Itagaki on single-player experiences, his wife beating Ninja Gaiden 2

Posted Jan 29, 2008 at 8:32PM by QJ Staff Listed in: Xbox 360 Tags: Ryu Hayabusa, Team Ninja, Tomonobu Itagaki
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Tomonobu Itagaki - Image 1Just recently, Team Ninja leader Tomonobu Itagaki made it clear that the Path of the Acolyte mode in the Microsoft Xbox 360 exclusive Ninja Gaiden 2 is not like the first Ninja Gaiden's Ninja Dog difficulty. According to what he said in another interview, he actually planned to make the easiest difficulty something his wife could beat.

Itagaki did say he feels proud when someone can't beat his creation, but speaking as a producer leading Team Ninja, he stated, "it's important we allow people to see as much of the game as they possibly can."

Itagaki also ensured that Path of the Acolyte isn't just about making the game silly enough for newbies to play. If an enemy ninja is moving slowly, it's not because of the difficulty setting, but most likely due to a missing arm which inflicts pain that can render even the greatest warriors unable to act as if in perfect condition.

On the other hand, Team Ninja's head honcho also talked about Ninja Gaiden 2 as a fulfilling single-player experience than something that relies on online play for gaming time. "I had entertained notions of creating 'Ninja FPS,' for all of those people who want to play online," he said. "But this is still Ninja Gaiden, so we're still following that [single-player] framework."

Co-op play is apparently out of the picture. To further explain, Itagaki said:

One important point: You look at a game like Gears of War, where basically the entire game is structured around co-op play--the story, the characters, even how the levels are organized are designed around co-op play. But we have a concept in our game where we have a single ninja whoÂ’s out on a journey of revenge.

What I don't want to do is spoil the key concept and story of the game by artificially tacking on co-op elements. So I won't be doing it for this game, but it's certainly something I've put a lot of thought into.


Speaking of a replay feature in Ryu Hayabusa's latest appearance, Itagaki made mention of Team Ninja's expertise in fighting games which often involve post-fight replays, and said he's considering to allow players save videos and take screenshots as Halo 3 did.

For the full interview with GameTap, click on the via link below.

 
 
 

Comments

by Stealth! - 2008-01-30 01:21:45
Wow very cool.

An easier Mode than Ninja Dog interesting. I can't wait to get a 360 to play this game.
by Nevers - 2008-01-30 12:57:46
Thank you

My hands already feel the burn from this one ... it's gonna hurt us for all 1000pts. I just hope, I'll be able to get the FULL story/ending from a lesser difficulty when I finally realize that I can't beat it on the hardest setting

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