Limited Edition NME-360 Modchip by Team Underdog

Posted Aug 9, 2006 at 6:47PM by QJ Staff Listed in: Xbox 360 Tags: modchip, NME-360, Team Underdog
Ó


NME-360It's been quite common knowledge that Team underdog have been working on a modchip for some time now. They had been offering updates and in general, building hype. Well, they have finally announced the release of their latest creation. Called the NME-360, this will be a limited edition mod which will allow you to boot backups without actually ever flashing your DVD drive.

Here's what their release article states:

"The NME-360 enables your XBox360 to play backups of your highly valuable original games. NME-360 is a universal solution for ALL currently available XBox360 Consoles on the market. Forget crazy dual mods with 30+ wires or even bricking your DVD drive by flashing corrupt/wrong firmware files. Your original firmware stays untouched and intact at any time when using the NME-360. There is no need for any firmware-reading or flashing."


Now I have modded my DVD drive just for kicks and I do know that doing it frequently would be a royal pain in the backside. But then again, I'd much rather wait for region coding to be cracked, before I spend anything on modchips. But still, if any of you want an easier solution to modifying your DVD drives, this is a great solution.

"The NME-360 autodetects the inserted media. If the inserted media is a backup NME-360 injects the necessary information to the DVD drive enabling it to boot smoothly ahead! If the media is an original game, or anything else, which doesnt require any further action of the NME-360 then it simply falls asleep so there is no need for an external switch whatsoever. This way it can not be detected online when you play an original onlinegame."


Considering the fact that you have to solder just 4 or 11 wires, depending on whether your drive is a Samsung or a Hitachi, this is still a steal for the functionality it offers.

 
 
 

Comments [refresh]

by Vietone - 2006-08-09 16:22
» Homebrew on Xbox360

Since when was a modchip only a device that allowed you to play backups?



The first modchips allowed playstation owners to play games from other regions until someone found that you can also play burned games with it.



Then Modchips started the homebrew scene on the consoles.



Whatst he point in using this modchip when flashing does the same thing. More then half the people who use an Xbox360 dont even play on Xbox Live so burning games for them is no problem. This only appeals to the people who play on Xbox Live and then the few who even bother to burn backups.

by Znake - 2006-08-10 00:56
» NO...

Ill wait another year or so before i buy anything for the Xbox thats remotely Modchip Related, however ill most like buy another Brand New Xbox 360 like my brother did for the Xbox 1...



So ill wait until we have a Fully Loaded Xbox 360 with a Perfect working Modchip in it with Choosable Themes and all such, maybe integrated HD-DVD play in the Player and a 200 - 300 GB HDD for Saving game to, i mean backups are good, but i liked better to rip games to the Box and just choose from a list, thats what im hoping for and looking forward to.



I can imagine the list going like:



Dead Rising

Tony Hawk

Mass Effect

Call of Duty 3

Half Life 2

Saints Row

Need For Speed: Carbon





and etc, alot of cool games . . .

Add comment

Security code
Refresh

Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!