Splinter Cell producer feels good about new direction

Posted May 29, 2007 at 9:30PM by QJ Staff Listed in: Xbox 360, PC Gaming Tags: Sam Fisher, Solid Snake, Ubisoft
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Splinter Cell image - Image 1When Splinter Cell starring Sam Fisher first came out for the original Xbox, critics touted it as the next big thing that could possibly dethrone Solid Snake and the Metal Gear franchise.

For some time, it seemed to go that way as Sam thrilled stealth fans with ninja-like movement in the dark and assassination-style gameplay. The next three installments, however, didn't quite surpass the first, prompting Ubisoft to re-think the whole concept.

Enter the fifth game of the series- Splinter Cell: Conviction which stars Sam Fisher as usual but with a radically different approach to the action. It was revealed that instead of hiding in the dark with your night vision goggles and picking off targets, Sam has to use blending and distractions using crowds in broad daylight to escape enemies. Oh, did we mention that you're fighting lawmen now?

The controls have also been revamped. Doing your business is now a lot less complicated than before with three buttons taking center stage. Aggression, interact and stealth commands will drive you most of the way, so old fans will have a new learning curve.

This caused quite a stir in the Splinter Cell following's ranks. Supporters questioned why the changes had to happen and a lot of them seems to have been displeased. QJ reader Bob says "they're taking the best part of the game away. Hiding in the dark made me feel like a ninja or something."

Still, Splinter Cell producer Mathieu Ferland holds his ground and explains "to us, it's a nice way to expand the brand because Ubisoft is a nice company and you can push it hard with innovation, especially in Splinter Cell, and sometimes when you want to push innovation you need to adapt your creative direction to fit the kind of gameplay you want to provide."

Ferland says that even if the concept behind Conviction's reinvention doesn't do well "you can always go back and do different things." He adds that having Sam in a new position, or a different character to explore light-and-shadow gameplay are among the possibilities. However, the veteran producer expressed his confidence that the new model will work and add depth to the distinguished franchise.

Via Gamesindustry

 
 
 

Comments

by - 2007-05-30 03:13:52
Looking good

This game is looking amazing, could be the game of the year....
by - 2007-05-30 04:33:41
...

Those who said that spinter cell could overthrown the MGS franchise are just plain stupid or they were paid to do so. No matter how many Spilnter cells come out there MGS4 will nail them to the ground in an instance. This Splinter cell latest game has two major flaws, one which originates from the previous titles, which is the EA effect, this means the way the rush it each year to release another one like EA does to ensure a steady income, reducing the quality... and second, the name Splinter Cell does not apply anymore to the new story-gameplay. For those of you who dont know what splinter cell is here's the explanation. Spinter cell is an special forces elite soldier which takes missions always on he's own, with the military style infiltration-objective-extraction, with the primary obejtive being that he must remain anseen througthout the mission failing to do so you are on your own. He or his mision do not exist. In this game Sam is no longer a soldier, his not following any military orders.
by - 2007-05-30 06:34:05
splinter hell

this game is no way near i mean not even a mile near MGS met gear solid has a story that splintercell can never touch and plus its made bye EA they push this game to come out every time periodicly over throne MGS HAHAHAH !!! dude u must be on come CRACK
by - 2007-05-30 14:48:08
wtf

splinter cell is made by ubisoft you nerd get your facts straight before you write something
by - 2007-05-30 20:08:14
MGS is

all MGS is a LONG VERY LONG, EXTREMLY LONG MOVIE WITH very Little gamepley..... cut scenes are stupid long i mean if it was interactive like RE4 then coo but nah i use to like MG but they f'ed up with 3 plus i think 4 is overatted already...... after playing splinter cell MG doesnt cut it for me u can never see sh't the cone VIEW for the enemy soldiers is very fake so basically they cant see anything either it was coo for ps1 so....... SPLINTER CELL IS THE SH'T I agree DA was garbage but this one looks and is gonna b sick

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