A look at two of the cars in Forza Mortorsport 2 |
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While the final car list has yet to be made public, IGN has just gotten a first look at two of the cars that will be available in Forza Motorsport 2, and along with the details come a couple of new screenshots. Read on for all the pertinent info, courtesy of IGN.
2002 Enzo Ferrari (Ferrari)
Engine: 6.0L Naturally Aspirated V12
Power: 651 hp (485 kw) @ 7800 RPM
Torque: 485 foot-lbs. (657 nm) @ 5500 RPM
Curb Weight: 3011 lbs. (1365 kg)
0-60 mph: 3.1 seconds
0-100 mph: 6.7 seconds
Top Speed: 217 mph (349 km/h)
2004 MC12 (Maserati">Maserati)
Engine: 6.0L Naturally Aspirated V12
Power: 625 hp (466 kw) @ 7500 RPM
Torque: 480 foot-lbs. (650 nm) @ 5500 RPM
Curb Weight: 2943 lbs. (1335 kg)
0-60 mph: 3.7 seconds
0-100 mph: 8.0 seconds
Top Speed: 205 mph (330 km/h)
As we mentioned, Forza Motorsport 2 will be hitting stores in May, albeit the specific release date has yet to be announced. Keep checking back here on QJ for more updates.
Via IGN
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Comments
This game is going to be the driving game that sets the next gen standard just as Gears of War has done with 3rd Person Shooters. 60 Fps !!!!! thats DOUBLE the PS3 game Motorstorm, they announced 60 Fps but Now DROPPED to a MERE 30 FPS. Forza 2 Tracks: 12 environments (8 real-world) 47 tracks (incl configurations/variations) Comes with a huge amount of cars Ferrari,Aston Martin,Maserati, Lamborgini etc And of course it has FORCED FEEDBACK something that is Vital for driving games but is lacking in other consoles.
The MC12 is just an Enzo w/ different body panels. The only reason Maserati built the 50 they did is because they wanted to be legal to enter into whatever race series there. So really they announced the same car. Kinda like saying they released 2 cars...a Dodge Neon and a Plymouth Neon.
looks like a$$, gt HD looks way more real.
Getting tired of that demo already huh, go back to your hole.
why not compare it to a comparable game like um GTHD? or GT5 when info is released on that. im not a fanboy i love my 360 and ps3 but still compare the right game beause gthd was 60 fps and 1080p
why do 360 racers use so much bs lighting and ***** which makes cars turn into plastic? its getting me pissed i lvoe my 360 and want a good looking racer. they do look good but not realistic good
The real world cars are made of Plastic anyway XD
Nice, Looks like something that can be compared to the Porsche in GTHD. Now if we can get some in game footage.
He proberly compared it because no one seems to have a clue about any REAL details of GT5 and also the fact that no one has any real clue of its release date,whereas Motorstorm and Forza 2 we know most of the details now and the release dates look to be very close together.
Word makes TWO comments on the same post (and of course he has a 360) but anyway its because they are called STILLS ! (Do you think you could drive the car in that pic from those angles or something?) go look at any car pics on ANY console that are not grabbed from the actual race(not including Replay mode) of course they are going to have extra lighting etc
You can not compare this game to anything on the PS3 for ONE BIG REASON its called FORCED FEEDBACK without it you can have the best looking game in the world but gameplay will be NOTHING, how can you play a car simulator if you cant feel the bumps,impacts,wheel spins etc its just laughable. Now I dont know if GTHD has force feedback or not but if it has not then sadly you cannot compare these Two games as games like GTHD will always just be an arcade game as the realism will never be there(like permanently driving on ice).
You forget that you can only use the Rumbleless PS3 Sixaxis
ok seems understandable but still in a way they are both 2 completely different typs of games its like comparing mario kart to nascar just because they have similar release dates
any yes i do own a 360 have owned 1 for quite some time and my gamertag is dipsetmonkey so yea um think before you make sarcastic marks and about the plastic comment jsut take a look at pgr3 cars looked extremely detailed but look extremely shiny and months ago Forza's creator said "it will look as good as pgr3" so um yea my point proven or not?
oh please stop hating playstation fanboys the first forza on xbox destroyed gran tourismo, period, this one from what i'm hearing is going to up the first forza in every category, from graphics (do you see those realtime reflections), frame rates from 30 - 60, realistic force feedback, AI, etc, I am not into simulation racers because I bought forza on xbox and while the game was fun I could not keep up with it forza keeps you on your toes, slack of and the AI will be right there, but for people that like racing simulations this is as good as it gets this game is going to be the king of racing simulations when released.
hmm thats where your wrong, it doesnt matter if the ps3 has FF or not, cuz thats not where it comes from, FF comes from the code the Devs put into the game.. meaning the devs could include FF in any game they want , and also GTHD does have FF in the japenese version, and another ps3 game that supports FF is NFSC, i know cuz i play it with my G25 wheel.
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