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GDC 2007: Now even lower-priority: Xbox 360 backwards-compatibility? |
Listed in: Xbox 360 Tags: backwards compatible, Brian Crecente, Chris Satchell, Microsoft
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Kotaku's Brian Crecente brought up a good point, and thus we ask: how in the Forerunner's name could this have slipped under the radar? He asked Microsoft game development manager Chris Satchell about backwards compatibility, and the reply was that Microsoft's team was still on it, but:"At some point we're going to focus less on it... When you get to the end of this year there will be a reduced focus on backwards compatibility. There are so many 360 games out there. I don't know if it's important anymore."
Did back-compat drop in Microsoft's priority To-Do list? The justification that there are so many 360 games out there has to sit with another statement Chris made earlier: 50% of 360 owners don't own the original Xbox. From that perspective, it's like saying that as the market composition changes, the original Xbox segment becomes a smaller minority, and sooner or later, it'll probably be more effective to redirect resources on back-compats to other endeavors.
But then that brings up one question legacy Xbox gamers will ask: so, when or how many of our favorite games will be back-compatted before the axe falls (specific games dependent on each gamer's preferences)?
Oh well. Chris also said that XNA Studio Express is getting wide usage - we won't be surprised if, after Microsoft dims the lights on official backwards compatibility, and people still clamor for it, someone starts working on a homebrew Xbox emulator for the rest of the library. Unless that takes an exploit for it to work, or something, which starts raising some very uncomfortable questions... Just wondering.
And if you want to start the countdown now, well, start with January's back-compat update.
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BC is important at first because of the usual lack of launch titles, but once you get close to two years into a consoles life span, BC becomes much much less important. It's ridiculous to keep focusing on it. They failed to make every title BC, they basically lied to consumers about it, but now I feel it's a lost cause. They have more important things to put their time into by now, mainly on making Vista not a piece of crap.
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What do you mean. That isn't a group of people, it's a statement/fact.
I didn't have a Xbox either but I bought a 360 to play 360 titles, didn't you?
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The only game they still NEED to add is Morrowind, every other good game already works.
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If they are not going to make new xbox consoles and not support them then I want full backwards compatability for ***** sake.
They are still missing Mercenaries.
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If a PC isn't powerful enough to get a full speed xbox emulator how the hell is the 360 going to do it?
PC's far outspec the 360. Granted they have to have a full fledged OS running in the background but even so with multiple core pc's the OS can run on one core and the emu could run on another. But we STILL do not have an xbox emu on PC's. There's just no way that there could be one written in xna.
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