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Pro driver disses Test Drive Unlimited 2's handling - The difference is... |
Listed in: PS3, Xbox 360, PC Gaming Tags: Namco Bandai, test drive unlimited 2
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| Article Index |
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| 1. Pro driver disses Test Drive Unlimited 2's handling |
| 2. No winking here |
| 3. The difference is... |
Page 3 of 3
"I've found a lot of people that play games, they come and drive cars and they find it extremely different. [The hand-eye coordination] is abonus, but it's just the controls and everything are just a little bit different.""One of the main things is just the sudden change of direction, like if you change the direction too suddenly in the game the car might slide, but normally it's not sliding as much as what a real car would. People aren't smooth enough when they get into a real life car."
But of course.
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Personally i cant wait!
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Absolutely. I played the beta too, and even with FULL driving aids the cars slide of of control at any sharp turn. I am not looking for a sim, but the handling on TDU2 is WAY too touchy to be an arcade racer. I hope they fixed this ins the final game.
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The closest we can get is accurate "representations " that deal with hand/foot/eye coordination rather than feel, hell every video game steering wheel I've used wasn't even a 1:1 ratio with the steering.
How the hell do you expect to get an accurate simulation if none of the controls are even close to accurate?
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Nope, I rather be happy and having fun than be accurate and spending most of the time pointing into a ditch, thanks very much!
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