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Splinter Cell: Double Agent on how to plant a bomb on a ship

Posted Oct 3, 2006 at 6:10AM EST by QJ Staff

Listed in: Xbox 360 Tags: Sam Fisher, Unreal Engine
Ó

Good 'Ol Sammy


Here is Sam Fisher's proper ship bombing lesson #1: When people come knocking on your cabin, always make sure you look through the peep hole or slide a mini-camera under the door. You can never know who's on the other side. This is especially important if you're about to plant an explosive on a ship you're trying to escape from.

The in-game video shows the graphics's detailed look and smooth movement. It's so realistic, you can even see some scars on the back of Sam's shaved skull. We also liked how he moved while hanging outside the window railing. We can safely blame the Unreal Engine for these beauties. Besides the graphics, the added options on nearly everything had a nice touch.

Choices in so many places. We were given guides on how to react to the environment; for instance, we were given alternatives on how to open the bathroom door - all-out or stealth (in most cases, it's better to just go under the radar). You can see them all and more, once you download the video. Although this was just a snippet of what Splinter Cell: Double Agent can do, we're expecting more great things as the game ships out on October 19.  

Download: [Splinter Cell: Double Agent In-game video]
Buy: [Splinter Cell: Double Agent]

Via Gametrailers



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