Final Fantasy XIII Xbox 360 to use Bink Video |
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Bink has been revealed to be utilized for the Xbox 360 version of Final Fantasy XIII. Really, you only have to check the back of the box to confirm it for yourself. Apparenlty this is needed most likely to compress the game's cutscenes. You know there's gonna be a lot of those there.
Not familiar with Bink? Bink Video actually provides special video tools specifically for the Xbox 360, and they will be giving their services again for Square Enix' 360 version of FFXIII. Over at their official page, Bink reveals that the codec will be at 720p video. Compressed.
Meanwhile, the PS3 version (Japanese) of the game is reported to be have all 40 minutes of FMV encoded at 1080p. Uncompressed.
Bink was also previously used for Borderlands, Mass Effect and The Last Remnant.
Via [UFF Site]
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Here's the full list:
http://www.radgametools.com/binkgames.htm
This does mean though that people can easily rip the video from the game data since the conversion tool has been released.
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If the game is even 20 hours (which would be a joke) than that is only 2 mins of FMV an hour. The game is probably longer, so that's even less FMV per hour.
So, 90+ percent of the cut-scenes are going to be in-game and the tiny bit of FMV in the game won't really make a big difference.
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Long live H.264
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