Bullet Witch interview: this is where the magic happens

Posted Feb 8, 2007 at 9:03PM by QJ Staff Listed in: Xbox 360 Tags: Atari, Cavia, Jeremiah Cohn, Matt Rush
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Bullet Witch - Image 1


Atari's American release for Bullet Witch is just around the corner - February 27, to be exact. We know some of you may have gotten the Japanese version that was released last year, but you do know that a lot of things have been tweaked, right? Especially with regards to the physics engine. That's why a lot of people are expecting so much for the NA release.

Discussing more about the changes, tweaks, and differences between the Western and Japanese version, U.S. Product Manager Jeremiah Cohn and Producer Matt Rush were interviewed by Siliconera. Here are a couple of odds-and-ends from that interview:
  • Alicia Claus is voiced by Sarah Natochenny (that's Ash's voice in latest "Pokemon: Battle Frontier" TV animation series)
  • Downloadable content will feature not only the schoolgirl outfit that everyone's been waiting for, but also that of the White Witch, the Mummy, and the Secretary costumes
  • Ten minutes of playing the game can have Alicia wreaking havoc on entire city blocks (yeah, city blocks, plural) with just a single spell
  • Cavia (the developer) was able to touch up the AI, camera angles, lighting, textures, and, of course, overall gameplay
Check out the full interview behind the "Read" link.

 
 
 

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