New CellFactor: Revolution trailer

Posted May 7, 2007 at 4:06AM by QJ Staff Listed in: Xbox 360, PC Gaming Tags: Artificial Studios
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GameTrailers yields more Xbox 360 and PC gaming gold with the latest trailer for Artificial Studios' and Immersion Software & Graphic's video game, CellFactor: Revolution. The one-and-a-half minute of eye candy pretty much confirms that during play, you'll be able to do pretty much anything with your psychic powers, such as create devastating tremors, increase your speed - and this is a favorite of yours truly - throw heavy stuff around and hit people with 'em. No news if you'll be able to kill yaks from a distance with mind bullets just yet, but so far, the things you're capable of with your powers looks pretty sweet.

Don't take our word for it, though. Watch the trailer and see for yourself!



 
 
 

Comments

by - 2007-05-07 05:04:04
???????

I thought this was a pc exclusive game?
by - 2007-05-07 05:22:52
360 also

Nope also now confirmed 360 to..
by - 2007-05-07 05:51:00
looks like

sh1t and F.E.A.R
by - 2007-05-07 06:48:19
no

This looks very promising... Half Life 2 meets Unreal tournament (the weapons reminded me of UT). I really like the physics of this game, i love the fact that you can launch yourself up in the air (reminds me of team fortress soldier bunny hops *drools*). This can end up being a really good game.. whether it gets ported correctly to the 360 is a different story. When does this get released?
by - 2007-05-07 07:24:06
asdfasdf

this game is free for pc, if i have to pay any more than 10 bucks for the disc, case, and manual im gonna be *****ing pissed.
by - 2007-05-07 13:07:05
woot!!

wow what happen to this game?, it doesn't look like from first videos shown in e3 last year, this video looks like cra*p, this videos looks like a very average FPS, and for the guy who told this game looks like F.E.A.R., F.E.A.R. looks a lot better than this cra**p.
by - 2007-05-07 15:13:50
poorly done...........

man, if the whole point of physics is to bring realism and immersion, then this looks horribly done. Everytime an enemy was hit/killed the weapon went flailing away, twice it comes straight past your character. Simply overexaggerated and ridiculous. Still dont see the need for physics cards just yet. Especially when a gen or two down the road we'll see it incorporated into the graphic cards we will buy.
by - 2007-05-09 17:29:26
So???

This WILL Be For Xbox 360?

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