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Video Interview with MS Game Technology Group Director Scott Henson

Posted Mar 20, 2006 at 3:53PM EST by QJ Staff

Listed in: Xbox 360 Tags: xbox 360 titles
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Scott hensonIn case youÂ’re not familiar, Scott Henson is one of Microsoft's most experienced game veterans with thirteen years of Microsoft experience. He's played a vital role in the Xbox's development from Xbox Live to XNA, and is recognized as one of the most detailed interviewees on the Xbox executive team.  In a 20 minute interview with Kikizo, Henson reveals insights and inside info on the following:

  • Where XNA stands today since its announcement two years ago
  • XNA Build, the new preview release at GDC, and what it contains
  • Why is the likes of Team Ninja achieving much higher visual standards than many other developers?
  • Using XNA to get results in defining titles like Double Agent
  • The HD Era, Where's it at? There are some teething problems...
  • HD sweet spot is 720p and 1080i... regarding PS3, "1080p is basically impossible"
  • Improving as developers learn more about multithread programming and multicore architectures
  • Polls (like one on Kikizo) suggest low interest in the HD-DVD add-on - what's the plan?
  • Possibility of Bluray Drive or even Combo drive? HD-DVD game content still off radar?

Download: [Video Interview with MS Game Technology Group Director Scott Henson]




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