Microsoft: Mum's the word about Crimson Skies 2

Posted Apr 28, 2007 at 12:37AM by QJ Staff Listed in: Xbox 360 Tags: GameFAQs, Microsoft, OXM, prototype
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Crimson Skies! - Image 1


Microsoft's being tight-lipped about Crimson Skies 2 allegedly being in development, as GameFAQS poster and vigilant OXM reader Xanatos11 reports (props to EuroGamer's Rob Purchese for the find).

Rumors started flying thick and fast when the April Edition of OXM did a piece on the top five games we're not supposed to even know about. Guess which game on that list got gamers all up in a riot? A 'rumored' sequel to the sleeper hit Crimson Skies: High Road to Revenge. Cue Sopwith Camels flying overhead in a V formation and many shoot-em-up fans screaming in jubilation.

Why are they so quiet about it? The answer's in the skies - well, not really, but a quick look at Microsoft's upcoming releases would give you a hint. Halo 3. Mass Effect. Fable 2. Alan Wake. All big titles, and definitely more than enough for the Xbox 360 community to chow down on. Throwing Crimson Skies 2 into the mix could be a bit premature on Microsoft's part, so they're probably waiting when we're all happy and stuffed before going in for the kill and leaving us completely blown away.

This isn't all just speculation, of course. If anything, the developer's website (Airtight Games) is showcasing what appears to be prototype game concepts that, according to the post, "look devilishly ripped straight out of the Crimson Skies world." It's not much of a stretch to think that a sequel IS indeed in the works, and we're all just being set up for a massive punchline that's going to have a lot of jaws hanging on the floor.

Still not convinced? Here's the kicker, taken straight from the Current Project page of the company: "Airtight Games is currently working with one of the industry's leading publishers on a major unannounced title." It doesn't say it outright, but it does open up the possibility. But we'll never know for sure until the game's 'projected' release date, which is as vague as can be (Holiday of 2008 or sometime around 2009).

 
 
 

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