Wii Opera SDK FPS Engine Beta raycasting dungeon class demo available now

Posted Jun 21, 2008 at 8:45PM by QJ Staff Listed in: Wii Tags: flashlight, SDK
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Wii Opera FPS SDK - Image 1If you've been itching to try the Wii Opera SDK raycasting dungeon class, this is your chance to do so. The engine beta is now open to the public and it sports the following features:
  • Axis-aligned grid-based raycasting
  • Texture-mapped walls
  • Second-pass wall effects (flashlight, gouraud, shadow)
  • Variable ray resolution (for speed adjustment)
  • Bounce generated by walking
The beta can be accessed using this link. Go out there and tell us what you think after you take it for a spin.

Via Wii Opera SDK

 
 
 

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