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Kinect should have gotten Infinity Blade |
Listed in: Xbox 360, iPhone, iPad Tags: infinity blade, kinect, Square Enix, xbox 360 titles
Infinity Blade has just been touted as the fastest-selling app on the App Store. But did you know that Microsoft's Kinect could have had a shot at it? What could have happened that could have stopped it from happening?
This information was revealed by Donald Mustard, co-founder of Chair Entertainment. "We always have some cool ideas on deck, and kind of the inception of Infinity Blade began as a discussion around: 'If we were going to make a Kinect title, what would we make? What would a Chair Kinect game look like'."
He continued, "That discussion happened, you know, a year and a half ago. We had this really cool design, and it's not that dissimilar from the game you're playing today; it's just been refined and adapted to the iOS screen, which honestly I think is where the design works the best."
That's not to say, however, that the one on the iPhone now is just a recycled Kinect product. It's just that, Kinect was an option for where the game could be. Neither did he erase the possibility of Infinity Blade ever coming to Kinect. Now that's something to look forward to if it does happen.
There's only one condition that has to be met: "If the Kinect really takes off over the holiday season, who knows?"
Via [Joystiq]
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