Xbox 360 Oblivion ships to Japan |
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The Elder Scrolls IV: Oblivion has everything good in a western RPG. The scale is overwhelming, and being open-ended brings up a lot of choices for the player on how to play the game. The Xbox 360 version ships to Japan today, said a post on the Bethesda Blog.
Much like how the Japanese gamers are generally not familiar to the RTS genre, Oblivion should be a brand new experience to most RPG fans. Even outside the conventional linear stories of enigmatic heroes saving the world from long haired villains, Bethesda believes that the game will be "a breakout hit in Japan."
Behind such confidence is the stellar score Famitsu generously dished out - a stunning 10, 9, 10, 9 (total of 38). Considering that they worked really hard to make Oblivion Japan-friendly, good sales like what Blue Dragon experienced isn't unlikely.
Here's a list of changes they made:
- Knights of the Nine is included along with the entire original game in both the Xbox 360 and PS3 versions.
- Close to a million words were translated (including ALL the books!) and the opening and closing cutscenes were re-recorded in Japanese. The game features subtitles in Japanese, the voice remains in English.
- The text in the game is a mix of Katakana, Hiragana and Kanji (approximately 1,200 characters), and the numbers are in Arabic numerals, like the English and European versions.
- Adjusted the interface so that translated strings would fit properly. While the overall interface did not change, youÂ’ll find lots of tweaks everywhere.
- Books and scrolls read left to right, unlike written Japanese, which is read vertically, right to left.
- The persuasion wheel has been remade so that it is in Japanese.
- Included are all the optimizations and bug fixes from the 1.2 update.
- Download content not available, for now.
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