in my lifetime.
Figures have been coming out about how GameStop and a few other retailers have sold over half a million Premium Subscriptions to Call of Duty's subscription service, Elite and have continued to grow as such. Zelnick queried the viability of such a subscription service, saying he could't tell whether it was relevant yet. "I'm kind of skeptical, frankly. I suspect that we want a different experience on our big screen than we do on our middle-sized screen than we do on our mobile screen, because I think we use them at different times and they mean different things. I do think an intellectual property can thread through, but only if it is really high quality."
That being said users who signed up for Elite crashed the servers twice in the first week of release due to it's popularity and the unbelivable amount of support that Activision had not prepared for. Jamie Berger of Activision has acttually said that "right now, it's an option", when talking about Elite, but he also adds that it might not be in "3-5 years."
So both Activision and Zelnick are not thinking about keeping a community running in the long term; they should team up on something.
Via [GameSpot http://iphone.gamespot.com/newsDetails.rbml;jsessionid=FiahutBFz-j6TEVuJlNGeA**?id=6347151&platform=PS3]

take_two_logoWith games like Assassin's Creed and Call of Duty being released every year, who has time for quality.

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Posted Dec 8, 2011 at 3:30PM EST by Brett Huffman Listed in: Xbox 360 Tags: Capcom, devil may cry, dmc, Ninja Theory
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dmcThe new DmC Devil May Cry gameplay trailer shows something old and something new.

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Posted Dec 1, 2011 at 7:00AM EST by Harrison E Listed in: iPhone, Nintendo DS Tags: cell five, homefront pricing model, scribblenauts, THQ
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Scribblenauts Developer "Retail Model is broken"
But if you type in F-I-X, that'll fix it right?
If you haven't played a Scribblenauts game, go out and get it right now. It's beautifully handled, fun, creative available on your iPhoen or DS and it's fanatastic...but...you know, maybe don't pay the full price. The game's creative director, Jeremiah Slaczka has come forward saying that the rising prices for a video game budget are making the usual $60 price tag for US Games, untenable for most developers.
Slaczka said in an interview with Game Informer that the recent console generation, dev costs are low enough to allow games that don't sell too well to make money, but now with more being spent on graphics and design, games have to sell into the millions to make sure they get back everything they paid for.  Slaczka calls it insane saying that if you aren't going to make a "mega hit at $60" you may as well give up before you start, because it's a lot of money just being wasted.
Slaczka...is a really hard name to type repeatedly and leaves for a stale story so let's just refer to him as Slazzie. Slazzie says that if a game doesn't sell for $60, that at a reduced price, it shouldn't be sold at all, with the current business model. Slazzie used Homefront as an example in the interview claiming that THQ said that the game didn't meet the sales projections not because it was terrible but because the competition at the full price was too fierce.
"As a consumer, why would I want to play an okay FPS when I can play a bunch of great FPS titles for the same price? And that's what the consumers did," Slazzie said, but also noted that with the shortness of the game and people still renting titles, "what if Homefront was only $30 dollars upfront for the single player and if you liked it you could buy the multiplayer for an additional $30?"
Whilst I honestly think this is ridiculous considering that in my country you pay $100 for a game at retail price, if you're lucky and even then I know with Slazzie's business model that we'd be charged $50 for the single player for CoD then another $50 for their multiplayer, oh and another $64.95 for CoD Elite. Slazzie may be right for US prices, but the ripple effect would be devestating overseas...for those of us who still purchase games.

scribblenauts1But if you type in F-I-X, that'll fix it right?

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Posted Nov 28, 2011 at 1:25PM EST by Listed in: PS Vita Tags: disgaea 3, dream club zero, GameStop, playstation vita memory card, ps vita memory card, uncharted
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If you’re planning to buy a Vita, don’t forget to figure the cost of a memory card into your expenses.
PlayStation Vita is being hailed as the future of handheld gaming, but for all of its technological innovations it still requires one thing many gamers consider almost archaic at this point: external memory cards. The device has a decent amount of internal memory, but if you’re planning to download games directly to the unit, you’ll need the help of an extra card – especially if you are the type of person that buys tons of DLC.
Thanks to GameStop, we now have a general idea of how much you can expect your PS Vita memory card to run. Roughly speaking, the smallest card (4GB) will cost you $30, with the largest (32GB) landing at $120. The low-end card isn’t too terribly priced, but you have to wonder how quickly hardcore gamers will fill up a 4GB card with downloaded titles and DLC content.
Here are a couple of lame things about the memory cards: they’re proprietary, meaning you can’t just buy a cheaper card somewhere and plug it into your unit. Also, it’s been confirmed that some PS Vita games will save exclusively to memory cards, meaning you’ll have to buy one at some point regardless of your download habits. Games like Uncharted, Dream Club Zero and Disgaea 3 will all require memory cards. And while they’re not priced so high that they seem ridiculous, comparing the $30 cost of a 4GB Vita card to any other memory card quickly shows the price difference. For example, a quick Google search yields plenty of 16-20GB cards in the $20-30 range.
What do you think about Vita’s memory card requirements, and the subsequent price points?
[GamePro]

