WiiDoom v0.2: partial implementation of IR controls, more

Posted Sep 10, 2008 at 11:04AM by QJ Staff Listed in: Wii Tags: Framerate, gamma, lnuxguy
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Homebrew - WiiDoom 0.2 - Image 1 Developer lnuxguy has released the latest release to WiiDoom, the Doom port for the Wii.

A lot of improvements and bug fixes were introduced in this version, so if you're a fan of this Wiibrew game, you should start downloading.

Major updates in this version is partial implementation of IR controls, and remapping of Wii controls. Framerate has also been uncapped. Here's the changelog for version 0.2:
  • [NEW] Remapped Wii controls to joystick handling code
  • [FIXED] Control stick no longer stalls
  • [NEW] Joystick code extended to handle nearly all currently supported device inputs
  • [NEW] IR controls partly implemented
  • [FIXED] Menu navigation made consistent with Wii titles
  • [FIXED] Audio now plays at correct pitch
  • [FIXED] Brightness/Gamma set to low value
  • [NEW] Framerate uncapped
  • [NEW] Weapon switching via Left/Right on D-pad
  • [CHANGED] IR is now linear
Download: WiiDoom v0.2



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Via Wii Development

 
 
 
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