Tetris creator on Project Natal: It's a very right step in a very right direction |
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Russian computer engineer and father of Tetris Alexey Pajitnov is all for motion control and the possibilities that the technology can bring to gaming and entertainment. With Microsoft unveiling Project Natal, he expresses his skepticism about the technology used, but still maintains that if the accuracy of the reliability of the device meets the standard set by the traditional button controllers, then the innovation moves to a "very right direction."
"I am a little bit skeptical about (Project Natal)," he said. "I know how interfaces work and the reliability of this stuff is the key problem. You have to have 99.9 percent accuracy, if it's 98.9 it's no good." According to him, the traditional button interface works 99.9% of the time. "If they don't have this reliability with these new controls I don't think they can make it. It's a really, really serious challenge."
Despite the difficulty of the challenge however, Pajitnov believes that "It's a very right step in a very right direction."
Kotaku reports that Henk Rogers, president of Blue Planet Software, which holds the rights to the Tetris franchise, has revealed plans of coming up with Tetris games with motion control support. The plan is to unveil a new motion-based Tetris game at the Burning Man Celebration later this year, although it wasn't stated which platform this game be released in.
More on Project Natal:
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Comments [refresh]
It's not like you can't use the camera and a remote at the same time.
I'd say a power glove in one hand and a remote in the other. That would make a fun Metroid-like game.
Now that actually doesn't sound too bad. I hate the idea of having no control at all. And if you ask me having to turn your head to pan a view or walking from one place to another to...change a tire(?) doesn't sound like fun. Natal in that aspect seems better suited for success in arcades.
But using some kind of remote or remote glove combo could be pretty entertaining. Thats why I'm personally partial to Sony's even if Natal's technology is superior. Natal isn't for everyone but it'll definitely bring in new gamers if its not too expensive. (That Milo crap is just creepy/pedo heaven though)
"having to turn your head to pan a view or walking from one place to another to...change a tire"
that is something that will be up to individual devs to decide.. if they are smart, they will let us record our own gestures, making it very disability friendly...
it's not limited to doing what you do, it's all about reacting to you. it doesn't have to be straight forward like the tech demos show...
why does everyone think this is so great? Isn't it just an eyetoy with some half-decent coding behind it?
When the released the ps3's "pleasure-wand" they explicitly stated people cannot handle no buttons, sure the guys swinging his sword, but i just look like an idiot standing there having a fit!
natal = FAIL!
It's fun to see how they want to shoot a gun without an actual trigger....
Would be funny if it could recognize your skin colour, playing GTA IV, the cops would see you were black and start chasing you lol
if a ford GT40 is just a model T with half decent engineering then yes, you could say that.
at the very least i would like it for controlling the system without searching for the control (damn wireless).
nintendo adds a gyroscope and natal + fail? hardly... atleast sony and ms put some creativity into it...
Walk down a black neighborhood as a white guy and you get jumped and they take your shoes. Or how about recognize your eye shape so your asian character is good at karate?
People are retarded lol..