mfvitacard1If you’re planning to buy a Vita, don’t forget to figure the cost of a memory card into your expenses.

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Posted Nov 19, 2011 at 10:00AM EST by Listed in: iPhone Tags: Epic Games, infinity blade ii ipad, infinity blade ii iphone, infinity ward ii, Unreal Engine
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Epic Games’ sequel to the best-looking games on mobile devices has an official release date, and it may be sooner than you think.
Infinity Blade was a revelation for the mobile games industry. Using the Unreal Engine, Epic Games was able to create a lush, engaging experience for iPhone and iPad users across the globe. It was a nice change from the simple, gimmicky games that plague the iTunes Store, and went on to be quite a success.
Now, Infinity Blade II lurks just over the horizon, and promises to be even better than the original.
Epic has just announced that Infinity Blade II will hit digital shelves on December 1, 2011. If you have an iPad, iPad 2, iPhone 4, iPhone 4S, iPhone 3GS or iPod Touch, you’ll be able to download and play the game – though only 4S and iPad 2 users will be able to play it at its full capacity.
The game promises to be more of the same in terms of play style, just much, much prettier. Epic has put tons of work into displaying the potential of mobile devices, so expect Infinity Blade II to create a new graphics benchmark on release. If you liked the original game, which you can still buy for $5.99, you’ll probably enjoy the sequel.
Do you think mobile gaming will ever hit a point at which it is on par with consoles and PCs?
Via GamePro

mfifbl1Epic Games’ sequel to the best-looking games on mobile devices has an official release date, and it may be sooner than you think.

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Posted Nov 16, 2011 at 3:41PM EST by Listed in: PC Gaming Tags: ios games, minecraft, mojang, pocket edition
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The PC version isn’t due until the 18th, but you can get an early start with the iOS version launching in just 24 hours.
Minecraft is ever so close to official release, with just two days remaining for those of us that are excited to get our hands on the final product. In celebration of the full game finally hitting stores and digital download services, Mojang is pushing the iOS version of the game live starting tomorrow. If you have an iOS device, this marks a fun opportunity to work on your mine or build up your fortress while you’re sitting on the train or waiting for a movie to start.
Android gamers have been enjoying Minecraft since October, but iPad and iPhone owners have unfortunately been left out in the cold until just now in terms of exciting new iOS games. Those of us that use iOS devices have had to stick with Scribblenauts and Fruit Ninja, which, admittedly, aren’t terrible selections. But, no more!
The mobile version of Minecraft, titled Minecraft: Pocket Edition is a simplified version of the full PC title. You’ll still load into randomly generated worlds, and you’ll still be able to build things out of a variety of blocks. What would really be nice is if you could access your normal Minecraft world on your tablet or phone, making some quick progress when you have a short break during the day. Sadly, that feature is nowhere to be found.
Minecraft hits the iTunes store tomorrow and will likely be priced around $5-10. Are you going to pick it up, or are you waiting for the PC release?
Via GamePro

mfmineiso1The PC version isn’t due until the 18th, but you can get an early start with the iOS version launching in just 24 hours. 

