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| Your search for 2007 located the below 2007 Search Results. The 2007 Search Results are returned from stories QJ publishes stories covering 2007 news, Playstation news, Xbox news, PC news, Wii News, Nintendo DS News, Gaming News, Reviews, Downloads, Custom Apps, Homebrew and much more. |
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One thing that is great about the gaming community is when members of one of the scenes come together and create something truly amazing. If you are a fan of Pokemon games or just want to see what dedication and hard work can create then Pokemon Liquid Crystal is something you won't want to miss...
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Clones aren't always a bad thing, especially when they're more of a homage.
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Just a few days after Maxis hinted at a big GDC announcement, it looks like their surprise has been outed.
It’s been a while since we last saw the SimCity franchise. The last game in the series, SimCity Societies, launched in 2007 to mixed reviews. Since then, Maxis has remained mum on whether it would be revisiting the series. Until, of course, last week, when EA hinted that the company had an enormous reveal planned for this year’s Game Developers Conference.
No information was given on what Maxis might have up its sleeve, but most people immediately began to assume that a new SimCity was on the table. And, it turns out, they may have been right.
Thanks to some scanned images from a German magazine, we now have a few details and screenshots/concept art from what could be SimCity 5. The game will take place 20 years after other iterations of the franchise, and will feature more flexible city designs that don’t depend so much on blocks. The game will also feature a new graphics engine and – gasp – multiplayer in the form of global leaderboards.
Here’s some of the shots and concept art, courtesy of NeoGaf:
Are you ready for another SimCity?
[PC Gamer]
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The legal battle between Viacom and the creators of Rock Band rages on, with the latest blow being delivered straight to Viacom’s wallet.
Viacom and Harmonix have been in and out of courtrooms for months, trying (and failing) to work out an issue that stems from bonuses paid during the parent company’s acquisition of the small games developer. Both companies are trying to wring high, multi-million dollar settlements out of the other due to this disagreement, but it looks like Viacom is the big loser this morning.
In documents released this week, it was revealed that a private arbitrator ruled that Viacom owes Harmonix and its shareholders a whopping $383 million in unpaid bonuses - a number with which Viacom naturally disagrees.
Here’s a breakdown: In 2006, Viacom acquired Harmonix (and Rock Band). The deal required that Viacom pay big bonuses to Harmonix, with $175 million paid upfront and $150 million paid for Rock Band sales in 2007. However, the company paid no bonuses at all in 2008, and actually demanded that Harmonix return the previous two bonuses. Viacom had to give up Harmonix due to the Rock Band franchise losing money, but Harmonix filed a suit claiming that Viacom still owed $550 million in promised bonuses.
Now we’re just watching the drama unfold. Viacom plans to fight the ruling, which was issued December 19, and is claiming that some evidence was “improperly excluded” from the arbitration hearings.
This one probably has a few months to go and it’s unclear who exactly is right, but Viacom is certainly on the ropes for now. We’ll keep you posted as new details emerge.
[L.A. Times]
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DICE apparently confirms that all squad management will occur in the out-of-game Battlelog system, sending many a “Battlefield” fan into a rage.
One of the best features of “Battlefield: Bad Company 2” is the ability to create, join and leave squads during gameplay. In addition to giving players the option of making a quick private squad with friends, the Leave/Join mechanism makes it easier for solo players (like me) to jump into a random game and immediately start assisting the team.
Squad play and management is largely what sets the “Battlefield” series apart from “Call of Duty,” which has always been much more of a chaotic rush for kills than an organized objective-taking experience. According to Daniel Matros, community manager for DICE, in-game squad management is now a thing of the past.
From Twitter:
“Voice chat and squadding will be on the Battlelog side of things”
While this is far from an absolute confirmation that players won’t be able to edit squads during games, it certainly reads that way. Many “BF3” gamers on Twitter are upset about the news, and Matros hasn’t made a move to clear up any possible misconception, so at the moment it looks like we’ll all be making extensive use of Battlelog.
For those out of the loop, Battelog is a web-based stats and social media hub similar in theory to the community site Bungie built for “Halo” fans. You’ll be able to interact with other players, view personal statistics, compare your stats to top-tier players and now, presumably, create and manage your squads. While this certainly doesn’t seem like the most convenient way to conduct an activity that worked perfectly well in the game, we do have to remember that “Battlefield 3” is in beta and things can still change.
On the plus side, there are rumors that Battlelog will be headed to your smartphone, allowing you to check in on stats and edit squads from anywhere you pick up a signal.
Via N4G
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Rocksmith, the first ever music simulator game that lets you play on a real guitar, is offering you a swell discount.
Of course, one of the main concerns in playing a game designed like this is the cost of having an actual electric guitar. Ubisoft's looked into that, don't worry, and so has tied up with GameStop to give you US$ 25 off on the instrument.
All you have to do to avail of this discount is to place your pre-order with GameStop, who will then gie you the US$ 25 voucher for your purchase at Guitar Center. This should work pretty well especially for those who are just buying their first guitar.
Besides, if you do enjoy playing the real thing - which shouldn't be all too hard to imagine how that could happen - consider the guitar as a wise investment. It always should be.
Then when you're good enough to become a real rockstar, that's the time you can get that attitude and break it onstage, if that's your thing.
So far, the deal is available only for the US region, but hopefully, it's going to be brought over to others as well. It sure beats the old goodie bag, most certainly.
Via [Destructoid]
Rocksmith, the first ever music simulator game that lets you play on a real guitar, is offering you a swell discount.
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