Quick Jump Daily Digest
Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.
Square Enix to consider multiplatform release for Final Fantasy Versus XIII |
Listed in: PS3, Xbox 360 Tags: final fantasy verus xiii, Square Enix, xbox 360 titles
Ó

All evidence so far points to Final Fantasy Versus XIII staying exclusive to the PS3, but it seems Square Enix CEO Yoichi Wada isn't quite ready to close the door in Microsoft's face.
At a Q&A session following an investors meeting in Tokyo, Wada was asked if Versus XIII would follow in Final Fantasy XIII's footsteps and become a multiplatform title. His answer: "We'll be looking into it internally until right before the formal announcement."
The "formal announcement" here is probably Versus XIII's official unveiling. The game is expected to show up at E3 next month, although director Tetsuya Nomura has said before that that might not happen.
Via [Andriasang]
| 20% of voters think this story ROCKS! |
|
|












Comments
Reply
Reply
Reply
Reply
Reply
This way both consoles would get it without any compromise, and most people have 60GB HDDs nowadays anyway.
Reply
Reply
Reply
Reply
I don't want them to kill the game like they did FXIII because of the crappy capacity of the DVD9. I don't hate the 360 but everyone knows that it f'd FFXIII.
Reply
Reply
Reply
Reply
god they better not ruin this like they did ff13. multiplatform games just tend to suffer more than games that focus on a specific console. let me rephrase that...PS3 exclusives are better quality. go check the list of game ratings on the back of a game informer for example.
Reply
i hope they keep KH a PS3 exclusive.
Reply
if they ever get around to doing it
Reply
First on GBA and then on NDS. and it did hit the Cellphones!
Reply
Reply
Reply
Quoting symbal:
Its because the 360 has limitations hardware wise (disk space in particular) that limits the experience on both systems. In 13, if the 360 couldn't handle it, they removed it from the ps3 version as well. Not to mention it will prolong production time immensly bu thats minor. Where were you during 13's production?
Reply
This better stay PS3 exclusive or fans will get even angrier at SE. FFversus will be ruined if it does not go to one console...
screw multiplatform titles.
Reply
Reply
Reply
but what you say hasn't, HAS happened in XIII! Side Quest's, for example, were limited to how far in the story you were because of the 360's inability to store it all in one disc. There's more and more still if S.E hasn't brought up all that was cut during development.
Reply
They can only fit so much in one disc. It's not like the PS1 days. The games now-a-days are demanding in disc space that they can't copy the formula of FF7-9.
Reply
Reply
Reply
Reply
Reply
Reply
Reply
Reply
This is not possible in the same way with final fantasy 13 without having to shrink most of the "world graphics" down to fit one double layer DVD and still have alot of place for "event graphics" and all additional data. then we could get the same effect like we have on final fantasy 7,8 and 9.
But they wanted to have great graphics in final fantasy 13 but still earn alot of money by puting it on the 360.
And that is the reason why we cant backtrack and why there
is too less side-quests.
Reply
Reply
Reply
Reply
The developers themselves confirmed that having the world on multiple discs limited them greatly. As to have any kind of open area early on in the game you'd have to keep swapping discs for the different scenarios that gamers could run into at different times. This WAS an issue.
Reply
Reply
If this FFvXIII multiplatform-plan goes through, I'll skip this one and spend my money on a different game.
Reply
Reply
I'm not saying it can't be done, I'd just rather they focused.
Reply
FIGHT FOR YOUR GAMING QUALITY
FIGHT FOR PS3 EXCLUSIVITY
FF SERIES HAD A TOP-NOTCH REPUTATION,
DON'T LET IT FAIL LIKE THIS.
Reply
FFXIII was made exactly as intended. They've said as much in every single interview. The multiplatform aspect had nothing to do with it. That game sucked because they designed it to suck. It might not have been their goal, but they said time and again they accomplished everything they wanted, and the style simply followed the path set by 10/10-2 and 12 of a more 'cinematic' game.
Stop being such flamboyant console homos and realize what console a game comes out for isn't really important, so much as to whether the devs suck at it or not. Or make shitty games.
Cripes you people are pants on head retarded, fullstop.
Reply
FFXIII was downgraded and anyone who disagrees is either blind or trying so hard not to be a fanboy that they look stupid.
Reply
Reply
**RANT**
And at people calling others and myself here fanboys, I don't care about games being multiplatform, I care when I get promised something and then get let down, which is pretty much what Square Enix has done this entire generation to Playstation platform after it was pretty much the platform that put food on their tables last generation. I mean, seriously, Final Fantasy XIII exclusivity, gone; Infinite Undiscovery, no PS3 release; Last Remnant, Oh geez, yeah, we promised a PS3 version of that, but we changed our minds. Versus XIII was sort of the last thing we had to hold onto (anyone who thinks Kingdom Hearts III will stay exclusive on PS3 (if there even will be one) is kidding themselves). I mean, every multi-platform RPG this generation to my knowledge has sold better on PS3, because a majority of RPG gamers who were used to the great library of RPGs on the PS2 were expecting a similar selection of games and bought PS3s and not 360s. Oh yeah, sure we got Crisis Core , Dissidia and a few re-releases on PSN and some others, but they don't really suffice. So we aren't really fanboys, we're just p1ssed off. I don't really want this to go Multi-Plat so I can wait extra time (We've already been waiting like...3-4 years) after an official release date is announced and the final build is finished so they can decide what they can cut from the final game to optimize it for another console's disk format. I just don't want to see more crap like this around. http://www.joystiq.com/2010/01/13/square-enix-cut-a-games-worth-of-content-from-final-fantasy-xii/ I mean, not to be a jerk, but when you're Square Enix working on Final Fantasy, one of the biggest names in the industry working on one of the biggest franchises in gaming history I doubt it's your budget that's causing you to cut content from a game. Hell Gran Turismo's budget was what? 50 mill?
**END RANT**
Reply
13 was a test to see what the NA market would do, and it is pretty obvious there is money to be made with the 360 as well.
Reply
How much would they have to cut out again? all the cities and sidequests?? maybe even the last chapter...
Reply
Reply
Reply
Reply
Reply
Reply
Although I would too if I yust had a PS3
Reply
Reply
Reply