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Posted Nov 14, 2011 at 4:24PM EST by Listed in: Nintendo 3DS Tags: battlefield 3, super mario 3d land
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Surprise! PETA is upset about something. Something incredibly stupid.
I support PETA as a concept – who wouldn’t get behind an organization that works to make sure animals aren’t abused? But sometimes they take themselves a little too seriously. Last week we talked about their hilarious response to a scene in Battlefield 3 that involves killing a rat (don’t tell them about all the critters in WoW), but this week’s scandal comes from a much more innocent item: the Super Mario 3D Land Tanooki suit.
If you played Mario 3, you probably remember the Tanooki suit. It’s the one that turned you into a fuzzy, raccoon-like creature with the ability to turn into stone. It was, by far, the best item in the game, as it protected you in emergencies and allowed you to fly. The suit has made a comeback in Super Mario 3D Land, but PETA is apparently not onboard.
PETA’s site is absolutely hilarious, showcasing a bloody Mario wielding the severed head of a raccoon. Here’s the problem with this misplaced ire – has anyone ever seen a raccoon in a Mario game? Or any evidence that Mario slays animals? Where exactly is the Tanooki, anyway? I always assumed everything in the Mario world was made of magic, but I guess there’s a brutal black market I’m unaware of.
PETA claims that the Tanooki suit sends the message that it’s okay to wear fur, but I’m having a hard time buying that line. They’ve even made a game where you play as the skinless Tanooki, trying to recover your fur. I’m not sure how that’s any better, given that players have to kill dozens of Tanookis in order to pass a level.
I guess the main point is that PETA will do anything for a little publicity, and this approach certainly seems to be working. We’re talking about it, after all.
What do you think of the Tanooki suit fiasco?
Via GamePro

mfmariotanook1Surprise! PETA is upset about something. Something incredibly stupid.

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Posted Nov 13, 2011 at 8:00PM EST by Tim Curtin Listed in: Xbox 360 Tags: bethesda glitch, skyrim fix, skyrim graphics glitch, skyrim xbox360
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skyrimthumb1Avoid installing the game to the hard drive of your 360 for now

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Posted Nov 13, 2011 at 12:00PM EST by Harrison E Listed in: Xbox 360, PS3 Tags: Arcade Games, Backbone Entertainment, Konami, psn, the simpsons, turtles in time, xbla
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simpsons-arcade-gameRemember when The Simpsons were good? Remember when they had an Arcade game?

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Posted Nov 9, 2011 at 3:41PM EST by Listed in: PC Gaming Tags: modern warfare 3
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We know you’re excited about Modern Warfare 3, but threatening to blow up a Best Buy?
It’s been a weird week for Modern Warfare 3. First, the truck heist. Then, the failed robbery. Now, the midnight launch bomb threat. Midnight launches are certainly where the magic happens, and are always an interesting opportunity to connect to fans of games you love. Unless, of course, the store runs out of copies of the game and people start freaking out and threatening to shoot people. I mean, sure, it’s a good game. But it’s surely not that good.
This is exactly what happened in Colorado a couple of nights ago. Lomorin Sar, a 31-year-old grown up man that should know better, essentially lost his mind when he found out that Best Buy had run out of pre-order copies of MW3 and he wouldn’t be receiving the game he reserved. Witnesses report that he became infuriated and started telling employees he was going to shoot them, then apparently mentioned plans to “blow up” the store.
Apparently, once he was done threatening the safety of everyone at Best Buy, Sar returned home and was promptly arrested. He’s being charged with disorderly conduct, which in this modern era of over-sensitive security seems like a relatively minor punishment. It looks like the police recognized his emotions got the better of him and he didn’t really plan to hurt anyone.
Frankly, the whole thing is ridiculous. Best Buy should have had enough copies to back their pre-orders, and Lomorin Sar should have reacted way differently when he found out they didn’t. I feel bad for everyone involved. Especially the news reported that wrote the words, “one man threatened to perform his own modern warfare.” Come on, dude.
Then again, I’m bringing a broadsword to the Skyrim launch. Just in case.
Via GamePro

mfbestbuy1We know you’re excited about Modern Warfare 3, but threatening to blow up a Best Buy?

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Posted Nov 7, 2011 at 5:42PM EST by Listed in: PS3 Tags: Michael Bay, need for speed
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Michael Bay, director of terrible but awesome movies like The Island and Transformers, has directed a video game trailer. And it’s for a Need for Speed game!
The Need for Speed franchise seems to have hit a sort of plateau in the last few years, being able to push open worlds and car racing only so far with the current technology. That, of course, hasn’t stopped EA from continually bringing the franchise back, and a brand new entry is due in November 15th.
Hoping to create a sense of excitement over the latest title, Need for Speed: The Run and its cinematic rejuvenation of the franchise, EA locked in Hollywood heavyweight Michael Bay to create this trailer:
It definitely feels like a Michael Bay trailer. Explosions, over-the-top music, slow-motion set pieces and constantly moving cameras are all on display. However, it does make the game seem very cool, and I have to say that the new idea of a race across the country is a nice refresher on the previous formula of “get in trouble, race cars” that’s been present in most late-console NFS titles.
The trailer was initially kept behind a Facebook veil, which demanded the video be shared and liked and whatever else people do on Facebook. Luckily for people like me, it’s now available to everyone.
So what do you think about this latest Need for Speed title?
Via GamePro

mfnfsrun1Michael Bay, director of terrible but awesome movies like The Island and Transformers, has directed a video game trailer. And it’s for a Need for Speed game!

