Shadowrun to use own matchmaking system instead of TrueSkill? |
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Okay, first things first. Depending on who you're talking to, Microsoft's TrueSkill ranking system is either pure genius or pure bull, but the fact remains that a lot of people were put off by the omission of the option to play ranked team matches in Epic Games' Gears of War. According to Gears of War lead designer Cliffy B., the omission was a "cert requirement." Alright, okay.
But then here comes FASA's Shadowrun (which will be published by Microsoft Game Studios). The word is out that the game will include ranked matches with parties. Apparently, FASA is opting out of using TrueSkill and is going to create their own matchmaking system to let players play ranked team matches. If this is true, then TrueSkill isn't mandatory for Xbox 360 games with online multiplayer features (which is good news for those looking forward to playing ranked team matches with their friends in Halo 3).
Apart from that piece of news, we have no details yet on how Shadowrun will handle ranked team matches. Epic Games is currently thinking about adding something similar to Gears of War in order to appease the public outcry, so we may see a little preview of Shadowrun's system when that becomes a reality.
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Comments
First! Also, Shadowrun will have a Halo 2 type matchmaking system. That's just won of the reasons why Shadowrun will pwn!
Trueskill sucks ass. It discourages teamwork, teamplay, comradery and bortherhood among groups of people. Games SHOULD implement their own matchmaking system. Here's a tip for all game developers: COPY HALO 2'S MATCHMAKING. It was perfect, inarguably and absolutely the best system to date (on console, at least). I hope Shadowrun isn't too proud to just copy Halo 2's method of matchmaking. The game will be exponentially better if it does.
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