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Microsoft: MS Points not to mislead people about prices |
Listed in: Xbox 360 Tags: Aaron Greenberg, Microsoft, ms points, xbox 360 titles
After years of employing the Microsoft Points system, the company now feels the need to explain why they went for the MS Points instead of just putting the actual prices. This comes just after the rumor earlier this month that Microsoft will soon be ditching this system for the Xbox Live.
Explained Aaron Greenberg, "We never intended to ever mislead people. We want to be transparent about it, and so it is something that we're looking at."
This transparency he is talking about can be achieved through a singular system of pricing that is embodied by the MS Points system. He further expounds:
"How can we be more transparent and let people see it in actual dollars? You've got to think that we have one service that we're offering around the world. The nice thing about Points is that no matter if you're on the JPY, the EUR or the USD - something that's 200 Points is 200 Points everywhere around the world.
There's more technical complexities to being able to put local prices in. You have to do that for every product in every country and then you have to deal with currency fluctuations. So there's some challenges to that, but we absolutely did it with Games on Demand, response hase been good and absolutely it's something we're looking at doing."
Via [Brave New Gamer]
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You can keep your points system, but let people buy any amount they want. It would satisfy everyone, and would be far easier than pricing everything in all the different world currencies, and constantly changing the prices with inflation.
But I'd say the fact that MS hasn't done that by now is proof enough the system is meant to rip people off...
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PSN manages to but a dollar amount on all their items, an because of that if you want to buy something that is $5.36 after tax, you can add that directly to your "wallet"....works great for cc's but you get ripped off if you buy a PSN card, because they double tax you.
Also, inflation does not effect the price after it's been set, or else even MS point prices would fluctuate, as they are ultimately tied to a dollar value.
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Exactly why I love the real dollar value set in PSN.
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A paying the difference scheme like on psn would help (you have 80 points, the game costs 400, so you only pay for 320 points) but it's not like you're losing money, the points remain on your account. Is having that +$1.75 extra on your account really going to break the bank?
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