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Posted Nov 4, 2011 at 4:12PM EST by Listed in: PC Gaming Tags: gamecity, minecraft, Pokemon, portal 2
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The indie game managed to best big-name opponents like Portal 2 and Pokémon to take the top prize at one of the Europe’s biggest games festivals.
GameCity is a massive video game convention/party that took place in Nottingham, U.K. last week. The festival, which is more than a trade show, is focused on connecting gamers with developers and exploring the nooks and crannies of gaming culture. Each year they award one game a grand prize, and this year a bright-eyed newcomer managed to snatch the title away from some of the biggest brands in the business.
Face with competition from games like Portal 2, LIMBO and Pokémon Black/White, Minecraft took the show’s top award. One interesting element of how the game is chosen – GameCity puts a jury together of people that don’t usually play games, comprised of celebrities and academics that play each game over a certain period of time preceding the festival. This gives the grand prize award a special twist, since it’s mostly free of the influence of brand loyalties or media hype.
While it’s fun to see an independently developed game earning some recognition, it’s also not much of a surprise – Minecraft is already a critical darling and has been downloaded millions of times by gamers that developed an immediate passion for its free-roaming content. The game is technically still in development, but look for plenty of other awards to come its way as soon as the retail version goes live.
Would you say that Minecraft is better than Portal 2? Better than Pokémon? Sound off in the comments.
Via GamePro

mfmincr1The indie game managed to best big-name opponents like Portal 2 and Pokémon to take the top prize at one of the Europe’s biggest games festivals.

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Posted Nov 4, 2011 at 1:48PM EST by Listed in: PS3 Tags: psn sharing
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PlayStation 3 owners are about to lose one of the system’s best features – the ability to share PSN games with up to five other devices.
Sony just announced that the PSN share limit is changing from five devices to two as of November 18th. Any content purchased on or after that date will only be available for sharing across two devices, a stark change from the previous policy. You’ll still be able to play two PSPs and two PS3’s, bringing the potential total to four, but that’s only for games that can operate on both systems. Otherwise, you’re stuck with just the two.
To clarify: PSN games downloaded after November 18th can be shared to two PS3 systems and two PSPs, down from the original number of five. Sony is also adding a web tool that finally allows you to deactivate your account from old systems, saving you the hassle of a long customer support call in the event that your PS3 fails and you need to recover your games on a new console.
Game sharing was always one of the more interesting things that PSN brought to the table, allowing you to “bring” games to your friend’s house or share them with a family member’s account when you were home for the holidays. While reports of abuse certainly came up, most gamers probably used the system exactly as intended.
Paring down the total number of systems probably won’t impact too many people, but it’s still a strange thing to do so far into the development cycle. The comments section of the PlayStation blog shows a pretty clear resistance to the idea, so we’ll just have to see how it plays out.
What do you think of the new reduced sharing limit?
Via GamePro

mfpsn1PlayStation 3 and PSPowners are about to lose one of the best features fo the two systems – the ability to share PSN games with up to five other devices.

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Posted Nov 2, 2011 at 12:19PM EST by Listed in: iPhone Tags: angry birds, angry birds downloads, rovio
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The simple but addictive puzzler gives the games industry a new definition for “casual” and makes a zillion dollars in the process.
Angry Birds is more than a game, it’s a worldwide phenomenon. Developed by Finnish games-maker Rovio, the game is based on one simple mechanic – fire birds at structures and knock them over. After its release, Angry Birds became a massive success, topping download charts and bringing a new level of attention to mobile gaming.
As of today, it looks like Rovio can add one more accomplishment to the pile – Angry Birds has officially hit 500 million downloads worldwide.
It’s worth noting that the download total refers to the whole Angry Birds franchise and not just the original game, so Rio and Seasons are both included in the tally. Based on information from GamePro, Angry Birds players have logged over 200,000 years of playtime, a figure that simply blows the mind.
Here’s what Mike Hed, CEO of Rovio had to say:
“This is a fantastic landmark achievement for us, and we're extremely delighted to see such an incredible amount of people enjoying our games. We remain committed to creating more fun experiences and bringing exceptional quality to Angry Birds fans everywhere.”
I actually wrote a guide to Angry Birds a couple of weeks ago and it was my first contact with the game. I have to admit that it’s fun and easy to pick up, but I’m not sure I could see myself devoting specific time to finishing it with so many other games around. It definitely appeals to some gamers though, as many of my friends are addicted to it.
What do you think of Angry Birds? Are you one of the 500 million?

