Crackdown 2 has new map, dev team composed of core members from the original

Posted Jun 25, 2009 at 9:54AM by Karl B. Listed in: Xbox 360 Tags: Bill Thompson, David Jones, Microsoft, RealTime Worlds
Ó


Crackdown 2 - Image 1


We really haven't heard a lot about Crackdown 2 apart from the really sparse description we got from the game's official site. That's changing a bit today.

New developers Ruffian Games have revealed to Edge that while the game is still set in Pacific City, the environment will look more like "an entirely new map" as the sequel is set further into the future than the original.

"WeÂ’ve altered a great deal, and think people who enjoyed the first game are going to be really pleased when they enter this one," said creative director Bill Thompson. "And weÂ’ve made sure the gameplayÂ’s altered significantly."

These significant alterations also seem to cover the big issues gamers had with the original. Said Thompson, "We made the first game and we know what was lacking. WeÂ’ve listened a lot to the community and the reviews."

Thompson also assured Crackdown fans that while there's a new developer behind the sequel, a lot of the same people who worked on the original are still involved.

"WeÂ’ve got core members from every discipline who worked on it, the majority of the design team, and, depending on whom you speak to, some of the best coders and most talented artists," he said.

You can read the full interview, including the new team's take on the comments from Realtime Worlds' David Jones, at the source link below.



Related articles:


Via Edge

 
 
 

Add comment

Security code
Refresh

Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!