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Bungie: We will reset credits come Halo: Reach launch |
Listed in: Xbox 360 Tags: bungie, halo: reach, Microsoft, xbox 360 titles
They've already told you: stop playing Halo: Reach before its official launch date! Microsoft has already laid down the mandate that if you are caught playing the leaked version of the game, they will have no qualms about banning your console and your XBL accounts forever. Now, Bungie is taking out its banhammeras well, warning gamers that those with premature credits will lose them all.

So really, there won't be any point to your early bird gaming because Bungie will reset credits for Halo: Reach come its launch. Said Communications person Eric Osborne, "Some of you are playing Halo: Reach a little bit early. It happnes. With millions of copies out of manufacturing quickly making their way into the massive global retain chain, it's not terribly uncommon for a few discs to 'accidentally' slip into a few lucky customers' hands. Que sera."
If you still insist on playing however, this is the fate that awaits you: "Any credits you earn during this slim pre-launch window are going to be summarily and systematically reset prior to launch," said Osborne.
"Don't get too attached to any fancy new gear you might have already acquired. Consider any expenditures or investments you've made in the Armory the cost of doing business early. It's nothing personal; we just want to make sure the playing field is kept nice and level upon launch. It's only fair."
"For players without a connection to the outside world, the system is simply accelerating the credits being awarded to allow them to experience the Armoury at a realistically achievable (but decidedly lonely) offline pace," he said. "For those who opt for a more social experience, the grind is a little more protracted, but still profoundly fun."
[Bungie Forums via Eurogamer]
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i've played every halo since 2, at least two weeks early. given the chance, nothing was going to stop me from playing reach early...
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