mfangry1_copyThe simple but addictive puzzler gives the games industry a new definition for “casual” and makes a zillion dollars in the process.

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Posted Nov 1, 2011 at 8:30AM EST by Tim Curtin Listed in: PS3 Tags: god of war concept artist, god of war iv, new god of war, Sony
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gowivAnd it is described as a Military / Combat genre title? Huh?!

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Posted Oct 29, 2011 at 2:27PM EST by Listed in: PC Gaming Tags: postal iii, Running with Scissors, Steam
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Despite rumors that the game had been shelved, Running With Scissors finally issues an update regarding the latest in their often-ridiculous Postal series.
The original Postal game was a top-down shooter with no real story. You knew that the main character had been evicted from his house, and was subsequently going berserk, but that was about it. Postal 2 was even more insane, with so much violence it was actually banned in some countries (read: Australia). Now, after a few years of silence on the topic, it looks like Running With Scissors is finally ready to return to the franchise.
The company has just announced that Postal III will launch in the Steam store on December 10th, bringing with it the return of the game’s main character, “Postal Dude.” Postal III takes place in Catharsis, and will presumably revolve around causing as much damage as possible in order to quell the rage that lives inside of you.
The press release on the game’s official site also indicates that it may be heading to the Xbox 360 and PlayStation 3, albeit at a later date. Time is going to have to tell.
Anyone play the first couple of Postal games?
Via GamePro

mfpostal31Despite rumors that the game had been shelved, Running With Scissors finally issues an update regarding the latest in their often-ridiculous Postal series.

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Posted Oct 26, 2011 at 5:13PM EST by Listed in: iPhone Tags: big idea digital, grace windram, say what you see
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One mobile games developer has shown what gamers can do to help the people around them and have a positive impact on the world.
Grace Windram is a five-year-old little girl that was born with spastic dyplegic cerebral palsy. The disease causes issues with her motor functions, leaving her unable to walk. Her parents were elated when she was selected to receive a complicated operation at St. Louis Children's Hospital. The operation won’t solve her problems, but along with physical therapy may allow her to someday walk on her own.
Naturally, the operation is expensive. Grace’s parents have been trying to raise money to help cover the costs, and somehow connected to Big Idea Digital, a mobile developer with a few established iOS titles under their belt. The solution Big Idea came up with is pretty simple – they added a $.99 in-app purchase to one of their popular games, Say What You See: The Collection. The new level was added in September and was titled “Grace’s Level.”
While $.99 may not sound like much at first blush, gamers managed to raise over £21,000 in the span of just about two months. With this large pile of cash rolling in from the app, Grace’s parents eclipsed their original fundraising goals and should now be able to cover the operation and the therapy that follows it.
Grace’s mother had this to say about the app and its success:
“"We will be eternally grateful for the generous support that Big Ideas has given Grace's Fund. Thanks to Big Ideas Digital, Grace can begin her journey to a better life."
So let that be a lesson to all of us gamers as we argue about Uncharted reviews and draw lines in the sand between Call of Duty and Battlefield – sometimes games can do something really extraordinary for a person in need.
Do you know anyone that’s been positively affected by a game? I remember an old guild mate that was disabled from the Iraq War – World of Warcraft allowed him to connect to people and have a social life.
Via GamePro

mfgrace1One mobile games developer has shown what gamers can do to help the people around them and have a positive impact on the world.

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Posted Oct 22, 2011 at 10:30AM EST by Harrison E Listed in: iPhone Tags: apple, dead or alive, ezio, iphone ports, Namco Bandai, soul calibur v, tekken bowling, Ubisoft
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iphone4bGet ready for those "physics" wherever you go now! Oh and something about a guy named Ezio...

