Omegame Menus Master for Xbox 360 now available |
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The avenues of indie gaming development keep on changing and branching out, and often, developers, artists, and programmers get their ideas from third party support. A good example of this is Menus Master from Omegame, which is a video game user interface (UI) authoring toolchain which is tailored for Xbox 360 games. This toolchain allows users to reduce the time needed to create complex UIs with the use of 2D and 3D front-ends, in-game UIs and heads-up displays (HUD). With Menus Master, a programmer can easily author an interface before it gets integrated in the game itself in a manner that is almost child's play.
The product bundle contains Menus Master Studio, Menus Master Data Generator and the Menus Master Development Kit, all of which are necessary for quick UI creation, game production, and UI game integration in Xbox 360 development. In case you still need a bit of help or inspiration though, the main site lets you download free information regarding a broad range of topics, and the documents come in PDF and WMV formats.
We think this is a great tool for Xbox 360 developers as it would allow them more time to actually start creating interfaces and content, and less time crunching hard code. This tool is now available to interested 360 developers, and just contact Omegame for more information or to start setting up an evaluation for Menus Master.
Via Omegame
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