The Dirt on the Xbox Live Vision Camera |
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One, it enables video chatting for Xbox Live users. Filters can be added for protection or creative purposes, and interestingly, any kind of lag wasn't reported even if filters were applied. Users can also email photos and add various filter effects such as "night vision," contrast manipulation, stretch and distortion effects. Moreover, users could create a thumbnail picture for their profiles which could be tweaked according to various filter effects.
We recently featured TotemBall, a game specifically designed to be used with the Live Vision, so we're gonna skip that. Other game that will make use of the Live Vision is Uno, while World Series of Poker from Activision, and Ubisoft's Rainbow Six Vegas will make use of the facemapping technology.
Another feature that users would find interesting is GestureTek, which is based in Sunnyvale, California. GestureTek allows user interaction by detecting motion. It also promotes the face-tracking technology, a program which "quickly recognizes a user's face, detecting facial structure and features, and is able to track it."
The said program is reported to recognize the user's face even if another person steps on the screen. If the user leaves, the program tracks the closest match to the said user's face, and if the original user returns, the said program will be able to recognise its face again. GestureTek can also track non-facial objects. In a Wizard's Cavern demo (a game developed by GestureTek as well), it was shown how GestureTek tracks a certain peripheral, which in this case, is a foam "magic wand."
However, the said program "is not included in the Live Vision development kit, and must be licensed directly from GestureTek." The Xbox Live Camera is expected to be available on September 19 in the US, together with the game, TotemBall. The development kits have been made available by Microsoft since July.
Via Gamasutra
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