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Posted Oct 21, 2011 at 6:15PM EST by Listed in: iPhone Tags: Sega, streets of rage 2, super monkey ball 2
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Two of Sega’s top-selling iOS games are about to be made available to players free of charge, but only for 24 hours.
AppAllStar, a website dedicated to providing free daily apps for iOS users, just announced something they’re crowning  “Championship Week.” The event’s primary goal is providing players with the chance to download awesome apps without having to pay the normal cost associated with the game. The event is in celebration of the AppAllStar App receiving over a million downloads, so they’re looking to pass a little thanks on to their customers.
Championship Week begins on October 23rd, and it looks like they’re getting started with a bang. Both Streets of Rage and Super Monkey Ball 2, two of the most highly downloaded games in the iTunes app store, will be available for free downloads during Championship Week, with Monkey ball hitting on the 23rd and Streets of Rage 2 landing on the 28th. Like I said, you’ll only have 24 hours to download them, so mark your calendars.
There isn’t much info on what other titles will be offered during the week, but the AppAllStar press release indicates that they’ll be either Sega titles or games developed by SkyVu. Other developers may be in the mix as well – there’s no clear list of who is and isn’t participating.
All I know is that for seven days, you can look forward to getting one awesome free game per day. So why not take part? The only thing you have to lose is the time you spend downloading, and you probably weren’t going to accomplish much in that 30 seconds anyway.
As for me, I’m definitely getting in on Super Monkey Ball. I absolutely love that game series and for some reason didn’t even realize it was available for iOS devices.
Are you excited to get some free apps?
Via GamePro

mfmonkey1Two of Sega’s top-selling iOS games are about to be made available to players free of charge, but only for 24 hours.  

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Posted Oct 21, 2011 at 12:53PM EST by Listed in: PSP, PC Gaming Tags: gamesmaster, Golden Joystick Awards
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Find out what games real gamers selected as the best of the year, from a contest that earned over two million votes.
GamesMaster’s Golden Joystick Awards are different from other award given out in the games industry, because the people who select the winners are the people that play the games. The Golden Joysticks compile their list of winners based exclusively on votes from players, which means there are not usually any big surprises when the winners list comes out.
One could note that since the votes really only represent the popular gaming mind, excellent but less-known games don’t have much of a chance of winning. Either way, the awards do help us get a pretty good idea of what gamers liked in the last few months, and what they’re still playing. You’ll notice a big wins for Mojang (Minecraft), Ubisoft (Assassin’s Creed) and Rovio (Angry Birds), but the year clearly belongs to Activision/Blizzard (StarCraft, World of Warcraft, Black Ops and Guitar Hero). It probably doesn’t hurt that most of the titles on the list seem to be available for more than one system.
Here’s the list, compiled by GamePro:
Action/Adventure Game of the Year: Assassin's Creed: Brotherhood
Mobile Game of the Year: Angry Birds Rio
Roleplaying Game of the Year: Fallout: New Vegas
Massively Multiplayer Online Game of the Year: World of Warcraft
Fighting Game of the Year: Mortal Kombat
Racing Game of the Year: Gran Turismo 5
Sports Game of the Year: FIFA 11
Strategy Game of the Year: StarCraft II: Wings of Liberty
Music Game of the Year: Guitar Hero: Warriors of Rock
Free to Play Game of the Year: League of Legends
Downloadable Game of the Year: Minecraft
Shooter Game of the Year: Call of Duty: Black Ops
One to Watch Award: The Elder Scrolls V: Skyrim
Innovation of the Year: Nintendo 3DS
Outstanding Contribution: Sonic the Hedgehog
Ultimate Game of the Year: Portal 2
I’m pretty surprised to see the 3DS on the list, since it gets a lot of flak from players and the press, but I guess there weren’t’ many other innovations to speak of.
Remember that winners are taken exclusively from games that game out within the last 12 months, so don’t throw a hissy fit if your favorite game isn’t there unless you’re sure it’s eligible.
That being said, do you see anything in this list worth throwing a hissy fit over?

mfgolden1Find out what games real gamers selected as the best of the year, from a contest that earned over two million votes.

