Tomonobu Itagaki talks about the proper attitude toward game development bugs |
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The trick, Itagaki said, lies in the developer's attitude. Since bugs will inevitably crop up in game development, the developer must focus on removing them. Fear of bugs will not do anyone good, as it paralyzes the developer from doing a good job.
That's why Itagaki never scolds his team whenever bugs rear their ugly head. Instead, he encourages them with the words:
Bugs are like an epiphany from heaven; the bug reports just come fluttering down from above. The important thing is to remove the bugs that you put in. If you spend so much time worrying about bugs that you are unable to move forward and create something, youÂ’re not going to be able to make a good game.
Itagaki has words for developers with bosses who want bugless pieces of code on the first try: either find a new boss or tell your boss that it's his brain that's full of bugs. Strong words, but the man definitely has a point.
In closing, Itagaki noted how much better Ninja Gaiden 2 is getting day after day. With an attitude like that, we're not surprised at all.
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Comments [refresh]
Personally I don't fear them I came to accept them as a by-product of coding. But he is right... you really can't really be 100% bug free in most case.. it is like world peace ,you can try to get very close to it but it is not quite obtainable.
If you had been a programmer of any sort I bet you did swear at a few of them. Especially those which slip through QA and got on the release product and were reported back after the product is shipped. That's why we need patches (and patches for those patches... ) ;)
Human hindsight is generally better than human foresight, yes. :)