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Darkstar One: Broken Alliance announced for Xbox 360

Posted Feb 21, 2010 at 1:30AM EST by Mabie A.

Listed in: Xbox 360 Tags: kalypso media, xbox 360 titles
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darstarA new space adventure is headed to Microsoft's console via Kalypso Media. Today they've announced DarkStar One: Broken Alliance, their summer offering for all you Xbox 360 gamers out there.

 

Said the press release:

 

"In DarkStar One: Broken Alliance, players will explore the vast reaches of space, encountering, battling and trading with six mysterious alien races in a quest to unravel the mysterious death of the protagonist’s father."

 

You can even choose multiple career paths: brigand, mercenary, privateer, merchant, or smuggler, to name but a few. Of course, what's a space adventure game today if you can't customize your ship?

 

No specific date has been given out yet, but we expect to hear more about it soon, so just keep it posted here.

 

 

 



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Comments 


 
# Is it me...Typhon00 2010-02-21 03:13
Or does that sound like Mass Effect mixed with Fallout 3?

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-1 # RE: Darkstar One: Broken Alliance announced for Xbox 360Mabie A. 2010-02-21 03:14
we should know more about this game soon enough, if it's really coming out by summer.

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# RE: Darkstar One: Broken Alliance announced for Xbox 360TallicDeth 2010-02-21 11:02
Darkstar One for PC was supposed to be the "successor" to M$'s Freelancer. I loved Freelancer, so was willing to give Darkstar a try. (it was only $10 at the time)
While there was a cool idea for ship upgrades, ie. alien artifacts which immediately morphed your ship as you choose among three paths weapons/hull/maneuverability , the solar systems were "empty" except for 1 planet, 1 trade station, 1 mining base, and usually 1 "pirate/bad guy" mission spawn point.
Kind of cool at first, but turned boring after the 7th or 8th identical system.
Also had a very frustrating turret defense mini-game incorporated into the storyline.

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# UniqueGuest 2010-02-21 11:38
This type of game simply hasn't existed before on the console. Can't wait to try it. The PC game was quite good, but it was no M$ freelancer. Still I've got high hopes.

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