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Posted Oct 18, 2011 at 6:14PM EST by Listed in: PC Gaming Tags: Bethesda, minecraft, mojang, notch, scrolls
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With the actual game release coming up fast, Notch and Mojang have officially stopped any work on new features for Minecraft.
Minecraft is such a strange title. Created by one guy with some spare time, the game has become an incredible success. What many gamers often forget, however, is that Minecraft has never been officially released – it’s been in some form of beta ever since its initial launch.
Mojang has been pushing for a November release of the title, and in the meantime has been adding features, fixing bugs and incorporating player feedback into the game and its mechanics. As of today, they’ve officially announced that there will be no new features developed until after release, with development time instead shifting to focus on making sure everything they already have functions as well as possible.
From Notch’s blog:
“The adventure update is going great! We’re adding features and cramming in content, and then started feature creeping and content creeping. What we’ve got on our hands now is somewhere in between a finished Adventure Mode update and a version of the game we’d be proud to call just ‘Minecraft’. Not ‘Minecraft Beta’ or ‘Minecraft Alpha’, but just plain and simple ‘Minecraft’.”
As of today, Mojang has one month on the dot to get Minecraft up to speed. The official full launch of the game is scheduled for November 18th, live on stage at the Las Vegas MineCon.
How a game that hasn’t even been officially released already has its own convention is beyond me, but look to MineCon for any special announcements regarding the resumption of feature work.
You may even get a  preview of Mojang’s next game, Scrolls, which so far has been allowed to keep its name despite a very stupid lawsuit from Bethesda (sort of).
Are you excited about the final MineCraft release, or would you like to see a few more software updates before they  stop development altogether?
Via GamePro

mfminecr1With the actual game release coming up fast, Notch and Mojang have officially stopped any work on new features for Minecraft.

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Posted Oct 17, 2011 at 5:23PM EST by Listed in: Nintendo DS Tags: last specter, Level-5, london life, professor layton
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A new Professor Layton game hits shelves today, but did you know that The Last Specter contains a completely separate RPG?
The Professor Layton series stands out as one of the best sets of puzzle games in recent memory. While it can occasionally frustrating or confusing, for the most part the Layton franchise delivers on its promise to give gamers a bunch of interesting puzzles to solve while loosely tying those puzzles into some sort of narrative. It isn’t perfect, but it works on a fundamental level.
Professor Layton and the Last Specter, the latest in the Layton franchise, hits shelves today. Nintendo DS owners can pick the game up for the regular DS game price of $29.99, but may not know that they’re actually getting two games for the price. The first game is a traditional Layton adventure, solving puzzles and figuring out a mystery. The second though, is much more interesting.
The second game, titled “Professor Layton’s London Life,” allows you to customize your character, explore the city of London, take on assignments and look for clues as you work to determine the origins of a mysterious fairy. This mini-RPG isn’t related to the main story of Last Specter, but apparently offers over 100 hours of gameplay – that’s like Skyrim territory right there. The game is accessible at any time and boasts a top-down view of London that you can explore to your heart’s content. Unless, of course, you actually live in the U.K. – London Life is not included in the U.K. version of the game.
Of course, the question remains whether it will be 100 interesting hours of RPG, or 100 hours of scratching your head as you try to solve a few hundred unrelated puzzles. Either way, this extra feature certainly expands on the Layton legacy and gives fans a little more content to enjoy while they wait for the next title in the series, The Mask of Miracle, to hit the 3DS sometime in the next few months.
How do you feel about having more freedom to explore the world of Professor Layton?
Via GamePro

mfspecter1A new Professor Layton game hits shelves today, but did you know that The Last Specter contains a completely separate RPG?

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Posted Oct 13, 2011 at 8:00PM EST by Harrison E Listed in: MMORPG Tags: beta, jc smith, the repopulation, World of Warcraft
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therepoplogoThe Repopulation is an upcoming MMO and the creator JC Smith took some time out to talk about the game and where MMORPG's are at in 2011.

 

 

 

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Posted Oct 12, 2011 at 9:00AM EST by Harrison E Listed in: PSP, PS Vita Tags: Japan, localisation, Sega, Sony, valkyrie chronicles
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segalogoSega says no, but the fans will say yes?

