SpeedTreeRT and Unreal Engine 3: Planting seeds

Posted Oct 8, 2006 at 1:21PM by QJ Staff Listed in: Xbox 360 Tags: Epic Games, Unreal Engine
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Speedtree and Unreal on a tree


Unreal Engine gets better-looking trees. With so many games licensing with Epic Game's Unreal Engine 3 (Gears of WarSplinter Cell: Double Agent, etc.) the company just keeps getting bigger and stronger by collaborating with other great graphics software programs to further enhance the engine. Last October 5, Interactive Data Visualization, Inc., (IDV) inked a partnership contract - the Integrated Partner's Program (IPP) - with the graphics giant.

IDV is the producer of the SpeedTree programming package. It generates virtual foliage for various games and simulators. Examples of games with this program are Saint's Row, Project Gotham Racing 3, Tiger Woods PGA Tour 2006, and more. Yes, the graphics engine will get a boost in plant and tree animation.

The IPP was established by Epic Games to ensure formal business relationships with fellow companies which complement the Unreal Engine 3. Once signed, the companies get access to the Unreal Engine 3's source code and in exchange, they'll  give high level technical support to any affiliates who need it, keep their implementations updated with the graphics engine, and work with Epic Games' promos. This program will allow licensees to incorporate 3rd party middleware into their games. So next time you see a forest with detailed leaves and branches in a game, it could be Unreal Engine 3 and SpeedTree.


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Comments 


 
# desc.Guest 2006-10-08 12:01
well... since unreal 3 was shown off it's been showing off speedtree trees.. this is really redundant news.

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# old?skidz 2006-10-08 15:56
yes?

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# ok..Guest 2006-10-09 00:05
Rad and stuff but i was hoping to see a video of a tree growing or something. Like some kind of programmer spashing the scenery with trees etc. Give me a video now please or I will smash my face into my monitor.

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