Quick Jump Daily Digest
Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.
Wiicade releases API for Flash devs |
Listed in: Wii Tags: Wiimote
Ó
Anyway, those responsible for Wiicade (David Stubbs, John Eysman, Aaron Worrall) are happy to announce that they've just released an Application Programmer Interface (API) that will allow Flash developers to utilize the full range of buttons on the Wiimote. Here are some of its key features:
- Gives developers the potential to detect multiple, simultaneous button presses without interfering with the pointing capabilities of the Wiimote
- Automatically uses keyboard keys to emulate the functionality of the Wiimote on desktop computer systems. This allows games that utilize the remote to be played on a desktop computer without any additional code.
- Provides a clear method of circumventing the A button's inherent rapid-detection limitations
- Easy-to-understand interface. Developers wishing to make their game Wii-ready only need to follow a few simple steps
Lastly, the developers should replace their "Key.isDown" API calls with "Wiimote.isDown" calls. This will prepare the game to be exported and uploaded to the Wiicade website. All pertinent downloads can be found via the Read link below.
| This story sucks? This story rocks! |
|
|













Comments
Reply
Reply