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Tekken 6 could affect development of next Xbox 360, says exec producer |
Listed in: Xbox 360 Tags: Katsuhiro Harada, Namco Bandai, Tekken, xbox 360 titles
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Harada, the game's executive producer, says that it was a challenge to make the game for the Xbox 360 at 60 fps because it was developed based on the PlayStation 3's architecture. He says:
It is a challenge to fit this game onto one DVD and to make sure the data is read at a fast rate.
It is essential to utilize the 360Â’s functions and strengths to the fullest in order to accomplish the same goal. I believe that the data and experience gained during development may affect development of the next iteration of the console.
Tekken 6Â’s graphics engine was developed for a high frame rate to create fluid motion rather than focusing purely on extravagant still shots. [...] These games show a new level of smooth and dynamic movement. This technology has proved very difficult to realise with fighting games running at 60fps.
I'll say it before any of you so we can get it over with. "So Tekken 6 is just pushing the Xbox 360 to match the already existing tech of the PlayStation 3?" Avoid this line of discussion please, we've all heard it before. How about talking about the possibilities of the Xbox 360's evolution as a console in its own right, or something along those lines.
Related Articles:
- Tekken 6 trailer - Vengeance has evolved
- Tekken 6: PS3, 360 console-specific characters being considered
- TGS 2008: Tekken 6: Bloodline Rebellion coming to Xbox 360 as well
Via NowGamer
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But judging from how you took it, it'll probably happen anyway.
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Hmm, mem card games instead of CDs is an appealing idea for me. The idea's been thrown around for the next PSP model.
If it can work for a handheld, I don't see why it shouldn't work for a console, especially if it has a hard drive (which should be standard in the next 360 I think).
Mem card reading is fast enough, especially if it has an install option, and as you said, it avoids the problem of scratching. I'm sure some sort of security can be put in place for anti-piracy, better than the one they have now at least.
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Mem Card games would be great. But I don't like those things sticking out of my console. It would be faster than CDs and probably won't need installs.
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So what you will see more of is PS3 exclusive games, with xbox and wii cross platform games. In essence, Xbox has a few years left before a generational upgrade.
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If anything they will still support DVD's, so having a disc drive as well as a card reader would be odd.....but not a biggie if they are the size of a pro-duo I suppose.
Could work, mem card tech would have to drop in price drastically....games are already expensive being pressed onto a cheap DVD or relatively cheap blu-ray.....putting them on mem cards would probably double the price.
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However, I still feel the 360 is pushing it's limits and getting stale. We are not seeing the improvements technically in 360 games that you see in PS3 games. New games on PS3 are progressing the technical acheivements on the system everytime. 360 exclusives aren't doing this. Gears 2 just added more charcter to the screen and some better lighting and water effects, but not a huge improvement. Fable 2, well it didn't push any limits, just a decent looking game. Newer exclusives like ODST and Halo wars, look very mediocre.....so 360 has plenty of exclusives, but they just aren't getting the huge improvements, which means there isn't much room on the system for growth....
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GTA, Soul Calibur, Tekken, Resident Evil, games like these are large franchises that generate huge sales. Sure, this generation, all have been cross platform. Xbox scored a huge victory with cross platform FFXIII. But not only has namco-bandi said that they are at the xbox's limits, but other devs too *ie, square with FFXII*
The Xbox is starting hit its technological limits and ps3 is not close to its limits yet. When you look at it from a dev standpoint, it would be more cost effective to make cross platform games for wii and xbox, then try to make xbox and ps3 games. Of course microsoft has in house exclusives, but with the exception of nintendo, most big name games are not made by in house developers.
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All they'd have to do is register a game to your LiveID when purchased, you can go a friend's house and access it when you sign in with your username.
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Sorry, I have good internet, I pay $55 a month for an "extreme" bundle wich allows 100gig a month download...at 10mbps down and 1mbps up.....only other tier above it is "nitro" which has the same bandwidth cap, just allows 20mpbp down....
So 100 gig a month, and you are getting all your media through it....lets give a liberal guess and say it's up to 400 gigs in 2 yrs (very liberal).....that is 8 movies or games you can "purchase" in one month.....seriously, you'd be happy with that ?
Downloadable games/HD movies as an alternative for phyiscal media will not be realistic until the continent is covered in fibre optics....which is at least 10 years away....
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Like MS, you're dreaming of something that isn't going to catch on for another decade or 2. Unless the whole world everywhere get's Fibre Optics like Shatterdome said, Digital Downloading will not be coming soon. By the time Digital Downloading starts making better progress, Blu-ray will become the standard of Hi-def disc mediums. Hell I wouldn't be surprised in 5-10 years from now, Blu-ray becomes standard. And lets not forget, they already have 500GB blu-ray discs in development right now. That's 20 layered blu-ray discs. And by the time Digital Downloading starts making strides, there's going to be Terabytes blu-ray discs as a standard.
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