 

 

 

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Posted Oct 7, 2011 at 8:00PM EST by Tim Curtin Listed in: PC Gaming Tags: farmville, farmville movie, mobile gaming, zynga
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[Farmville Logo]No official announcement as yet, but it does appear likely we will see Farmville on the big screen sometime in the future. Yup. Farmville.
[rm]
Though it had been hinted previously that Mafia Wars [link] may make its way into the feature film business, a Farmville movie comes as a bit of surprise.
Unless Zynga plans to merge the two and have the Mafioso living on the farm, and then the animals attack the Mafia?
Or maybe the animals start their own Mafia? Chickens vs Ducks?
[Farmville Screenshot]
Ok, enough digression. The Farmville movie is hinted at having the help of the writers of Toy Story, and I am, ashamedly, a fan of those movies. They really do capture the imagination and the CGI is awesome too.
Zynga is not making any official announcements, but it is the writers of Toy Story that seem to be letting the 'pigeons' out of the farm, or the sheep out of the pen, or something! According to IGN:
When asked about upcoming projects, Hollywood blockbuster-writers Alec Sokolow and Joel Cohen said:
"We are also working on several new and very exciting opportunities. We're in conversations with Zynga to do something with one of their brands. Can't really say too much on that front yet, but 'Old MacDonald' didn't have a factory, if you get our drift."
Video games into movies has always been a very hit & miss genre. Successes do exist, e.g. the first Lara Croft: Tomb Raider, every Resident Evil, but there are so many failures. Failures based on games with good story lines (no offence Zynga).
Can't really see there being enough depth in Farmville to warrant a script, but hey, Hollywood has done crazier things before!

farmville_logoNo official announcement as yet, but it does appear likely we will see Farmville on the big screen sometime in the future. Yup. Farmville.

 

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Posted Oct 6, 2011 at 2:06PM EST by Listed in: PC Gaming Tags: Blizzard, heart of the swarm, scii, terran
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Get a rough idea of what the newest addition to the StarCraft II family may look like, thanks to Blizzard’s official SCII Facebook page.
“StarCraft II” was released in summer of 2010, but you may have already forgotten that “Wings of Liberty” is just the first of three planned sections of the game. The second two sections, titled “Heart of the Swarm” and “Legacy of the Void,” promise to introduce new story elements and center on a specific race, similar to how “Wings of Liberty” focused on the struggles of the Terran.
Additionally, each expansion brings new units to the “StarCraft II” universe, ensuring that battles stay fresh with each new addition and strategies are always changing. The first new unit, packaged with “Heart of the Swarm,” looks like this:
It’s Blizzard’s style to be purposefully dodgy with details, so the rough outline of the new unit is all players are getting for now. What we do know is that the unit will be available to Terran players, which means it will probably be some sort of mobile bunker that takes twelve marines to operate and is utterly useless on the battlefield. Blizz has likely started some sort of one-faction-at-a-time reveal, since each expansion brings one new unit to all three factions.
In addition to this mysterious unit, “Heart of the Swarm” brings new innovation to “StarCraft II,” focusing on the character development of Kerrigan as she works to contain the Zerg swarm. You’ll be able to choose different battle focuses for her throughout the game, enhancing the strengths of your particular play style. You’ll also be able to purchase upgrades for her abilities, further pushing her into whatever style works best for you.
There’s still no official release date for “Heart of the Swarm,” but I think we’ll be seeing it sometime in 2012. Of course, Blizzard is known for delaying games due to quality concerns, so don’t get your hopes up until you have the game in your hands.
In the meantime, do you think new units are a threat to the relative balance of “StarCraft II?”
Via Inside Mac Games

mfswarm1Get a rough idea of what the newest addition to the StarCraft II family may look like, thanks to Blizzard’s official SCII Facebook page.

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Posted Oct 6, 2011 at 2:39AM EST by Mabie A. Listed in: Xbox 360, PS3 Tags: Harmonix, rock band
Ó

Rock Band is feeling all rock n' roll as they hit the 2 million mark of Likes on their Facebook page. But it's not only the numbers that are keeping them giddy, it's also the fact that they are now revealing some cool DLC release that they've been teasing about.
Here are the artists you will have coming your way as DLC packs in the coming weeks and months for Rock Band:
Coldplay
Breaking Benjamin
Stevie Wonder
Dream Theater
Yes, after eons of bugging Harmonix about these artists and bands, they are finally bringing them to you to further amp up your Rock Band experience. With this confirmed, you can now add them up to the ever-growing list of artists lined up on your playlist.
Don't forget, too, that heavy metal rockers Slipknot also landed just last week for the game. Meanwhile, despite all the milestones that Harmonix has achieved with Rock Band, they still yearn to make Rock Band Japan. Let's see if they can make that happen.
Via [Rock Band]
rockband-logo-thumb

Rock Band is feeling all rock n' roll as they hit the 2 million mark of Likes on their Facebook page. 

 

 

 

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