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Kinect could have had buttons

Posted Sep 7, 2010 at 3:14AM EST by Mabie A.

Listed in: Xbox 360 Tags: kinect, Microsoft, Rare, xbox 360 titles
Ó

kinect-bundleDid you know that Kinect almost had buttons? It's true. Rare's George Andreas has revealed to Edge that he, along with Peter Molyneux, orginally wanted buttons for Kienct.

 

 

 

In fact, they were "absolutely adamnat that we needed a button, something with haptic feedback, that would initiate an action," so much so that they were being "very vocal" to Kudo Tsunoda, Kinect's lead boss.

 

 

 

However, they later on saw that they actually did not need one. "We were very vocal to Kudo at the time, and Peter Molyneux was as well, that you needed something in your hand."

 

 

 

But because they realized that buttons are overrated and unnecessary for Kinect, we are now about to have the first controller-less controller in our hands.

 

 

 

 

Kinect comes out November this year.

 

 

 

 

Via [CVG]

 

 


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Comments 


 
# RE: Kinect could have had buttonsMabie A. 2010-09-07 04:38
to those of you who were lucky enough to be in the beta test for kinect, what say you? should they have kept the buttons?

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# RE: Kinect could have had buttonsBryCee12 2010-09-07 04:40
But i like buttons:(

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+1 # RE: Kinect could have had buttonsSuperQuest 2010-09-07 07:38
anyway kinect will fail ... with or without buttons

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# RE: RE: Kinect could have had buttonsplatypusrme 2010-09-07 08:04
That's the spirit!

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# Urrah?haragog1 2010-09-07 13:37
What's up guys? This is for disabled people who can't use their arms! A great Urrah to them!

So they ALMOST made it something interesting... But again failed to do so... Well, Urrah to them!

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# RE: Urrah?iluvfuz 2010-09-07 20:01
But then they won't be able to play all of the Kinect-enabled sports games...like archery, or boxing, or fencing, or eating, or waving, or using virtual wireless 360 controllers.

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