Galactic Command in action, fire as she bears |
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At least the GUI is indeed friendly: anyone who's hopped into an F-16 in Falcon will recognize the HUD and MFD displays. Ship models look good, but this being a newly announced game, we are presuming this is only the graphics' beginnings, and we will see improvements later on. Combat didn't seem that dynamic, none of the yanking and banking you'd expect a space ace to pull - or maybe the player was green. Still a good start for the game, though. We hope to see more of it in the coming weeks.
With the game making a dual appearance on the PC and the Xbox 360, we're wondering if this could easily become a Live Anywhere game, with console owners and PC owners duking it out for space supremacy. With gamepad support on the PC (or conversely, someone finally comes up with a good mappable flight joystick for the 360), this game could easily become the best game to have a multiplayer PC/360 game with, as opposed to Shadowrun (FPS advantage to mouse control) or Age of Conan.
51 Jumps PSP Homebrew - PSPDisp v0.4
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Comments
Dont get your hopes up on it being a cross platform multiplayer game.
It is a fact that there are more cheaters on the PC side of multiplayers than on the 360, and this is the major factor of why there are hardly any cross platform multiplayers.
But then again this game does look *****ty enough to where the developers don't care.
plz dont tell me ppl actually PLAY ***** like dis/!?!? man dis game looks SOOOO homo no offense! wheres da ACTION!?!?
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