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Halo Wars Update #3 patch notes

Posted Jul 10, 2009 at 4:36PM EST by Mabie A.

Listed in: Xbox 360 Tags: Ensemble Studios, xbox 360 titles
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Halo Wars - Image 1 


The next patch for Ensemble Studios' Halo Wars is about to roll out in a couple more weeks, and pretty quickly too, considering that this will be the third update for the game in a mere three months. Their official website has listed the changes for this latest update, and once again, it includes balance changes, as well as a few bug fixes to get rid of exploits.

Here's the full list of the coming patch:

Balance Changes:
  • UNSC Warthogs Gauss cannon damage against tanks and other heavily armored vehicles reduced by 25%
  • UNSC Warthogs build time increased by 3 seconds to 25 seconds
  • Anders research time bonus decreased to 25% from 50%. Her Research cost bonus remains unchanged at 50%
  • Covenant and UNSC turrets have 5% increased health and 5% increased damage
  • UNSC Elephants have a 20% more health
  • Grenade damage type now has 25% additonal damage against Warthogs and other medium armor ground vehicles.
  • Recycle basic cost return fixed to be 50% for constructed buildings.
  • Locked down bases when unlocked will now release units inside very quickly, which means that when under attack a player can now build a fighting force while locked down and then release them much more quickly than before
  • UNSC Leader powers disabled at the start of Reinforcement Matches
  • Players no longer receive points for team killing.
  • Self Destructing/Recycling buildings now gives points to opponents

Bug Fixes:

  • Players should now find it much easier to play System Link games
  • Fixed Covenant Shield Generator Exploit
  • Invisible Units should now have invisible health bars
  • Players will no longer be able to scout opposing bases by using the area-select tool



Related Articles:


Via Halo Wars



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